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mirror of https://github.com/Sokomine/cottages.git synced 2024-11-16 07:20:30 +01:00
Commit Graph

14 Commits

Author SHA1 Message Date
gabriel1379
a0d418820a Fix indents 2023-09-08 18:51:24 +02:00
gabriel1379
7a9e2657f1 Revert remaining involuntary changes 2023-09-08 09:56:26 +02:00
gabriel1379
efabbb6c83 Revert involuntary changes 2023-09-08 09:54:26 +02:00
gabriel1379
26b6476d2f Fix anvil bug 2023-09-08 09:31:17 +02:00
Sokomine
1afe904303 added cottages.forbid_repair to allow forbidding some tools from beeing repaired 2021-02-24 02:28:59 +01:00
Sokomine
3dec7bf200 fixed bug with hud removal 2021-02-23 23:26:53 +01:00
Sokomine
d607c8af31 new hammer receipe avoids conflict with steel sign 2018-01-18 07:22:00 +01:00
Sokomine
5ef4dc9794 handmill, treshing place and anvil can now be used if they have no owner; the anvil can be used by all 2015-07-31 02:33:32 +02:00
Sokomine
050005c6cf added hud for treshing floor 2015-07-30 00:05:32 +02:00
Sokomine
9d5db547f0 took care of unregistered-globals-warnings 2015-07-27 17:51:58 +02:00
Sokomine
a07e2e706e added missing textures; made indigrents for craft receipes configurable; added compatibility for realtest; added wool in case no wool is installed; other minor tweaks 2015-07-26 05:54:37 +02:00
Sokomine
d92685d20c added some missing textures so it can be used with subgames that do not contain default 2015-07-26 03:03:57 +02:00
Sokomine
5f80623617 removed minetest.env references and switched to swap_node 2015-07-26 00:02:41 +02:00
Sokomine
42521c5f2b added the files in the same state as they where in on random_buildings/cottages 2015-07-25 23:48:07 +02:00