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mirror of https://github.com/mt-mods/biome_lib.git synced 2025-07-21 09:20:31 +02:00

5 Commits

Author SHA1 Message Date
43b2c6db42 make sure a listed block is indeed loaded before writing to it
(in case the mapgen takes long enough on a server that players
have wandered off and the server has unloaded blocks)
2021-04-01 09:27:00 -04:00
9ed4858518 take the integer of that last division I added
always round up.  otherwise it'll break the `for` loop
if a mod supplies a value not divisible by 25 :-)
2021-04-01 09:02:41 -04:00
26dbbb5a67 since we split to mapblocks now,
biome.max_count as received from mods has to be scaled appropriately
as mods expect this value to be relative to the usual
chunk size of 80x80 = 6400 nodes' horizontal area.
2021-04-01 08:32:45 -04:00
ec0a0f0c3b add some debugging messages 2021-04-01 07:18:28 -04:00
e92361675f remove the old-plantslib-api compat thing 2021-04-01 06:24:09 -04:00

View File

@ -9,8 +9,6 @@
biome_lib = {}
biome_lib.air = {name = "air"}
plantslib = setmetatable({}, { __index=function(t,k) print("Use of deprecated function:", k) return biome_lib[k] end })
biome_lib.blocklist_aircheck = {}
biome_lib.blocklist_no_aircheck = {}
@ -160,7 +158,7 @@ function biome_lib:set_defaults(biome)
biome.near_nodes_size = biome.near_nodes_size or 0
biome.near_nodes_count = biome.near_nodes_count or 1
biome.rarity = biome.rarity or 50
biome.max_count = biome.max_count or 5
biome.max_count = biome.max_count or 125
if biome.check_air ~= false then biome.check_air = true end
-- specific to abm spawner
@ -331,6 +329,7 @@ local function populate_single_surface(biome, pos, perlin_fertile_area, checkair
end
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
local items_added = 0
biome_lib:set_defaults(biome)
@ -351,10 +350,10 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
local num_in_biome_nodes = #in_biome_nodes
if num_in_biome_nodes == 0 then
return
return 0
end
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
for i = 1, math.min(math.ceil(biome.max_count/25), num_in_biome_nodes) do
local tries = 0
local spawned = false
while tries < 2 and not spawned do
@ -423,7 +422,9 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
tries = tries + 1
end
end
if spawned then items_added = items_added + 1 end
end
return items_added
end
-- Primary mapgen spawner, for mods that can work with air checking enabled on
@ -446,14 +447,22 @@ function biome_lib:generate_block_with_air_checking()
biome_lib.surface_nodes_aircheck.blockhash =
minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
biome_lib.actioncount_aircheck.blockhash = 1
if #biome_lib.surface_nodes_aircheck.blockhash > 0 then
biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp).." added, with "..#biome_lib.surface_nodes_aircheck.blockhash.." surface nodes detected.")
end
elseif not minetest.get_node_or_nil(minp) then
minetest.load_area(minp)
else
if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then
-- [1] is biome, [2] is node/function/model
biome_lib:populate_surfaces(
local added = biome_lib:populate_surfaces(
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
biome_lib.surface_nodes_aircheck.blockhash, true)
if added > 0 then
biome_lib:dbg("Ran biome_lib:populate_surfaces for block at "..minetest.pos_to_string(minp)..
". Entry #"..biome_lib.actioncount_aircheck.blockhash.." added "..added.." items.")
end
biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
else
table.remove(biome_lib.blocklist_aircheck, 1)
@ -480,7 +489,8 @@ function biome_lib:generate_block_no_aircheck()
biome_lib.surface_nodes_no_aircheck.blockhash =
minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
biome_lib.actioncount_no_aircheck.blockhash = 1
elseif not minetest.get_node_or_nil(minp) then
minetest.load_area(minp)
else
if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then
biome_lib:populate_surfaces(