minetest/src
Paramat b1b40fef16
Allow multiple cave liquids in a biome definition (#8481)
This allows games to specify biome cave liquids and avoid the old
hardcoded behaviour, but preserves the ability to have multiple
cave liquids in one biome, such as lava and water.

When multiple cave liquids are defined by the biome definition,
make each entire cave use a randomly chosen liquid, instead of
every small cave segment using a randomly chosen liquid.

Plus an optimisation:
Don't place nodes if cave liquid is defined as 'air'
2019-05-18 21:13:14 +01:00
..
client Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
content Optimize string handling in path search (#8098) 2019-03-07 08:20:33 +01:00
database Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
gui Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
irrlicht_changes LINT fixes since recent tooling update 2019-03-14 12:30:13 +01:00
mapgen Allow multiple cave liquids in a biome definition (#8481) 2019-05-18 21:13:14 +01:00
network Various network performance improvements (#8125) 2019-04-14 21:56:38 +01:00
script Allow multiple cave liquids in a biome definition (#8481) 2019-05-18 21:13:14 +01:00
server Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
threading DragonFly BSD is somewhat identical to FreeBSD (#8159) 2019-02-03 09:53:54 +01:00
unittest Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
util util/hex.h: Remove whitespace-only line (#8460) 2019-04-08 19:40:02 +01:00
CMakeLists.txt Find PostgreSQL correctly (#8435) 2019-04-07 18:45:25 +02:00
activeobject.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
activeobjectmgr.h Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
ban.cpp Add unittests on ActiveObject and BanManager class (#6866) 2018-01-01 18:48:52 +01:00
ban.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
chat.cpp Fix last performance-type-promotion-in-math-fn problems 2018-04-04 07:42:40 +02:00
chat.h Fix last performance-type-promotion-in-math-fn problems 2018-04-04 07:42:40 +02:00
chat_interface.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
chatmessage.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
clientiface.cpp Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) 2018-11-28 09:38:50 +01:00
clientiface.h Check node updates whether the blocks are known (#7568) 2018-08-16 20:10:34 +02:00
clientsimpleobject.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cloudparams.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cmake_config.h.in C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cmake_config_githash.h.in C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
collision.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
collision.h Client-side autojump. Remove Android-only stepheight autojump (#7228) 2018-11-22 21:47:15 +00:00
config.h Update version correctly again (#6462) 2017-09-26 20:30:42 +02:00
constants.h Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
content_mapnode.cpp Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
content_mapnode.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
content_nodemeta.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_nodemeta.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
content_sao.cpp PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changed 2019-04-29 14:08:34 +02:00
content_sao.h Add node field to PlayerHPChangeReason table (#8368) 2019-04-11 20:45:39 +01:00
convert_json.cpp Add online content repository 2018-04-19 20:14:53 +01:00
convert_json.h Update JsonCPP to 1.8.3 (#6466) 2017-09-26 20:30:14 +02:00
craftdef.cpp Use unordered_map instead of map for craft definitions (#8432) 2019-03-31 19:26:17 +02:00
craftdef.h Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
daynightratio.h daynightratio.h: Improve codestyle, minor optimisations (#8453) 2019-04-08 00:37:52 +01:00
debug.cpp Fix some misspellings (#8104) 2019-01-16 13:39:13 +01:00
debug.h Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
defaultsettings.cpp World start time: Move to first full light (day night ratio = 1000) (#8410) 2019-04-13 01:46:38 +01:00
defaultsettings.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
emerge.cpp Fix comments 2019-03-31 20:49:39 +02:00
emerge.h EmergeManager::initMapgens use FATAL_ERROR if and drop boolean return 2019-03-31 20:49:39 +02:00
environment.cpp Raycast: export exact pointing location (#6304) 2018-08-16 20:10:08 +02:00
environment.h Revert "Add an active object step time budget #6721" 2018-01-12 23:47:39 -08:00
event.h event.h: Fix import GCC warning caused by ce87310 2018-03-31 14:33:54 +02:00
exceptions.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
face_position_cache.cpp Modernize various files 2017-08-18 07:44:52 +02:00
face_position_cache.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
filesys.cpp Fix a stringop-truncation GCC warning 2018-12-04 12:39:19 +01:00
filesys.h Load files from subfolders in texturepacks 2017-11-17 19:23:08 +00:00
gamedef.h Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
gameparams.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
genericobject.cpp Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
genericobject.h Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
gettext.cpp Modernize various files 2017-08-18 07:44:52 +02:00
gettext.h Fix segfault caused by wrong wgettext() 2018-04-09 16:25:57 +02:00
gettime.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
httpfetch.cpp httpfetch: Disable IPv6 here too if requested by settings (#8399) 2019-03-18 15:06:27 +01:00
httpfetch.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
hud.cpp Minimap: Fix radar restriction broken by 9649e47 2019-02-23 15:54:53 +01:00
hud.h Raise hotbar limit to 32 slots, add associated keybinding options (#7916) 2018-12-02 23:34:29 +01:00
inventory.cpp Revert "Inventory: Make addItem for empty ItemStacks respect max stack size" (#8519) 2019-05-12 18:07:15 +01:00
inventory.h Define operators == and != for ItemStack 2019-05-11 18:48:27 +02:00
inventorymanager.cpp Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
inventorymanager.h Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
irr_aabb3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irr_ptr.h Add Irrlicht-specific smart pointer (#6814) 2019-04-12 17:27:39 +01:00
irr_v2d.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irr_v3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irrlichttypes.h Fix Android build (#7873) 2018-11-18 11:48:16 +01:00
irrlichttypes_bloated.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019) 2019-02-07 21:26:06 +00:00
itemdef.cpp Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
itemdef.h Overlays for wield and inventory images (#6107) 2017-08-25 13:20:53 +02:00
itemgroup.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
itemstackmetadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
light.cpp Light curve: Simplify and improve code, fix darkened daytime sky (#7693) 2018-09-16 17:59:42 +01:00
light.h Light curve: Simplify and improve code, fix darkened daytime sky (#7693) 2018-09-16 17:59:42 +01:00
log.cpp Fix missing warningstream (or similar problem) (#7034) 2018-03-04 17:34:36 +01:00
log.h Fix --color command line parameter ignorance (#7173) 2019-03-05 08:14:33 +01:00
main.cpp Fix --color command line parameter ignorance (#7173) 2019-03-05 08:14:33 +01:00
map.cpp Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
map.h Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
map_settings_manager.cpp mapgen: drop mapgen id from child mapgens. 2019-03-31 20:49:39 +02:00
map_settings_manager.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
mapblock.cpp Fix warnings about dungeongen.cpp memcpy() and unused variable in MapBlock::deSerializeNetworkSpecific() (#8122) 2019-01-22 22:13:06 +01:00
mapblock.h Optimize ABM checks. 2018-07-21 03:09:39 -07:00
mapnode.cpp Abort when trying to set a not registered node (#7011) 2019-03-07 08:31:25 +01:00
mapnode.h Abort when trying to set a not registered node (#7011) 2019-03-07 08:31:25 +01:00
mapsector.cpp ServerMap saving: cleanups (#6274) 2017-08-19 11:29:46 +02:00
mapsector.h ServerMap saving: cleanups (#6274) 2017-08-19 11:29:46 +02:00
metadata.cpp Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
metadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
modchannels.cpp Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modchannels.h Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modifiedstate.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
nameidmapping.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nameidmapping.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
nodedef.cpp Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) 2019-03-27 00:18:43 +00:00
nodedef.h Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
nodemetadata.cpp Send only changed node metadata to clients instead of whole mapblock (#5268) 2018-12-04 20:37:48 +01:00
nodemetadata.h Send only changed node metadata to clients instead of whole mapblock (#5268) 2018-12-04 20:37:48 +01:00
nodetimer.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nodetimer.h Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
noise.cpp Fix more clang-tidy reported problems for performance-type-promotion-in-math-fn 2018-04-03 21:58:29 +02:00
noise.h Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
objdef.cpp Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
objdef.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
object_properties.cpp Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
object_properties.h Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
pathfinder.cpp Optimize path finalization in pathfinder (#8100) 2019-01-12 16:57:26 +01:00
pathfinder.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
player.cpp Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
player.h Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
porting.cpp porting.cpp: better minetest support on BSD 2018-12-11 17:35:39 +01:00
porting.h Add a MSVC / Windows compatible snprintf function (#7353) 2018-07-22 21:56:06 +02:00
porting_android.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
porting_android.h Android build fixes for c++11 2018-03-11 16:56:27 +01:00
profiler.cpp Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
profiler.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
quicktune.cpp Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
quicktune.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
quicktune_shortcutter.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
raycast.cpp Ease selection of entities behind nodes (#7739) 2018-10-26 19:23:33 +02:00
raycast.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
reflowscan.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
reflowscan.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
remoteplayer.cpp Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
remoteplayer.h Fix on_successful_save -> onSuccessfulSave 2019-01-04 11:33:04 +01:00
rollback.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
rollback.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
rollback_interface.cpp Abort when trying to set a not registered node (#7011) 2019-03-07 08:31:25 +01:00
rollback_interface.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
serialization.cpp compressZlib: don't use a SharedBuffer but a raw u8 * pointer 2017-07-27 07:56:48 +02:00
serialization.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
server.cpp Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
server.h Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
serverenvironment.cpp Force player save before kicking on player shutdown (#8157) 2019-02-03 09:11:45 +01:00
serverenvironment.h Force player save before kicking on player shutdown (#8157) 2019-02-03 09:11:45 +01:00
serverlist.cpp Update JsonCPP to 1.8.3 (#6466) 2017-09-26 20:30:14 +02:00
serverlist.h Add online content repository 2018-04-19 20:14:53 +01:00
serverobject.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
serverobject.h Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
settings.cpp Advanced settings noiseparams: Remove '}' left in .conf 2019-01-19 18:31:41 +00:00
settings.h Fix issue Minetest crash when custom font path is not exist 2017-11-08 16:14:00 +01:00
settings_translation_file.cpp Update minetest.conf.example and settings_translation_file.cpp (#8278) 2019-02-23 20:24:59 +00:00
sound.h Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
staticobject.cpp ServerEnvironment & StaticObject cleanups 2018-03-09 23:27:26 +01:00
staticobject.h ServerEnvironment & StaticObject cleanups 2018-03-09 23:27:26 +01:00
terminal_chat_console.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
terminal_chat_console.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
tileanimation.cpp Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
tileanimation.h Bump minimal protocol version to 36 (#6319) 2017-08-29 19:26:55 +02:00
tool.cpp Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
tool.h Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code 2018-01-03 04:01:15 +00:00
translation.cpp Optimize string (mis)handling (#8128) 2019-05-18 17:19:13 +02:00
translation.h Add clientside translations. 2017-08-24 17:54:10 +02:00
version.cpp Update version correctly again (#6462) 2017-09-26 20:30:42 +02:00
version.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
voxel.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
voxel.h VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp Fix typo in lighting code since bcdb3d5 2018-03-10 09:37:43 +01:00
voxelalgorithms.h Remove unused light updating code 2018-02-04 03:16:45 +00:00