..
benchmark
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
client
GUIFormspecMenu: Fix race condition between quit event and cleanup in Game ( #14010 )
2024-03-24 20:12:08 +00:00
content
Use json forward-declarations
2023-04-27 18:50:33 +02:00
database
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
gui
GUIFormspecMenu: Fix race condition between quit event and cleanup in Game ( #14010 )
2024-03-24 20:12:08 +00:00
irrlicht_changes
Replace all core::unicode::ustring with std::u32string ( #13775 )
2023-10-02 13:43:38 +02:00
mapgen
Skip liquid updates in MapgenSinglenode if not applicable
2023-08-14 18:16:36 +02:00
network
Allow setting custom third person front view camera offset ( #13686 )
2023-10-02 13:44:03 +02:00
script
Clamp values in read_ARGB8
2023-11-19 20:45:18 +01:00
server
Fix anticheat false positives whith speed physics override
2023-12-03 12:23:17 +01:00
threading
Use MutexAutoLock for Thread::m_start_finished_mutex
2023-06-15 10:38:44 +02:00
unittest
Revert "Don't trigger a key event if a key with the same associated char was pressed ( #13773 )"
2023-10-30 21:23:59 +01:00
util
Fix undefined behaviour in modulo360f ( #13976 )
2023-11-12 20:08:33 +01:00
activeobject.h
Removed some obsolete code ( #10562 )
2021-01-21 18:17:09 +00:00
activeobjectmgr.h
ActiveObjectMgr fixes ( #13560 )
2023-10-09 17:13:04 +02:00
ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
ban.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat.cpp
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
chat.h
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
clientdynamicinfo.h
Fix max_formspec_size not taking gui_scaling into account ( #13493 )
2023-07-07 21:42:43 +02:00
clientiface.cpp
Improve readability and infos in verbose log ( #13828 )
2023-09-22 18:41:10 +02:00
clientiface.h
Reduce server CPU consumed by occlusion culling. ( #13260 )
2023-03-05 21:33:41 -08:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config.h.in
Use json forward-declarations
2023-04-27 18:50:33 +02:00
CMakeLists.txt
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
collision.cpp
Revisit F6 statistics formatting ( #13126 )
2023-01-16 20:16:23 +01:00
collision.h
Expose collided objects in moveresult
2020-05-06 14:03:52 +02:00
config.h
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
constants.h
Raise max mapgen limit constant to align with mapblock size
2022-01-30 13:49:26 +01:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
convert_json.cpp
Use json forward-declarations
2023-04-27 18:50:33 +02:00
convert_json.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
craftdef.cpp
Throw Hocroft-Karp onto shapeless recipes
2023-04-14 21:10:09 +02:00
craftdef.h
Throw Hocroft-Karp onto shapeless recipes
2023-04-14 21:10:09 +02:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
debug.h
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
defaultsettings.cpp
Improve UX when no game exists and drop default_game
( #13550 )
2023-09-17 18:45:28 +01:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
dummygamedef.h
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
dummymap.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
emerge.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
emerge.h
Add more Prometheus metrics ( #12274 )
2022-05-09 21:20:58 +02:00
environment.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
environment.h
Reduce number of recursively included headers
2023-04-27 18:50:33 +02:00
exceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Raise and clean up _WIN32_WINNT constant
2023-05-11 22:51:01 +02:00
filesys.h
Use nicer syntax for nested namespace definitions
2023-06-15 10:38:44 +02:00
gamedef.h
Use nicer syntax for nested namespace definitions
2023-06-15 10:38:44 +02:00
gameparams.h
Add register dialog to separate login/register ( #12185 )
2022-06-05 17:47:38 +02:00
gettext.cpp
Auto-detect locale on Android ( #13561 )
2023-06-05 12:02:10 +02:00
gettext.h
Get rid of wgettext
2023-04-08 20:17:50 +02:00
gettime.h
Refactor local time getter functions ( #12221 )
2022-04-28 18:53:33 +02:00
httpfetch.cpp
Log timeout when a httpfetch times out
2023-10-05 17:29:49 +02:00
httpfetch.h
Enforce minimum for curl(_file_download)_timeout
2023-10-05 17:29:49 +02:00
hud.cpp
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
hud.h
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
inventory.cpp
Inventory mouse shortcut improvements ( #13146 )
2023-06-05 12:00:32 +02:00
inventory.h
Inventory mouse shortcut improvements ( #13146 )
2023-06-05 12:00:32 +02:00
inventorymanager.cpp
Inventory: Fix deleted inventory being used for regaining locked lists
2023-10-27 18:47:07 +02:00
inventorymanager.h
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
irr_aabb3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irr_ptr.h
Add make_irr
2023-04-11 20:06:15 +02:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
irrlichttypes.h
Remove dead code behind Irrlicht version checks
2023-02-18 16:46:51 +01:00
itemdef.cpp
Improve readability and infos in verbose log ( #13828 )
2023-09-22 18:41:10 +02:00
itemdef.h
Allow place_param2 = 0 node placement predictions ( #13787 )
2023-09-13 13:57:57 +02:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
itemstackmetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
json-forwards.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
lighting.cpp
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
lighting.h
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
log.cpp
Replace the old STATIC_ASSERT macro with static_assert
2023-06-15 10:38:44 +02:00
log.h
Check specific outputs for isatty ( #12980 )
2022-11-21 12:08:40 -05:00
main.cpp
Lump MT_LOGCOLOR env together with other color env ( #13887 )
2023-11-08 07:00:36 +07:00
map_settings_manager.cpp
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
map_settings_manager.h
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
map.cpp
Check if liquid can flow into empty node before picking it as source ( #14057 )
2024-03-24 20:11:51 +00:00
map.h
Move implementations of some LuaVoxelManip functions to l_mapgen
2023-08-14 18:16:36 +02:00
mapblock.cpp
Improve readability and infos in verbose log ( #13828 )
2023-09-22 18:41:10 +02:00
mapblock.h
Reduce number of recursively included headers
2023-04-27 18:50:33 +02:00
mapnode.cpp
Fix crash on handling wallmounted nodes with invalid param2 ( #13487 )
2023-05-18 20:31:04 +02:00
mapnode.h
Embed data directly in mapblocks
2022-10-09 13:43:48 -04:00
mapsector.cpp
Use unique_ptrs for MapSector::m_blocks
2023-06-05 20:43:33 +02:00
mapsector.h
Use unique_ptrs for MapSector::m_blocks
2023-06-05 20:43:33 +02:00
metadata.cpp
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
metadata.h
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
modchannels.cpp
Move the codebase to C++14
2022-02-26 14:39:41 +01:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
mtevent.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
Fix out-of-bounds access in NodeDefManager::nodeboxConnects
2023-10-30 21:23:47 +01:00
nodedef.h
Allow nodes to have their post_effect_color affected by lighting ( #13637 )
2023-08-24 20:16:36 +02:00
nodemetadata.cpp
Inventory: Don't throw resize lock exception in destructor ( #13894 )
2023-10-22 15:30:11 +02:00
nodemetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
noise.cpp
Inline triLinearInterpolationNoEase and triLinearInterpolation ( #12421 )
2022-06-11 20:01:30 +02:00
noise.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
object_properties.h
Replace Optional with std::optional
2023-06-15 10:38:44 +02:00
particles.cpp
Particle spawner: Move definitions to source
2023-04-08 17:23:17 +02:00
particles.h
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
pathfinder.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
player.h
Allow setting custom third person front view camera offset ( #13686 )
2023-10-02 13:44:03 +02:00
porting_android.cpp
Auto-detect locale on Android ( #13561 )
2023-06-05 12:02:10 +02:00
porting_android.h
Auto-detect locale on Android ( #13561 )
2023-06-05 12:02:10 +02:00
porting.cpp
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
porting.h
Introduce and start using microsecond sleep on Linux ( #13445 )
2023-07-22 17:19:49 +02:00
profiler.cpp
Add MAX profiler option
2023-04-14 00:09:48 +01:00
profiler.h
Add MAX profiler option
2023-04-14 00:09:48 +01:00
raycast.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
raycast.h
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
reflowscan.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
Fix consistency of sky sun/moon texture behaviour
2022-01-22 11:18:34 -05:00
remoteplayer.h
Add API to control shadow intensity from the game/mod ( #11944 )
2022-03-26 16:58:26 +01:00
rollback_interface.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.cpp
Remove old rollback migration code ( #13082 )
2023-01-06 22:35:20 +01:00
rollback.h
Remove old rollback migration code ( #13082 )
2023-01-06 22:35:20 +01:00
serialization.cpp
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
serialization.h
Switch MapBlock compression to zstd ( #10788 )
2021-08-31 17:32:31 -07:00
server.cpp
Fix sound and particlespawner id generation ( #14059 )
2023-12-01 00:09:53 +01:00
server.h
Server: avoid re-use of recent ParticleSpawner and Sound IDs ( #14045 )
2023-11-29 21:10:19 +01:00
serverenvironment.cpp
Fix sound and particlespawner id generation ( #14059 )
2023-12-01 00:09:53 +01:00
serverenvironment.h
Server: avoid re-use of recent ParticleSpawner and Sound IDs ( #14045 )
2023-11-29 21:10:19 +01:00
serverlist.cpp
Print announce error response ( #11878 )
2022-01-01 22:44:56 +01:00
serverlist.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
settings_translation_file.cpp
Update from builtin/settingtypes.txt
2023-12-03 18:47:50 +01:00
settings.cpp
Add ability to override item images using meta ( #12614 )
2023-04-17 19:44:41 +01:00
settings.h
Enforce limits of settings that could cause buggy behaviour ( #12450 )
2022-07-09 22:32:08 +02:00
skyparams.h
Allow the server to control fog_distance and fog_start via the sky-api ( #13448 )
2023-06-30 19:11:17 -07:00
sound.h
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
staticobject.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
staticobject.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
terminal_chat_console.cpp
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
terminal_chat_console.h
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
texture_override.cpp
Remove trailing whitespace ( #13505 )
2023-05-18 20:34:18 +02:00
texture_override.h
Textures: introduce world-align overrides ( #12540 )
2022-08-13 08:52:16 +02:00
tileanimation.cpp
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tileanimation.h
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tool.cpp
Use json forward-declarations
2023-04-27 18:50:33 +02:00
tool.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
translation.cpp
Update my name
2022-06-16 21:38:32 +02:00
translation.h
Update my name
2022-06-16 21:38:32 +02:00
unsupported_language_list.txt
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
version.cpp
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
voxel.h
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
voxelalgorithms.cpp
Handle blit_back_with_light with empty area
2023-07-13 20:42:39 +02:00
voxelalgorithms.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00