Fix nil error on tool_capabilities

This commit is contained in:
SmallJoker 2015-09-13 18:38:53 +02:00
parent afb52ba3b4
commit 145ca1c61d
1 changed files with 30 additions and 26 deletions

View File

@ -32,7 +32,7 @@ boost_cart.cart = {
mesh = "cart.x",
visual_size = {x=1, y=1},
textures = {"cart.png"},
driver = nil,
punched = false, -- used to re-send velocity and position
velocity = {x=0, y=0, z=0}, -- only used on punch
@ -68,7 +68,7 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
local node = minetest.get_node(vector.floor(pos)).name
self.railtype = minetest.get_item_group(node, "connect_to_raillike")
end
if not puncher or not puncher:is_player() then
local cart_dir = boost_cart:get_rail_direction(pos, {x=1, y=0, z=0}, nil, nil, self.railtype)
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
@ -96,29 +96,33 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
obj_:set_detach()
end
end
self.object:remove()
puncher:get_inventory():add_item("main", "carts:cart")
return
end
local vel = self.object:getvelocity()
if puncher:get_player_name() == self.driver then
if math.abs(vel.x + vel.z) > 7 then
return
end
end
local punch_dir = boost_cart:velocity_to_dir(puncher:get_look_dir())
punch_dir.y = 0
local cart_dir = boost_cart:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
return
end
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval)
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
local punch_interval = 1
if tool_capabilities and tool_capabilities.full_punch_interval then
punch_interval = tool_capabilities.full_punch_interval
end
time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
local f = 3 * (time_from_last_punch / punch_interval)
self.velocity = vector.multiply(cart_dir, f)
self.old_pos = nil
self.punched = true
@ -134,7 +138,7 @@ function boost_cart.cart:on_step(dtime)
elseif vector.equals(vel, {x=0, y=0, z=0}) then
return
end
local dir, last_switch = nil, nil
local pos = self.object:getpos()
if self.old_pos and not self.punched then
@ -144,7 +148,7 @@ function boost_cart.cart:on_step(dtime)
return
end
end
local ctrl, player = nil, nil
if self.driver then
player = minetest.get_player_by_name(self.driver)
@ -167,7 +171,7 @@ function boost_cart.cart:on_step(dtime)
end
end
end
if vel.y == 0 then
for _,v in ipairs({"x", "z"}) do
if vel[v] ~= 0 and math.abs(vel[v]) < 0.9 then
@ -176,13 +180,13 @@ function boost_cart.cart:on_step(dtime)
end
end
end
local cart_dir = boost_cart:velocity_to_dir(vel)
local max_vel = boost_cart.speed_max
if not dir then
dir, last_switch = boost_cart:get_rail_direction(pos, cart_dir, ctrl, self.old_switch, self.railtype)
end
local new_acc = {x=0, y=0, z=0}
if vector.equals(dir, {x=0, y=0, z=0}) then
vel = {x=0, y=0, z=0}
@ -207,10 +211,10 @@ function boost_cart.cart:on_step(dtime)
pos = vector.round(pos)
update.pos = true
end
-- Slow down or speed up..
local acc = dir.y * -1.8
local speed_mod = tonumber(minetest.get_meta(pos):get_string("cart_acceleration"))
if speed_mod and speed_mod ~= 0 then
if speed_mod > 0 then
@ -229,19 +233,19 @@ function boost_cart.cart:on_step(dtime)
acc = acc - 1.2
end
end
new_acc = vector.multiply(dir, acc)
end
if mesecon then
boost_cart:signal_detector_rail(vector.floor(pos))
end
self.object:setacceleration(new_acc)
self.old_pos = vector.new(pos)
self.old_dir = vector.new(dir)
self.old_switch = last_switch
-- Limits
for _,v in ipairs({"x","y","z"}) do
if math.abs(vel[v]) > max_vel then
@ -249,7 +253,7 @@ function boost_cart.cart:on_step(dtime)
update.vel = true
end
end
if self.punched then
-- Collect dropped items
for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
@ -263,11 +267,11 @@ function boost_cart.cart:on_step(dtime)
end
self.punched = false
end
if not (update.vel or update.pos) then
return
end
local yaw = 0
if dir.x < 0 then
yaw = 0.5
@ -277,7 +281,7 @@ function boost_cart.cart:on_step(dtime)
yaw = 1
end
self.object:setyaw(yaw * math.pi)
local anim = {x=0, y=0}
if dir.y == -1 then
anim = {x=1, y=1}
@ -285,7 +289,7 @@ function boost_cart.cart:on_step(dtime)
anim = {x=2, y=2}
end
self.object:set_animation(anim, 1, 0)
self.object:setvelocity(vel)
if update.pos then
self.object:setpos(pos)
@ -307,7 +311,7 @@ minetest.register_craftitem(":carts:cart", {
elseif boost_cart:is_rail(pointed_thing.above) then
minetest.add_entity(pointed_thing.above, "carts:cart")
else return end
itemstack:take_item()
return itemstack
end,