c24e0753fc
Mod profiling support
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Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)
Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
4caa00cc99
Make scrollbar scale according to DPI and scaling factor
2014-08-16 15:30:56 +02:00
bf91d623c8
Let lighting be done only CPU side. Remove finalColorBlend implementation from shaders.
2014-08-16 14:48:52 +02:00
0a57b5b553
Revert "Fix inventory items blinking on item preloading"
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The fix didn't work on some systems sadly this wasn't detected prior merge,
as preload is disabled by default now there's not gonna be a fix for it.
2014-08-16 14:18:33 +02:00
ccf3985b7a
Fix inventory items blinking on item preloading
2014-08-16 13:00:37 +02:00
5f1f1151d3
Remove temporary file at safeWriteToFile()
2014-08-16 12:46:48 +02:00
f6e01adab7
Makefile support for build without leveldb
2014-08-16 12:28:07 +02:00
fa427d641b
Add sqlite3 backend hack for android
2014-08-16 12:28:07 +02:00
6c5f79fee9
Fix the *CDP display
2014-08-15 21:46:04 +02:00
e9e9e42573
Fix mainmenu game initialisation
2014-08-14 07:18:32 +02:00
5e54bf1472
Make faces shading correct for all possible modes.
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Skip shading for lightsources and top of the nodes.
Fixes liquid sources and flowing surfaces having different brightness.
2014-08-14 06:43:47 +02:00
587167e940
Move #includes from version.h to version.cpp
2014-08-10 01:03:52 +02:00
15f3713e2f
Formspec escape fixed seen in world creation menu
2014-08-05 15:37:53 -04:00
d7bcde6db4
Disable preload_item_visuals by default
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This can delay connections by several minutes.
2014-08-05 14:54:33 -04:00
6929206bc2
Fix issue 1527
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https://github.com/minetest/minetest/issues/1527
2014-07-29 22:39:39 -04:00
17345404ba
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
2014-07-29 20:03:18 +02:00
5884236046
Rework texture generating code, add texture grouping via ( ... )
2014-07-29 20:02:56 +02:00
5357a17bac
Don't include cmake_config_githash.h into files that don't need it
2014-07-25 10:48:03 +02:00
8979a3dd99
Dont display interior of glasslike_framed node when its not defined.
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Fixes https://github.com/minetest/minetest/issues/1514
2014-07-24 20:58:08 +02:00
3bf05f020c
Allow full circle rotation with 2degs step for plantlike drawtype.
2014-07-24 20:02:20 +02:00
9dc8901e32
Add rotation for plantlike drawtype.
2014-07-22 00:32:03 +02:00
70074800a2
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
2014-07-20 16:22:48 +02:00
33ca115ae4
Remove vector assertions
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These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
f0db6c4423
Speedup mapblock_mesh
2014-07-17 22:28:14 +02:00
625489dff4
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
2014-07-17 14:10:23 +02:00
61088b16c9
Fix texture hack in fences.
2014-07-17 13:37:18 +02:00
d38f6ebb9b
Fix error handling on inconsistent client ready message
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Fix android makefile to provide a correct dummy githash if detection fails
2014-07-16 20:01:00 +02:00
7d72ac6a69
Make tooltip_show_delay=0 work
2014-07-16 18:06:31 +02:00
07f444ed85
Permit non-integer sizes for item_image[]
2014-07-16 17:37:12 +02:00
aebbcbf398
Fix indexing error in timer processing
2014-07-16 17:24:39 +02:00
9a016a6294
Fix flipped textures for drawtype "glasslike"
2014-07-16 16:37:41 +02:00
65b8b524c0
Add srollbar formspec element
2014-07-16 15:02:56 +02:00
903d343b08
Fix android build after removal of indev and math mapgen
2014-07-16 13:40:30 +02:00
24a631ee2a
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
2014-07-13 11:05:07 +02:00
eec456be63
Move MapBlock (de)serializing code out of Database class
2014-07-12 17:38:17 +02:00
3feece1f28
Remove proller from credits
2014-07-12 18:28:17 +04:00
2d90aca4ab
Remove indev mapgen
2014-07-12 18:21:54 +04:00
7df83c2c67
Remove math mapgen
2014-07-12 18:15:55 +04:00
e69d660784
Update default control documentation
2014-07-07 19:12:38 +02:00
5ca336ea92
Switch back repository to dev-mode after 0.4.10 release.
2014-07-07 19:08:41 +02:00
c9ba92c4ad
Faces shading fixes
2014-07-07 18:06:20 +02:00
a2e1b0fc7f
Don't copy back already generated blocks on map generation
2014-07-07 01:51:04 -04:00
8b3ed78e53
Don't unload blocks if save failed
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Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
e14c4cdd4c
Fix regression in leveldb backend
0.4.10
2014-07-07 00:06:06 +02:00
96f285f71e
Update version numbers for 0.4.10
2014-07-06 22:39:47 +02:00
2e19af9919
Fix client crash on deletion of an object the clients localplayer is attached to
2014-07-06 22:11:21 +02:00
b459f53ac3
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
2014-07-06 21:27:54 +02:00
d020e0771d
Improve error reporting in leveldb backend
2014-07-06 21:20:40 +02:00
9b44bbd0a6
Fix non-smooth non-shader node shading ( Fixes #1436 , regression by commit a0f78659f3
)
2014-07-06 22:01:03 +03:00
eadde1e741
Fix errors/warnings reported by valgrind
2014-07-06 16:33:02 +02:00