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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-12-25 18:20:38 +01:00
Commit Graph

346 Commits

Author SHA1 Message Date
sfan5
0b68b2aec6 Fix //shift with absolute axis (x/y/z) 2016-07-04 19:51:28 +02:00
sfan5
f72abdb766 Merge remote-tracking branch 'tmp/cuboidmanip' 2016-07-04 19:49:23 +02:00
Daniel Sosa
e18525d8c9 Modify outset and inset to accept both hv and vh combinations. Update documentation accordingly. 2016-07-03 21:44:02 -05:00
Daniel Sosa
78890dde07 Clean some documentation issues 2016-07-03 21:44:02 -05:00
Daniel Sosa
b922097e7a Update command documentation 2016-07-03 21:44:02 -05:00
Daniel Sosa
48f3f59fc3 Implement some safety mechanisms 2016-07-03 21:44:02 -05:00
Daniel Sosa
f8f1f3b9cc Reimplement /expand and /contract to conform to WE standards 2016-07-03 21:44:02 -05:00
Daniel Sosa
d5e004be67 Fix /outset and /inset to conform to WE standards 2016-07-03 21:44:02 -05:00
Daniel Sosa
fad021d0ba Remove some debug code 2016-07-03 21:44:02 -05:00
Daniel Sosa
f1fe0c6bba Fix /shift command to conform to worldedit command standard 2016-07-03 21:44:02 -05:00
Daniel Sosa
40cee99700 Fix a crash that happened when trying to shift the cuboid using relative direction while looking straight up or down 2016-07-03 21:44:02 -05:00
Daniel Sosa
04d20de4cd Fix several typos 2016-07-03 21:44:02 -05:00
Daniel Sosa
859c6bd12a Implement /expand and /contract 2016-07-03 21:44:02 -05:00
Daniel Sosa
240380ff16 Implement /inset and /shift 2016-07-03 21:44:02 -05:00
Daniel Sosa
8d213d32a0 refactor code for mantainability and reusability. Start of chat command refactor. Implement /outset. 2016-07-03 21:44:02 -05:00
Daniel Sosa
ae29a9f064 Reimplement inset/outset to make use of new marker functions 2016-07-03 21:44:02 -05:00
Daniel Sosa
6cf8b92434 Reimplement /shift to make use of new marker functions 2016-07-03 21:44:02 -05:00
Daniel Sosa
0b97a7c740 Finish /expand implementation. Add /contract command. 2016-07-03 21:44:02 -05:00
Daniel Sosa
900b2f25aa Fix faulty regex in expand. Add relative direction decoding. 2016-07-03 21:44:02 -05:00
Daniel Sosa
f49663902c Major progress and simplification in /expand function 2016-07-03 21:44:02 -05:00
Daniel Sosa
d475682d8f Add common functions to move and update the markers 2016-07-03 21:44:02 -05:00
Daniel Sosa
9e087ff995 Add outset, inset, shift and initial draft of expand 2016-07-03 21:44:02 -05:00
tenplus1
b23e92921c fix gui bug with back button (#116)
Fixed the Worldedit GUI problem where BACK button wouldn't return back to inventory plus menu.
2016-06-20 18:05:47 +02:00
sfan5
61ab240cea Add //drain 2016-03-23 22:09:55 +01:00
sfan5
b06e004d80 Merge pull request #108 from kilbith/master
Fix unability to browse inv. items on creative inventory
2016-02-22 15:54:25 +01:00
Jean-Patrick Guerrero
6dddc93ed7 Fix unability to browse inv. items on creative inventory 2016-02-22 12:29:06 +01:00
sfan5
b99a51f468 Merge pull request #107 from kilbith/master
Re-adapt WorldEdit's GUI button position to new creative inventory
2016-02-22 10:33:04 +01:00
Jean-Patrick Guerrero
91c5053e67 Re-adapt WorldEdit's GUI button position to creative inventory 2016-02-22 10:29:53 +01:00
ShadowNinja
f2f714c19e Fix crash when loading version 3 schematics 2016-01-23 16:57:27 -05:00
Joseph Pickard
47712844a3 Added a WorldEdit wand item that can be used to select areas with worldedit. 2016-01-22 22:24:17 +01:00
sfan5
2bd4d6fa8f Merge pull request #101 from kilbith/master
Adapt WorldEdit GUI button to the new creative inventory
2016-01-17 15:29:06 +01:00
kilbith
e9e8de385c Adapt WorldEdit GUI button to the new creative inventory 2016-01-17 15:26:47 +01:00
Sebastien Ponce
2e2fcfdfa2 Fixed Issue #83 : upsidedown pyramid not working well 2016-01-05 14:11:04 +01:00
sfan5
e0a2661700 Fix //stack2 not working (closes #94) 2016-01-05 13:57:48 +01:00
Rui
7a19c5303b Fix undeclared global variable 2016-01-05 13:33:12 +01:00
sfan5
35b68c481b Fixed dropdown menus in the WorldEdit GUI (closes #78, thanks to @sponce) 2016-01-05 13:14:47 +01:00
sfan5
51158eca9f Fix Save/Load from WorldEdit GUI, fixes #90 2016-01-05 12:42:01 +01:00
sfan5
3aa315f134 Fix Orient in WorldEdit GUI 2016-01-05 12:24:06 +01:00
Anthony Zhang
3d30588a68 Clarify //deleteblocks 2015-12-18 17:33:29 -05:00
Anthony Zhang
48f9c6c23f Fix #93 (thanks @za267!) 2015-11-01 16:50:36 -05:00
Sebastien Ponce
5f9efb1205 Added hollow pyramids 2015-09-13 22:08:04 +02:00
Anthony Zhang
fc037e9c82 Fix formspec typo causing crashing upon using /orient in the GUI. 2015-06-18 18:14:45 -04:00
ShadowNinja
90d6b3d237 Allow more characters in file names 2015-06-01 17:08:43 -04:00
ShadowNinja
4bd5d56909 Localize mkdir helper 2015-06-01 16:53:03 -04:00
ShadowNinja
163dffccb3 Fix leaking {safe,check}_region 2015-05-16 19:52:48 -04:00
ShadowNinja
6b2fe397e6 Use minetest.mkdir when available 2015-05-16 19:46:33 -04:00
ShadowNinja
5c115e282c Fix existence check trying to open files for writing 2015-05-16 19:27:27 -04:00
sfan5
ab47385f7b Fix crash (worldedit/manipulations.lua:526: attempt to call global 'set_node' (a nil value)) 2015-05-04 18:48:27 +02:00
Anthony Zhang
78915d4a54 Merge pull request #76 from est31/fixserialisation
Load first node too with LuaJIT
2015-03-11 22:08:32 -04:00
est31
09de34aabf Load first node too with LuaJIT
Before, the first node would have had the version number prepended (e.g. "5:"), and therefore wouldn't be loaded.
2015-03-12 02:40:19 +01:00