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2021-04-16
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55
API.txt
55
API.txt
@ -112,9 +112,9 @@ biome = {
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depth_max = num, -- If the object spawns on top of a water source, the
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-- water must be at most this deep. Defaults to 1.
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min_elevation = num, -- Surface must be at this altitude or higher to
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-- spawn at all. Defaults to -31000...
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max_elevation = num, -- ...but must be no higher than this altitude.
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-- Defaults to +31000.
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-- spawn at all. Defaults to -16 meters.
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max_elevation = num, -- Surface must be no higher than this altitude.
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-- Defaults to +48.
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near_nodes = {table}, -- List of nodes that must be somewhere in the
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-- vicinity in order for the plant to spawn. Can also
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-- be a string with a single node name. If not
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@ -270,8 +270,8 @@ biome = {
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depth = num, -- How deep/thick of a layer the spawned-on node must
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-- be. Typically used for water.
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min_elevation = num, -- Minimum elevation in meters/nodes. Defaults to
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-- -31000 (unlimited).
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max_elevation = num, -- Max elevation. Defaults to +31000 (unlimited).
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-- -16 meters.
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max_elevation = num, -- Max elevation. Defaults to +48m.
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near_nodes = {table}, -- what nodes must be in the general vicinity of the
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-- object being spawned.
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near_nodes_size = num, -- how wide of a search area to look for the nodes
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@ -446,12 +446,22 @@ question is already loaded, or false if not.
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=====
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dbg(string)
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dbg(string, level)
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This is a simple debug output function which takes one string parameter. It
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just checks if DEBUG is true and outputs the phrase "[Plantlife] " followed by
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the supplied string, via the print() function, if so.
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'level' is a number that, if supplied, dictates the lowest 'biome_lib_debug'
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can be set to in minetest.conf for this message to be displayed. Both the
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default log level and the default message level are 0, thus always showing the
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supplied message.
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Although it's not set in stone, a good practice is to use a level of 0 (or
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just omit the value) for anything that generally important enough that it
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ought always be shown, 1 for errors, 2 for warnings, 3 for info, 4 for verbose
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spammy stuff.
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=====
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biome_lib:generate_tree(pos, treemodel)
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biome_lib:grow_tree(pos, treemodel)
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@ -597,34 +607,7 @@ Although this project was intended to be used with minetest_game, it can be
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configured to work with something else instead. All you need to do is provide
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the names of the nodes in your game you want biome_lib's internals to use.
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Put these settings in your game's minetest.conf (or your client's own config,
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if desired). You'll need to set all of them.
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See settingtypes.txt for a list. Any item listed there can be changed either
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by adding it to your minetest.conf, or by using the "all settings" menu in
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Minetest, whatever's appropriate for your particular setup.
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biome_lib_default_grow_through_nodes
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Comma-separated list of things that a spawned node is allowed to grow
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through. Air is always added to whatever you specify.
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Default: air, default:snow
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biome_lib_default_water_nodes
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Comma-separated list of nodes that should be treated as water for the sake
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of looking for neighboring "wet" ground.
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Default: default:water_source, default:water_flowing,
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default:river_water_source, default:river_water_flowing
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biome_lib_default_wet_surfaces
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Comma-separated list of nodes that should be considered "wet" if one of
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the aforementioned water nodes is nearby.
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Default: default:dirt, default:dirt_with_grass, default:sand
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biome_lib_default_grow_nodes
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Comma-separated list of nodes that something must be sitting on to be
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able to actively change from one thing to another (such as a sapling
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growing into a tree), to be used for ALL growable nodes, if the calling
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mod doesn't provide its own lists.
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Default: "default:dirt_with_grass"
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biome_lib_default_ground_nodes
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Comma-separated list of nodes to use as the "root" of something that can
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gradually climb up a wall, to be used for ALL such nodes, if the calling
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mod doesn't provide its own lists.
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Default: "default:dirt_with_grass"
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|
@ -25,4 +25,6 @@ It is primarily intended for mapgen v6, but it should work fine when used with m
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* biome_lib:find_valid_wall()
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* biome_lib:is_node_loaded()
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For a complete description of these functions as well as several of the internal variables within the mod, [read the API.txt document](https://raw.githubusercontent.com/minetest-mods/biome_lib/master/API.txt) included in this package.
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For a complete description of these functions as well as several of the internal variables within the mod, see `API.txt`.
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**Configuration:** This mod has several variables you can set in your `minetest.conf` to change things a bit, from the default nodes it uses, to the debug log level and the block queue behavior. For a list with complete descriptions, see `settingtypes.txt`.
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|
430
init.lua
430
init.lua
@ -4,39 +4,46 @@
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-- Splizard's snow mod.
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--
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biome_lib = {}
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if minetest.global_exists("intllib") then
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if intllib.make_gettext_pair then
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S = intllib.make_gettext_pair()
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else
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S = intllib.Getter()
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end
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else
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S = function(s) return s end
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end
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biome_lib.intllib = S
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-- Various settings - most of these probably won't need to be changed
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biome_lib = {}
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biome_lib.air = {name = "air"}
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plantslib = setmetatable({}, { __index=function(t,k) print("Use of deprecated function:", k) return biome_lib[k] end })
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biome_lib.blocklist_aircheck = {}
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biome_lib.blocklist_no_aircheck = {}
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biome_lib.surface_nodes_aircheck = {}
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biome_lib.surface_nodes_no_aircheck = {}
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biome_lib.surfaceslist_aircheck = {}
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biome_lib.surfaceslist_no_aircheck = {}
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biome_lib.actioncount_aircheck = {}
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biome_lib.actioncount_no_aircheck = {}
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biome_lib.block_log = {}
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biome_lib.block_recheck_list = {}
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biome_lib.run_block_recheck_list = false
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biome_lib.actionslist_aircheck = {}
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biome_lib.actionslist_no_aircheck = {}
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biome_lib.surfaceslist_aircheck = {}
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biome_lib.surfaceslist_no_aircheck = {}
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-- the mapgen rarely creates useful surfaces outside this range, but mods can
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-- still specify a wider range if needed.
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biome_lib.mapgen_elevation_limit = { ["min"] = -16, ["max"] = 48 }
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biome_lib.modpath = minetest.get_modpath("biome_lib")
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biome_lib.total_no_aircheck_calls = 0
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biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100
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local function tableize(s)
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return string.split(string.trim(string.gsub(s, " ", "")))
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end
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local c1 minetest.settings:get("biome_lib_default_grow_through_nodes")
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local c1 = minetest.settings:get("biome_lib_default_grow_through_nodes")
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biome_lib.default_grow_through_nodes = {["air"] = true}
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if c1 then
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for _, i in ipairs(tableize(c1)) do
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@ -46,7 +53,7 @@ else
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biome_lib.default_grow_through_nodes["default:snow"] = true
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end
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local c2 minetest.settings:get("biome_lib_default_water_nodes")
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local c2 = minetest.settings:get("biome_lib_default_water_nodes")
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biome_lib.default_water_nodes = {}
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if c2 then
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for _, i in ipairs(tableize(c2)) do
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@ -67,29 +74,27 @@ biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "defaul
|
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biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"}
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biome_lib.default_grow_nodes = c5 and tableize(c5) or {"default:dirt_with_grass"}
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if minetest.global_exists("intllib") then
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if intllib.make_gettext_pair then
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S = intllib.make_gettext_pair()
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else
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S = intllib.Getter()
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end
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else
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S = function(s) return s end
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end
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biome_lib.intllib = S
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biome_lib.debug_log_level = tonumber(minetest.settings:get("biome_lib_debug_log_level")) or 0
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local DEBUG = minetest.settings:get_bool("biome_lib_debug", false)
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local rr = tonumber(minetest.settings:get("biome_lib_queue_ratio")) or -200
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biome_lib.queue_ratio = 100 - rr
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biome_lib.entries_per_step = math.max(-rr, 1)
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function biome_lib:dbg(msg)
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if DEBUG then
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print("[Biome Lib] "..msg)
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minetest.log("verbose", "[Biome Lib] "..msg)
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end
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end
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-- the timer that manages the block timeout is in microseconds, but the timer
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-- that manages the queue wakeup call has to be in seconds, and works best if
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-- it takes a fraction of the block timeout interval.
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biome_lib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
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local t = tonumber(minetest.settings:get("biome_lib_block_timeout")) or 300
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biome_lib.block_timeout = t * 1000000
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-- we don't want the wakeup function to trigger TOO often,
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-- in case the user's block timeout setting is really low
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biome_lib.block_queue_wakeup_time = math.min(t/2, math.max(20, t/10))
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local time_speed = tonumber(minetest.settings:get("time_speed"))
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biome_lib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
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local perlin_octaves = 3
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local perlin_persistence = 0.6
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@ -106,7 +111,6 @@ local humidity_persistence = 0.5
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local humidity_scale = 250
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local time_scale = 1
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local time_speed = tonumber(minetest.settings:get("time_speed"))
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if time_speed and time_speed > 0 then
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time_scale = 72 / time_speed
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@ -119,6 +123,14 @@ biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, hum
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-- Local functions
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function biome_lib.dbg(msg, level)
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local l = tonumber(level) or 0
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if biome_lib.debug_log_level >= l then
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print("[Biome Lib] "..msg)
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minetest.log("verbose", "[Biome Lib] "..msg)
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end
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end
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local function get_biome_data(pos, perlin_fertile)
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local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
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@ -145,8 +157,8 @@ end
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function biome_lib:set_defaults(biome)
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biome.seed_diff = biome.seed_diff or 0
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biome.min_elevation = biome.min_elevation or -31000
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biome.max_elevation = biome.max_elevation or 31000
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biome.min_elevation = biome.min_elevation or biome_lib.mapgen_elevation_limit.min
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biome.max_elevation = biome.max_elevation or biome_lib.mapgen_elevation_limit.max
|
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biome.temp_min = biome.temp_min or 1
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biome.temp_max = biome.temp_max or -1
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biome.humidity_min = biome.humidity_min or 1
|
||||
@ -160,7 +172,7 @@ function biome_lib:set_defaults(biome)
|
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biome.near_nodes_size = biome.near_nodes_size or 0
|
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biome.near_nodes_count = biome.near_nodes_count or 1
|
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biome.rarity = biome.rarity or 50
|
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biome.max_count = biome.max_count or 5
|
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biome.max_count = biome.max_count or 125
|
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if biome.check_air ~= false then biome.check_air = true end
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|
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-- specific to abm spawner
|
||||
@ -189,17 +201,20 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
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if type(nodes_or_function_or_model) == "string"
|
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and string.find(nodes_or_function_or_model, ":")
|
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and not minetest.registered_nodes[nodes_or_function_or_model] then
|
||||
biome_lib:dbg("Warning: Ignored registration for undefined spawn node: "..dump(nodes_or_function_or_model))
|
||||
biome_lib.dbg("Warning: Ignored registration for undefined spawn node: "..dump(nodes_or_function_or_model), 2)
|
||||
return
|
||||
end
|
||||
|
||||
if type(nodes_or_function_or_model) == "string"
|
||||
and not string.find(nodes_or_function_or_model, ":") then
|
||||
biome_lib:dbg("Warning: Registered function call using deprecated string method: "..dump(nodes_or_function_or_model))
|
||||
biome_lib.dbg("Warning: Registered function call using deprecated string method: "..dump(nodes_or_function_or_model), 2)
|
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end
|
||||
|
||||
biome_lib.mapgen_elevation_limit.min = math.min(biomedef.min_elevation or 0, biome_lib.mapgen_elevation_limit.min)
|
||||
biome_lib.mapgen_elevation_limit.max = math.max(biomedef.max_elevation or 0, biome_lib.mapgen_elevation_limit.max)
|
||||
|
||||
if biomedef.check_air == false then
|
||||
biome_lib:dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model))
|
||||
biome_lib.dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model), 3)
|
||||
biome_lib.actionslist_no_aircheck[#biome_lib.actionslist_no_aircheck + 1] = { biomedef, nodes_or_function_or_model }
|
||||
local s = biomedef.surface
|
||||
if type(s) == "string" then
|
||||
@ -208,7 +223,7 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
||||
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
|
||||
biome_lib.dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
else
|
||||
for i = 1, #biomedef.surface do
|
||||
@ -218,12 +233,12 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
||||
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
|
||||
biome_lib.dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model))
|
||||
biome_lib.dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model), 3)
|
||||
biome_lib.actionslist_aircheck[#biome_lib.actionslist_aircheck + 1] = { biomedef, nodes_or_function_or_model }
|
||||
local s = biomedef.surface
|
||||
if type(s) == "string" then
|
||||
@ -232,7 +247,7 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
||||
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
|
||||
biome_lib.dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
else
|
||||
for i = 1, #biomedef.surface do
|
||||
@ -242,7 +257,7 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
||||
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
|
||||
biome_lib.dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -330,7 +345,8 @@ local function populate_single_surface(biome, pos, perlin_fertile_area, checkair
|
||||
return true
|
||||
end
|
||||
|
||||
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
|
||||
function biome_lib.populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
|
||||
local items_added = 0
|
||||
|
||||
biome_lib:set_defaults(biome)
|
||||
|
||||
@ -351,10 +367,10 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
||||
local num_in_biome_nodes = #in_biome_nodes
|
||||
|
||||
if num_in_biome_nodes == 0 then
|
||||
return
|
||||
return 0
|
||||
end
|
||||
|
||||
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
|
||||
for i = 1, math.min(math.ceil(biome.max_count/25), num_in_biome_nodes) do
|
||||
local tries = 0
|
||||
local spawned = false
|
||||
while tries < 2 and not spawned do
|
||||
@ -393,13 +409,16 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
||||
if objtype == "table" then
|
||||
if nodes_or_function_or_model.axiom then
|
||||
biome_lib:generate_tree(p_top, nodes_or_function_or_model)
|
||||
biome_lib.dbg("An L-tree was spawned at "..minetest.pos_to_string(p_top), 4)
|
||||
spawned = true
|
||||
else
|
||||
local fdir = nil
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
|
||||
local n=nodes_or_function_or_model[math.random(#nodes_or_function_or_model)]
|
||||
minetest.swap_node(p_top, { name = n, param2 = fdir })
|
||||
biome_lib.dbg("Node \""..n.."\" was randomly picked from a list and placed at "..minetest.pos_to_string(p_top), 4)
|
||||
spawned = true
|
||||
end
|
||||
elseif objtype == "string" and
|
||||
@ -409,142 +428,224 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
|
||||
biome_lib.dbg("Node \""..nodes_or_function_or_model.."\" was placed at "..minetest.pos_to_string(p_top), 4)
|
||||
spawned = true
|
||||
elseif objtype == "function" then
|
||||
nodes_or_function_or_model(pos)
|
||||
biome_lib.dbg("A function was run on surface node at "..minetest.pos_to_string(pos), 4)
|
||||
spawned = true
|
||||
elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
|
||||
format(nodes_or_function_or_model)),pos) then
|
||||
spawned = true
|
||||
biome_lib.dbg("An obsolete string-specified function was run on surface node at "..minetest.pos_to_string(p_top), 4)
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
|
||||
biome_lib.dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}", 2)
|
||||
end
|
||||
else
|
||||
tries = tries + 1
|
||||
end
|
||||
end
|
||||
if spawned then items_added = items_added + 1 end
|
||||
end
|
||||
return items_added
|
||||
end
|
||||
|
||||
-- Primary mapgen spawner, for mods that can work with air checking enabled on
|
||||
-- a surface during the initial map read stage.
|
||||
-- Primary log read-out/mapgen spawner
|
||||
|
||||
function biome_lib:generate_block_with_air_checking()
|
||||
if not biome_lib.blocklist_aircheck[1] then
|
||||
return
|
||||
end
|
||||
local function confirm_block_surroundings(p)
|
||||
local n=minetest.get_node_or_nil(p)
|
||||
if not n or n.name == "ignore" then return false end
|
||||
|
||||
local minp = biome_lib.blocklist_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_aircheck[1][2]
|
||||
|
||||
-- use the block hash as a unique key into the surface nodes
|
||||
-- tables, so that we can write the tables thread-safely.
|
||||
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
|
||||
if not biome_lib.surface_nodes_aircheck.blockhash then -- read it into the block cache
|
||||
biome_lib.surface_nodes_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
biome_lib.actioncount_aircheck.blockhash = 1
|
||||
|
||||
else
|
||||
if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then
|
||||
-- [1] is biome, [2] is node/function/model
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_aircheck.blockhash, true)
|
||||
biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
|
||||
else
|
||||
table.remove(biome_lib.blocklist_aircheck, 1)
|
||||
biome_lib.surface_nodes_aircheck.blockhash = nil
|
||||
biome_lib.actioncount_aircheck.blockhash = nil
|
||||
for x = -32,32,64 do -- step of 64 causes it to only check the 8 corner blocks
|
||||
for y = -32,32,64 do
|
||||
for z = -32,32,64 do
|
||||
local n=minetest.get_node_or_nil({x=p.x + x, y=p.y + y, z=p.z + z})
|
||||
if not n or n.name == "ignore" then return false end
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Secondary mapgen spawner, for mods that require disabling of
|
||||
-- checking for air during the initial map read stage.
|
||||
function biome_lib.generate_block(shutting_down)
|
||||
|
||||
function biome_lib:generate_block_no_aircheck()
|
||||
if not biome_lib.blocklist_no_aircheck[1] then
|
||||
return
|
||||
if shutting_down then
|
||||
if #biome_lib.block_recheck_list > 0 then
|
||||
for i = 1, #biome_lib.block_recheck_list do
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = biome_lib.block_recheck_list[i]
|
||||
end
|
||||
biome_lib.block_recheck_list = {}
|
||||
end
|
||||
biome_lib.run_block_recheck_list = false
|
||||
else
|
||||
if biome_lib.run_block_recheck_list
|
||||
and not biome_lib.block_recheck_list[1] then
|
||||
biome_lib.run_block_recheck_list = false
|
||||
end
|
||||
end
|
||||
|
||||
local minp = biome_lib.blocklist_no_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_no_aircheck[1][2]
|
||||
local blocklog = biome_lib.run_block_recheck_list
|
||||
and biome_lib.block_recheck_list
|
||||
or biome_lib.block_log
|
||||
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
if not blocklog[1] then return end
|
||||
|
||||
if not biome_lib.surface_nodes_no_aircheck.blockhash then
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = 1
|
||||
local minp = blocklog[1][1]
|
||||
local maxp = blocklog[1][2]
|
||||
local airflag = blocklog[1][3]
|
||||
local pos_hash = minetest.hash_node_position(minp)
|
||||
|
||||
else
|
||||
if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash, false)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
|
||||
if not biome_lib.pos_hash then -- we need to read the maplock and get the surfaces list
|
||||
local now = minetest.get_us_time()
|
||||
biome_lib.pos_hash = {}
|
||||
minetest.load_area(minp)
|
||||
if not confirm_block_surroundings(minp)
|
||||
and not shutting_down
|
||||
and (blocklog[1][4] + biome_lib.block_timeout) > now then -- if any neighbors appear not to be loaded and the block hasn't expired yet, defer it
|
||||
|
||||
if biome_lib.run_block_recheck_list then
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = table.copy(biome_lib.block_recheck_list[1])
|
||||
table.remove(biome_lib.block_recheck_list, 1)
|
||||
else
|
||||
biome_lib.block_recheck_list[#biome_lib.block_recheck_list + 1] = table.copy(biome_lib.block_log[1])
|
||||
table.remove(biome_lib.block_log, 1)
|
||||
end
|
||||
biome_lib.pos_hash = nil
|
||||
biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp)..
|
||||
" had a neighbor not fully emerged, skipped it for now.", 4)
|
||||
return
|
||||
else
|
||||
table.remove(biome_lib.blocklist_no_aircheck, 1)
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash = nil
|
||||
biome_lib.actioncount_no_aircheck.blockhash = nil
|
||||
biome_lib.pos_hash.surface_node_list = airflag
|
||||
and minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
or minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
|
||||
if #biome_lib.pos_hash.surface_node_list == 0 then
|
||||
biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp).." dequeued: no detected surfaces.", 4)
|
||||
table.remove(blocklog, 1)
|
||||
biome_lib.pos_hash = nil
|
||||
return
|
||||
else
|
||||
biome_lib.pos_hash.action_index = 1
|
||||
biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp)..
|
||||
" has "..#biome_lib.pos_hash.surface_node_list..
|
||||
" surface nodes to work on (airflag="..dump(airflag)..")", 4)
|
||||
end
|
||||
end
|
||||
elseif not (airflag and biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index])
|
||||
and not (not airflag and biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index]) then
|
||||
-- the block is finished, remove it
|
||||
if #biome_lib.pos_hash.surface_node_list > 0 then
|
||||
biome_lib.dbg("Deleted mapblock "..minetest.pos_to_string(minp).." from the block log", 4)
|
||||
end
|
||||
table.remove(blocklog, 1)
|
||||
biome_lib.pos_hash = nil
|
||||
else
|
||||
-- below, [1] is biome, [2] is the thing to be added
|
||||
local added = 0
|
||||
if airflag then
|
||||
if biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index] then
|
||||
added = biome_lib.populate_surfaces(
|
||||
biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][1],
|
||||
biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][2],
|
||||
biome_lib.pos_hash.surface_node_list, true)
|
||||
biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
|
||||
end
|
||||
else
|
||||
if biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index] then
|
||||
added = biome_lib.populate_surfaces(
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][1],
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][2],
|
||||
biome_lib.pos_hash.surface_node_list, false)
|
||||
biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
|
||||
end
|
||||
end
|
||||
if added > 0 then
|
||||
biome_lib.dbg("biome_lib.populate_surfaces ran on mapblock at "..
|
||||
minetest.pos_to_string(minp)..". Entry #"..
|
||||
(biome_lib.pos_hash.action_index-1).." added "..added.." items.", 4)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- "Play" them back, populating them with new stuff in the process
|
||||
|
||||
local step_duration = tonumber(minetest.settings:get("dedicated_server_step"))
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if dtime >= step_duration + 0.1 -- don't attempt to populate if lag is already too high
|
||||
or math.random(100) > biome_lib.queue_run_ratio
|
||||
or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then
|
||||
return
|
||||
end
|
||||
if not biome_lib.block_log[1] then return end -- the block log is empty
|
||||
|
||||
biome_lib.globalstep_start_time = minetest.get_us_time()
|
||||
biome_lib.globalstep_runtime = 0
|
||||
while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
|
||||
and biome_lib.globalstep_runtime < 200000 do -- 0.2 seconds, in uS.
|
||||
if #biome_lib.blocklist_aircheck > 0 then
|
||||
biome_lib:generate_block_with_air_checking()
|
||||
end
|
||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
||||
biome_lib:generate_block_no_aircheck()
|
||||
end
|
||||
biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
|
||||
if math.random(100) > biome_lib.queue_ratio then return end
|
||||
for s = 1, biome_lib.entries_per_step do
|
||||
biome_lib.generate_block()
|
||||
end
|
||||
end)
|
||||
|
||||
-- Periodically wake-up the queue to give old blocks a chance to time-out
|
||||
-- if the player isn't currently exploring (i.e. they're just playing in one area)
|
||||
|
||||
function biome_lib.wake_up_queue()
|
||||
if #biome_lib.block_recheck_list > 1
|
||||
and #biome_lib.block_log == 0 then
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] =
|
||||
table.copy(biome_lib.block_recheck_list[#biome_lib.block_recheck_list])
|
||||
biome_lib.block_recheck_list[#biome_lib.block_recheck_list] = nil
|
||||
biome_lib.run_block_recheck_list = true
|
||||
biome_lib.dbg("Woke-up the map queue to give old blocks a chance to time-out.", 3)
|
||||
end
|
||||
minetest.after(biome_lib.block_queue_wakeup_time, biome_lib.wake_up_queue)
|
||||
end
|
||||
|
||||
biome_lib.wake_up_queue()
|
||||
|
||||
-- Play out the entire log all at once on shutdown
|
||||
-- to prevent unpopulated map areas
|
||||
|
||||
local function format_time(t)
|
||||
if t > 59999999 then
|
||||
return os.date("!%M minutes and %S seconds", math.ceil(t/1000000))
|
||||
else
|
||||
return os.date("!%S seconds", math.ceil(t/1000000))
|
||||
end
|
||||
end
|
||||
|
||||
function biome_lib.check_remaining_time()
|
||||
if minetest.get_us_time() > (biome_lib.shutdown_last_timestamp + 10000000) then -- report progress every 10s
|
||||
biome_lib.shutdown_last_timestamp = minetest.get_us_time()
|
||||
|
||||
local entries_remaining = #biome_lib.block_log + #biome_lib.block_recheck_list
|
||||
|
||||
local total_purged = biome_lib.starting_count - entries_remaining
|
||||
local elapsed_time = biome_lib.shutdown_last_timestamp - biome_lib.shutdown_start_time
|
||||
biome_lib.dbg(string.format("%i entries, approximately %s remaining.",
|
||||
entries_remaining, format_time(elapsed_time/total_purged * entries_remaining)))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
if #biome_lib.blocklist_aircheck == 0 then
|
||||
biome_lib.shutdown_start_time = minetest.get_us_time()
|
||||
biome_lib.shutdown_last_timestamp = minetest.get_us_time()+1
|
||||
|
||||
biome_lib.starting_count = #biome_lib.block_log + #biome_lib.block_recheck_list
|
||||
|
||||
if biome_lib.starting_count == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
|
||||
while #biome_lib.blocklist_aircheck > 0 do
|
||||
biome_lib:generate_block_with_air_checking(0.1)
|
||||
end
|
||||
end)
|
||||
biome_lib.dbg("Stand by, purging the mapblock log "..
|
||||
"(there are "..biome_lib.starting_count.." entries) ...", 0)
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
if #biome_lib.blocklist_aircheck == 0 then
|
||||
return
|
||||
while #biome_lib.block_log > 0 do
|
||||
biome_lib.generate_block(true)
|
||||
biome_lib.check_remaining_time()
|
||||
end
|
||||
|
||||
print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
|
||||
while #biome_lib.blocklist_no_aircheck > 0 do
|
||||
biome_lib:generate_block_no_aircheck(0.1)
|
||||
if #biome_lib.block_recheck_list > 0 then
|
||||
biome_lib.block_log = table.copy(biome_lib.block_recheck_list)
|
||||
biome_lib.block_recheck_list = {}
|
||||
while #biome_lib.block_log > 0 do
|
||||
biome_lib.generate_block(true)
|
||||
biome_lib.check_remaining_time()
|
||||
end
|
||||
end
|
||||
biome_lib.dbg("Log purge completed after "..
|
||||
format_time(minetest.get_us_time() - biome_lib.shutdown_start_time)..".", 0)
|
||||
end)
|
||||
|
||||
-- The spawning ABM
|
||||
@ -737,29 +838,36 @@ function biome_lib:get_nodedef_field(nodename, fieldname)
|
||||
return minetest.registered_nodes[nodename][fieldname]
|
||||
end
|
||||
|
||||
if DEBUG then
|
||||
biome_lib.last_count_air = 0
|
||||
biome_lib.last_count_no_air = 0
|
||||
if biome_lib.debug_log_level >= 3 then
|
||||
biome_lib.last_count = 0
|
||||
|
||||
function biome_lib.show_pending_block_counts()
|
||||
if biome_lib.last_count_air ~= #biome_lib.blocklist_aircheck
|
||||
or biome_lib.last_count_no_air ~= #biome_lib.blocklist_no_aircheck then
|
||||
biome_lib:dbg(string.format("Pending block counts, air: %-7i no-air: %i",
|
||||
#biome_lib.blocklist_aircheck, #biome_lib.blocklist_no_aircheck))
|
||||
|
||||
biome_lib.last_count_air = #biome_lib.blocklist_aircheck
|
||||
biome_lib.last_count_no_air = #biome_lib.blocklist_no_aircheck
|
||||
function biome_lib.show_pending_block_count()
|
||||
if biome_lib.last_count ~= #biome_lib.block_log then
|
||||
biome_lib.dbg(string.format("Pending block counts - ready to process: %-8icurrently deferred: %i",
|
||||
#biome_lib.block_log, #biome_lib.block_recheck_list), 3)
|
||||
biome_lib.last_count = #biome_lib.block_log
|
||||
biome_lib.queue_idle_flag = false
|
||||
elseif not biome_lib.queue_idle_flag then
|
||||
if #biome_lib.block_recheck_list > 0 then
|
||||
biome_lib.dbg("Mapblock queue only contains blocks that can't yet be processed.", 3)
|
||||
biome_lib.dbg("Idling the queue until new blocks arrive or the next wake-up call occurs.", 3)
|
||||
else
|
||||
biome_lib.dbg("Mapblock queue has run dry.", 3)
|
||||
biome_lib.dbg("Idling the queue until new blocks arrive.", 3)
|
||||
end
|
||||
biome_lib.queue_idle_flag = true
|
||||
end
|
||||
minetest.after(1, biome_lib.show_pending_block_counts)
|
||||
minetest.after(1, biome_lib.show_pending_block_count)
|
||||
end
|
||||
|
||||
biome_lib.show_pending_block_counts()
|
||||
|
||||
minetest.after(0, function()
|
||||
print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
|
||||
print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
|
||||
end)
|
||||
|
||||
biome_lib.show_pending_block_count()
|
||||
end
|
||||
|
||||
print("[Biome Lib] Loaded")
|
||||
minetest.after(0, function()
|
||||
biome_lib.dbg("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread", 0)
|
||||
biome_lib.dbg("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.", 0)
|
||||
biome_lib.dbg("within an elevation range of "..biome_lib.mapgen_elevation_limit.min.." and "..biome_lib.mapgen_elevation_limit.max.." meters.", 0)
|
||||
|
||||
end)
|
||||
|
||||
biome_lib.dbg("[Biome Lib] Loaded", 0)
|
||||
|
@ -56,19 +56,28 @@ end
|
||||
-- split into individual mapblocks to reduce lag
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
for x = 0, 4 do
|
||||
local minx = minp.x + x*16
|
||||
for y = 0, 4 do
|
||||
local miny = minp.y + y*16
|
||||
for z = 0, 4 do
|
||||
local minz = minp.z + z*16
|
||||
local timestamp = minetest.get_us_time()
|
||||
for y = 0, 4 do
|
||||
local miny = minp.y + y*16
|
||||
|
||||
local bmin = {x=minx, y=miny, z=minz}
|
||||
local bmax = {x=minx + 15, y=miny + 15, z=minz + 15}
|
||||
if miny >= biome_lib.mapgen_elevation_limit.min
|
||||
and (miny + 15) <= biome_lib.mapgen_elevation_limit.max then
|
||||
|
||||
biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { bmin, bmax }
|
||||
biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { bmin, bmax }
|
||||
for x = 0, 4 do
|
||||
local minx = minp.x + x*16
|
||||
|
||||
for z = 0, 4 do
|
||||
local minz = minp.z + z*16
|
||||
|
||||
local bmin = {x=minx, y=miny, z=minz}
|
||||
local bmax = {x=minx + 15, y=miny + 15, z=minz + 15}
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, true, timestamp }
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, false, timestamp }
|
||||
end
|
||||
end
|
||||
else
|
||||
biome_lib.dbg("Did not enqueue mapblocks at elevation "..miny.."m, they're out of range of any generate_plant() calls.", 4)
|
||||
end
|
||||
end
|
||||
biome_lib.run_block_recheck_list = true
|
||||
end)
|
||||
|
48
settingtypes.txt
Normal file
48
settingtypes.txt
Normal file
@ -0,0 +1,48 @@
|
||||
# Comma-separated list of things that a spawned node is allowed to grow
|
||||
# through. Air is always added to whatever else you specify here.
|
||||
biome_lib_default_grow_through_nodes (List of things a plant can grow through) string default:snow
|
||||
|
||||
# Comma-separated list of nodes that should be treated as water or water-like
|
||||
# for the sake of looking for neighboring wet ground.
|
||||
biome_lib_default_water_nodes (List of "water-like" sources) string default:water_source,default:water_flowing,default:river_water_source,default:river_water_flowing
|
||||
|
||||
# Comma-separated list of nodes that should be considered "wet" if one of
|
||||
# the configured "water-like" sources is nearby.
|
||||
biome_lib_default_wet_surfaces (List of "wet" nodes) string default:dirt,default:dirt_with_grass,default:sand
|
||||
|
||||
# Comma-separated list of nodes that something must be sitting on to be
|
||||
# able to actively change from one thing to another (such as a sapling
|
||||
# growing into a tree), to be used if the mod that added that growable
|
||||
# thing didn't provide its own list of suitable surfaces.
|
||||
biome_lib_default_grow_nodes (List of default surfaces a plant can thrive on) string default:dirt_with_grass
|
||||
|
||||
# Comma-separated list of nodes to use as the "root" of something that can
|
||||
# gradually climb up a wall (such as ivy), to be used if the mod that added
|
||||
# the climing thing didn't provide its own list.
|
||||
biome_lib_default_ground_nodes (List of default root nodes) string default:dirt_with_grass
|
||||
|
||||
# biome_lib divides its workload into "actions", as dictated by the sum
|
||||
# total of all mods that use it, and this sets how much of that work is done
|
||||
# per globalstep tick. If positive, a single action is executed on that
|
||||
# percentage of ticks, on average. If negative, it becomes positive, and
|
||||
# that many actions are executed on every single tick, skipping none.
|
||||
# More negative means more throughput, at the expense of lag. On fast PC's,
|
||||
# a setting of between -500 and -2000 might be good.
|
||||
biome_lib_queue_ratio (Queue run ratio) int -200
|
||||
|
||||
# Minetest's map generator allows neighboring areas to overflow into one
|
||||
# another, to create smooth terrain, but it often hands the map blocks that
|
||||
# comprise those areas to Lua (and hence, to biome_lib) before that overflow
|
||||
# function happens, which causes the mapgen to overwrite whatever Lua does
|
||||
# to them. This setting (in seconds) makes biome_lib wait before adding its
|
||||
# normal output to those map blocks, to give the engine plenty of time to
|
||||
# run that overflow feature first.
|
||||
biome_lib_block_timeout (Deferred block timeout) int 300
|
||||
|
||||
# This does just what it sounds like - it shows all debug output that's sent
|
||||
# with a level equal to or greater than this value. A setting of 0 shows only
|
||||
# the bare necessities, such as the startup and shutdown messages, 1 adds
|
||||
# internal non-fatal errors to what's shown, 2 adds warnings, 3 adds other
|
||||
# basic info, 4 adds all the verbose debugging spew. 3 is perhaps the most
|
||||
# useful setting.
|
||||
biome_lib_debug_log_level (Debug log level) int 0
|
Reference in New Issue
Block a user