Giov4
9459400474
Italian translation corrections + armor:remove_all ( #15 )
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* Added armor:remove_all function
* Corrected README.txt
* Corrected italian translation
* Simplified Italian translation further
* CRUSHFIX: Replaced self.function with self:function
Co-authored-by: Giov4 <brancacciogiovanni1@gmail.com>
2020-09-19 13:30:39 +02:00
Giov4
2d9b0066bf
Added the possibility to hide wielded items in-game ( #14 )
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* Added the possibility to hide wielded items in-game
* Update wieldview/README.txt
Co-authored-by: David Leal <halfpacho@gmail.com>
2020-09-15 06:43:55 +02:00
BuckarooBanzay
502eb142da
run actions on pull-requests too
2020-08-31 07:43:19 +02:00
Olivier Dragon
7fc9966945
Move armor.get_translator to API
2020-08-31 07:41:59 +02:00
Olivier Dragon
4dc9a81ec2
Change intllib for v5 minetest.get_translator
2020-08-31 07:41:59 +02:00
Olivier Dragon
979516c13d
Update French translation
2020-08-31 07:41:59 +02:00
Olivier Dragon
ec5de28dc2
Update translations to MT v5 format
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using the script https://github.com/minetest-tools/update_translations
2020-08-31 07:41:59 +02:00
Olivier Dragon
0af7280e64
Update translations to MT v5 format
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using the script https://github.com/minetest-tools/update_translations
2020-08-31 07:41:59 +02:00
Buckaroo Banzai
073206701a
update integration test to minetest 5.2.0
2020-05-14 21:37:09 +02:00
BuckarooBanzay
b4eebf604e
fix ci badge urls
2020-05-01 16:33:46 +02:00
BuckarooBanzay
0da0088889
Merge branch 'master' of https://github.com/Panquesito7/minetest-3d_armor
2020-05-01 16:30:35 +02:00
orbea
dbc6ccf089
Add missing fuel recipes for wood and cactus armor.
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Fixes https://github.com/stujones11/minetest-3d_armor/issues/174
2020-04-30 08:18:29 +02:00
orbea
acd8b2647d
Don't damage armor when drowning, eating or starving.
2020-04-30 08:15:37 +02:00
orbea
a6b89e7929
Fix count when armor is destroyed.
2020-04-29 11:10:11 +02:00
orbea
c3a755518e
Silence png warnings.
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Closes https://github.com/mt-mods/3d_armor/pull/1
2020-04-09 07:22:39 +02:00
Thomas Rudin
4c99049600
Merge pull request #2 from mt-mods/code-quality
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add luacheck and integration test workflows / fix luacheck errors
2020-02-17 17:36:52 +01:00
BuckarooBanzay
f81cb10f20
add luacheck and integration test workflows / fix luacheck errors
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partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
2020-02-13 12:26:32 +01:00
OgelGames
f3ad7ec6f1
add armor breakage alerts
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something I've wanted for a while...
2019-12-28 23:13:41 +11:00
BuckarooBanzay
fccd4d8b15
Merge branch 'preserve_immortal' of https://github.com/SmallJoker/minetest-3d_armor
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PR: https://github.com/stujones11/minetest-3d_armor/pull/170
2019-12-17 14:36:05 +01:00
Thomas Rudin
e5b2cf3a34
new armor and shield textures
2019-12-15 19:03:25 +01:00
BuckarooBanzay
d2608351f6
extend bone search radius
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hopefully fixes https://github.com/pandorabox-io/pandorabox.io/issues/364
2019-12-09 11:04:11 +01:00
SmallJoker
a05eae3782
Preserve immortal group for per-player damage
2019-10-07 20:12:58 +02:00
Brian Rahardi
2ac90f8d19
drop invalid item instead of erase it
2019-07-16 09:40:28 +07:00
Panquesito7
4adc602704
Update api.lua
2019-06-17 13:03:27 -05:00
Panquesito7
e248752ee4
Use newer functions from MT/MTG 5.0.0+
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These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
2019-06-16 15:17:21 -05:00
stujones11
47ecef46f7
Update licenses
2019-05-27 20:30:03 +01:00
stujones11
1d22612664
Bump version to 0.4.13
2019-03-05 20:01:01 +00:00
stujones11
3fe7dd2249
Replace deprecated getpos call
2019-03-05 19:40:54 +00:00
stujones11
be9579a365
Offset models for minetest 5.0.0
2019-03-05 19:30:38 +00:00
Jordan Irwin
18320e96b9
Replace braces within replace to avoid invalid line error
2019-03-05 19:27:37 +00:00
Jordan Irwin
99471d3aa0
Create settingtypes.txt file
2019-03-05 19:27:37 +00:00
Jordan Irwin
b6283f3f0f
Fix some default settings values in README
2019-03-05 19:27:37 +00:00
Scott Horvath
7e2d9426d1
fix formatting
2019-01-20 23:21:05 +00:00
Scott Horvath
813a88f3a1
Fixes Stand appending extra ".png" to texture when a "texture" attribute
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is explicity set on the armor's definition.
2019-01-20 23:21:05 +00:00
BrunoMine
4c032e8c7e
Add Portuguese Translations
2018-11-09 17:50:10 +00:00
JDiaz
945e816b55
Locale es.po created
2018-10-23 18:02:46 +01:00
JDiaz
10ded06705
Create es.po
2018-10-23 18:02:46 +01:00
JDiaz
43a69ad853
Locale es.po created
2018-10-23 18:02:46 +01:00
LoneWolfHT
13a8f0d019
Add new textures
2018-10-19 20:37:48 +01:00
Alexander Weber
70325158e6
Reverts 9ce0ed9f55
/ #152
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The preview method is skin preview only, without armor. That is wrong for showing on formspec
Sorry for inconveniences. I need to fix the preview handling in player_api_modpack-version in an other way
2018-08-24 18:58:32 +01:00
Eugen Wesseloh
c96ba7ef34
Cleanup locales ( #155 )
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* use localization function in formspecs
* remove unused translations
* remove F keyword from updatepo tool
* add tool readme
2018-07-26 20:05:50 +01:00
codexp
838867a6bc
add russian locale
2018-07-22 20:53:38 +01:00
bell07
9ce0ed9f55
Use preview method for unified inventory
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I found this during porting the 3d_armor to player_api ;-)
2018-07-22 20:51:07 +01:00
tenplus1
c0d45ceaa1
show fire: value
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this fixes the Fire: value in formspec so it shows a number instead of "Fire: armor_fire".
2018-06-18 20:21:58 +01:00
stujones11
656bcf30bc
Bump version to 0.4.12
2018-06-10 19:39:38 +01:00
stujones11
579e64a5e7
Code tidy
2018-06-02 22:13:41 +01:00
stujones11
6f99803d2d
Return invalid items in singleplayer mode
2018-06-02 20:46:44 +01:00
stujones11
f960fc1a41
Only validate armor inventory after user changes
2018-06-02 18:59:32 +01:00
stujones11
af4a381433
Update screenshot image
2018-05-24 19:25:34 +01:00
stujones11
1f11a28ad4
More armor callback fixes
2018-05-24 19:06:27 +01:00