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							| @@ -7,96 +7,207 @@ With thanks to Wuzzy, kaeza, and MrIbby. | ||||
|  | ||||
| Majority of awards are back ported from Calinou's old fork in Carbone, under same license. | ||||
|  | ||||
| # API | ||||
|  | ||||
| ## Registering Awards | ||||
| # Introduction | ||||
|  | ||||
| ## Awards and Triggers | ||||
|  | ||||
| An award is a single unlockable unit, registered like so: | ||||
|  | ||||
| ```lua | ||||
| awards.register_award("mymod:myaward", { | ||||
| 	description = "The title of the award", | ||||
| awards.register_award("mymod:award", { | ||||
| 	description = "My Example Award", | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| 	-- Optional: | ||||
| Awards are unlocked either using `awards.unlock()` or by a trigger being | ||||
| fullfilled. A trigger is a condition which unlocks an award. Triggers are | ||||
| registered at the same time as an award is registered: | ||||
|  | ||||
| 	requires = { "amod:an_award" }, -- don't show this award or allow it to be unlocked | ||||
| 									-- until required awards are unlocked | ||||
|  | ||||
| 	sound = {}, -- SimpleSoundSpec or false to play no sound | ||||
| 	            -- if not provided, uses default sound | ||||
| 	image = "icon_image.png", -- uses default icon otherwise | ||||
| 	background = "background_image.png", -- uses default background otherwise | ||||
|  | ||||
| 	trigger = { -- is only unlocked by direct calls to awards.unlock() otherwise | ||||
| 		type = "trigger_type", | ||||
| 		-- see specific docs on the trigger to see what else goes here | ||||
| ```lua | ||||
| awards.register_award("mymod:award", { | ||||
| 	description = "My Example Award", | ||||
| 	trigger = { | ||||
| 		type   = "dig", | ||||
| 		node   = "default:stone", | ||||
| 		target = 10, | ||||
| 	}, | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| ## Registering Trigger Types | ||||
| The above trigger type is an example of a counted_key trigger: | ||||
| rather than a single counter there's a counter per key - in this | ||||
| case the key is the value of the `node` field. If you leave out | ||||
| the key in a `counted_key` trigger, then the total will be used | ||||
| instead. For example, here is an award which unlocks after you've | ||||
| placed 10 nodes of any type: | ||||
|  | ||||
| ```lua | ||||
| local trigger = awards.register_trigger(name, { | ||||
| 	type = "", -- type of trigger, defaults to custom | ||||
|  | ||||
| 	progress = "%2/%2" | ||||
| 	auto_description = { "Mine: @2", "Mine: @1×@2" }, | ||||
|  | ||||
| 	on_register = function(self, def) end, | ||||
|  | ||||
| 	-- "counted_key" only, when no key is given (ie: a total) | ||||
| 	auto_description_total = { "Mine @1 block.", "Mine @1 blocks." }, | ||||
|  | ||||
| 	-- "counted_key" only, get key for particular award - return nil for a total | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||
| 	end, | ||||
| awards.register_award("mymod:award", { | ||||
| 	description = "Place 10 nodes!", | ||||
| 	trigger = { | ||||
| 		type   = "place", | ||||
| 		target = 10, | ||||
| 	}, | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| Types: | ||||
| You can also register an *Unlock Function*, which can return the name of an | ||||
| award to unlock it: | ||||
|  | ||||
| * "custom" requires you handle the calling of awards.unlock() yourself. You also | ||||
|   need to implement on_register() yourself. | ||||
| * "counted" stores a single counter for each player which is incremented by calling | ||||
|   trigger:notify(player). Good for homogenous actions like number of chat messages, | ||||
| ```lua | ||||
| awards.register_award("mymod:award", { | ||||
| 	title = "Lava Miner", | ||||
| 	description = "Mine any block while being very close to lava.", | ||||
| }) | ||||
|  | ||||
| awards.register_on_dig(function(player, data) | ||||
| 	local pos = player:get_pos() | ||||
| 	if pos and (minetest.find_node_near(pos, 1, "default:lava_source") or | ||||
| 			minetest.find_node_near(pos, 1, "default:lava_flowing")) then | ||||
| 		return "mymod:award" | ||||
| 	end | ||||
| 	return nil | ||||
| end) | ||||
| ``` | ||||
|  | ||||
| The above is a bad example as you don't actually need the stats data given. | ||||
| It would be better to register a `dignode` callback and call `awards.unlock()` | ||||
| if the condition is met. | ||||
|  | ||||
| ## Trigger Types | ||||
|  | ||||
| The trigger type is used to determine which event will cause the trigger will be | ||||
| fulfilled. The awards mod comes with a number of predefined types, documented | ||||
| in [Builtin Trigger Types](#builtin-trigger-types). | ||||
|  | ||||
| Trigger types are registered like so: | ||||
|  | ||||
| ```lua | ||||
| awards.register_trigger("chat", { | ||||
| 	type = "counted", | ||||
| 	progress = "@1/@2 chat messages", | ||||
| 	auto_description = { "Send a chat message", "Chat @1 times" }, | ||||
| }) | ||||
|  | ||||
| minetest.register_on_chat_message(function(name, message) | ||||
| 	local player = minetest.get_player_by_name(name) | ||||
| 	if not player or string.find(message, "/")  then | ||||
| 		return | ||||
| 	end | ||||
| 	awards.notify_chat(player) | ||||
| end) | ||||
| ``` | ||||
|  | ||||
| A trigger type has a type as well, which determines how the data is stored and | ||||
| also how the trigger is fulfilled. | ||||
|  | ||||
| **Trigger Type Types:** | ||||
|  | ||||
| * **custom** requires you handle the calling of awards.unlock() yourself. You also | ||||
|   need to implement on_register() yourself. You'll also probably want to implement | ||||
|   `on_register()` to catch awards registered with your trigger type. | ||||
| * **counted** stores a single counter for each player which is incremented by calling | ||||
|   `trigger:notify(player)`. Good for homogenous actions like number of chat messages, | ||||
|   joins, and the like. | ||||
| * "counted_key" stores a table of counters each indexed by a key. There is also | ||||
| * **counted_key** stores a table of counters each indexed by a key. There is also | ||||
|   a total field (`__total`) which stores the sum of all counters. A counter is | ||||
|   incremented by calling trigger:notify(player, key). This is good for things like | ||||
|   incremented by calling `trigger:notify(player, key)`. This is good for things like | ||||
|   placing nodes or crafting items, where the key will be the item or node name. | ||||
|   If `key` is an item, then you should also add `key_is_item = true` to the | ||||
|   trigger type definition. | ||||
|  | ||||
| As said, you could use a custom trigger if none of the other ones match your needs. | ||||
| Here's an example. | ||||
|  | ||||
| ```lua | ||||
| awards.register_trigger("foo", { | ||||
| 	type             = "custom", | ||||
| 	progress         = "@1/@2 foos", | ||||
| 	auto_description = { "Do a foo", "Foo @1 times" }, | ||||
| }) | ||||
|  | ||||
| minetest.register_on_foo(function() | ||||
| 	for _, trigger in pairs(awards.on.foo) do | ||||
| 		-- trigger is either a trigger tables or | ||||
| 		--   or an unlock function. | ||||
|  | ||||
| 		-- some complex logic | ||||
| 		if condition then | ||||
| 			awards.unlock(trigger) | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| ``` | ||||
|  | ||||
| ## Award Difficulty | ||||
|  | ||||
| Difficulty is used to determine how awards are sorted in awards lists. | ||||
|  | ||||
| If the award trigger is counted, ie: the trigger requires a `target` property, | ||||
| then the difficulty multipler is timesd by `target` to get the overall difficulty. | ||||
| If the award isn't a counted type then the difficulty multiplier is used as the | ||||
| overal difficulty. Award difficulty affects how awards are sorted in a list - | ||||
| more difficult awards are further down the list. | ||||
|  | ||||
| In real terms, `difficulty` is a relative difficulty to do one unit of the trigger | ||||
| if its counted, otherwise it's the relative difficulty of completely doing the | ||||
| award (if not-counted). For the `dig` trigger type, 1 unit would be 1 node dug. | ||||
|  | ||||
|  | ||||
| ## Helper Functions | ||||
| Actual code used to calculate award difficulty: | ||||
|  | ||||
| ```lua | ||||
| local difficulty = def.difficulty or 1 | ||||
| if def.trigger and def.trigger.target then | ||||
| 	difficulty = difficulty * def.trigger.target | ||||
| end | ||||
| ``` | ||||
|  | ||||
|  | ||||
| # API | ||||
|  | ||||
| * awards.register_award(name, def), the def table has the following fields: | ||||
| 	* `title` - title of the award (defaults to name) | ||||
| 	* `description` - longer description of the award, displayed in Awards tab | ||||
| 	* `difficulty` - see [Award Difficulty](#award-difficulty). | ||||
| 	* `requires` - list of awards that need to be unlocked before this one | ||||
| 		is visible. | ||||
| 	* `prizes` - list of items to give when you earn the award | ||||
| 	* `secret` - boolean if this award is secret (i.e. showed on awards list) | ||||
| 	* `sound` - `SimpleSoundSpec` table to play on unlock. | ||||
| 		`false` to disable unlock sound. | ||||
| 	* `icon` - the icon image, use default otherwise. | ||||
| 	* `background` - the background image, use default otherwise. | ||||
| 	* `trigger` - trigger definition, see [Builtin Trigger Types](#builtin-trigger-types). | ||||
| 	* `on_unlock(name, def)` - callback on unlock. | ||||
| * awards.register_trigger(name, def), the def table has the following fields: | ||||
| 	* `type` - see [Trigger Types](#trigger-types). | ||||
| 	* `progress` - used to format progress, defaults to "%1/%2". | ||||
| 	* `auto_description` - a table of two elements. Each element is a format string. Element 1 is singular, element 2 is plural. Used for the award description (not title) if none is given. | ||||
| 	* `on_register(award_def)` - called when an award registers with this type. | ||||
| 	* "counted_key" only: | ||||
| 		* `auto_description_total` - Used if the trigger is for the total. | ||||
| 		* `get_key(self, def)` - get key for particular award, return nil for a total. | ||||
| 		* `key_is_item` - true if the key is an item name. On notify(), | ||||
| 			any watched groups will also be notified as `group:groupname` keys. | ||||
| * awards.register_on_unlock(func(name, def)) | ||||
| 	* name is the player name | ||||
| 	* def is the award def. | ||||
| 	* return true to cancel HUD | ||||
|  | ||||
| * awards.unlock(name, award) | ||||
| 	* gives an award to a player | ||||
| 	* name is the player name | ||||
|  | ||||
| # Included in the Mod | ||||
|  | ||||
| The API, above, allows you to register awards | ||||
| and triggers (things that look for events and unlock awards, they need | ||||
| to be registered in order to get details from award_def.trigger). | ||||
|  | ||||
| However, all awards and triggers are separate from the API. | ||||
| They can be found in init.lua and triggers.lua | ||||
|  | ||||
| ## Triggers | ||||
| ## Builtin Trigger Types | ||||
|  | ||||
| Callbacks (register a function to be run) | ||||
|  | ||||
| "dig", "place", "craft", "death", "chat", "join" or "eat" | ||||
| * dig type: Dig a node. | ||||
| 	* node: the dug node type. If nil, all dug nodes are counted | ||||
| * place type: Place a node. | ||||
| 	* node: the placed node type. If nil, all placed nodes are counted | ||||
| * eat type: Eat an item. | ||||
| 	* item: the eaten item type. If nil, all eaten items are counted | ||||
| * craft type: Craft something. | ||||
| 	* item: the crafted item type. If nil, all crafted items are counted | ||||
| * death type: Die. | ||||
| @@ -104,72 +215,81 @@ Callbacks (register a function to be run) | ||||
| 				or nil for total deaths. | ||||
| * chat type: Write a chat message. | ||||
| * join type: Join the server. | ||||
| * (for all types) target - how many times to dig/place/craft/etc. | ||||
| * See Triggers | ||||
| * eat type: Eat an item. | ||||
| 	* item: the eaten item type. If nil, all eaten items are counted | ||||
|  | ||||
| (for all types) target - how many times to dig/place/craft/etc. | ||||
|  | ||||
| Each type has a register function like so: | ||||
|  | ||||
| * awards.register_on_TRIGGERTYPE(func(player, data)) | ||||
| 	* data is the player stats data | ||||
| 	* return award name or null | ||||
|  | ||||
| ### dig | ||||
|  | ||||
| 	trigger = { | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "dig", | ||||
| 		node   = "default:dirt", | ||||
| 	node   = "default:dirt", -- item, alias, or group | ||||
| 	target = 50, | ||||
| 	} | ||||
| } | ||||
| ``` | ||||
|  | ||||
| ### place | ||||
|  | ||||
| 	trigger = { | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "place", | ||||
| 		node   = "default:dirt", | ||||
| 	node   = "default:dirt", -- item, alias, or group | ||||
| 	target = 50, | ||||
| 	} | ||||
| } | ||||
| ``` | ||||
|  | ||||
| ### craft | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "craft", | ||||
| 	item   = "default:dirt", -- item, alias, or group | ||||
| 	target = 50, | ||||
| } | ||||
| ``` | ||||
|  | ||||
| ### death | ||||
|  | ||||
| 	trigger = { | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "death", | ||||
| 	reason = "fall", | ||||
| 	target = 5, | ||||
| 	} | ||||
| } | ||||
| ``` | ||||
|  | ||||
| ### chat | ||||
|  | ||||
| 	trigger = { | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "chat", | ||||
| 	target = 100, | ||||
| 	} | ||||
| } | ||||
| ``` | ||||
|  | ||||
| ### join | ||||
|  | ||||
| 	trigger = { | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "join", | ||||
| 	target = 100, | ||||
| 	} | ||||
| } | ||||
| ``` | ||||
|  | ||||
| ### eat | ||||
|  | ||||
| 	trigger = { | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "eat", | ||||
| 	item   = "default:apple", | ||||
| 	target = 100, | ||||
| 	} | ||||
|  | ||||
| ## Callbacks relating to triggers | ||||
|  | ||||
| * awards.register_on_dig(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_place(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_eat(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_death(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_chat(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_join(func(player, data) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| } | ||||
| ``` | ||||
|   | ||||
							
								
								
									
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							| @@ -1,504 +0,0 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S, NS = awards.gettext, awards.ngettext | ||||
|  | ||||
| awards.registered_awards = {} | ||||
| awards.on = {} | ||||
| awards.on_unlock = {} | ||||
|  | ||||
| local storage = minetest.get_mod_storage() | ||||
|  | ||||
| -- Table Save Load Functions | ||||
| function awards.save() | ||||
| 	storage:set_string("player_data", minetest.write_json(awards.players)) | ||||
| end | ||||
|  | ||||
| local function convert_data() | ||||
| 	minetest.log("warning", "Importing awards data from previous version") | ||||
|  | ||||
| 	local old_players = awards.players | ||||
| 	awards.players = {} | ||||
| 	for name, data in pairs(old_players) do | ||||
| 		while name.name do | ||||
| 			name = name.name | ||||
| 		end | ||||
| 		data.name = name | ||||
| 		print("Converting data for " .. name) | ||||
|  | ||||
| 		-- Just rename counted | ||||
| 		local counted = { | ||||
| 			chats  = "chat", | ||||
| 			deaths = "death", | ||||
| 			joins  = "join", | ||||
| 		} | ||||
| 		for from, to in pairs(counted) do | ||||
| 			data[to]   = data[from] | ||||
| 			data[from] = nil | ||||
| 		end | ||||
|  | ||||
| 		data.death = { | ||||
| 			unknown = data.death, | ||||
| 			__total = data.death, | ||||
| 		} | ||||
|  | ||||
| 		-- Convert item db to new format | ||||
| 		local counted_items = { | ||||
| 			count = "dig", | ||||
| 			place = "place", | ||||
| 			craft = "craft", | ||||
| 		} | ||||
| 		for from, to in pairs(counted_items) do | ||||
| 			local ret = {} | ||||
|  | ||||
| 			local count = 0 | ||||
| 			for modname, items in pairs(data[from]) do | ||||
| 				for itemname, value in pairs(items) do | ||||
| 					itemname = modname .. ":" .. itemname | ||||
| 					local key = minetest.registered_aliases[itemname] or itemname | ||||
| 					ret[key] = value | ||||
| 					count = count + value | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			ret.__total = count | ||||
| 			data[from] = nil | ||||
| 			data[to] = ret | ||||
| 		end | ||||
|  | ||||
| 		awards.players[name] = data | ||||
| 	end | ||||
|  | ||||
| 	print(dump(awards.players)) | ||||
| end | ||||
|  | ||||
| function awards.load() | ||||
| 	local old_save_path = minetest.get_worldpath().."/awards.txt" | ||||
| 	local file = io.open(old_save_path, "r") | ||||
| 	if file then | ||||
| 		local table = minetest.deserialize(file:read("*all")) | ||||
| 		if type(table) == "table" then | ||||
| 			awards.players = table | ||||
| 			convert_data() | ||||
| 		else | ||||
| 			awards.players = {} | ||||
| 		end | ||||
| 		file:close() | ||||
| 		os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt") | ||||
| 		awards.save() | ||||
| 	else | ||||
| 		awards.players = minetest.parse_json(storage:get_string("player_data")) or {} | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.player(name) | ||||
| 	assert(type(name) == "string") | ||||
| 	local data = awards.players[name] or {} | ||||
| 	awards.players[name] = data | ||||
| 	data.name = data.name or name | ||||
| 	data.unlocked = data.unlocked or {} | ||||
| 	return data | ||||
| end | ||||
|  | ||||
| function awards.player_or_nil(name) | ||||
| 	return awards.players[name] | ||||
| end | ||||
|  | ||||
| local default_def = {} | ||||
|  | ||||
| function default_def:run_callbacks(player, data, table_func) | ||||
| 	for i = 1, #self.on do | ||||
| 		local res = nil | ||||
| 		local entry = self.on[i] | ||||
| 		if type(entry) == "function" then | ||||
| 			res = entry(player, data) | ||||
| 		elseif type(entry) == "table" and entry.award then | ||||
| 			res = table_func(entry) | ||||
| 		end | ||||
|  | ||||
| 		if res then | ||||
| 			awards.unlock(player:get_player_name(), res) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.register_trigger(tname, tdef) | ||||
| 	assert(type(tdef) == "table", | ||||
| 			"Passing a callback to register_trigger is not supported in 3.0") | ||||
|  | ||||
| 	tdef.name = tname | ||||
| 	for key, value in pairs(default_def) do | ||||
| 		tdef[key] = value | ||||
| 	end | ||||
|  | ||||
| 	if tdef.type == "counted" then | ||||
| 		local old_reg = tdef.on_register | ||||
|  | ||||
| 		function tdef:on_register(def) | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			function def.getProgress(_, data) | ||||
| 				local done = data[tname] or 0 | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				return NS(tdef.auto_description[1], tdef.auto_description[2], n, n) | ||||
| 			end | ||||
|  | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player) | ||||
| 			assert(player and player.is_player and player:is_player()) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
| 			print(dump(data)) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			local currentVal = (data[tname] or 0) + 1 | ||||
| 			data[tname] = currentVal | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				if entry.target and entry.award and currentVal and | ||||
| 						currentVal >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type == "counted_key" then | ||||
| 		local old_reg = tdef.on_register | ||||
| 		function tdef:on_register(def) | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				key    = tdef:get_key(def), | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			function def.getProgress(_, data) | ||||
| 				local done | ||||
| 				data[tname] = data[tname] or {} | ||||
| 				if tmp.key then | ||||
| 					done = data[tname][tmp.key] or 0 | ||||
| 				else | ||||
| 					done = data[tname].__total or 0 | ||||
| 				end | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				if tmp.key then | ||||
| 					local nname = tmp.key | ||||
| 					return NS(tdef.auto_description[1], | ||||
| 							tdef.auto_description[2], n, n, nname) | ||||
| 				else | ||||
| 					return NS(tdef.auto_description_total[1], | ||||
| 							tdef.auto_description_total[2], n, n) | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player, key, n) | ||||
| 			n = n or 1 | ||||
|  | ||||
| 			assert(player and player.is_player and player:is_player() and key) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
| 			print(dump(data)) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			data[tname] = data[tname] or {} | ||||
| 			local currentVal = (data[tname][key] or 0) + n | ||||
| 			data[tname][key] = currentVal | ||||
| 			data[tname].__total = (data[tname].__total or 0) + n | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				local current | ||||
| 				if entry.key == key then | ||||
| 					current = currentVal | ||||
| 				elseif entry.key == nil then | ||||
| 					current = data[tname].__total | ||||
| 				else | ||||
| 					return | ||||
| 				end | ||||
|  | ||||
| 				if current >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type and tdef.type ~= "custom" then | ||||
| 		error("Unrecognised trigger type " .. tdef.type) | ||||
| 	end | ||||
|  | ||||
| 	awards.registered_triggers[tname] = tdef | ||||
|  | ||||
| 	tdef.on = {} | ||||
| 	tdef.register = function(func) | ||||
| 		table.insert(tdef.on, func) | ||||
| 	end | ||||
|  | ||||
| 	-- Backwards compat | ||||
| 	awards.on[tname] = tdef.on | ||||
| 	awards['register_on_' .. tname] = tdef.register | ||||
| 	return tdef | ||||
| end | ||||
|  | ||||
| function awards.increment_item_counter(data, field, itemname, count) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	data[field][itemname] = (data[field][itemname] or 0) + 1 | ||||
| end | ||||
|  | ||||
| function awards.get_item_count(data, field, itemname) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	return data[field][itemname] or 0 | ||||
| end | ||||
|  | ||||
| function awards.get_total_keyed_count(data, field) | ||||
| 	return data[field].__total or 0 | ||||
| end | ||||
|  | ||||
| function awards.register_on_unlock(func) | ||||
| 	table.insert(awards.on_unlock, func) | ||||
| end | ||||
|  | ||||
| function awards.register_award(name, def) | ||||
| 	def.name = name | ||||
|  | ||||
| 	-- Add Triggers | ||||
| 	if def.trigger and def.trigger.type then | ||||
| 		local tdef = awards.registered_triggers[def.trigger.type] | ||||
| 		assert(tdef, "Trigger not found: " .. def.trigger.type) | ||||
| 		tdef:on_register(def) | ||||
| 	end | ||||
|  | ||||
| 	function def:can_unlock(data) | ||||
| 		if not self.requires then | ||||
| 			return true | ||||
| 		end | ||||
|  | ||||
| 		for i=1, #self.requires do | ||||
| 			if not data.unlocked[self.requires[i]] then | ||||
| 				return false | ||||
| 			end | ||||
| 		end | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- Add Award | ||||
| 	awards.registered_awards[name] = def | ||||
|  | ||||
| 	local tdef = awards.registered_awards[name] | ||||
| 	if def.description == nil and tdef.getDefaultDescription then | ||||
| 		def.description = tdef:getDefaultDescription() | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.enable(name) | ||||
| 	local data = awards.player(name) | ||||
| 	if data then | ||||
| 		data.disabled = nil | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.disable(name) | ||||
| 	local data = awards.player(name) | ||||
| 	if data then | ||||
| 		data.disabled = true | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.clear_player(name) | ||||
| 	awards.players[name] = {} | ||||
| end | ||||
|  | ||||
| -- This function is called whenever a target condition is met. | ||||
| -- It checks if a player already has that award, and if they do not, | ||||
| -- it gives it to them | ||||
| ---------------------------------------------- | ||||
| --awards.unlock(name, award) | ||||
| -- name - the name of the player | ||||
| -- award - the name of the award to give | ||||
| function awards.unlock(name, award) | ||||
| 	-- Access Player Data | ||||
| 	local data  = awards.player(name) | ||||
| 	local awdef = awards.registered_awards[award] | ||||
| 	assert(awdef, "Unable to unlock an award which doesn't exist!") | ||||
|  | ||||
| 	if data.disabled or | ||||
| 			(data.unlocked[award] and data.unlocked[award] == award) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	if not awdef:can_unlock(data) then | ||||
| 		minetest.log("warning", "can_unlock returned false in unlock of " .. | ||||
| 				award .. " for " .. name) | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- Unlock Award | ||||
| 	minetest.log("action", name.." has unlocked award "..name) | ||||
| 	data.unlocked[award] = award | ||||
| 	awards.save() | ||||
|  | ||||
| 	-- Give Prizes | ||||
| 	if awdef and awdef.prizes then | ||||
| 		for i = 1, #awdef.prizes do | ||||
| 			local itemstack = ItemStack(awdef.prizes[i]) | ||||
| 			if not itemstack:is_empty() then | ||||
| 				local receiverref = minetest.get_player_by_name(name) | ||||
| 				if receiverref then | ||||
| 					receiverref:get_inventory():add_item("main", itemstack) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Run callbacks | ||||
| 	if awdef.on_unlock and awdef.on_unlock(name, awdef) then | ||||
| 		return | ||||
| 	end | ||||
| 	for _, callback in pairs(awards.on_unlock) do | ||||
| 		if callback(name, awdef) then | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Get Notification Settings | ||||
| 	local title = awdef.title or award | ||||
| 	local desc = awdef.description or "" | ||||
| 	local background = awdef.background or "awards_bg_default.png" | ||||
| 	local icon = awdef.icon or "awards_unknown.png" | ||||
| 	local sound = awdef.sound | ||||
| 	if sound == nil then | ||||
| 		-- Explicit check for nil because sound could be `false` to disable it | ||||
| 		sound = {name="awards_got_generic", gain=0.25} | ||||
| 	end | ||||
|  | ||||
| 	-- Do Notification | ||||
| 	if sound then | ||||
| 		-- Enforce sound delay to prevent sound spamming | ||||
| 		local lastsound = data.lastsound | ||||
| 		if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then | ||||
| 			minetest.sound_play(sound, {to_player=name}) | ||||
| 			data.lastsound = os.time() | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if awards.show_mode == "chat" then | ||||
| 		local chat_announce | ||||
| 		if awdef.secret then | ||||
| 			chat_announce = S("Secret Award Unlocked: %s") | ||||
| 		else | ||||
| 			chat_announce = S("Award Unlocked: %s") | ||||
| 		end | ||||
| 		-- use the chat console to send it | ||||
| 		minetest.chat_send_player(name, string.format(chat_announce, title)) | ||||
| 		if desc~="" then | ||||
| 			minetest.chat_send_player(name, desc) | ||||
| 		end | ||||
| 	else | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		local one = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_bg", | ||||
| 			scale = {x = 2, y = 1}, | ||||
| 			text = background, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 138}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local hud_announce | ||||
| 		if awdef.secret then | ||||
| 			hud_announce = S("Secret Award Unlocked!") | ||||
| 		else | ||||
| 			hud_announce = S("Award Unlocked!") | ||||
| 		end | ||||
| 		local two = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_au", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = hud_announce, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 45}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local three = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_title", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = title, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 100}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local four = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_icon", | ||||
| 			scale = {x = 4, y = 4}, | ||||
| 			text = icon, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = -200.5, y = 126}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		minetest.after(4, function() | ||||
| 			local player2 = minetest.get_player_by_name(name) | ||||
| 			if player2 then | ||||
| 				player2:hud_remove(one) | ||||
| 				player2:hud_remove(two) | ||||
| 				player2:hud_remove(three) | ||||
| 				player2:hud_remove(four) | ||||
| 			end | ||||
| 		end) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "awards:awards" then | ||||
| 		return false | ||||
| 	end | ||||
| 	if fields.quit then | ||||
| 		return true | ||||
| 	end | ||||
| 	local name = player:get_player_name() | ||||
| 	if fields.awards then | ||||
| 		local event = minetest.explode_textlist_event(fields.awards) | ||||
| 		if event.type == "CHG" then | ||||
| 			awards.show_to(name, name, event.index, false) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return true | ||||
| end) | ||||
|  | ||||
| awards.load() | ||||
|  | ||||
| minetest.register_on_shutdown(function() | ||||
| 	awards.save() | ||||
| end) | ||||
| @@ -1,61 +0,0 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S = awards.gettext | ||||
|  | ||||
| minetest.register_chatcommand("awards", { | ||||
| 	params = S("[c|clear|disable|enable]"), | ||||
| 	description = S("Show, clear, disable or enable your awards"), | ||||
| 	func = function(name, param) | ||||
| 		if param == "clear" then | ||||
| 			awards.clear_player(name) | ||||
| 			minetest.chat_send_player(name, | ||||
| 			S("All your awards and statistics have been cleared. You can now start again.")) | ||||
| 		elseif param == "disable" then | ||||
| 			awards.disable(name) | ||||
| 			minetest.chat_send_player(name, S("You have disabled awards.")) | ||||
| 		elseif param == "enable" then | ||||
| 			awards.enable(name) | ||||
| 			minetest.chat_send_player(name, S("You have enabled awards.")) | ||||
| 		elseif param == "c" then | ||||
| 			awards.show_to(name, name, nil, true) | ||||
| 		else | ||||
| 			awards.show_to(name, name, nil, false) | ||||
| 		end | ||||
|  | ||||
| 		if (param == "disable" or param == "enable") and minetest.global_exists("sfinv") then | ||||
| 			local player = minetest.get_player_by_name(name) | ||||
| 			if player then | ||||
| 				sfinv.set_player_inventory_formspec(player) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("awd", { | ||||
| 	params = S("<award ID>"), | ||||
| 	description = S("Show details of an award"), | ||||
| 	func = function(name, param) | ||||
| 		local def = awards.registered_awards[param] | ||||
| 		if def then | ||||
| 			minetest.chat_send_player(name, string.format(S("%s: %s"), def.title, def.description)) | ||||
| 		else | ||||
| 			minetest.chat_send_player(name, S("Award not found.")) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("awpl", { | ||||
| 	privs = { | ||||
| 		server = true | ||||
| 	}, | ||||
| 	params = S("<name>"), | ||||
| 	description = S("Get the awards statistics for the given player or yourself"), | ||||
| 	func = function(name, param) | ||||
| 		if not param or param == "" then | ||||
| 			param = name | ||||
| 		end | ||||
| 		minetest.chat_send_player(name, param) | ||||
| 		local player = awards.player(param) | ||||
| 		minetest.chat_send_player(name, dump(player)) | ||||
| 	end | ||||
| }) | ||||
							
								
								
									
										18
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										18
									
								
								init.lua
									
									
									
									
									
								
							| @@ -7,14 +7,20 @@ awards = { | ||||
| } | ||||
|  | ||||
| -- Internationalization support. | ||||
| awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua") | ||||
| awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/src/intllib.lua") | ||||
|  | ||||
| -- Load files | ||||
| dofile(minetest.get_modpath("awards").."/api.lua") | ||||
| dofile(minetest.get_modpath("awards").."/chat_commands.lua") | ||||
| dofile(minetest.get_modpath("awards").."/gui.lua") | ||||
| dofile(minetest.get_modpath("awards").."/triggers.lua") | ||||
| dofile(minetest.get_modpath("awards").."/awards.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/data.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/api_awards.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/api_triggers.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/chat_commands.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/gui.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/triggers.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/awards.lua") | ||||
|  | ||||
| awards.load() | ||||
| minetest.register_on_shutdown(awards.save) | ||||
|  | ||||
|  | ||||
| -- Backwards compatibility | ||||
| awards.give_achievement     = awards.unlock | ||||
|   | ||||
							
								
								
									
										14
									
								
								locale/de.po
									
									
									
									
									
								
							
							
						
						
									
										14
									
								
								locale/de.po
									
									
									
									
									
								
							| @@ -102,8 +102,8 @@ msgstr[1] "Bauen Sie Blöcke ab: @1×@2" | ||||
| #: triggers.lua | ||||
| msgid "Mine @1 block." | ||||
| msgid_plural "Mine @1 blocks." | ||||
| msgstr[0] "" | ||||
| msgstr[1] "" | ||||
| msgstr[0] "Bauen Sie einen @1 Block ab." | ||||
| msgstr[1] "Bauen Sie @1 Blöcke ab." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 placed" | ||||
| @@ -119,8 +119,8 @@ msgstr[1] "Platzieren Sie Blöcke: @1×@2" | ||||
| #: triggers.lua | ||||
| msgid "Place a block." | ||||
| msgid_plural "Place @1 blocks." | ||||
| msgstr[0] "" | ||||
| msgstr[1] "" | ||||
| msgstr[0] "Platzieren Sie einen Block." | ||||
| msgstr[1] "Platzieren Sie @1 Blöcke." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 eaten" | ||||
| @@ -151,13 +151,13 @@ msgstr[1] "Sterben Sie @1 mal." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 chat messages" | ||||
| msgstr "" | ||||
| msgstr "@1/@2 Chatnachrichten" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Write something in chat." | ||||
| msgid_plural "Write @1 chat messages." | ||||
| msgstr[0] "" | ||||
| msgstr[1] "" | ||||
| msgstr[0] "Schreiben Sie etwas im Chat." | ||||
| msgstr[1] "Schreiben Sie @1 Chatnachrichten." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 game joins" | ||||
|   | ||||
							
								
								
									
										819
									
								
								locale/pt.po
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										819
									
								
								locale/pt.po
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,819 @@ | ||||
| # Portuguese translations for Awards package. | ||||
| # Copyright (C) 2018 | ||||
| # This file is distributed under the same license as the Awards package. | ||||
| # FIRST AUTHOR borgesdossantosbruno@gmail.com, 2018. | ||||
| # BrunoMine, 2018 | ||||
| # | ||||
| msgid "" | ||||
| msgstr "" | ||||
| "Project-Id-Version: \n" | ||||
| "Report-Msgid-Bugs-To: \n" | ||||
| "POT-Creation-Date: 2017-02-21 05:50-0300\n" | ||||
| "PO-Revision-Date: 2018-08-01 16:16-0300\n" | ||||
| "Language-Team: \n" | ||||
| "MIME-Version: 1.0\n" | ||||
| "Content-Type: text/plain; charset=UTF-8\n" | ||||
| "Content-Transfer-Encoding: 8bit\n" | ||||
| "Plural-Forms: nplurals=2; plural=(n != 1);\n" | ||||
| "X-Generator: Poedit 2.0.6\n" | ||||
| "Last-Translator: BrunoMine\n" | ||||
| "Language: pt\n" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Secret Achievement Unlocked:" | ||||
| msgstr "Conquista Secreta Desbloqueada:" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Achievement Unlocked:" | ||||
| msgstr "Conquista Desbloqueada:" | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "Secret Achievement Unlocked: %s" | ||||
| msgstr "Conquista Secreta Desbloqueada: %s" | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "Achievement Unlocked: %s" | ||||
| msgstr "Conquista Desbloqueada: %s" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Secret Achievement Unlocked!" | ||||
| msgstr "Conquista Secreta Desbloqueada!" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Achievement Unlocked!" | ||||
| msgstr "Conquista Desbloqueada!" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Error: No awards available." | ||||
| msgstr "Erro: Nenhuma conquista encontrada." | ||||
|  | ||||
| #: api.lua | ||||
| msgid "OK" | ||||
| msgstr "OK" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "(Secret Award)" | ||||
| msgstr "(Conquista Secreta)" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Unlock this award to find out what it is." | ||||
| msgstr "Desbloqueie essa conquista para descobrir o que significa." | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "%s (got)" | ||||
| msgstr "%s (obtido)" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "You've disabled awards. Type /awards enable to reenable." | ||||
| msgstr "Desabilitaste as conquistas. Digite /awards enable para reabilitar." | ||||
|  | ||||
| #: api.lua | ||||
| msgid "You have not unlocked any awards." | ||||
| msgstr "Nenhuma conquista desbloqueada ainda." | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "%s’s awards:" | ||||
| msgstr "%s das conquistas:" | ||||
|  | ||||
| #: api.lua chat_commands.lua | ||||
| #, lua-format | ||||
| msgid "%s: %s" | ||||
| msgstr "%s: %s" | ||||
|  | ||||
| #: sfinv.lua unified_inventory.lua | ||||
| msgid "Awards" | ||||
| msgstr "Conquistas" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 dug" | ||||
| msgstr "@1 de @2 obtidos" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Mine: @2" | ||||
| msgid_plural "Mine: @1×@2" | ||||
| msgstr[0] "Cavar: @2" | ||||
| msgstr[1] "Minar: @1×@2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Mine @1 block." | ||||
| msgid_plural "Mine @1 blocks." | ||||
| msgstr[0] "Cavar um bloco." | ||||
| msgstr[1] "Cavar @1 blocos." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 placed" | ||||
| msgstr "@1 de @2 colocados" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Place: @2" | ||||
| msgid_plural "Place: @1×@2" | ||||
| msgstr[0] "Colocar: @2" | ||||
| msgstr[1] "Place: @1×@2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Place a block." | ||||
| msgid_plural "Place @1 blocks." | ||||
| msgstr[0] "Colocar um bloco." | ||||
| msgstr[1] "Colocar @1 blocos." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 eaten" | ||||
| msgstr "@1 de @2 consumidos" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Eat: @2" | ||||
| msgid_plural "Eat: @1×@2" | ||||
| msgstr[0] "Consumir: @2" | ||||
| msgstr[1] "Consumir: @1×@2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Eat an item." | ||||
| msgid_plural "Eat @1 items." | ||||
| msgstr[0] "Consumir um item." | ||||
| msgstr[1] "Consumir @1 itens." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 deaths" | ||||
| msgstr "@1 de @2 mortes" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Die." | ||||
| msgid_plural "Die @1 times." | ||||
| msgstr[0] "Morrer." | ||||
| msgstr[1] "Morrer @1 vezes." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 chat messages" | ||||
| msgstr "@1 de @2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Write something in chat." | ||||
| msgid_plural "Write @1 chat messages." | ||||
| msgstr[0] "Escrever algo no bate papo." | ||||
| msgstr[1] "Escrever @1 mensagens no bate papo." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 game joins" | ||||
| msgstr "@1 de @2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Join the game." | ||||
| msgid_plural "Join the game @1 times." | ||||
| msgstr[0] "Entre no jogo." | ||||
| msgstr[1] "Entre no jogo @1 vezes." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 crafted" | ||||
| msgstr "@1 de @2 feitos" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Craft: @2" | ||||
| msgid_plural "Craft: @1×@2" | ||||
| msgstr[0] "Fazer @2" | ||||
| msgstr[1] "Montar @2 @1 vezes" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Craft an item." | ||||
| msgid_plural "Craft @1 items." | ||||
| msgstr[0] "Fazer um item." | ||||
| msgstr[1] "Fazer @1 itens." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Saint-Maclou" | ||||
| msgstr "Saint-Maclou" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 20 coal checkers." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Castorama" | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 20 iron checkers." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Sam the Trapper" | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 2 trap stones." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Backpacker" | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 4 large bags." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Pyromaniac" | ||||
| msgstr "Piromaníaco" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 8 times flint and steel." | ||||
| msgstr "Montar acendedor de Ferro e Pederneira 8 vezes." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Firefighter" | ||||
| msgstr "Bombeiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Put out 1000 fires." | ||||
| msgstr "Apagar fogo 1000 vezes." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Light It Up" | ||||
| msgstr "Ilumine Isso" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 100 torches." | ||||
| msgstr "Colocar 100 tochas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Well Lit" | ||||
| msgstr "Bem Iluminado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 1,000 torches." | ||||
| msgstr "Colocar 1.000 tochas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Really Well Lit" | ||||
| msgstr "Realmente Bem Iluminado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 10 mese lamps." | ||||
| msgstr "Fazer 10 lâmpadas de mese." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Outpost" | ||||
| msgstr "Posto Avançado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 200 stone bricks." | ||||
| msgstr "Fazer 200 tijolos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Watchtower" | ||||
| msgstr "Sentinela" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 800 stone bricks." | ||||
| msgstr "Fazer 800 tijolos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Fortress" | ||||
| msgstr "Fortaleza" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 3,200 stone bricks." | ||||
| msgstr "Fazer 3.200 tijolos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Desert Dweller" | ||||
| msgstr "Morador do Deserto" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 desert stone bricks." | ||||
| msgstr "Fazer 400 Tijolos de pedra do deserto." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Pharaoh" | ||||
| msgstr "Faraó" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 sandstone bricks." | ||||
| msgstr "Fazer 100 tijolos de arenito." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Little Library" | ||||
| msgstr "Pequena Biblioteca" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 7 bookshelves." | ||||
| msgstr "Fazer 7 estantes de livros." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Lava and Water" | ||||
| msgstr "Lava e Água" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first obsidian." | ||||
| msgstr "Cavar sua primeira obsidiana." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Obsessed with Obsidian" | ||||
| msgstr "Obcecado por Obsidiana" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine 50 obsidian." | ||||
| msgstr "Minerar 50 obsidianas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Lava Miner" | ||||
| msgstr "Minerador de Lava" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine any block while being very close to lava." | ||||
| msgstr "Minerar qualquer bloco enquanto estiver mergulhado em lava." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "On The Way" | ||||
| msgstr "No Caminho" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 100 rails." | ||||
| msgstr "Colocar 100 trilhos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "First Day in the Woods" | ||||
| msgstr "Primeiro dia na Floresta" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 6 tree blocks." | ||||
| msgstr "Cortar 6 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Lumberjack" | ||||
| msgstr "Lenhador" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 36 tree blocks." | ||||
| msgstr "Cortar 36 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Semi-pro Lumberjack" | ||||
| msgstr "Lenhador Semi-Profissional" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 216 tree blocks." | ||||
| msgstr "Cortar 216 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Professional Lumberjack" | ||||
| msgstr "Lenhador Profissional" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,296 tree blocks." | ||||
| msgstr "Cortar 1.296 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Junglebaby" | ||||
| msgstr "Bebê Selvagem" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 100 jungle tree blocks." | ||||
| msgstr "Cortar 100 blocos de árvore selvagem." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Jungleman" | ||||
| msgstr "Homem Selvagem" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 jungle tree blocks." | ||||
| msgstr "Cortar 1.000 blocos de árvore selvagem." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "First Mese Find" | ||||
| msgstr "Primeiro Mese" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first mese ore." | ||||
| msgstr "Cavar seu primeiro mese." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mese Mastery" | ||||
| msgstr "Mestre do Mese" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine a mese block." | ||||
| msgstr "Cavar um bloco de mese." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "You’re a copper" | ||||
| msgstr "Sou um Cobre" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 copper ores." | ||||
| msgstr "Minerar 1.000 cobres." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "A Cat in a Pop-Tart?!" | ||||
| msgstr "Um Gato em um Pop-Tart?!" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine a nyan cat." | ||||
| msgstr "Capturar um gato nyan." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mini Miner" | ||||
| msgstr "Mini Minerador" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 100 stone blocks." | ||||
| msgstr "Minerar 100 blocos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Hardened Miner" | ||||
| msgstr "Minerador Avançado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 stone blocks." | ||||
| msgstr "Minerar 1.000 blocos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Master Miner" | ||||
| msgstr "Minerador Mestre" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 10,000 stone blocks." | ||||
| msgstr "Minerar 10.000 blocos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Marchand De Sable" | ||||
| msgstr "Vendedor de Areia" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 sand." | ||||
| msgstr "Cavar 1.000 blocos de areia." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Crafter of Sticks" | ||||
| msgstr "Rachador de Lenha" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 sticks." | ||||
| msgstr "Lenhar 100 gravetos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Jungle Discoverer" | ||||
| msgstr "Desbravador Selvagem" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first jungle grass." | ||||
| msgstr "Cortar seu primeiro mato selvagem." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Grasslands Discoverer" | ||||
| msgstr "Descobridor do Gramado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine some grass." | ||||
| msgstr "Minerar algum mato" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Savannah Discoverer" | ||||
| msgstr "Descobridor da Savana" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine some dry grass." | ||||
| msgstr "Minerar algum mato seco." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Desert Discoverer" | ||||
| msgstr "Descobridor do Deserto" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first cactus." | ||||
| msgstr "Cortar seu primeiro cacto." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Far Lands" | ||||
| msgstr "Terras Distantes" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first dry shrub." | ||||
| msgstr "Minerar seu primeiro arbusto seco." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Glacier Discoverer" | ||||
| msgstr "Descobridor Glacial" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first ice." | ||||
| msgstr "Quebrar seu primeiro bloco de gelo." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Very Simple Snow Man" | ||||
| msgstr "Homem de Neve Muito Simples" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place two snow blocks." | ||||
| msgstr "Colocar 2 blocos de neve." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "First Gold Find" | ||||
| msgstr "Achei Ouro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first gold ore." | ||||
| msgstr "Minerar sua primeira de ouro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Gold Rush" | ||||
| msgstr "Corriga do Ouro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine 45 gold ores." | ||||
| msgstr "Minerar 45 de ouro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Wow, I am Diamonds!" | ||||
| msgstr "Uau, Diamante!" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first diamond ore." | ||||
| msgstr "Minerar seu primeiro diamante." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Girl's Best Friend" | ||||
| msgstr "Melhor Amigo da Menina" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine 18 diamond ores." | ||||
| msgstr "Minere 18 diamantes." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Hardest Block on Earth" | ||||
| msgstr "O Bloco mais Duro da Terra" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft a diamond block." | ||||
| msgstr "Montar um bloco de diamante." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "In the Dungeon" | ||||
| msgstr "Na Masmorra" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine a mossy cobblestone." | ||||
| msgstr "Minerar um pedregulho com musgo." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Smelter" | ||||
| msgstr "Fundidor" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 10 furnaces." | ||||
| msgstr "Montar 10 fornos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Treasurer" | ||||
| msgstr "Tesoureiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 15 chests." | ||||
| msgstr "Montar 10 baús." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Bankier" | ||||
| msgstr "Banqueiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 30 locked chests." | ||||
| msgstr "Montar 30 baús trancados." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Bricker" | ||||
| msgstr "Tijoleiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 200 brick blocks." | ||||
| msgstr "Fazer 200 blocos de tijolo." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "House of Obsidian" | ||||
| msgstr "Casa de Obsidiana" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 obsidian bricks." | ||||
| msgstr "Montar 100 tijolos de obsidiana." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Build a Cave" | ||||
| msgstr "Montar uma Caverna" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 100 stone." | ||||
| msgstr "Colocar 100 pedras." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Long Ladder" | ||||
| msgstr "Longa Escadaria" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 400 wooden ladders." | ||||
| msgstr "Colocar 400 escadas de madeira." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Industrial Age" | ||||
| msgstr "Era Industrial" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 40 steel ladders." | ||||
| msgstr "Colocar 40 escadas de ferro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Yummy!" | ||||
| msgstr "Humm!" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 80 apples." | ||||
| msgstr "Comer 80 maçãs." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Glasser" | ||||
| msgstr "Vidraceiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 14 vessels shelves." | ||||
| msgstr "Montar 14 estantes de frascos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Farming Skills Acquired" | ||||
| msgstr "Conhecimento de Cultivo Adquirido" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest a fully grown wheat plant." | ||||
| msgstr "Colher um trigo totalmente crescido." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Field Worker" | ||||
| msgstr "Trabalhador do Campo" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest 25 fully grown wheat plants." | ||||
| msgstr "Colher 25 plantas trigos totalmente crescidos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Aspiring Farmer" | ||||
| msgstr "Fazendeiro Aspirante" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest 125 fully grown wheat plants." | ||||
| msgstr "Colher 125 plantas trigos totalmente crescidos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Wheat Magnate" | ||||
| msgstr "Magnata do Trigo" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest 625 fully grown wheat plants." | ||||
| msgstr "Colher 625 plantas trigos totalmente crescidos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Baker" | ||||
| msgstr "Padeiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 10 loaves of bread." | ||||
| msgstr "Comer 10 pães." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Wool Over Your Eyes" | ||||
| msgstr "Lã Sobre Meus Olhos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 250 white wool." | ||||
| msgstr "Tecer 250 lãs branca." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Hotelier" | ||||
| msgstr "Hoteleiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 15 fancy beds." | ||||
| msgstr "Montar 15 camas chiques." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Filthy Rich" | ||||
| msgstr "Muito Rico" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 24 gold block stairs." | ||||
| msgstr "Montar 24 escadas de bloco de ouro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Roses Are Red" | ||||
| msgstr "Rosas São Vermelhas" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 red dyes." | ||||
| msgstr "Fazer 400 tintas vermelhas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dandelions are Yellow" | ||||
| msgstr "Dentes-de-Leões são Amarelos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 yellow dyes." | ||||
| msgstr "Fazer 400 tintas amarelas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Geraniums are Blue" | ||||
| msgstr "Gerânios são Azuis" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 blue dyes." | ||||
| msgstr "Fazer 400 tintas azuis." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "White Color Stock" | ||||
| msgstr "Estoque de Cor Branca" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 white dyes." | ||||
| msgstr "Fazer 100 tintas brancas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Tasty Mushrooms" | ||||
| msgstr "Cogumelos Deliciosos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 3 brown mushrooms." | ||||
| msgstr "Comer 3 cogumelos marrons." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mushroom Lover" | ||||
| msgstr "Amante de Cogumelo" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 33 brown mushrooms." | ||||
| msgstr "Comer 33 cogumelos marrons." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Underground Mushroom Farmer" | ||||
| msgstr "Fazendeiro Subterrâneo de Cogumelos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 333 brown mushrooms." | ||||
| msgstr "Comer 333 cogumelos marrons." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Builder" | ||||
| msgstr "Construtor" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Constructor" | ||||
| msgstr "Empreiteiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Architect" | ||||
| msgstr "Arquiteto" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Master Architect" | ||||
| msgstr "Arquiteto Mestre" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "[c|clear|disable|enable]" | ||||
| msgstr "[c|clear|disable|enable]" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Show, clear, disable or enable your achievements" | ||||
| msgstr "Exibir, limpar, desabilitar ou habilitar suas conquistas" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "All your awards and statistics have been cleared. You can now start again." | ||||
| msgstr "Todas as suas conquistas e estatísticas foram limpas. Agora podes iniciar novamente." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "You have disabled your achievements." | ||||
| msgstr "Suas conquistas foram desabilitadas." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "You have enabled your achievements." | ||||
| msgstr "Suas conquistas foram habilitadas." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "<achievement ID>" | ||||
| msgstr "<ID da conquista>" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Show details of an achievement" | ||||
| msgstr "Mostra detalhes de uma conquista" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Achievement not found." | ||||
| msgstr "Conquista não encontrada." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "<name>" | ||||
| msgstr "<jogador>" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Get the achievements statistics for the given player or yourself" | ||||
| msgstr "Ver as estatísticas de conquistas de um jogador ou suas próprias" | ||||
							
								
								
									
										182
									
								
								src/api_awards.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										182
									
								
								src/api_awards.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,182 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S = awards.gettext | ||||
|  | ||||
| function awards.register_award(name, def) | ||||
| 	def.name = name | ||||
|  | ||||
| 	-- Add Triggers | ||||
| 	if def.trigger and def.trigger.type then | ||||
| 		local tdef = awards.registered_triggers[def.trigger.type] | ||||
| 		assert(tdef, "Trigger not found: " .. def.trigger.type) | ||||
| 		tdef:on_register(def) | ||||
| 	end | ||||
|  | ||||
| 	function def:can_unlock(data) | ||||
| 		if not self.requires then | ||||
| 			return true | ||||
| 		end | ||||
|  | ||||
| 		for i=1, #self.requires do | ||||
| 			if not data.unlocked[self.requires[i]] then | ||||
| 				return false | ||||
| 			end | ||||
| 		end | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- Add Award | ||||
| 	awards.registered_awards[name] = def | ||||
|  | ||||
| 	local tdef = awards.registered_awards[name] | ||||
| 	if def.description == nil and tdef.getDefaultDescription then | ||||
| 		def.description = tdef:getDefaultDescription() | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| -- This function is called whenever a target condition is met. | ||||
| -- It checks if a player already has that award, and if they do not, | ||||
| -- it gives it to them | ||||
| ---------------------------------------------- | ||||
| --awards.unlock(name, award) | ||||
| -- name - the name of the player | ||||
| -- award - the name of the award to give | ||||
| function awards.unlock(name, award) | ||||
| 	-- Access Player Data | ||||
| 	local data  = awards.player(name) | ||||
| 	local awdef = awards.registered_awards[award] | ||||
| 	assert(awdef, "Unable to unlock an award which doesn't exist!") | ||||
|  | ||||
| 	if data.disabled or | ||||
| 			(data.unlocked[award] and data.unlocked[award] == award) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	if not awdef:can_unlock(data) then | ||||
| 		minetest.log("warning", "can_unlock returned false in unlock of " .. | ||||
| 				award .. " for " .. name) | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- Unlock Award | ||||
| 	minetest.log("action", name.." has unlocked award "..name) | ||||
| 	data.unlocked[award] = award | ||||
| 	awards.save() | ||||
|  | ||||
| 	-- Give Prizes | ||||
| 	if awdef and awdef.prizes then | ||||
| 		for i = 1, #awdef.prizes do | ||||
| 			local itemstack = ItemStack(awdef.prizes[i]) | ||||
| 			if not itemstack:is_empty() then | ||||
| 				local receiverref = minetest.get_player_by_name(name) | ||||
| 				if receiverref then | ||||
| 					receiverref:get_inventory():add_item("main", itemstack) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Run callbacks | ||||
| 	if awdef.on_unlock and awdef.on_unlock(name, awdef) then | ||||
| 		return | ||||
| 	end | ||||
| 	for _, callback in pairs(awards.on_unlock) do | ||||
| 		if callback(name, awdef) then | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Get Notification Settings | ||||
| 	local title = awdef.title or award | ||||
| 	local desc = awdef.description or "" | ||||
| 	local background = awdef.background or "awards_bg_default.png" | ||||
| 	local icon = awdef.icon or "awards_unknown.png" | ||||
| 	local sound = awdef.sound | ||||
| 	if sound == nil then | ||||
| 		-- Explicit check for nil because sound could be `false` to disable it | ||||
| 		sound = {name="awards_got_generic", gain=0.25} | ||||
| 	end | ||||
|  | ||||
| 	-- Do Notification | ||||
| 	if sound then | ||||
| 		-- Enforce sound delay to prevent sound spamming | ||||
| 		local lastsound = data.lastsound | ||||
| 		if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then | ||||
| 			minetest.sound_play(sound, {to_player=name}) | ||||
| 			data.lastsound = os.time() | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if awards.show_mode == "chat" then | ||||
| 		local chat_announce | ||||
| 		if awdef.secret then | ||||
| 			chat_announce = S("Secret Award Unlocked: %s") | ||||
| 		else | ||||
| 			chat_announce = S("Award Unlocked: %s") | ||||
| 		end | ||||
| 		-- use the chat console to send it | ||||
| 		minetest.chat_send_player(name, string.format(chat_announce, title)) | ||||
| 		if desc~="" then | ||||
| 			minetest.chat_send_player(name, desc) | ||||
| 		end | ||||
| 	else | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if not (player and player.is_player and player:is_player()) then | ||||
| 			return | ||||
| 		end | ||||
| 		local one = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_bg", | ||||
| 			scale = {x = 2, y = 1}, | ||||
| 			text = background, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 138}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local hud_announce | ||||
| 		if awdef.secret then | ||||
| 			hud_announce = S("Secret Award Unlocked!") | ||||
| 		else | ||||
| 			hud_announce = S("Award Unlocked!") | ||||
| 		end | ||||
| 		local two = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_au", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = hud_announce, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 45}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local three = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_title", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = title, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 100}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local four = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_icon", | ||||
| 			scale = {x = 2, y = 2}, -- adjusted for 32x32 from x/y = 4 | ||||
| 			text = icon, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = -200.5, y = 126}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		minetest.after(4, function() | ||||
| 			local player2 = minetest.get_player_by_name(name) | ||||
| 			if player2 then | ||||
| 				player2:hud_remove(one) | ||||
| 				player2:hud_remove(two) | ||||
| 				player2:hud_remove(three) | ||||
| 				player2:hud_remove(four) | ||||
| 			end | ||||
| 		end) | ||||
| 	end | ||||
| end | ||||
							
								
								
									
										218
									
								
								src/api_triggers.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										218
									
								
								src/api_triggers.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,218 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S, NS = awards.gettext, awards.ngettext | ||||
|  | ||||
| awards.registered_awards = {} | ||||
| awards.on = {} | ||||
| awards.on_unlock = {} | ||||
|  | ||||
| local default_def = {} | ||||
|  | ||||
| function default_def:run_callbacks(player, data, table_func) | ||||
| 	for i = 1, #self.on do | ||||
| 		local res = nil | ||||
| 		local entry = self.on[i] | ||||
| 		if type(entry) == "function" then | ||||
| 			res = entry(player, data) | ||||
| 		elseif type(entry) == "table" and entry.award then | ||||
| 			res = table_func(entry) | ||||
| 		end | ||||
|  | ||||
| 		if res then | ||||
| 			awards.unlock(player:get_player_name(), res) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.register_trigger(tname, tdef) | ||||
| 	assert(type(tdef) == "table", | ||||
| 			"Passing a callback to register_trigger is not supported in 3.0") | ||||
|  | ||||
| 	tdef.name = tname | ||||
| 	for key, value in pairs(default_def) do | ||||
| 		tdef[key] = value | ||||
| 	end | ||||
|  | ||||
| 	if tdef.type == "counted" then | ||||
| 		local old_reg = tdef.on_register | ||||
|  | ||||
| 		function tdef:on_register(def) | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			function def.getProgress(_, data) | ||||
| 				local done = math.min(data[tname] or 0, tmp.target) | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				return NS(tdef.auto_description[1], tdef.auto_description[2], n, n) | ||||
| 			end | ||||
|  | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player) | ||||
| 			assert(player and player.is_player and player:is_player()) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			local currentVal = (data[tname] or 0) + 1 | ||||
| 			data[tname] = currentVal | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				if entry.target and entry.award and currentVal and | ||||
| 						currentVal >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type == "counted_key" then | ||||
| 		if tdef.key_is_item then | ||||
| 			tdef.watched_groups = {} | ||||
| 		end | ||||
|  | ||||
| 		-- On award register | ||||
| 		local old_reg = tdef.on_register | ||||
| 		function tdef:on_register(def) | ||||
| 			-- Register trigger | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				key    = tdef:get_key(def), | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			-- If group, add it to watch list | ||||
| 			if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then | ||||
| 				tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true | ||||
| 			end | ||||
|  | ||||
| 			-- Called to get progress values and labels | ||||
| 			function def.getProgress(_, data) | ||||
| 				data[tname] = data[tname] or {} | ||||
|  | ||||
| 				local done | ||||
| 				if tmp.key then | ||||
| 					done = data[tname][tmp.key] or 0 | ||||
| 				else | ||||
| 					done = data[tname].__total or 0 | ||||
| 				end | ||||
| 				done = math.min(done, tmp.target) | ||||
|  | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			-- Build description if none is specificed by the award | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				if tmp.key then | ||||
| 					local nname = tmp.key | ||||
| 					return NS(tdef.auto_description[1], | ||||
| 							tdef.auto_description[2], n, n, nname) | ||||
| 				else | ||||
| 					return NS(tdef.auto_description_total[1], | ||||
| 							tdef.auto_description_total[2], n, n) | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			-- Call on_register in trigger type definition | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player, key, n) | ||||
| 			n = n or 1 | ||||
|  | ||||
| 			if tdef.key_is_item and key:sub(1, 6) ~= "group:" then | ||||
| 				local itemdef = minetest.registered_items[key] | ||||
| 				if itemdef then | ||||
| 					for groupname, _ in pairs(itemdef.groups or {}) do | ||||
| 						if tdef.watched_groups[groupname] then | ||||
| 							tdef.notify(player, "group:" .. groupname, n) | ||||
| 						end | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			assert(player and player.is_player and player:is_player() and key) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			data[tname] = data[tname] or {} | ||||
| 			local currentVal = (data[tname][key] or 0) + n | ||||
| 			data[tname][key] = currentVal | ||||
| 			if key:sub(1, 6) ~= "group:" then | ||||
| 				data[tname].__total = (data[tname].__total or 0) + n | ||||
| 			end | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				local current | ||||
| 				if entry.key == key then | ||||
| 					current = currentVal | ||||
| 				elseif entry.key == nil then | ||||
| 					current = data[tname].__total | ||||
| 				else | ||||
| 					return | ||||
| 				end | ||||
|  | ||||
| 				if current >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type and tdef.type ~= "custom" then | ||||
| 		error("Unrecognised trigger type " .. tdef.type) | ||||
| 	end | ||||
|  | ||||
| 	awards.registered_triggers[tname] = tdef | ||||
|  | ||||
| 	tdef.on = {} | ||||
| 	tdef.register = function(func) | ||||
| 		table.insert(tdef.on, func) | ||||
| 	end | ||||
|  | ||||
| 	-- Backwards compat | ||||
| 	awards.on[tname] = tdef.on | ||||
| 	awards['register_on_' .. tname] = tdef.register | ||||
| 	return tdef | ||||
| end | ||||
|  | ||||
| function awards.increment_item_counter(data, field, itemname, count) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	data[field][itemname] = (data[field][itemname] or 0) + 1 | ||||
| end | ||||
|  | ||||
| function awards.get_item_count(data, field, itemname) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	return data[field][itemname] or 0 | ||||
| end | ||||
|  | ||||
| function awards.get_total_keyed_count(data, field) | ||||
| 	return data[field].__total or 0 | ||||
| end | ||||
|  | ||||
| function awards.register_on_unlock(func) | ||||
| 	table.insert(awards.on_unlock, func) | ||||
| end | ||||
| @@ -2,12 +2,13 @@ | ||||
| 
 | ||||
| local S = awards.gettext | ||||
| 
 | ||||
| 
 | ||||
| -- Saint-Maclou | ||||
| if minetest.get_modpath("moreblocks") then | ||||
| 	awards.register_award("award_saint_maclou",{ | ||||
| 		title = S("Saint-Maclou"), | ||||
| 		description = S("Place 20 coal checkers."), | ||||
| 		icon = "awards_novicebuilder.png", | ||||
| 		icon = "awards_saint_maclou.png", | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "moreblocks:coal_checker", | ||||
| @@ -19,7 +20,7 @@ if minetest.get_modpath("moreblocks") then | ||||
| 	awards.register_award("award_castorama",{ | ||||
| 		title = S("Castorama"), | ||||
| 		description = S("Place 20 iron checkers."), | ||||
| 		icon = "awards_novicebuilder.png", | ||||
| 		icon = "awards_castorama.png", | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "moreblocks:iron_checker", | ||||
| @@ -31,7 +32,7 @@ if minetest.get_modpath("moreblocks") then | ||||
| 	awards.register_award("award_sam_the_trapper",{ | ||||
| 		title = S("Sam the Trapper"), | ||||
| 		description = S("Place 2 trap stones."), | ||||
| 		icon = "awards_novicebuilder.png", | ||||
| 		icon = "awards_sam_the_trapper.png", | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "moreblocks:trap_stone", | ||||
| @@ -46,7 +47,7 @@ if minetest.get_modpath("unified_inventory") then | ||||
| 		awards.register_award("awards_ui_bags", { | ||||
| 			title = S("Backpacker"), | ||||
| 			description = S("Craft 4 large bags."), | ||||
| 			icon = "awards_ui_bags.png", | ||||
| 			icon = "awards_backpacker.png", | ||||
| 			trigger = { | ||||
| 				type = "craft", | ||||
| 				item = "unified_inventory:bag_large", | ||||
| @@ -60,7 +61,7 @@ if minetest.get_modpath("fire") then | ||||
| 	awards.register_award("awards_pyro", { | ||||
| 		title = S("Pyromaniac"), | ||||
| 		description = S("Craft 8 times flint and steel."), | ||||
| 		icon = "fire_flint_steel.png", | ||||
| 		icon = "awards_pyromaniac.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "fire:flint_and_steel", | ||||
| @@ -79,14 +80,69 @@ if minetest.get_modpath("fire") then | ||||
| 			} | ||||
| 		}) | ||||
| 	end | ||||
| 
 | ||||
| 
 | ||||
| 	-- Burned to death | ||||
| 	awards.register_award("award_burn", { | ||||
| 		title = S("You're a witch!"), | ||||
| 		description = S("Burn to death in a fire."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and minetest.find_node_near(pos, 2, "fire:basic_flame") ~= nil then | ||||
| 			return "award_burn" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
| end | ||||
| 
 | ||||
| -- You Suck! | ||||
| awards.register_award("award_you_suck", { | ||||
| 	title = S("You Suck!"), | ||||
| 	description = S("Die 100 times."), | ||||
| 	trigger = { | ||||
| 		type = "death", | ||||
| 		target = 100 | ||||
| 	}, | ||||
| 	secret = true, | ||||
| }) | ||||
| 
 | ||||
| -- Die hi | ||||
| awards.register_award("award_deep_down", { | ||||
| 	title = S("Death in the Deeps"), | ||||
| 	description = S("Die below -10000"), | ||||
| 	secret = true, | ||||
| }) | ||||
| awards.register_on_death(function(player,data) | ||||
| 	local pos = player:getpos() | ||||
| 	if pos and pos.y < -10000 then | ||||
| 		return "award_deep_down" | ||||
| 	end | ||||
| 	return nil | ||||
| end) | ||||
| 
 | ||||
| -- Die near diamond ore | ||||
| awards.register_award("award_no_screen", { | ||||
| 	title = S("In space, no one can hear you scream"), | ||||
| 	description = S("Die above 10000"), | ||||
| 	secret = true, | ||||
| }) | ||||
| awards.register_on_death(function(player,data) | ||||
| 	local pos = player:getpos() | ||||
| 	if pos and pos.y > 10000 then | ||||
| 		return "award_no_screen" | ||||
| 	end | ||||
| 	return nil | ||||
| end) | ||||
| 
 | ||||
| if minetest.get_modpath("default") then | ||||
| 	-- Light it up | ||||
| 	awards.register_award("award_lightitup",{ | ||||
| 		title = S("Light It Up"), | ||||
| 		description = S("Place 100 torches."), | ||||
| 		icon = "awards_novicebuilder.png^awards_level1.png", | ||||
| 		icon = "awards_light_it_up.png^awards_level1.png", | ||||
| 		difficulty = 0.01, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "default:torch", | ||||
| @@ -97,8 +153,9 @@ if minetest.get_modpath("default") then | ||||
| 	-- Light ALL the things! | ||||
| 	awards.register_award("award_well_lit",{ | ||||
| 		title = S("Well Lit"), | ||||
| 		icon = "awards_well_lit.png^awards_level2.png", | ||||
| 		description = S("Place 1,000 torches."), | ||||
| 		icon = "awards_novicebuilder.png^awards_level2.png", | ||||
| 		difficulty = 0.01, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "default:torch", | ||||
| @@ -109,7 +166,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_meselamp",{ | ||||
| 		title = S("Really Well Lit"), | ||||
| 		description = S("Craft 10 mese lamps."), | ||||
| 		icon = "default_meselamp.png", | ||||
| 		icon = "awards_really_well_lit.png", | ||||
| 		difficulty = 0.2, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:meselamp", | ||||
| @@ -120,7 +178,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_stonebrick", { | ||||
| 		title = S("Outpost"), | ||||
| 		description = S("Craft 200 stone bricks."), | ||||
| 		icon = "default_stone_brick.png^awards_level1.png", | ||||
| 		icon = "awards_outpost.png^awards_level1.png", | ||||
| 		difficulty = 0.08, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:stonebrick", | ||||
| @@ -131,7 +190,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_stonebrick2", { | ||||
| 		title = S("Watchtower"), | ||||
| 		description = S("Craft 800 stone bricks."), | ||||
| 		icon = "default_stone_brick.png^awards_level2.png", | ||||
| 		icon = "awards_watchtower.png^awards_level2.png", | ||||
| 		difficulty = 0.08, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:stonebrick", | ||||
| @@ -142,7 +202,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_stonebrick3", { | ||||
| 		title = S("Fortress"), | ||||
| 		description = S("Craft 3,200 stone bricks."), | ||||
| 		icon = "default_stone_brick.png^awards_level3.png", | ||||
| 		icon = "awards_fortress.png^awards_level3.png", | ||||
| 		difficulty = 0.08, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:stonebrick", | ||||
| @@ -153,7 +214,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_desert_stonebrick", { | ||||
| 		title = S("Desert Dweller"), | ||||
| 		description = S("Craft 400 desert stone bricks."), | ||||
| 		icon = "default_desert_stone_brick.png", | ||||
| 		icon = "awards_desert_dweller.png", | ||||
| 		difficulty = 0.09, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:desert_stonebrick", | ||||
| @@ -164,7 +226,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_desertstonebrick", { | ||||
| 		title = S("Pharaoh"), | ||||
| 		description = S("Craft 100 sandstone bricks."), | ||||
| 		icon = "default_sandstone_brick.png", | ||||
| 		icon = "awards_pharaoh.png", | ||||
| 		difficulty = 0.09, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:sandstonebrick", | ||||
| @@ -175,7 +238,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_bookshelf", { | ||||
| 		title = S("Little Library"), | ||||
| 		description = S("Craft 7 bookshelves."), | ||||
| 		icon = "default_bookshelf.png", | ||||
| 		icon = "awards_little_library.png", | ||||
| 		difficulty = 0.2, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:bookshelf", | ||||
| @@ -186,8 +250,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_obsidian", { | ||||
| 		title = S("Lava and Water"), | ||||
| 		description = S("Mine your first obsidian."), | ||||
| 		icon = "default_obsidian.png^awards_level1.png", | ||||
| 		icon = "awards_lava_and_water.png^awards_level1.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 1.5, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:obsidian", | ||||
| @@ -199,8 +264,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_obsessed_with_obsidian",{ | ||||
| 		title = S("Obsessed with Obsidian"), | ||||
| 		description = S("Mine 50 obsidian."), | ||||
| 		icon = "default_obsidian.png^awards_level2.png", | ||||
| 		icon = "awards_obsessed_with_obsidian.png^awards_level2.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 1.5, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:obsidian", | ||||
| @@ -212,8 +278,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_lavaminer",{ | ||||
| 		title = S("Lava Miner"), | ||||
| 		description = S("Mine any block while being very close to lava."), | ||||
| 		icon = "awards_lava_miner.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		icon = "default_lava.png", | ||||
| 		difficulty = 1, | ||||
| 	}) | ||||
| 	awards.register_on_dig(function(player,data) | ||||
| 		local pos = player:get_pos() | ||||
| @@ -228,7 +295,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_on_the_way", { | ||||
| 		title = S("On The Way"), | ||||
| 		description = S("Place 100 rails."), | ||||
| 		icon = "carts_rail_straight.png", | ||||
| 		icon = "awards_on_the_way.png", | ||||
| 		difficulty = 0.1, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "default:rail", | ||||
| @@ -239,7 +307,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_lumberjack_firstday", { | ||||
| 		title = S("First Day in the Woods"), | ||||
| 		description = S("Dig 6 tree blocks."), | ||||
| 		icon = "default_tree.png^awards_level1.png", | ||||
| 		icon = "awards_first_day_in_the_woods.png^awards_level1.png", | ||||
| 		difficulty = 0.03, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:tree", | ||||
| @@ -251,7 +320,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_lumberjack", { | ||||
| 		title = S("Lumberjack"), | ||||
| 		description = S("Dig 36 tree blocks."), | ||||
| 		icon = "default_tree.png^awards_level2.png", | ||||
| 		icon = "awards_lumberjack.png^awards_level2.png", | ||||
| 		difficulty = 0.03, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:tree", | ||||
| @@ -263,7 +333,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_lumberjack_semipro", { | ||||
| 		title = S("Semi-pro Lumberjack"), | ||||
| 		description = S("Dig 216 tree blocks."), | ||||
| 		icon = "default_tree.png^awards_level3.png", | ||||
| 		icon = "awards_semi_pro_lumberjack.png^awards_level3.png", | ||||
| 		difficulty = 0.03, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:tree", | ||||
| @@ -275,7 +346,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_lumberjack_professional", { | ||||
| 		title = S("Professional Lumberjack"), | ||||
| 		description = S("Dig 1,296 tree blocks."), | ||||
| 		icon = "default_tree.png^awards_level4.png", | ||||
| 		icon = "awards_professional_lumberjack.png^awards_level4.png", | ||||
| 		difficulty = 0.03, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:tree", | ||||
| @@ -287,7 +359,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_junglebaby", { | ||||
| 		title = S("Junglebaby"), | ||||
| 		description = S("Dig 100 jungle tree blocks."), | ||||
| 		icon = "default_jungletree.png^awards_level1.png", | ||||
| 		icon = "awards_junglebaby.png^awards_level1.png", | ||||
| 		difficulty = 0.05, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:jungletree", | ||||
| @@ -299,7 +372,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_jungleman", { | ||||
| 		title = S("Jungleman"), | ||||
| 		description = S("Dig 1,000 jungle tree blocks."), | ||||
| 		icon = "default_jungletree.png^awards_level2.png", | ||||
| 		icon = "awards_jungleman.png^awards_level2.png", | ||||
| 		difficulty = 0.05, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:jungletree", | ||||
| @@ -311,8 +385,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_mesefind", { | ||||
| 		title = S("First Mese Find"), | ||||
| 		description = S("Mine your first mese ore."), | ||||
| 		icon = "default_stone.png^default_mineral_mese.png", | ||||
| 		icon = "awards_first_mese_find.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 1, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone_with_mese", | ||||
| @@ -325,8 +400,9 @@ if minetest.get_modpath("default") then | ||||
| 		secret = true, | ||||
| 		title = S("Mese Mastery"), | ||||
| 		description = S("Mine a mese block."), | ||||
| 		icon = "default_mese_block.png", | ||||
| 		icon = "awards_mese_mastery.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 1.1, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:mese", | ||||
| @@ -338,8 +414,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_youre_a_copper", { | ||||
| 		title = S("You’re a copper"), | ||||
| 		description = S("Dig 1,000 copper ores."), | ||||
| 		icon = "default_stone.png^default_mineral_copper.png", | ||||
| 		icon = "awards_youre_a_copper.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 0.2, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone_with_copper", | ||||
| @@ -351,8 +428,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_mine2", { | ||||
| 		title = S("Mini Miner"), | ||||
| 		description = S("Dig 100 stone blocks."), | ||||
| 		icon = "awards_miniminer.png^awards_level1.png", | ||||
| 		icon = "awards_mini_miner.png^awards_level1.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 0.02, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone", | ||||
| @@ -364,8 +442,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_mine3", { | ||||
| 		title = S("Hardened Miner"), | ||||
| 		description = S("Dig 1,000 stone blocks."), | ||||
| 		icon = "awards_miniminer.png^awards_level2.png", | ||||
| 		icon = "awards_hardened_miner.png^awards_level2.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 0.02, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone", | ||||
| @@ -377,8 +456,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_mine4", { | ||||
| 		title = S("Master Miner"), | ||||
| 		description = S("Dig 10,000 stone blocks."), | ||||
| 		icon = "awards_miniminer.png^awards_level3.png", | ||||
| 		icon = "awards_master_miner.png^awards_level3.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 0.02, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone", | ||||
| @@ -390,8 +470,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_marchand_de_sable", { | ||||
| 		title = S("Marchand De Sable"), | ||||
| 		description = S("Dig 1,000 sand."), | ||||
| 		icon = "default_sand.png", | ||||
| 		icon = "awards_marchand_de_sable.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 0.05, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:sand", | ||||
| @@ -402,7 +483,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_crafter_of_sticks", { | ||||
| 		title = S("Crafter of Sticks"), | ||||
| 		description = S("Craft 100 sticks."), | ||||
| 		icon = "default_stick.png", | ||||
| 		icon = "awards_crafter_of_sticks.png", | ||||
| 		difficulty = 0.01, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:stick", | ||||
| @@ -413,7 +495,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_junglegrass", { | ||||
| 		title = S("Jungle Discoverer"), | ||||
| 		description = S("Mine your first jungle grass."), | ||||
| 		icon = "default_junglegrass.png", | ||||
| 		icon = "awards_jungle_discoverer.png", | ||||
| 		difficulty = 0.009, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:junglegrass", | ||||
| @@ -424,7 +507,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_grass", { | ||||
| 		title = S("Grasslands Discoverer"), | ||||
| 		description = S("Mine some grass."), | ||||
| 		icon = "default_grass_3.png", | ||||
| 		icon = "awards_grasslands_discoverer.png", | ||||
| 		difficulty = 0.009, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:grass_1", | ||||
| @@ -435,7 +519,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_dry_grass", { | ||||
| 		title = S("Savannah Discoverer"), | ||||
| 		description = S("Mine some dry grass."), | ||||
| 		icon = "default_dry_grass_3.png", | ||||
| 		icon = "awards_savannah_discoverer.png", | ||||
| 		difficulty = 0.009, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:dry_grass_3", | ||||
| @@ -446,7 +531,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_cactus", { | ||||
| 		title = S("Desert Discoverer"), | ||||
| 		description = S("Mine your first cactus."), | ||||
| 		icon = "default_cactus_side.png", | ||||
| 		icon = "awards_desert_discoverer.png", | ||||
| 		difficulty = 0.03, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:cactus", | ||||
| @@ -457,7 +543,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_dry_shrub", { | ||||
| 		title = S("Far Lands"), | ||||
| 		description = S("Mine your first dry shrub."), | ||||
| 		icon = "default_dry_shrub.png", | ||||
| 		icon = "awards_far_lands.png", | ||||
| 		difficulty = 0.009, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:dry_shrub", | ||||
| @@ -468,7 +555,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_ice", { | ||||
| 		title = S("Glacier Discoverer"), | ||||
| 		description = S("Mine your first ice."), | ||||
| 		icon = "default_ice.png", | ||||
| 		icon = "awards_glacier_discoverer.png", | ||||
| 		difficulty = 0.02, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:ice", | ||||
| @@ -480,7 +568,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_snowblock", { | ||||
| 		title = S("Very Simple Snow Man"), | ||||
| 		description = S("Place two snow blocks."), | ||||
| 		icon = "default_snow.png", | ||||
| 		icon = "awards_very_simple_snow_man.png", | ||||
| 		difficulty = 0.02, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "default:snowblock", | ||||
| @@ -491,8 +580,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_gold_ore", { | ||||
| 		title = S("First Gold Find"), | ||||
| 		description = S("Mine your first gold ore."), | ||||
| 		icon = "default_stone.png^default_mineral_gold.png^awards_level1.png", | ||||
| 		icon = "awards_first_gold_find.png^awards_level1.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 0.9, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone_with_gold", | ||||
| @@ -503,8 +593,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_gold_rush", { | ||||
| 		title = S("Gold Rush"), | ||||
| 		description = S("Mine 45 gold ores."), | ||||
| 		icon = "default_stone.png^default_mineral_gold.png^awards_level2.png", | ||||
| 		icon = "awards_gold_rush.png^awards_level2.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 0.9, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone_with_gold", | ||||
| @@ -515,7 +606,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_diamond_ore", { | ||||
| 		title = S("Wow, I am Diamonds!"), | ||||
| 		description = S("Mine your first diamond ore."), | ||||
| 		icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png", | ||||
| 		icon = "awards_wow_i_am_diamonds.png^awards_level1.png", | ||||
| 		difficulty = 1, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone_with_diamond", | ||||
| @@ -526,8 +618,9 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_diamond_rush", { | ||||
| 		title = S("Girl's Best Friend"), | ||||
| 		description = S("Mine 18 diamond ores."), | ||||
| 		icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png", | ||||
| 		icon = "awards_girls_best_friend.png^awards_level2.png", | ||||
| 		background = "awards_bg_mining.png", | ||||
| 		difficulty = 1, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:stone_with_diamond", | ||||
| @@ -538,7 +631,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_diamondblock", { | ||||
| 		title = S("Hardest Block on Earth"), | ||||
| 		description = S("Craft a diamond block."), | ||||
| 		icon = "default_diamond_block.png", | ||||
| 		icon = "awards_hardest_block_on_earth.png", | ||||
| 		difficulty = 1.1, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "default:diamondblock", | ||||
| @@ -549,7 +643,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("awards_mossycobble", { | ||||
| 		title = S("In the Dungeon"), | ||||
| 		description = S("Mine a mossy cobblestone."), | ||||
| 		icon = "default_mossycobble.png", | ||||
| 		icon = "awards_in_the_dungeon.png", | ||||
| 		difficulty = 0.9, | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "default:mossycobble", | ||||
| @@ -560,7 +655,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_furnace", { | ||||
| 		title = S("Smelter"), | ||||
| 		description = S("Craft 10 furnaces."), | ||||
| 		icon = "default_furnace_front.png", | ||||
| 		icon = "awards_smelter.png", | ||||
| 		difficulty = 0.08, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "default:furnace", | ||||
| @@ -571,7 +667,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_chest", { | ||||
| 		title = S("Treasurer"), | ||||
| 		description = S("Craft 15 chests."), | ||||
| 		icon = "default_chest_front.png", | ||||
| 		icon = "awards_treasurer.png", | ||||
| 		difficulty = 0.08, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "default:chest", | ||||
| @@ -580,9 +677,10 @@ if minetest.get_modpath("default") then | ||||
| 	}) | ||||
| 
 | ||||
| 	awards.register_award("award_chest2", { | ||||
| 		title = S("Bankier"), | ||||
| 		title = S("Banker"), | ||||
| 		description = S("Craft 30 locked chests."), | ||||
| 		icon = "default_chest_lock.png", | ||||
| 		icon = "awards_banker.png", | ||||
| 		difficulty = 0.08, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "default:chest_locked", | ||||
| @@ -593,7 +691,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_brick", { | ||||
| 		title = S("Bricker"), | ||||
| 		description = S("Craft 200 brick blocks."), | ||||
| 		icon = "default_brick.png", | ||||
| 		icon = "awards_bricker.png", | ||||
| 		difficulty = 0.03, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "default:brick", | ||||
| @@ -604,7 +703,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_obsidianbrick", { | ||||
| 		title = S("House of Obsidian"), | ||||
| 		description = S("Craft 100 obsidian bricks."), | ||||
| 		icon = "default_obsidian_brick.png", | ||||
| 		icon = "awards_house_of_obsidian.png", | ||||
| 		difficulty = 0.4, | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "default:obsidianbrick", | ||||
| @@ -615,7 +715,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_placestone", { | ||||
| 		title = S("Build a Cave"), | ||||
| 		description = S("Place 100 stone."), | ||||
| 		icon = "default_stone.png", | ||||
| 		icon = "awards_build_a_cave.png", | ||||
| 		difficulty = 0.1, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "default:stone", | ||||
| @@ -626,7 +727,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_woodladder", { | ||||
| 		title = S("Long Ladder"), | ||||
| 		description = S("Place 400 wooden ladders."), | ||||
| 		icon = "default_ladder_wood.png", | ||||
| 		icon = "awards_long_ladder.png", | ||||
| 		difficulty = 0.1, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "default:ladder_wood", | ||||
| @@ -637,7 +739,8 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_steelladder", { | ||||
| 		title = S("Industrial Age"), | ||||
| 		description = S("Place 40 steel ladders."), | ||||
| 		icon = "default_ladder_steel.png", | ||||
| 		icon = "awards_industrial_age.png", | ||||
| 		difficulty = 1, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "default:ladder_steel", | ||||
| @@ -648,19 +751,65 @@ if minetest.get_modpath("default") then | ||||
| 	awards.register_award("award_apples", { | ||||
| 		title = S("Yummy!"), | ||||
| 		description = S("Eat 80 apples."), | ||||
| 		icon = "default_apple.png", | ||||
| 		icon = "awards_yummy.png", | ||||
| 		difficulty = 0.1, | ||||
| 		trigger = { | ||||
| 			type = "eat", | ||||
| 			item = "default:apple", | ||||
| 			target = 80 | ||||
| 		} | ||||
| 	}) | ||||
| 
 | ||||
| 	-- Died in flowing lava | ||||
| 	awards.register_award("award_in_the_flow", { | ||||
| 		title = S("In the Flow"), | ||||
| 		description = S("Die in flowing lava."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and (minetest.find_node_near(pos, 2, "default:lava_flowing") ~= nil or | ||||
| 				minetest.find_node_near(pos, 2, "default:lava_source") ~= nil) then | ||||
| 			return "award_in_the_flow" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
| 
 | ||||
| 	-- Die near diamond ore | ||||
| 	awards.register_award("award_this_is_sad", { | ||||
| 		title = S("This is Sad"), | ||||
| 		description = S("Die near diamond ore."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then | ||||
| 			return "award_this_is_sad" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("bones") then | ||||
| 	-- Die near bones | ||||
| 	awards.register_award("award_the_stack", { | ||||
| 		title = S("Graveyard"), | ||||
| 		description = S("Die near bones."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then | ||||
| 			return "award_the_stack" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("vessels") then | ||||
| 	awards.register_award("award_vessels_shelf", { | ||||
| 		title = S("Glasser"), | ||||
| 		icon = "vessels_shelf.png", | ||||
| 		icon = "awards_glasser.png", | ||||
| 		description = S("Craft 14 vessels shelves."), | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| @@ -674,7 +823,7 @@ if minetest.get_modpath("farming") then | ||||
| 	awards.register_award("awards_farmer", { | ||||
| 		title = S("Farming Skills Acquired"), | ||||
| 		description = S("Harvest a fully grown wheat plant."), | ||||
| 		icon = "farming_wheat_8.png^awards_level1.png", | ||||
| 		icon = "awards_farming_skills_acquired.png^awards_level1.png", | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "farming:wheat_8", | ||||
| @@ -684,7 +833,7 @@ if minetest.get_modpath("farming") then | ||||
| 	awards.register_award("awards_farmer2", { | ||||
| 		title = S("Field Worker"), | ||||
| 		description = S("Harvest 25 fully grown wheat plants."), | ||||
| 		icon = "farming_wheat_8.png^awards_level2.png", | ||||
| 		icon = "awards_field_worker.png^awards_level2.png", | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "farming:wheat_8", | ||||
| @@ -695,7 +844,7 @@ if minetest.get_modpath("farming") then | ||||
| 	awards.register_award("awards_farmer3", { | ||||
| 		title = S("Aspiring Farmer"), | ||||
| 		description = S("Harvest 125 fully grown wheat plants."), | ||||
| 		icon = "farming_wheat_8.png^awards_level3.png", | ||||
| 		icon = "awards_aspiring_farmer.png^awards_level3.png", | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "farming:wheat_8", | ||||
| @@ -706,7 +855,7 @@ if minetest.get_modpath("farming") then | ||||
| 	awards.register_award("awards_farmer4", { | ||||
| 		title = S("Wheat Magnate"), | ||||
| 		description = S("Harvest 625 fully grown wheat plants."), | ||||
| 		icon = "farming_wheat_8.png^awards_level4.png", | ||||
| 		icon = "awards_wheat_magnate.png^awards_level4.png", | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "farming:wheat_8", | ||||
| @@ -717,7 +866,7 @@ if minetest.get_modpath("farming") then | ||||
| 	awards.register_award("award_bread", { | ||||
| 		title = S("Baker"), | ||||
| 		description = S("Eat 10 loaves of bread."), | ||||
| 		icon = "farming_bread.png", | ||||
| 		icon = "awards_baker.png", | ||||
| 		trigger = { | ||||
| 			type = "eat", | ||||
| 			item = "farming:bread", | ||||
| @@ -731,7 +880,7 @@ if minetest.get_modpath("wool") and minetest.get_modpath("farming") then | ||||
| 	awards.register_award("awards_wool", { | ||||
| 		title = S("Wool Over Your Eyes"), | ||||
| 		description = S("Craft 250 white wool."), | ||||
| 		icon = "wool_white.png", | ||||
| 		icon = "awards_wool_over_your_eyes.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "wool:white", | ||||
| @@ -744,7 +893,7 @@ if minetest.get_modpath("beds") then | ||||
| 	awards.register_award("award_bed", { | ||||
| 		title = S("Hotelier"), | ||||
| 		description = S("Craft 15 fancy beds."), | ||||
| 		icon = "beds_bed_fancy.png", | ||||
| 		icon = "awards_hotelier.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "beds:fancy_bed_bottom", | ||||
| @@ -757,7 +906,7 @@ if minetest.get_modpath("stairs") then | ||||
| 	awards.register_award("award_stairs_goldblock", { | ||||
| 		title = S("Filthy Rich"), | ||||
| 		description = S("Craft 24 gold block stairs."), | ||||
| 		icon = "default_gold_block.png", | ||||
| 		icon = "awards_filthy_rich.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "stairs:stair_goldblock", | ||||
| @@ -770,7 +919,7 @@ if minetest.get_modpath("dye") then | ||||
| 	awards.register_award("awards_dye_red", { | ||||
| 		title = S("Roses Are Red"), | ||||
| 		description = S("Craft 400 red dyes."), | ||||
| 		icon = "dye_red.png", | ||||
| 		icon = "awards_roses_are_red.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "dye:red", | ||||
| @@ -781,7 +930,7 @@ if minetest.get_modpath("dye") then | ||||
| 	awards.register_award("awards_dye_yellow", { | ||||
| 		title = S("Dandelions are Yellow"), | ||||
| 		description = S("Craft 400 yellow dyes."), | ||||
| 		icon = "dye_yellow.png", | ||||
| 		icon = "awards_dandelions_are_yellow.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "dye:yellow", | ||||
| @@ -792,7 +941,7 @@ if minetest.get_modpath("dye") then | ||||
| 	awards.register_award("awards_dye_blue", { | ||||
| 		title = S("Geraniums are Blue"), | ||||
| 		description = S("Craft 400 blue dyes."), | ||||
| 		icon = "dye_blue.png", | ||||
| 		icon = "awards_geraniums_are_blue.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "dye:blue", | ||||
| @@ -803,7 +952,7 @@ if minetest.get_modpath("dye") then | ||||
| 	awards.register_award("awards_dye_white", { | ||||
| 		title = S("White Color Stock"), | ||||
| 		description = S("Craft 100 white dyes."), | ||||
| 		icon = "dye_white.png", | ||||
| 		icon = "awards_white_color_stock.png", | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item= "dye:white", | ||||
| @@ -816,7 +965,7 @@ if minetest.get_modpath("flowers") then | ||||
| 	awards.register_award("awards_brown_mushroom1", { | ||||
| 		title = S("Tasty Mushrooms"), | ||||
| 		description = S("Eat 3 brown mushrooms."), | ||||
| 		icon = "flowers_mushroom_brown.png^awards_level1.png", | ||||
| 		icon = "awards_tasty_mushrooms.png^awards_level1.png", | ||||
| 		trigger = { | ||||
| 			type = "eat", | ||||
| 			item= "flowers:mushroom_brown", | ||||
| @@ -826,7 +975,7 @@ if minetest.get_modpath("flowers") then | ||||
| 	awards.register_award("awards_brown_mushroom2", { | ||||
| 		title = S("Mushroom Lover"), | ||||
| 		description = S("Eat 33 brown mushrooms."), | ||||
| 		icon = "flowers_mushroom_brown.png^awards_level2.png", | ||||
| 		icon = "awards_mushroom_lover.png^awards_level2.png", | ||||
| 		trigger = { | ||||
| 			type = "eat", | ||||
| 			item= "flowers:mushroom_brown", | ||||
| @@ -836,7 +985,7 @@ if minetest.get_modpath("flowers") then | ||||
| 	awards.register_award("awards_brown_mushroom3", { | ||||
| 		title = S("Underground Mushroom Farmer"), | ||||
| 		description = S("Eat 333 brown mushrooms."), | ||||
| 		icon = "flowers_mushroom_brown.png^awards_level3.png", | ||||
| 		icon = "awards_underground_mushroom_farmer.png^awards_level3.png", | ||||
| 		trigger = { | ||||
| 			type = "eat", | ||||
| 			item= "flowers:mushroom_brown", | ||||
| @@ -863,15 +1012,15 @@ minetest.after(0, function() | ||||
| 
 | ||||
| 	awards.register_award("awards_builder1", { | ||||
| 		title = S("Builder"), | ||||
| 		icon = "awards_house.png^awards_level1.png", | ||||
| 		icon = "awards_builder.png^awards_level1.png", | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			target = 1000, | ||||
| 		}, | ||||
| 	}) | ||||
| 	awards.register_award("awards_builder2", { | ||||
| 		title = S("Constructor"), | ||||
| 		icon = "awards_house.png^awards_level2.png", | ||||
| 		title = S("Engineer"), | ||||
| 		icon = "awards_engineer.png^awards_level2.png", | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			target = 5000, | ||||
| @@ -879,7 +1028,7 @@ minetest.after(0, function() | ||||
| 	}) | ||||
| 	awards.register_award("awards_builder3", { | ||||
| 		title = S("Architect"), | ||||
| 		icon = "awards_house.png^awards_level3.png", | ||||
| 		icon = "awards_architect.png^awards_level3.png", | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			target = 10000, | ||||
| @@ -887,7 +1036,7 @@ minetest.after(0, function() | ||||
| 	}) | ||||
| 	awards.register_award("awards_builder4", { | ||||
| 		title = S("Master Architect"), | ||||
| 		icon = "awards_house.png^awards_level4.png", | ||||
| 		icon = "awards_master_architect.png^awards_level4.png", | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			target = 25000, | ||||
| @@ -901,7 +1050,7 @@ if minetest.get_modpath("nyancat") then | ||||
| 		secret = true, | ||||
| 		title = S("A Cat in a Pop-Tart?!"), | ||||
| 		description = S("Mine a nyan cat."), | ||||
| 		icon = "nyancat_front.png", | ||||
| 		icon = "awards_a_cat_in_a_pop_tart.png", | ||||
| 		trigger = { | ||||
| 			type = "dig", | ||||
| 			node = "nyancat:nyancat", | ||||
| @@ -909,3 +1058,53 @@ if minetest.get_modpath("nyancat") then | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("pipeworks") then | ||||
| 	awards.register_award("award_pipeworks_transporter", { | ||||
| 		title = S("Item transporter"), | ||||
| 		description = S("Place 10000 tubes."), | ||||
| 		difficulty = 0.05, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "pipeworks:tube_1", | ||||
| 			target = 2000, | ||||
| 		} | ||||
| 	}) | ||||
| 
 | ||||
| 	awards.register_award("award_pipeworks_automator", { | ||||
| 		title = S("Factory"), | ||||
| 		description = S("Place 5 autocrafters."), | ||||
| 		difficulty = 3, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "pipeworks:autocrafter", | ||||
| 			target = 5, | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("mesecons") then | ||||
| 	awards.register_award("awards_mesecons", { | ||||
| 		title = S("Electical Engineer"), | ||||
| 		description = S("Place 500 mesecon wires."), | ||||
| 		difficulty = 0.2, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "pipeworks:tube_1", | ||||
| 			target = 500, | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("basic_materials") then | ||||
| 	awards.register_award("awards_oil", { | ||||
| 		title = S("Oil Typhoon"), | ||||
| 		description = S("Craft 100 times flint and steel."), | ||||
| 
 | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "basic_materials:oil_extract", | ||||
| 			target = 500, | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
							
								
								
									
										72
									
								
								src/chat_commands.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								src/chat_commands.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,72 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S = awards.gettext | ||||
|  | ||||
| minetest.register_privilege("awards_admin", { description = "Can manage awards of given player" }) | ||||
|  | ||||
| minetest.register_chatcommand("awards", { | ||||
| 	params = "[c|clear|disable|enable] [player_name]", | ||||
| 	description = "Show, clear, disable or enable player's awards", | ||||
| 	func = function(name, param) | ||||
| 		if not minetest.check_player_privs(name, { awards_admin = true }) then | ||||
| 			return false, "You need awards_admin privilege!" | ||||
| 		end | ||||
| 		local action, playern = param:split(" ")[1], param:split(" ")[2] or name | ||||
| 		if action == "clear" then | ||||
| 			awards.clear_player(playern) | ||||
| 			minetest.chat_send_player(playern, | ||||
| 				S("All your awards and statistics have been cleared. You can now start again.")) | ||||
| 			minetest.chat_send_player(name, "All awards and statistics of "..playern.." have been cleared.") | ||||
| 		elseif action == "disable" then | ||||
| 			awards.disable(playern) | ||||
| 			minetest.chat_send_player(playern, "Your awards are disabled.") | ||||
| 			minetest.chat_send_player(name, "You have disabled awards of "..playern..".") | ||||
| 		elseif action == "enable" then | ||||
| 			awards.enable(playern) | ||||
| 			minetest.chat_send_player(playern, "Your awards are enabled.") | ||||
| 			minetest.chat_send_player(name, "You have enabled awards of "..playern..".") | ||||
| 		elseif action == "c" then | ||||
| 			awards.show_to(playern, name, nil, true) | ||||
| 		elseif not action then | ||||
| 			awards.show_to(name, name, nil, false) | ||||
| 		else | ||||
| 			awards.show_to(action, name, nil, true) | ||||
| 		end | ||||
|  | ||||
| 		if (action == "disable" or action == "enable") and minetest.global_exists("sfinv") and not minetest.get_modpath("unified_inventory") then | ||||
| 			local player = minetest.get_player_by_name(playern) | ||||
| 			if player then | ||||
| 				sfinv.set_player_inventory_formspec(player) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("awd", { | ||||
| 	params = S("<award ID>"), | ||||
| 	description = S("Show details of an award"), | ||||
| 	func = function(name, param) | ||||
| 		local def = awards.registered_awards[param] | ||||
| 		if def then | ||||
| 			minetest.chat_send_player(name, string.format(S("%s: %s"), def.title, def.description)) | ||||
| 		else | ||||
| 			minetest.chat_send_player(name, S("Award not found.")) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("awpl", { | ||||
| 	privs = { | ||||
| 		server = true | ||||
| 	}, | ||||
| 	params = S("<name>"), | ||||
| 	description = S("Get the awards statistics for the given player or yourself"), | ||||
| 	func = function(name, param) | ||||
| 		if not param or param == "" then | ||||
| 			param = name | ||||
| 		end | ||||
| 		minetest.chat_send_player(name, param) | ||||
| 		local player = awards.player(param) | ||||
| 		minetest.chat_send_player(name, dump(player)) | ||||
| 	end | ||||
| }) | ||||
							
								
								
									
										111
									
								
								src/data.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										111
									
								
								src/data.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,111 @@ | ||||
|  | ||||
| local storage = minetest.get_mod_storage() | ||||
| local __player_data | ||||
|  | ||||
| -- Table Save Load Functions | ||||
| function awards.save() | ||||
| 	storage:set_string("player_data", minetest.write_json(__player_data)) | ||||
| end | ||||
|  | ||||
| local function convert_data() | ||||
| 	minetest.log("warning", "Importing awards data from previous version") | ||||
|  | ||||
| 	local old_players = __player_data | ||||
| 	__player_data = {} | ||||
| 	for name, data in pairs(old_players) do | ||||
| 		while name.name do | ||||
| 			name = name.name | ||||
| 		end | ||||
| 		data.name = name | ||||
| 		print("Converting data for " .. name) | ||||
|  | ||||
| 		-- Just rename counted | ||||
| 		local counted = { | ||||
| 			chats  = "chat", | ||||
| 			deaths = "death", | ||||
| 			joins  = "join", | ||||
| 		} | ||||
| 		for from, to in pairs(counted) do | ||||
| 			data[to]   = data[from] | ||||
| 			data[from] = nil | ||||
| 		end | ||||
|  | ||||
| 		data.death = { | ||||
| 			unknown = data.death, | ||||
| 			__total = data.death, | ||||
| 		} | ||||
|  | ||||
| 		-- Convert item db to new format | ||||
| 		local counted_items = { | ||||
| 			count = "dig", | ||||
| 			place = "place", | ||||
| 			craft = "craft", | ||||
| 		} | ||||
| 		for from, to in pairs(counted_items) do | ||||
| 			local ret = {} | ||||
|  | ||||
| 			local count = 0 | ||||
| 			if data[from] then | ||||
| 				for modname, items in pairs(data[from]) do | ||||
| 					for itemname, value in pairs(items) do | ||||
| 						itemname = modname .. ":" .. itemname | ||||
| 						local key = minetest.registered_aliases[itemname] or itemname | ||||
| 						ret[key] = value | ||||
| 						count = count + value | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			ret.__total = count | ||||
| 			data[from] = nil | ||||
| 			data[to] = ret | ||||
| 		end | ||||
|  | ||||
| 		__player_data[name] = data | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.load() | ||||
| 	local old_save_path = minetest.get_worldpath().."/awards.txt" | ||||
| 	local file = io.open(old_save_path, "r") | ||||
| 	if file then | ||||
| 		local table = minetest.deserialize(file:read("*all")) | ||||
| 		if type(table) == "table" then | ||||
| 			__player_data = table | ||||
| 			convert_data() | ||||
| 		else | ||||
| 			__player_data = {} | ||||
| 		end | ||||
| 		file:close() | ||||
| 		os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt") | ||||
| 		awards.save() | ||||
| 	else | ||||
| 		__player_data = minetest.parse_json(storage:get_string("player_data")) or {} | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.player(name) | ||||
| 	assert(type(name) == "string") | ||||
| 	local data = __player_data[name] or {} | ||||
| 	__player_data[name] = data | ||||
|  | ||||
| 	data.name     = data.name or name | ||||
| 	data.unlocked = data.unlocked or {} | ||||
| 	return data | ||||
| end | ||||
|  | ||||
| function awards.player_or_nil(name) | ||||
| 	return __player_data[name] | ||||
| end | ||||
|  | ||||
| function awards.enable(name) | ||||
| 	awards.player(name).disabled = nil | ||||
| end | ||||
|  | ||||
| function awards.disable(name) | ||||
| 	awards.player(name).disabled = true | ||||
| end | ||||
|  | ||||
| function awards.clear_player(name) | ||||
| 	__player_data[name] = {} | ||||
| end | ||||
| @@ -13,9 +13,13 @@ local function order_awards(name) | ||||
| 			if def then | ||||
| 				hash_is_unlocked[awardname] = true | ||||
| 				local score = -100000 | ||||
| 
 | ||||
| 				local difficulty = def.difficulty or 1 | ||||
| 				if def.trigger and def.trigger.target then | ||||
| 					score = score + def.trigger.target | ||||
| 					difficulty = difficulty * def.trigger.target | ||||
| 				end | ||||
| 				score = score + difficulty | ||||
| 
 | ||||
| 				retval[#retval + 1] = { | ||||
| 					name     = awardname, | ||||
| 					def      = def, | ||||
| @@ -30,12 +34,12 @@ local function order_awards(name) | ||||
| 	for _, def in pairs(awards.registered_awards) do | ||||
| 		if not hash_is_unlocked[def.name] and def:can_unlock(data) then | ||||
| 			local started = false | ||||
| 			local score | ||||
| 			local score = def.difficulty or 1 | ||||
| 			if def.secret then | ||||
| 				score = 1000000 | ||||
| 			elseif def.trigger and def.trigger.target and def.getProgress then | ||||
| 				local progress = def:getProgress(data).perc | ||||
| 				score = (1 - progress) * def.trigger.target | ||||
| 				score = score * (1 - progress) * def.trigger.target | ||||
| 				if progress < 0.001 then | ||||
| 					score = score + 100 | ||||
| 				else | ||||
| @@ -71,43 +75,42 @@ function awards.get_formspec(name, to, sid) | ||||
| 		formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]" | ||||
| 		return formspec | ||||
| 	end | ||||
| 	sid = awards_list[sid] and sid or 1 | ||||
| 
 | ||||
| 	-- Sidebar | ||||
| 	if sid then | ||||
| 		local item = awards_list[sid+0] | ||||
| 		local def  = item.def | ||||
| 
 | ||||
| 		if def and def.secret and not item.unlocked then | ||||
| 	local sitem = awards_list[sid] | ||||
| 	local sdef = sitem.def | ||||
| 	if sdef and sdef.secret and not sitem.unlocked then | ||||
| 		formspec = formspec .. "label[1,2.75;".. | ||||
| 				minetest.formspec_escape(S("(Secret Award)")).."]".. | ||||
| 				"image[1,0;3,3;awards_unknown.png]" | ||||
| 			if def and def.description then | ||||
| 		if sdef and sdef.description then | ||||
| 			formspec = formspec	.. "textarea[0.25,3.25;4.8,1.7;;".. | ||||
| 					minetest.formspec_escape( | ||||
| 							S("Unlock this award to find out what it is."))..";]" | ||||
| 		end | ||||
| 	else | ||||
| 			local title = item.name | ||||
| 			if def and def.title then | ||||
| 				title = def.title | ||||
| 		local title = sitem.name | ||||
| 		if sdef and sdef.title then | ||||
| 			title = sdef.title | ||||
| 		end | ||||
| 		local status = "%s" | ||||
| 			if item.unlocked then | ||||
| 		if sitem.unlocked then | ||||
| 			status = S("%s (unlocked)") | ||||
| 		end | ||||
| 
 | ||||
| 			formspec = formspec .. "textarea[0.5,2.7;4.8,1.45;;" .. | ||||
| 		formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" .. | ||||
| 			string.format(status, minetest.formspec_escape(title)) .. | ||||
| 			";]" | ||||
| 
 | ||||
| 			if def and def.icon then | ||||
| 				formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]" | ||||
| 		if sdef and sdef.icon then | ||||
| 			formspec = formspec .. "image[0.45,0;3.5,3.5;" .. sdef.icon .. "]"  -- adjusted values from 0.6,0;3,3 | ||||
| 		end | ||||
| 			local barwidth = 4.6 | ||||
| 		local barwidth = 3.95 | ||||
| 		local perc = nil | ||||
| 		local label = nil | ||||
| 			if def.getProgress and data then | ||||
| 				local res = def:getProgress(data) | ||||
| 		if sdef.getProgress and data then | ||||
| 			local res = sdef:getProgress(data) | ||||
| 			perc = res.perc | ||||
| 			label = res.label | ||||
| 		end | ||||
| @@ -115,20 +118,21 @@ function awards.get_formspec(name, to, sid) | ||||
| 			if perc > 1 then | ||||
| 				perc = 1 | ||||
| 			end | ||||
| 				formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]" | ||||
| 				formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]" | ||||
| 			formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]" | ||||
| 			formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]" | ||||
| 			if label then | ||||
| 					formspec = formspec .. "label[1.75,4.63;" .. minetest.formspec_escape(label) .. "]" | ||||
| 				formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]" | ||||
| 			end | ||||
| 		end | ||||
| 			if def and def.description then | ||||
| 				formspec = formspec	.. "textarea[0.25,3.75;4.8,1.7;;"..minetest.formspec_escape(def.description)..";]" | ||||
| 			end | ||||
| 		if sdef and sdef.description then | ||||
| 			formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]" | ||||
| 			formspec = formspec	.. "textarea[0.25,3.75;3.9,4.2;;" .. | ||||
| 					minetest.formspec_escape(sdef.description) .. ";]" | ||||
| 		end | ||||
| 	end | ||||
| 
 | ||||
| 	-- Create list box | ||||
| 	formspec = formspec .. "textlist[4.75,0;6,5;awards;" | ||||
| 	formspec = formspec .. "textlist[4,0;3.8,8.6;awards;" | ||||
| 	local first = true | ||||
| 	for _, award in pairs(awards_list) do | ||||
| 		local def = award.def | ||||
| @@ -164,7 +168,7 @@ function awards.show_to(name, to, sid, text) | ||||
| 	if name == "" or name == nil then | ||||
| 		name = to | ||||
| 	end | ||||
| 	local data = awards.player(to) | ||||
| 	local data = awards.player(name) | ||||
| 	if name == to and data.disabled then | ||||
| 		minetest.chat_send_player(name, S("You've disabled awards. Type /awards enable to reenable.")) | ||||
| 		return | ||||
| @@ -195,20 +199,35 @@ function awards.show_to(name, to, sid, text) | ||||
| 			end | ||||
| 		end | ||||
| 	else | ||||
| 		if sid == nil or sid < 1 then | ||||
| 			sid = 1 | ||||
| 		end | ||||
| 		local deco = "" | ||||
| 		if minetest.global_exists("default") then | ||||
| 			deco = default.gui_bg .. default.gui_bg_img | ||||
| 		end | ||||
| 		-- Show formspec to user | ||||
| 		minetest.show_formspec(to,"awards:awards", | ||||
| 			"size[11,5]" .. deco .. | ||||
| 			"size[8,8.6]" .. deco .. | ||||
| 			awards.get_formspec(name, to, sid)) | ||||
| 	end | ||||
| end | ||||
| 
 | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "awards:awards" then | ||||
| 		return false | ||||
| 	end | ||||
| 	if fields.quit then | ||||
| 		return true | ||||
| 	end | ||||
| 	local name = player:get_player_name() | ||||
| 	if fields.awards then | ||||
| 		local event = minetest.explode_textlist_event(fields.awards) | ||||
| 		if event.type == "CHG" then | ||||
| 			awards.show_to(name, name, event.index, false) | ||||
| 		end | ||||
| 	end | ||||
| 
 | ||||
| 	return true | ||||
| end) | ||||
| 
 | ||||
| if minetest.get_modpath("sfinv") then | ||||
| 	sfinv.register_page("awards:awards", { | ||||
| 		title = S("Awards"), | ||||
| @@ -222,8 +241,8 @@ if minetest.get_modpath("sfinv") then | ||||
| 		get = function(self, player, context) | ||||
| 			local name = player:get_player_name() | ||||
| 			return sfinv.make_formspec(player, context, | ||||
| 				awards.get_formspec(name, name, context.awards_idx or 1), | ||||
| 				false, "size[11,5]") | ||||
| 				awards.get_formspec(name, name, context.awards_idx), | ||||
| 				false) | ||||
| 		end, | ||||
| 		on_player_receive_fields = function(self, player, context, fields) | ||||
| 			if fields.awards then | ||||
| @@ -235,6 +254,22 @@ if minetest.get_modpath("sfinv") then | ||||
| 			end | ||||
| 		end | ||||
| 	}) | ||||
| 
 | ||||
| 	local function check_and_reshow(name) | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if not player then | ||||
| 			return | ||||
| 		end | ||||
| 
 | ||||
| 		local context = sfinv.get_or_create_context(player) | ||||
| 		if context.page ~= "awards:awards" then | ||||
| 			return | ||||
| 		end | ||||
| 
 | ||||
| 		sfinv.set_player_inventory_formspec(player, context) | ||||
| 	end | ||||
| 
 | ||||
| 	awards.register_on_unlock(check_and_reshow) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("unified_inventory") ~= nil then | ||||
| @@ -64,7 +64,8 @@ awards.register_trigger("dig", { | ||||
| 	auto_description_total = { "Mine @1 block.", "Mine @1 blocks." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||
| 	end | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| }) | ||||
| minetest.register_on_dignode(function(pos, node, player) | ||||
| 	if not player or not pos or not node then | ||||
| @@ -84,7 +85,8 @@ awards.register_trigger("place", { | ||||
| 	auto_description_total = { "Place @1 block.", "Place @1 blocks." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||
| 	end | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| }) | ||||
| minetest.register_on_placenode(function(pos, node, player) | ||||
| 	if not player or not pos or not node then | ||||
| @@ -104,17 +106,18 @@ awards.register_trigger("craft", { | ||||
| 	auto_description_total = { "Craft @1 item", "Craft @1 items." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.item] or def.trigger.item | ||||
| 	end | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| }) | ||||
| minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) | ||||
| 	if not player or itemstack:is_empty() then | ||||
| 		return | ||||
| 	end | ||||
| 
 | ||||
| 	local itemname = itemstack:get_name() | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	awards.notify_craft(player, itemname, itemstack:get_count()) | ||||
| end) | ||||
| --minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) | ||||
| --	if not player or itemstack:is_empty() then | ||||
| --		return | ||||
| --	end | ||||
| -- | ||||
| --	local itemname = itemstack:get_name() | ||||
| --	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| --	awards.notify_craft(player, itemname, itemstack:get_count()) | ||||
| --end) | ||||
| 
 | ||||
| 
 | ||||
| awards.register_trigger("eat", { | ||||
| @@ -124,7 +127,8 @@ awards.register_trigger("eat", { | ||||
| 	auto_description_total = { "Eat @1 item", "Eat @1 items." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.item] or def.trigger.item | ||||
| 	end | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| }) | ||||
| minetest.register_on_item_eat(function(_, _, itemstack, player, _) | ||||
| 	if not player or itemstack:is_empty() then | ||||
							
								
								
									
										
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								textures/_Gimp/awards_Pyromaniac.xcf
									
									
									
									
									
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								textures/_Gimp/awards_architect.xcf
									
									
									
									
									
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								textures/_Gimp/awards_aspiring_farmer.xcf
									
									
									
									
									
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								textures/_Gimp/awards_bricker.xcf
									
									
									
									
									
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								textures/_Gimp/awards_build_a_cave.xcf
									
									
									
									
									
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								textures/_Gimp/awards_builder.xcf
									
									
									
									
									
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								textures/_Gimp/awards_castorama.xcf
									
									
									
									
									
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								textures/_Gimp/awards_crafter_of_sticks.xcf
									
									
									
									
									
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								textures/_Gimp/awards_dandelions_are_yellow.xcf
									
									
									
									
									
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								textures/_Gimp/awards_desert_discoverer.xcf
									
									
									
									
									
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								textures/_Gimp/awards_desert_dweller.xcf
									
									
									
									
									
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								textures/_Gimp/awards_engineer.xcf
									
									
									
									
									
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								textures/_Gimp/awards_far_lands.xcf
									
									
									
									
									
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								textures/_Gimp/awards_farming_skills_acquired.xcf
									
									
									
									
									
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								textures/_Gimp/awards_field_worker.xcf
									
									
									
									
									
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								textures/_Gimp/awards_filthy_rich.xcf
									
									
									
									
									
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								textures/_Gimp/awards_firefighter.xcf
									
									
									
									
									
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								textures/_Gimp/awards_first_day_in_the_woods.xcf
									
									
									
									
									
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								textures/_Gimp/awards_first_gold_find.xcf
									
									
									
									
									
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								textures/_Gimp/awards_first_mese_find.xcf
									
									
									
									
									
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								textures/_Gimp/awards_fortress.xcf
									
									
									
									
									
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								textures/_Gimp/awards_geraniums_are_blue.xcf
									
									
									
									
									
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								textures/_Gimp/awards_girls_best_friend.xcf
									
									
									
									
									
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								textures/_Gimp/awards_glacier_discoverer.xcf
									
									
									
									
									
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								textures/_Gimp/awards_glasser.xcf
									
									
									
									
									
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								textures/_Gimp/awards_gold_rush.xcf
									
									
									
									
									
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								textures/_Gimp/awards_grasslands_discoverer.xcf
									
									
									
									
									
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								textures/_Gimp/awards_hardened_miner.xcf
									
									
									
									
									
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								textures/_Gimp/awards_hardest_block_on_earth.xcf
									
									
									
									
									
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								textures/_Gimp/awards_hotelier.xcf
									
									
									
									
									
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								textures/_Gimp/awards_house_of_obsidian.xcf
									
									
									
									
									
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								textures/_Gimp/awards_in_the_dungeon.xcf
									
									
									
									
									
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								textures/_Gimp/awards_industrial_age.xcf
									
									
									
									
									
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								textures/_Gimp/awards_jungle_discoverer.xcf
									
									
									
									
									
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								textures/_Gimp/awards_long_ladder.xcf
									
									
									
									
									
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								textures/_Gimp/awards_lumberjack.xcf
									
									
									
									
									
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								textures/_Gimp/awards_mese_mastery.xcf
									
									
									
									
									
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								textures/_Gimp/awards_mini_miner.xcf
									
									
									
									
									
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								textures/_Gimp/awards_mushroom_lover.xcf
									
									
									
									
									
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								textures/_Gimp/awards_obsessed_with_obsidian.xcf
									
									
									
									
									
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								textures/_Gimp/awards_professional_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_really_well_lit.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_really_well_lit.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_roses_are_red.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_roses_are_red.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_saint_maclou.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_saint_maclou.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_sam_the_trapper.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_sam_the_trapper.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_savannah_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_savannah_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_semi_pro_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_semi_pro_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_smelter.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_smelter.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_tasty_mushrooms.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_tasty_mushrooms.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_template.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_template.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_treasurer.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_treasurer.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_ui_icon.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_ui_icon.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_underground_mushroom_farmer.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_underground_mushroom_farmer.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_unknown.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_unknown.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_very_simple_snow_man.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_very_simple_snow_man.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_watchtower.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_watchtower.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_well_lit.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_well_lit.xcf
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								textures/_Gimp/awards_wheat_magnate.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_wheat_magnate.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_white_color_stock.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_white_color_stock.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_wool_over_your_eyes.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_wool_over_your_eyes.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_wow_i_am_diamonds.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_wow_i_am_diamonds.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_youre_a_copper.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_youre_a_copper.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								textures/_Gimp/awards_yummy.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_yummy.xcf
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
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