minetest/src
PilzAdam 45fcc9de29 New modsystem
Mods are placed in $path_<user/share>/mods
They can be enabled per world in world.mt or the configure world window
2013-05-19 02:15:36 +02:00
..
cguittfont Add Freetype support 2013-02-14 18:46:08 +01:00
json fix link if system json lib exists 2013-03-05 23:54:07 -05:00
jthread Fix build on Windows 2013-02-25 23:10:54 -05:00
lua Improve build configuration options 2012-07-23 15:23:33 +03:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Fix math for isBlockInSight. Fixes #718 (client-side). 2013-05-18 00:13:01 +02:00
CMakeLists.txt Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7 2013-04-21 01:06:19 -04:00
activeobject.h Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
ban.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
ban.h Update Copyright Years 2013-02-24 20:15:24 +01:00
base64.cpp Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
base64.h Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
biome.cpp Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
biome.h Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
camera.cpp Fix math for isBlockInSight. Fixes #718 (client-side). 2013-05-18 00:13:01 +02:00
camera.h Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with. 2013-04-11 19:42:47 -04:00
cavegen.cpp Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
cavegen.h Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
chat.cpp Fix nick completion 2013-04-05 02:31:58 +02:00
chat.h Fix nick completion 2013-04-05 02:31:58 +02:00
client.cpp Fix memory leak in MeshUpdateThread 2013-05-18 01:52:18 +02:00
client.h Add progress bar to item visuals preloading 2013-05-13 17:08:51 +02:00
clientmap.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientmap.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientserver.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
clientserver.h Fix documentation for HUD commands in protocol 2013-05-04 01:04:09 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
clouds.h Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
cmake_config.h.in Add Freetype support 2013-02-14 18:46:08 +01:00
collision.cpp fix objects colliding with its own collision boxes 2013-04-09 23:16:13 +02:00
collision.h fix objects colliding with its own collision boxes 2013-04-09 23:16:13 +02:00
config.h Add Freetype support 2013-02-14 18:46:08 +01:00
connection.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
connection.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
constants.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_abm.cpp Grow dirt_with_snow instead of dirt_with_grass if snow is above it 2013-04-23 19:02:41 +02:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp fix objects colliding with its own collision boxes 2013-04-09 23:16:13 +02:00
content_cao.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cso.cpp Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_object.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_sao.cpp Move player collisionbox to player class 2013-04-25 18:53:50 +02:00
content_sao.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
craftdef.cpp Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
craftdef.h Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
debug.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
defaultsettings.cpp Add mouse_sensitivity option 2013-05-13 17:39:16 +02:00
defaultsettings.h Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
dungeongen.cpp Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
dungeongen.h Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
emerge.cpp Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7 2013-04-21 01:06:19 -04:00
emerge.h Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
environment.cpp fix static data not beeing stored correctly on deactivation 2013-05-06 19:05:44 +02:00
environment.h Add Dijkstra A* and A* without prefetching pathfind algorithms 2013-04-06 11:24:03 -04:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event_manager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Update Copyright Years 2013-02-24 20:15:24 +01:00
farmesh.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
farmesh.h Update Copyright Years 2013-02-24 20:15:24 +01:00
filecache.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
filecache.h Update Copyright Years 2013-02-24 20:15:24 +01:00
filesys.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
filesys.h Update Copyright Years 2013-02-24 20:15:24 +01:00
game.cpp Add mouse_sensitivity option 2013-05-13 17:39:16 +02:00
game.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
gamedef.h Update Copyright Years 2013-02-24 20:15:24 +01:00
genericobject.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
genericobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
gettext.h Add Freetype support 2013-02-14 18:46:08 +01:00
gettime.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
guiChatConsole.cpp Dont drop fonts with ENABLE_FREETYPE=0 2013-05-16 02:20:10 +02:00
guiChatConsole.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiConfigureWorld.cpp New modsystem 2013-05-19 02:15:36 +02:00
guiConfigureWorld.h New modsystem 2013-05-19 02:15:36 +02:00
guiConfirmMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiConfirmMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiCreateWorld.cpp Pre-select current game in world creation dialog 2013-05-02 19:43:47 +03:00
guiCreateWorld.h Pre-select current game in world creation dialog 2013-05-02 19:43:47 +03:00
guiDeathScreen.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiDeathScreen.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiFormSpecMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiFormSpecMenu.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
guiKeyChangeMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiKeyChangeMenu.h fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMainMenu.cpp Move kahrl to core devs in credits tab 2013-05-17 23:15:10 +02:00
guiMainMenu.h Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs 2013-05-13 17:06:08 +02:00
guiMessageMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMessageMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPasswordChange.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPauseMenu.cpp Update default controls in README and pause menu 2013-05-07 14:48:20 +02:00
guiPauseMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTextInputMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiTextInputMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiVolumeChange.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiVolumeChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hex.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hud.cpp Minor hud.cpp cleanup 2013-04-25 20:56:12 -04:00
hud.h Minor hud.cpp cleanup 2013-04-25 20:56:12 -04:00
intlGUIEditBox.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
intlGUIEditBox.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventory.cpp Prevent infinite loop with invalid Inventory format 2013-03-27 23:27:31 -04:00
inventory.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventorymanager.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
inventorymanager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_bloated.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_extrabloated.h Update Copyright Years 2013-02-24 20:15:24 +01:00
itemdef.cpp Really fix itemdef memory leak 2013-05-09 17:08:23 +02:00
itemdef.h Add different place sound for nodes 2013-03-29 20:14:18 +01:00
itemgroup.h Update Copyright Years 2013-02-24 20:15:24 +01:00
keycode.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
keycode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
light.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
light.h Update Copyright Years 2013-02-24 20:15:24 +01:00
localplayer.cpp Move player collisionbox to player class 2013-04-25 18:53:50 +02:00
localplayer.h Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with. 2013-04-11 19:42:47 -04:00
log.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
log.h Update Copyright Years 2013-02-24 20:15:24 +01:00
logoutputbuffer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp Only create SoundManager in main menu if USE_SOUND is true 2013-05-18 13:01:47 +02:00
main.h Add clouds to all loading screens and better progress handling 2013-05-10 15:04:21 +02:00
mainmenumanager.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
map.cpp Tune finite liquids, indev huge caves 2013-04-25 22:59:32 +04:00
map.h Set of changes to build mineTest using Visual Studio 11.0. These affect 2013-03-24 00:53:10 +04:00
mapblock.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapblock.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapblock_mesh.cpp Remove 'Meshbuffer ran out of indices' limitation 2013-05-06 19:06:18 +02:00
mapblock_mesh.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapchunk.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mapgen.cpp Add param2 field for ores, some minor fixes and misc. code cleanup 2013-04-07 21:21:54 -04:00
mapgen.h Add param2 field for ores, some minor fixes and misc. code cleanup 2013-04-07 21:21:54 -04:00
mapgen_indev.cpp Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
mapgen_indev.h Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
mapgen_singlenode.cpp Fix black tree leaves, reduce above-ground cave shadows 2013-04-07 02:26:46 -04:00
mapgen_singlenode.h Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
mapgen_v6.cpp Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
mapgen_v6.h Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7 2013-04-21 01:06:19 -04:00
mapgen_v7.cpp Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
mapgen_v7.h mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass() 2013-04-21 15:47:13 -04:00
mapnode.cpp 6d facedir 2013-03-23 21:31:05 +01:00
mapnode.h Merge pull request #482 from proller/liquid 2013-02-25 20:52:24 -08:00
mapsector.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapsector.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mesh.cpp Fix double free in createExtrudedMesh, reported by ptitSeb 2013-05-12 06:28:33 +02:00
mesh.h Update Copyright Years 2013-02-24 20:15:24 +01:00
modalMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Optional dependencies and properly handle mod name conflicts again 2013-05-03 23:58:22 +02:00
mods.h Optional dependencies and properly handle mod name conflicts again 2013-05-03 23:58:22 +02:00
nameidmapping.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
nodedef.h Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED 2013-04-25 11:51:28 +03:00
nodemetadata.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nodemetadata.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodetimer.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nodetimer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
noise.cpp Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
noise.h Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
object_properties.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
object_properties.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
particles.cpp Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
particles.h Allow spawning particles from the server, from lua 2013-03-23 23:16:29 +01:00
pathfinder.cpp fix bug in scriptapi line_of_sight 2013-04-10 16:50:24 -04:00
pathfinder.h Add Dijkstra A* and A* without prefetching pathfind algorithms 2013-04-06 11:24:03 -04:00
player.cpp Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
player.h Move player collisionbox to player class 2013-04-25 18:53:50 +02:00
porting.cpp Tune queue limits, some other adjustments 2013-02-25 23:08:41 -05:00
porting.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
profiler.h Set of changes to build mineTest using Visual Studio 11.0. These affect 2013-03-24 00:53:10 +04:00
quicktune.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune_shortcutter.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.h Update Copyright Years 2013-02-24 20:15:24 +01:00
script.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
script.h Update Copyright Years 2013-02-24 20:15:24 +01:00
scriptapi.cpp Optional dependencies and properly handle mod name conflicts again 2013-05-03 23:58:22 +02:00
scriptapi.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_common.cpp New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
scriptapi_common.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_content.cpp Add option to use texture alpha channel 2013-04-23 22:15:51 -04:00
scriptapi_content.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_craft.cpp Bugfixes to get_craft_recipe and get_all_craft_recipes. 2013-04-10 22:33:59 -04:00
scriptapi_craft.h Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
scriptapi_entity.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_entity.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_env.cpp fix bug in scriptapi line_of_sight 2013-04-10 16:50:24 -04:00
scriptapi_env.h Add Dijkstra A* and A* without prefetching pathfind algorithms 2013-04-06 11:24:03 -04:00
scriptapi_inventory.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_inventory.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_item.cpp Add different place sound for nodes 2013-03-29 20:14:18 +01:00
scriptapi_item.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_node.cpp Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
scriptapi_node.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_nodemeta.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_nodemeta.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_nodetimer.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_nodetimer.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_noise.cpp Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
scriptapi_noise.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_object.cpp Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
scriptapi_object.h Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
scriptapi_particles.cpp Allow spawning particles from the server, from lua 2013-03-23 23:16:29 +01:00
scriptapi_particles.h Allow spawning particles from the server, from lua 2013-03-23 23:16:29 +01:00
scriptapi_types.cpp Lua HUD 2013-04-18 02:14:33 -04:00
scriptapi_types.h Lua HUD 2013-04-18 02:14:33 -04:00
serialization.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
serialization.h Update Copyright Years 2013-02-24 20:15:24 +01:00
server.cpp Clear custom player HUDs when emerging players. Fixes #711. 2013-05-10 19:25:50 -04:00
server.h Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
serverlist.cpp Fix favorite Server List on Windows 2013-05-04 07:31:22 +02:00
serverlist.h Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
serverobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
serverobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
settings.h initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
shader.cpp Fix shader license headers to be LGPL 2013-05-06 19:09:08 +02:00
shader.h Fix shader license headers to be LGPL 2013-05-06 19:09:08 +02:00
sky.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sky.h Update Copyright Years 2013-02-24 20:15:24 +01:00
socket.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
socket.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound_openal.cpp fix memory leak on sound shutdown 2013-04-07 23:43:34 -04:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
staticobject.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
strfnd.h Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
subgame.cpp New modsystem 2013-05-19 02:15:36 +02:00
subgame.h Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
test.cpp Fix memory leak in run_tests() 2013-05-14 12:29:30 +02:00
test.h Update Copyright Years 2013-02-24 20:15:24 +01:00
threads.h Update Copyright Years 2013-02-24 20:15:24 +01:00
tile.cpp Get menu background image from selected game 2013-05-02 19:43:47 +03:00
tile.h Get menu background image from selected game 2013-05-02 19:43:47 +03:00
tool.cpp New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
treegen.cpp Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
treegen.h Clean up Mapgen 2013-03-11 21:32:52 -04:00
voxel.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxel.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00