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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-09-30 00:10:35 +02:00
Commit Graph

59 Commits

Author SHA1 Message Date
sfan5
89e18d6108 Only dig air Nodes 2013-01-12 07:59:41 +01:00
Anthony Zhang
e5331d39ae Many thanks to Smitje for providing a working example of roations.
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
Anthony Zhang
f087c3ef71 Fix the missing command //suppress <node>. 2012-11-27 19:29:10 -05:00
Anthony Zhang
426dfb0bc3 Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories. 2012-10-23 23:21:02 -04:00
Anthony Zhang
fdca506505 Fix //load and //allocate for old WorldEdit files. 2012-10-22 23:17:37 -04:00
Anthony Zhang
aa4a70d237 Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. 2012-10-21 17:49:43 -04:00
Kyle
a76ee00391 worldedit.hollow_sphere returns non-nil count 2012-10-17 16:18:19 -07:00
Anthony Zhang
1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
Anthony Zhang
12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00