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Commit Graph

5985 Commits

Author SHA1 Message Date
b1ff04e06d Formspec: Make dropdowns optionally return event based on index, not value (#9496) 2020-07-10 12:11:26 +02:00
70df3d54f3 Quick workaround for crashing destructor on Mingw32
closes #10137
2020-07-09 22:01:46 +02:00
42b0d612ef Fix build due to revert error 2020-07-07 19:31:14 +01:00
ebb721a476 Fix player controls only being applied for the first move 2020-07-07 19:09:23 +02:00
6e4d8de104 Revert "Verify database connection on interval (#9665)"
Fixes #10113

This reverts commit 5c588f89e7.
2020-07-07 17:50:52 +01:00
dc6318b84a Apply camera smoothing to 'air stepheight' (#10025)
Recent changes to collision code have changed the behaviour of the 'touching_ground'
bool in movement code. This had the effect of disabling camera smoothing when
'air stepheight' occurred when jumping onto a node while pressing forwards against
the node, causing an unpleasant sharp camera movement.

Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-05 23:45:21 +01:00
da71313e1d Don't stop style parsing on unknown property (#10143) 2020-07-03 18:33:23 +02:00
7be082f9a8 Fix bone-attached entities (#10015) 2020-06-26 00:06:29 +02:00
ee6c499ff8 Fix wrong use of guiScalingImageButton in formspecs buttons (#10094) 2020-06-24 11:35:06 +02:00
4cb18d4874 Fix HTTP API not being available in async mainmenu (#10086) 2020-06-22 14:40:04 +01:00
0f1f8e4a0f Add warning when disabling secure.enable_security (#9943) 2020-06-20 13:21:38 +01:00
a2199bf622 Android: fix TMPFolder path (#10052) 2020-06-20 12:06:30 +02:00
57df895cf9 ParticleSpawner: Fix crash when attaching to invisible entity 2020-06-19 19:29:47 +02:00
495f7198ef content_cao: Fix behavior of legacy "textures" field for wielditems 2020-06-18 19:36:06 +02:00
8ebeed53ad Android: Fix only right strafe working (#10046) 2020-06-18 01:43:43 +01:00
3a6dfda358 Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
0ba19a08b8 Update minetest.conf.example, settings_translation_file.cpp 2020-06-13 23:22:32 +02:00
e7e065f553 Exposing the zoom key to Lua API (#9903)
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13 22:46:20 +02:00
2424dfe007 Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
982a030f33 Add LevelDB player database (#9982) 2020-06-12 18:54:20 +02:00
3f0cbbc372 Use multiple light positions for CAO lighting 2020-06-11 21:13:26 +02:00
f89794108c content_cao: Do not expire visuals for texture updates 2020-06-11 21:12:36 +02:00
80d9e9c183 Fix build error on Ubuntu 16.04 (again) 2020-06-10 11:46:14 +02:00
64380cf92e Fix build error on Ubuntu 16.04 2020-06-10 10:58:13 +02:00
fe3e69eb40 Fix broken coloring of wielditems (#9969)
Fixes a regression that appeared in 5.3.0-dev.
2020-06-09 21:38:09 +02:00
b16f841756 LuaItemStack: Add __tostring metamethod (#8785)
* LuaItemStack: Add __tostring metamethod

* Clean up LuaItemStack::checkobject
2020-06-09 19:37:25 +02:00
09e285f38c Fix player-to-object attachment teleport bug (#10008)
Fixes two bugs:

 * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space.
 *  When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09 19:36:47 +02:00
b9f618746c TouchScreenGUI: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
0d8e5bf587 TouchScreen Control: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
756dc89ede Fix real keyboard movements on touchscreen devices 2020-06-09 19:35:25 +02:00
3cee55f2b4 Hide tooltip after ETIE_LEFT_UP (for touch control) 2020-06-09 19:35:25 +02:00
0ab580810c Reset touching_ground when in free_move
This corrects local player animation after enabling fly while standing on ground.
2020-06-07 20:45:26 +02:00
09f9e465e7 Fix Lua panic when error() message is not a string 2020-06-07 18:14:40 +02:00
fe1f72ab0a Recalculate mesh normals for CAOs (#10000) 2020-06-07 18:14:00 +02:00
8fc9e7eb11 GenericCAO: Fix glow not working since a08d18a 2020-06-07 14:17:32 +02:00
e746607d0f Restore visual_scale support for nodeboxes (and allfaces) (#9906) 2020-06-06 22:25:18 +02:00
60bab8b2d7 Add HTTP API to main menu (#9998) 2020-06-06 17:17:08 +01:00
7ec0e3df35 Fix HUD scaling (#9721)
This resolves HUD scaling issues on Android and desktops with custom DPI settings.
2020-06-05 21:42:33 +02:00
08c0b7696a TestBan: Clean up properly after completing test (#9994) 2020-06-05 20:04:14 +02:00
c1e01bc638 Move shared parameters sending to UnitSAO (#9968)
Better header sorting by topic
Make UnitSAO-specific parameters private
Skip redundant recursive entity sending code (since ~5.2.0)
2020-06-04 19:31:46 +02:00
0e698e63b3 Fix autoscale_mode segfault if tile doesn't have texture
closes #9965
2020-06-01 21:19:35 +02:00
42a9b45c21 Lua API: Log incorrect parameter types as error (#9954)
Incorrect parameter types are logged as errors, taking coercion into account.
This is a workaround to ensure mod compatibility.
Duplicate warnings are ignored per server instance.
2020-06-01 19:02:15 +02:00
a08d18acad ContentCAO: Update light of all attached entities (#9975) 2020-06-01 19:01:47 +02:00
f849917bbe imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)
Fixes GUI scaling filters applied on animated images and 9slice backgrounds.
2020-06-01 15:22:04 +02:00
4c8e1c3200 Clean up CAO nametag handling and remove deprecated AO_CMD
AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in
9eee3c3f46 (0.4.14)
2020-05-29 22:54:50 +02:00
db7c262ee8 content_cao: Do not expire visuals when not necessary
fixes #6572
2020-05-29 22:54:50 +02:00
34862a6442 Add disable_jump check for the player's feet 2020-05-29 22:53:58 +02:00
471e567657 Value copy / allocation optimizations mostly in server, SAO and serialize code 2020-05-27 21:58:40 +02:00
58f523e363 Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
Applies when a different:
- falling liquid is neighboring
- liquid is below
2020-05-26 23:17:23 +01:00
083b285f43 Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00