5898354dbe
Changed some default parameters
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Map centered by default
Base noise higher and less wide horizontally
2021-06-25 21:05:03 +02:00
e14bc5216c
Removed useless and deprecated files
2021-06-23 19:56:37 +02:00
a313244d07
Rename generate.lua -> pregenerate.lua
2021-06-23 19:53:56 +02:00
0de2f746cf
Update settingtypes.txt
2021-06-06 17:17:28 +02:00
de8d685471
New settings system, use a conf file instead of datastorage
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Added many missing settings, including pregeneration-related ones
TODO: update settingtypes.txt
2021-06-06 13:25:43 +02:00
51f3a2719d
Generate and load map after mod loading
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This has needed to globalize map tables
2021-06-05 11:24:28 +02:00
b02387944d
Pre-generation: reverse X and Y directions everywhere
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to make directions compatible with the mapgen code
2021-06-04 18:24:06 +02:00
74733549df
Various bugfixes and workarounds
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Now working in pure Lua!
Some parts of the code are very hacky (e.g. noise) and the way new and old codes have been glued together is sometimes to be rewritten.
But at least it works.
2021-06-03 23:30:04 +02:00
cb297af047
Add all code for generating a grid on world creation.
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Not tested ; will likely need much testing and bugfix.
2021-06-03 20:08:57 +02:00
19efeaaff6
Globalize modpath and worldpath
2021-06-03 20:04:08 +02:00
0427b42d17
Removed Python terrainlib
2021-06-02 18:56:46 +02:00
7495d8a690
Added grid twisting (twist.lua)
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Equivalent of Python terrainlib's 'bounds.py'
2021-06-02 18:42:40 +02:00
c99b8338e0
Lua Terrainlib: added first Lua files for erosion and flow routing
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Tested, but not linked with the mod, yet.
2021-06-01 19:07:09 +02:00
c175f2bbf7
Document conf files
2020-12-24 14:48:17 +01:00
ca68738ba7
Reworked parameters, and rename 'terrain.conf' to 'terrain_default.conf'
2020-12-24 14:48:17 +01:00
85e545d5ac
Fixed sea level variations
2020-12-24 14:48:17 +01:00
e0aecdc3f3
Added a second method for local flow calculation. It is possible to switch between them using the 'flow_method' parameter.
2020-12-24 14:48:17 +01:00
83728cc932
Fixed lakes elevation
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There were sometimes missing water patches near a lake's edge, when the neighbour catchment area was lower.
This commit allows to divide a cell into several mini-catchment basins, to fill only a part of it with water.
2020-12-24 14:48:17 +01:00
9ffa150263
Added function 'noisemap' to generate a noise map with a quite unified parameter set, and an option for logarithmic noise. For future use.
2020-12-24 14:48:17 +01:00
2a9335332b
Added optional sea level variations for the simulation.
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This results in more varied coastline morphologies.
2020-12-24 14:48:17 +01:00
9b4a9b2516
Rework default erosion parameters,
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Fix ignored values of K and m,
and changed processes order.
2020-12-24 14:48:17 +01:00
7529291ab4
For bounds.py (calculation of offsets), use the same data type as rivers
2020-12-24 14:48:17 +01:00
b4f97bec61
For noise map seed: don't go over ±4096, to prevent rounding errors on coordinates (because noise library uses 32-bit floats)
2020-12-24 14:48:17 +01:00
3dc874a494
Added description of the algorithm + acknowledge the authors of the paper.
2020-12-24 14:48:17 +01:00
f0dddee33c
Lakes map: keep initial height (reduces file size)
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Lake height is calculated for every basin, and there is a lake if lake height is higher than ground height. If it is lower, there is no lake.
In that case, it was previously raised to ground level, but since this can be done in Lua, we can write initial lakes height in the files.
This has the advantage of reducing file size, since there are bigger areas of equal values, that are more efficiently compressed.
2020-12-24 14:48:17 +01:00
ecd2c7d3f9
Completely change flow routing algorithm,
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use a local flow calculation, determine depressions, and link them using a minimum spanning tree (Boruvka's algorithm).
This is based on a paper by Cordonnier et al, 2019.
2020-12-24 14:48:17 +01:00
40098d6be3
Use standard int instead of uint8, int32, etc.
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Much faster with NumPy.
2020-12-24 14:48:17 +01:00
faef1658a9
Fixed map centering, and converted polygon coordinates to map nodes instead of grid nodes.
2020-12-22 16:38:30 +01:00
d5cf4a6267
Optionally center the map around x=0 z=0
2020-12-20 22:28:54 +01:00
53f88d337d
Protect map preview from exceptions
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Since map preview is optional, an exception should not propagate to terrain calculation, so print an error message + traceback but keep the script running.
2020-11-25 13:12:24 +01:00
3644965842
Fix bool settings being improperly loaded as strings
2020-11-17 20:56:02 +01:00
9725979363
Fix increments for argument parsing
2020-11-17 20:45:11 +01:00
ebacd3cdd4
Add license, update/improve documentation
2020-11-15 11:43:30 +01:00
fc0a158385
Disable glaciers by default
2020-11-15 11:26:50 +01:00
050ca3b779
Change demo data, update to a grid using new default parameters
2020-11-15 11:19:28 +01:00
1f41423104
Print a clear message when grid is ready
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Also use plt.pause before plotting, ensuring plot is updated in real time
2020-11-15 11:13:42 +01:00
52766e8918
Added settingtypes
2020-11-15 11:10:19 +01:00
28c674d57c
Decrease default diffusion factor
2020-11-14 19:14:09 +01:00
90f60ea6fb
typo
2020-11-14 19:13:58 +01:00
803114aaab
Generate data in river_data
instead of data
2020-11-14 19:12:12 +01:00
9594a79f8b
Configurable output directory
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Now relative to the directory the script is *run in*.
2020-11-14 18:26:13 +01:00
d93234c9b7
Moved Python files inside a folder (package), except the 2 that are directly executable
2020-11-14 17:35:27 +01:00
7acd0af550
Use biomegen.generate_all
2020-11-14 17:35:03 +01:00
3792cd5dc8
Added support for biomegen mod
2020-11-14 17:35:03 +01:00
6b9c091dd5
Fix file opening mode on the Lua side, to avoid crashes on Windows
2020-11-14 17:31:36 +01:00
b90cecdaf7
Allow command-line options for Python processing
2020-11-14 14:30:53 +01:00
c33f2d9582
Python side: rework config system.
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Load `terrain.conf` of the script directory by default.
Add a `terrain_higher.conf` for alternative terrain.
2020-11-14 12:19:40 +01:00
8a15bc924d
Dynamic map displaying
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Map is displayed at every iteration if matplotlib library is installed
2020-11-14 12:05:52 +01:00
3fda369fb5
Rewritten map viewer
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Now displays map statistics even if there is no matplotlib
2020-11-13 11:04:27 +01:00
30136bf60a
Added scale (blocksize) parameter for view_map.py
2020-11-10 13:19:20 +01:00