384825ac8f
Prevent OOM when setting region cube
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When setting region cube, make sure player has not set two positions very far apart.
This can happen when player has been editing one part of the map, then travels to a distant part of the map and tries to start setting a new region.
This does not affect the ability to operate on large areas, nor the setting of the markers, just the region cube marking.
2017-01-02 21:00:26 +00:00
92fe95fab7
Make //fixlight work again
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The dig-air-nodes method seems to have stopped working a few Minetest version ago
2017-01-02 19:03:21 +01:00
3a7fb5bf1e
Add //help command ( fixes #123 )
2017-01-01 22:27:22 +01:00
aa0e46d4e2
Handle failure of minetest.add_entity()
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(see minetest/minetest#4923 )
2016-12-21 14:26:24 +01:00
83288c969e
Don't mark or load areas into memory when they are over a certain size, fixes #97
2016-12-10 22:02:40 +01:00
f9311b2b15
Move wand.lua to worldedit_commands
2016-12-10 21:54:51 +01:00
15f0cea72e
Disable wand tool on entities
2016-12-10 21:39:44 +01:00
6e2e2385e9
Merge remote-tracking branch 'tmp/hollowpyramid'
2016-10-13 17:51:01 +02:00
152707a322
Fix 'Run Lua' button in WorldEdit GUI ( fixes #121 )
2016-10-12 20:10:36 +02:00
d040d324e8
Fix //spiral requiring a selected region despite using only pos1
2016-10-12 19:45:38 +02:00
df6b54d2f5
Fix blowing up TNT near worldedit markers
2016-10-12 19:38:41 +02:00
5abe1cee3d
Fix exiting mtschemprob entry dialog with ESC
2016-08-05 16:41:37 +02:00
5afea424ba
Move cuboidapi.lua to correct place
2016-07-04 19:57:48 +02:00
2aed498849
Add completion chat message to //expand and //contract
2016-07-04 19:53:12 +02:00
0b68b2aec6
Fix //shift with absolute axis (x/y/z)
2016-07-04 19:51:28 +02:00
f72abdb766
Merge remote-tracking branch 'tmp/cuboidmanip'
2016-07-04 19:49:23 +02:00
e18525d8c9
Modify outset and inset to accept both hv and vh combinations. Update documentation accordingly.
2016-07-03 21:44:02 -05:00
78890dde07
Clean some documentation issues
2016-07-03 21:44:02 -05:00
b922097e7a
Update command documentation
2016-07-03 21:44:02 -05:00
48f3f59fc3
Implement some safety mechanisms
2016-07-03 21:44:02 -05:00
f8f1f3b9cc
Reimplement /expand and /contract to conform to WE standards
2016-07-03 21:44:02 -05:00
d5e004be67
Fix /outset and /inset to conform to WE standards
2016-07-03 21:44:02 -05:00
fad021d0ba
Remove some debug code
2016-07-03 21:44:02 -05:00
f1fe0c6bba
Fix /shift command to conform to worldedit command standard
2016-07-03 21:44:02 -05:00
40cee99700
Fix a crash that happened when trying to shift the cuboid using relative direction while looking straight up or down
2016-07-03 21:44:02 -05:00
04d20de4cd
Fix several typos
2016-07-03 21:44:02 -05:00
859c6bd12a
Implement /expand and /contract
2016-07-03 21:44:02 -05:00
240380ff16
Implement /inset and /shift
2016-07-03 21:44:02 -05:00
8d213d32a0
refactor code for mantainability and reusability. Start of chat command refactor. Implement /outset.
2016-07-03 21:44:02 -05:00
ae29a9f064
Reimplement inset/outset to make use of new marker functions
2016-07-03 21:44:02 -05:00
6cf8b92434
Reimplement /shift to make use of new marker functions
2016-07-03 21:44:02 -05:00
0b97a7c740
Finish /expand implementation. Add /contract command.
2016-07-03 21:44:02 -05:00
900b2f25aa
Fix faulty regex in expand. Add relative direction decoding.
2016-07-03 21:44:02 -05:00
f49663902c
Major progress and simplification in /expand function
2016-07-03 21:44:02 -05:00
d475682d8f
Add common functions to move and update the markers
2016-07-03 21:44:02 -05:00
9e087ff995
Add outset, inset, shift and initial draft of expand
2016-07-03 21:44:02 -05:00
b23e92921c
fix gui bug with back button ( #116 )
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Fixed the Worldedit GUI problem where BACK button wouldn't return back to inventory plus menu.
2016-06-20 18:05:47 +02:00
61ab240cea
Add //drain
2016-03-23 22:09:55 +01:00
b06e004d80
Merge pull request #108 from kilbith/master
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Fix unability to browse inv. items on creative inventory
2016-02-22 15:54:25 +01:00
6dddc93ed7
Fix unability to browse inv. items on creative inventory
2016-02-22 12:29:06 +01:00
b99a51f468
Merge pull request #107 from kilbith/master
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Re-adapt WorldEdit's GUI button position to new creative inventory
2016-02-22 10:33:04 +01:00
91c5053e67
Re-adapt WorldEdit's GUI button position to creative inventory
2016-02-22 10:29:53 +01:00
f2f714c19e
Fix crash when loading version 3 schematics
2016-01-23 16:57:27 -05:00
47712844a3
Added a WorldEdit wand item that can be used to select areas with worldedit.
2016-01-22 22:24:17 +01:00
2bd4d6fa8f
Merge pull request #101 from kilbith/master
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Adapt WorldEdit GUI button to the new creative inventory
2016-01-17 15:29:06 +01:00
e9e8de385c
Adapt WorldEdit GUI button to the new creative inventory
2016-01-17 15:26:47 +01:00
2e2fcfdfa2
Fixed Issue #83 : upsidedown pyramid not working well
2016-01-05 14:11:04 +01:00
e0a2661700
Fix //stack2 not working ( closes #94 )
2016-01-05 13:57:48 +01:00
7a19c5303b
Fix undeclared global variable
2016-01-05 13:33:12 +01:00
35b68c481b
Fixed dropdown menus in the WorldEdit GUI ( closes #78 , thanks to @sponce)
2016-01-05 13:14:47 +01:00