sfan5
adab528f8a
Fix nodename normalization with translated descriptions
2019-09-18 18:48:31 +02:00
sfan5
26b6682587
Update API docs
2019-09-17 18:44:13 +02:00
sfan5
b4826aa821
Use faster vmanip copying for //move too
2019-09-17 18:42:11 +02:00
sfan5
a0181ea897
Delete old metadata when moving regions
...
This matches the behaviour before introduction of the vmanip code.
2019-09-17 18:03:19 +02:00
sfan5
2a4aaae8a2
Always use faster vmanip copying code
...
Since the code has two arrays of the area before and after,
the copy order is totally irrelevant.
Of course, this doesn't apply to metadata and we still need
to do that backwards.
2019-09-17 01:28:53 +02:00
sfan5
f6298d7b87
Fix schematics with extra headers to parse properly
...
Currently no schematic format makes use of these, but that
may change so do some future proofing.
2019-09-09 20:52:15 +02:00
sfan5
68f7bcc728
Warn when "misaligned" schematics are created
...
The underlying issue is the size detection worldedit.allocate does
and can't be fixed or worked around in a simple way.
2019-09-09 01:07:17 +02:00
sfan5
0919f7cab3
Clean up command code for //stack, //stack2
2019-09-08 22:14:07 +02:00
sfan5
de566d2e3e
Update API docs
2019-09-08 22:14:07 +02:00
sfan5
cc897150f2
Fix performance of //stack, //stack2
2019-09-08 22:14:07 +02:00
sfan5
f39a8e264d
Faster moving using vmanips (in some cases)
2019-09-08 22:14:07 +02:00
sfan5
da5abec273
Faster copying using vmanips
2019-09-08 22:14:07 +02:00
sfan5
ff53a71d58
Remove outdated function check
2019-09-08 18:57:54 +02:00
sfan5
0edcd1a59d
Fix crash on loading invalid schematic ( fixes #160 )
2019-09-06 17:56:11 +02:00
sfan5
a1b6a34e61
Use eye_height property for brush raytracing
2019-09-06 17:45:51 +02:00
sfan5
f589c988b1
Handle invalid //rotate usage gracefully, fixes #150
2019-07-17 02:35:57 +02:00
sfan5
f28d9b8d35
Update README
2019-07-17 02:23:39 +02:00
sfan5
b8453a0e0b
Remove deprecated depends.txt, add descriptions to mod.conf
2019-07-17 02:15:04 +02:00
sfan5
0a16f11d93
Replace more deprecated functions
2019-07-17 02:06:29 +02:00
sfan5
b50294d10c
Adjust GUI compatibility code
2019-07-17 01:44:15 +02:00
sfan5
324eb556f6
Make compatibility error in worldedit_brush fatal again
...
This reverts commit a97cccd2a1
.
2019-07-17 01:42:28 +02:00
Panquesito7
3ffecdd9c4
Replace deprecated functions with newer ones
...
These commits create compatibility with MT/MTG 5.0.0+.
However, these commits may/will break with the 0.4-series.
2019-07-17 01:23:40 +02:00
Niwla23
40b49ee9bc
Make placeholders not pointable
2019-07-17 01:22:12 +02:00
sfan5
4f2c7b18cc
Fix //allocate with 0 nodes
2019-07-17 01:20:40 +02:00
TalkLounge
b2e086f9ec
Fix //load with 0 nodes ( #177 )
2019-06-15 16:46:12 +02:00
HybridDog
d1cbd420bb
serialize: Fix detecting empty metadata ( #176 )
2019-04-24 22:51:18 +02:00
Pedro Gimeno
0aeee79af6
Implement full facedir and color* in //orient
...
Thanks to entuland for the Rhotator facedir to matrix and matrix to facedir code, which helped creating the tables.
2019-04-05 00:12:02 +02:00
sfan5
f242f2f722
Change description for //about, fix #170
2018-12-08 21:52:36 +01:00
Isidor Zeuner
f8e57559ec
replace deprecated function call
2018-11-25 13:46:27 +01:00
sfan5
b2b2b9364d
Warn about invalid //stretch usage
2018-11-15 20:49:19 +01:00
Starbeamrainbowlabs
b37605943b
//mix: Add node weighting support
2018-10-29 00:36:33 +01:00
beyondlimits
f7256633c0
Wand: select node under or above depending on pressed sneak key.
2018-08-06 17:43:08 +02:00
sfan5
99fa0ebd75
Document //stretch, remove old documentation for //scale
...
scale was replaced with stretch in 674d647
2018-07-26 11:52:10 +02:00
Eugen Wesseloh
a97cccd2a1
Disable worldedit_brush mod instead of throwing error ( #156 )
2018-04-10 09:25:08 +02:00
sfan5
3322ef90c4
Fix negative height pyramids ( fixes #152 )
2018-01-04 01:03:51 +01:00
Alexander Weber
b259906fd0
Add support for smart_inventory
2017-11-13 09:58:42 +01:00
sfan5
12270dc094
Correct spelling of Minetest
2017-11-07 14:20:50 +01:00
sfan5
415000e797
Fix a few assignments to undeclared globals
2017-11-07 14:19:57 +01:00
sfan5
7b1deb1b61
Add configurable brush item
...
texture was supposed to be a brush, i suck at this :(
2017-09-17 23:47:29 +02:00
sfan5
4605596215
Fix assignment to undeclared global "sign" @ worldedit_commands/init.lua:791
2017-09-12 14:58:26 +02:00
sfan5
59dc2d34d9
WorldEdit 1.2
2017-09-12 14:56:01 +02:00
sfan5
283f47f10d
Fix invalid node error message of //set and //mix
2017-09-12 14:56:01 +02:00
sfan5
35ad2f031d
Remove work in progress/unused components
...
infinity: unused and not public, superseded by minetest.raycast()
limited: wip and disabled entirely anyway
2017-09-12 14:13:18 +02:00
sfan5
d572d769ce
Optimize gui icon texture
2017-09-12 13:30:11 +02:00
sfan5
5bbb6b3909
Support //cube in the GUI
2017-09-12 13:25:33 +02:00
sfan5
d6a9b517b5
Remove Lua functions from WorldEdit GUI
2017-09-12 13:04:25 +02:00
Wuzzy
3c61759bae
Allow to bulk-set param2 of regions ( #144 )
2017-09-05 14:40:46 +02:00
sfan5
2f4eb19a3a
Fix one-node high cylinders
...
closes #146
2017-09-03 20:12:38 +02:00
sfan5
2cb3fcde66
Improve node name normalization
2017-08-31 20:38:38 +02:00
sfan5
e680d8087e
Fix small logic error in worldedit.cylinder
2017-08-31 20:10:08 +02:00