Commit Graph

25 Commits

Author SHA1 Message Date
Sfan5 5e5c1dc6c3 Add Block Queue 2013-04-28 19:08:09 +02:00
Anthony Zhang 71b6004b92 New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too. 2013-04-27 18:28:20 -04:00
Anthony Zhang f5145d6ba1 Horrible, vile, disgusting hack. But it works. 2013-04-20 20:28:21 -04:00
Anthony Zhang 0317deb101 Metadata fix for serialization. 2013-03-27 18:07:52 -04:00
Anthony Zhang 65c218c3e2 Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included. 2013-03-20 17:31:00 -04:00
Anthony Zhang d1828affff Oops, forgot to load the compatibility module. 2013-03-20 17:18:21 -04:00
Anthony Zhang 9209d81d20 //metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format. 2013-03-20 17:12:48 -04:00
Anthony Zhang 7eb102181b Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. 2013-02-17 14:11:55 -05:00
Anthony Zhang 7cf84045d4 Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it. 2013-01-12 18:29:57 -05:00
Anthony Zhang e2f1c4ef17 Add //homogenize, //lua, and //luatransform commands, as well as their documentation. 2013-01-12 18:20:41 -05:00
Anthony Zhang c27ab877f1 New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle. 2013-01-12 16:46:40 -05:00
Anthony Zhang 7cb2df24b8 Change all references of //dig to //fixlight, document the changes, fix a small typo. 2013-01-12 16:02:23 -05:00
sfan5 0003770ffb Fix my Code again (I've use Python too much) 2013-01-12 08:19:24 +01:00
sfan5 9f35891996 Fix Code again 2013-01-12 08:17:14 +01:00
sfan5 6f3127f32e Fix Code 2013-01-12 08:14:20 +01:00
sfan5 5f1fb56b8b Rename //dig to //fixlight 2013-01-12 08:10:19 +01:00
sfan5 89e18d6108 Only dig air Nodes 2013-01-12 07:59:41 +01:00
Anthony Zhang e5331d39ae Many thanks to Smitje for providing a working example of roations.
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
Anthony Zhang f087c3ef71 Fix the missing command //suppress <node>. 2012-11-27 19:29:10 -05:00
Anthony Zhang 426dfb0bc3 Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories. 2012-10-23 23:21:02 -04:00
Anthony Zhang fdca506505 Fix //load and //allocate for old WorldEdit files. 2012-10-22 23:17:37 -04:00
Anthony Zhang aa4a70d237 Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. 2012-10-21 17:49:43 -04:00
Kyle a76ee00391 worldedit.hollow_sphere returns non-nil count 2012-10-17 16:18:19 -07:00
Anthony Zhang 1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
Anthony Zhang 12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00