Bones must be cooked to give bonemeal, player bones craft into 2x bones.

This commit is contained in:
tenplus1 2023-06-10 08:01:13 +01:00
parent 6abbd5fb5e
commit ef937049d2
2 changed files with 5 additions and 3 deletions

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@ -3,7 +3,7 @@
**Name**: `bonemeal` **Name**: `bonemeal`
This mod adds four new items into the game, bones which can be dug from normal This mod adds four new items into the game, bones which can be dug from normal
dirt which can be made into bonemeal, mulch which is is crafted using a tree dirt which can be cooked into bonemeal, mulch which is is crafted using a tree
and 8x leaves, and fertiliser which is a mixture of them both. and 8x leaves, and fertiliser which is a mixture of them both.
Each item can be used on saplings and crops for a chance to grow them quicker Each item can be used on saplings and crops for a chance to grow them quicker

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@ -670,15 +670,17 @@ minetest.register_craft({
-- bonemeal (from bone) -- bonemeal (from bone)
minetest.register_craft({ minetest.register_craft({
type = "cooking",
output = "bonemeal:bonemeal 2", output = "bonemeal:bonemeal 2",
recipe = {{"group:bone"}} recipe = "group:bone",
cooktime = 4
}) })
-- bonemeal (from player bones) -- bonemeal (from player bones)
if minetest.settings:get_bool("bonemeal.disable_deathbones_recipe") ~= true then if minetest.settings:get_bool("bonemeal.disable_deathbones_recipe") ~= true then
minetest.register_craft({ minetest.register_craft({
output = "bonemeal:bonemeal 4", output = "bonemeal:bone 2",
recipe = {{"bones:bones"}} recipe = {{"bones:bones"}}
}) })
end end