Commit Graph

1319 Commits

Author SHA1 Message Date
x2048 0530ec11c0
Add description of privileges (#12021)
* Add description of privileges

* Restructure Privileges section based on feedback

* Suggestion by sfan5

Co-authored-by: sfan5 <sfan5@live.de>

* Suggestion by sfan5

Co-authored-by: sfan5 <sfan5@live.de>

* Incorporate comments by sfan5

Co-authored-by: sfan5 <sfan5@live.de>
2022-06-15 21:39:39 +02:00
Zughy 0f3f1a001c
lua_api.txt: add missing backticks 2022-06-13 18:31:33 +02:00
sfan5 804c255941 Improve lua_api.txt a bunch 2022-06-13 18:31:03 +02:00
Lars Müller e7d4ec6834
on_deactivate: distinguish removal and unloading (#11931)
Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
2022-06-11 20:01:14 +02:00
Jude Melton-Houghton ba65e0ace7 Fix LBM docs 2022-06-11 00:41:26 +02:00
rubenwardy 4baf56520d
Android: Add support for sharing debug.txt (#12370) 2022-06-05 17:42:09 +01:00
Lars Mueller e82985c0a1 Document itemstrings with metadata 2022-06-05 15:20:13 +02:00
Wuzzy 6a6b579c54
Add helper functions to make tool usable n times (#12047) 2022-06-03 21:47:04 +02:00
Zughy b72932b445 Docs: remove unimplemented `preserve` field in crafting recipes 2022-06-03 21:46:26 +02:00
sfan5 5cd7b0c6e4 Remove remains of video mode querying 2022-05-29 14:00:19 +02:00
sfan5 f195db2d14 Add API function to invoke player respawn
closes #12272
2022-05-29 14:00:19 +02:00
Zughy c660218e43
Docs: clarify spawn_by for decorations 2022-05-23 22:49:48 +02:00
Wuzzy fa682270a9
Add missing comma in example in lua_api.txt (#12339) 2022-05-22 15:23:04 -04:00
Wuzzy ac5e8176b9
Add relative numbers for commands by prepending ~ (#9588)
* Add relative numbers for commands by prepending ~

* Some builtin code cleanup

* Disallow nan and inf in minetest.string_to_area

* Remove unused local variable teleportee (makes Luacheck happy)

* Clean up core.string_to_pos

* Make area parsing less permissive

* Rewrite tests as busted tests

* /time: Fix negative minutes not working

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2022-05-22 10:28:24 -04:00
rubenwardy 4e9e230e34
Deprecate game.conf name, use title instead (#12030) 2022-05-21 16:23:30 +01:00
Zughy 4fb4991f5e
Add doc to list breaking changes for the next major release 2022-05-10 22:36:50 +02:00
Lars Müller 53c70b5f27
Docs: Recommend `self.name` (#12239) 2022-05-09 20:41:47 +02:00
Lars Müller ae7664597e
Add vector.combine (#11920) 2022-05-04 07:44:14 -04:00
sfan5 e7659883cc Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
Lars Müller fccf1e2eac
Support CSS Color Module Level 4 (#12204) 2022-04-27 17:00:02 -04:00
Lars Müller 48d1bca9b8
Fix typo: vector.check() ought to be vector.check(v) 2022-04-24 21:10:03 +02:00
Lars Müller 583257f093 Update docs to reference CSS Color Module Level 3
as the named color "rebeccapurple" is unavailable, Level 4 clearly isn't supported; the link should not point to a dev version of the spec either
2022-04-21 21:45:20 +02:00
Lars Müller 1f27bf6380
Remove unneeded ObjectRef setter return values (#12179) 2022-04-10 23:20:51 +02:00
ShadowNinja 7993909fab Spacing fixes 2022-04-08 14:55:21 +01:00
DS 8d387433b1
Fix the documentation of InvRef:get_lists() and clean up code (#12150) 2022-03-29 18:06:16 +02:00
x2048 0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-26 16:58:26 +01:00
DS 8d55702d13
Improve lua vector helper class doumentation (#12090) 2022-03-19 12:06:55 +01:00
Lars Müller b9e886726c
Readd basic_debug as a HUD flag (#12020) 2022-03-05 22:16:17 +01:00
Zughy 44fc888bd6
Allow get_sky to return a table (#11963) 2022-03-05 22:15:41 +01:00
SmallJoker f7311e0d97
Lua API documentation: Various fixes (#12059)
Change 1: Clarify when on_step collision information is provided
Change 2: Document PostgreSQL and Redis settings
Change 3: Overall AreaStore documentation improvements including consistent parameter naming based on community suggestions
2022-02-23 21:21:37 +01:00
Lars Müller 0a0fb11c21
Lua API: Consistently use double vs. single quotes (#12075) 2022-02-22 19:17:08 +01:00
Wuzzy 10cf2f3edd
Add support for 'seed' in disallow_mapgen_settings (#12023) 2022-02-12 20:23:58 +01:00
Dennis Jenkins 0cd9c5b5be
Correct world_format.txt specification (#12061)
The node timers appear at the end of a mapblock for map format version >= 25, not just map format version 25.
2022-02-12 20:23:46 +01:00
DS a8707158a5
Allow to set the displayed item count and its alignment via meta (#8448)
* Allow to set the displayed item count and its offset via meta

* fix rect constr call

* devtest: add dump_item chatcommand

* fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now

* add missing utf8 to wide conversion

* rename to count_meta
2022-02-10 06:17:52 -05:00
DS d387e9b6d3
Add more documentation for the list[] fs element (#11979) 2022-02-03 11:43:28 +01:00
Lars Mueller 80812b86d6 Document moon orientation relative to sun 2022-01-31 07:36:39 -05:00
rubenwardy 128f6359e9
Use virtual paths to specify exact mod to enable (#11784) 2022-01-30 22:40:53 +00:00
sfan5 8c0331d244 Continue with 5.6.0-dev 2022-01-30 22:58:19 +01:00
Lars Müller fe0b2d02bf
Define control(bits) as "unset" for entities (#11995) 2022-01-27 22:22:58 +01:00
Vincent Robinson 95a775cd3a
Bump formspec version (#11980) 2022-01-23 00:55:43 +01:00
sfan5 f8cef52ea0 Fix consistency of sky sun/moon texture behaviour
Also cleans up related code somewhat.
2022-01-22 11:18:34 -05:00
Zughy 37d80784dd
Allow resetting celestial vault elements by leaving its arguments empty (#11922) 2022-01-22 12:42:49 +01:00
sfan5 76dbd0d2d0
Fully remove bitmap font support (#11863)
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
Jude Melton-Houghton bf22569019
Use a database for mod storage (#11763) 2022-01-07 20:28:49 +02:00
Wuzzy b81948a14c
Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
Aritz Erkiaga 85da2e284b Fix incorrect bit positions in paramtype documentation 2022-01-06 21:16:23 +01:00
Zughy 8910c7f8ae
Better document sky_color scope (#11892) 2022-01-01 22:46:00 +01:00
Vincent Robinson 544b9d5c72
Add padding[] element to formspecs (#11821) 2021-12-30 12:54:47 -08:00
sfan5 0c4929f025 Remove wrong function from lua_api.txt 2021-12-19 17:03:16 +01:00
ROllerozxa fcf86ded8f
Disable inventory if player's inventory formspec is blank (#11827) 2021-12-13 17:43:29 +01:00
Francisco a8c58d5cbb
Add pauloue's ItemStack example to docs (#9853) 2021-12-10 12:24:42 +01:00
Corey Powell 413be76c63
Implemented disconnect_player (#10492)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
Lejo b9051386ae
Add Lua bitop library (#9847) 2021-11-26 19:31:05 +01:00
sfan5 206e131854
Add backwards-compatible behaviour if too few CAO textures specified
(#11766)
2021-11-22 17:27:49 +00:00
ExeVirus 52bfbf6ed0
Allow for Game-Specific Menu Music (#11241) 2021-11-22 17:26:46 +00:00
Elijah Duffy cbf658f83d
Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-10 19:10:20 +01:00
Wuzzy 6910c8d920
Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
sfan5 660e63dbae
Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
Wuzzy 86b44ecd82
Add no_texture.png as fallback for unspecified textures 2021-10-20 21:50:16 +02:00
hecks 02292e03e4
Add embedded PNG texture modifier (#11498) 2021-10-13 17:51:37 +02:00
sfan5 2b5075f0e2 Move archive extraction in content store to async job 2021-10-07 00:20:01 +02:00
emixa-d 9fab5d594c
Add "MINETEST_MOD_PATH" environment variable (#11515)
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
Wuzzy 4fca601e0c
Add get_server_max_lag() (#11671) 2021-10-05 15:35:55 +03:00
Wuzzy 21113ad410
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
sfan5 16a62426d6 Add feature table entry for new dynamic media API 2021-09-19 13:54:06 +02:00
DS 2cefe51d3b
Split vector.new into 3 constructors 2021-09-10 23:16:16 +02:00
sfan5 bbfae0cc67
Dynamic_Add_Media v2 (#11550) 2021-09-09 16:51:35 +02:00
lhofhansl d1624a5521
Switch MapBlock compression to zstd (#10788)
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
Treer 149d8fc8d6
Add group-based tool filtering for node drops (#10141)
Supports both AND and OR requirements, e.g.

 * "a tool that's in any of these groups"
 * "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
Wuzzy 63e8224636
Fix 6th line of infotext being cut off in half (#11456) 2021-08-23 22:13:17 +02:00
Wuzzy 2eec997e97
Clarify the meaning of "rightclick"/"use" in documentation (#11471) 2021-08-16 17:57:07 +02:00
Hugues Ross 47c146120a
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes (#11524)
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.

Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00
hecks 80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
sfan5 6e8aebf432
Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
Wuzzy 216728cc5e
Improve documentation of tools (#11128) 2021-07-27 19:09:14 +02:00
random-geek 5d27cc5096
Document glasslikeliquidlevel merge bits (#11479) 2021-07-25 12:34:53 +02:00
Wuzzy f4d8cc0f0b
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
Hugues Ross 68143ed8ec
Fix documented default colors for set_sky 2021-07-14 17:14:45 +02:00
hecktest 29522017a3 Fix typo in lua_api.txt 2021-07-10 16:37:18 -07:00
Lean Rada 42fbc757b1
Use `persistence` instead of `persist` in NoiseParams examples 2021-07-10 14:19:33 +02:00
Warr1024 52128ae11e
Add API for mods to hook liquid transformation events (#11405)
Add API for mods to hook liquid transformation events

Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes.  This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
2021-07-09 09:08:40 -04:00
Wuzzy b5c09ada79
Document hypertext escaping (#11374) 2021-06-22 13:42:40 +01:00
NeroBurner a7143c2a8c
Move build/android directory to root of project (#11283) 2021-06-21 20:51:42 +01:00
sfence b10091be9b
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00
rubenwardy e1b297a14b
Add roadmap (#10536) 2021-06-17 04:15:30 +01:00
DS 8f085e02a1
Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00
SmallJoker c9144ae5e2
Add core.compare_block_status function (#11247)
Makes it possible to check the status of the mapblock in a future-extensible way.
2021-05-30 20:24:12 +02:00
Lars Müller 89f3991351
Fix base64 validation and add unittests (#10515)
Implement proper padding character checks
2021-05-30 20:23:12 +02:00
SmallJoker 5bf72468f3
UnitSAO: Prevent circular attachments 2021-05-29 11:44:48 +02:00
Wuzzy 1bb8449734
Improve liquid documentation (#11158) 2021-05-06 19:24:11 +02:00
Vincent Robinson 074e6a67de
Add `minetest.colorspec_to_colorstring` (#10425) 2021-04-23 21:37:24 +02:00
Wuzzy 90a7bd6a0a
Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
benrob0329 a106bfd456
Also return the ObjectRef from minetest.spawn_falling_node() (#11184) 2021-04-13 20:02:43 +02:00
Wuzzy 4b8209d9a4
Modifying fall damage via armor group (#11080)
Adds a new fall_damage_add_percent armor group which influences the fall damage in addition to the existing node group.
2021-04-11 17:09:37 +02:00
DS 2332527765
Add vector.to_string and vector.from_string (#10323)
Writing vectors as strings is very common and should belong to `vector.*`. `minetest.pos_to_string` is also too long to write, implies that one should only use it for positions and leaves no spaces after the commas.
2021-04-05 15:55:56 +02:00
sfan5 34888a914e
Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
Vincent Robinson 3560691c0a
Add `math.round` and fix `vector.round` (#10803) 2021-04-02 00:18:58 +02:00
Lars Müller 88d1fcfe23
Block & report player self-interaction (#11137) 2021-03-30 21:49:50 +02:00
SmallJoker f4118a4fde
Consistent title bar + render information in mainmenu (#10764) 2021-03-30 21:49:15 +02:00
sfan5 f345d00a43 Add entry in features table for degrotate changes 2021-03-30 14:40:09 +02:00