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mirror of https://codeberg.org/tenplus1/ambience.git synced 2024-12-28 03:30:28 +01:00
Commit Graph

70 Commits

Author SHA1 Message Date
TenPlus1
7d2599c5bc override default water sounds for 0.4.14 dev and above 2016-12-23 19:35:59 +00:00
TenPlus1
422e985db7 added licence to readme 2016-06-29 13:28:34 +01:00
TenPlus1
699a44f960 Added river sound, tweaked code 2016-06-17 21:29:18 +01:00
TenPlus1
f80bb863ab Only play splashing sound when player is moving in shallow water 2016-06-13 10:56:24 +01:00
TenPlus1
7d9aa0cd4b Fixed readme, tweaked jungle detection 2016-06-06 10:49:50 +01:00
TenPlus1
6d553f96e4 Tweaked code, added jungle sounds 2016-06-06 10:32:09 +01:00
TenPlus1
222e7d8f12 Added jungle sound set, tweaked and tidied code 2016-04-01 17:06:29 +01:00
TenPlus1
26df31fa8f Fixed bug with permanent_flame on old minetest builds 2016-03-03 11:13:08 +00:00
TenPlus1
a7ff580968 Using new find_nodes_in_area features to speed up execution (thanks everamzah) 2016-02-26 21:40:53 +00:00
TenPlus1
5abafd81de use voxelmanip to scan ambiance area 2015-09-30 11:47:52 +01:00
tenplus1
91173dbffc fixed fire mod check 2015-04-16 09:22:29 +01:00
tenplus1
fbb57432ee Added kilbiths smaller sounds and changed timings 2015-03-06 09:24:33 +00:00
tenplus1
2934b2700d Fixed sound count bug 2015-03-02 15:51:38 +00:00
tenplus1
c30be176ab Added mod check to break 2015-02-26 17:30:34 +00:00
tenplus1
6b5283e8fc Fixed fire ambience 2015-02-25 21:24:50 +00:00
tenplus1
7cff05b8b8 reduced lag in desert areas 2015-02-24 20:33:49 +00:00
tenplus1
351055fc5c Changed routines 2015-02-16 15:46:59 +00:00
tenplus1
b1fb60e2c2 Update: fire sounds added, optimized routines 2015-02-04 18:30:43 +00:00
tenplus1
a10f69d5e3 added underwater sound 2015-01-14 14:50:19 +00:00
tenplus1
de029527a6 First Commit by TenPlus1 2014-11-09 19:32:21 +00:00