Gaël C
77b05f044a
Added caves (hardcoded for now)
2024-02-12 22:22:24 +01:00
Gaël C
b406bebb7b
Use biomegen.skip_chunk and place it before timer.
2024-02-11 22:19:21 +01:00
Gaël C
70418f9526
Fix 2D index not being incremented
2024-02-11 08:27:30 +01:00
Gaël C
0e3c83e1d2
Use biomegen.make_void_maps if present.
...
(latest version of biomegen)
2024-02-08 22:58:26 +01:00
Gaël C
a91a13bbec
Insert mapgen callback in first position, to ensure it is called first
...
Improves compatibility with mods working on mapgen
2024-02-07 10:54:31 +01:00
Gael-de-Sailly
d00295600d
Add a very brief description at the head of every file
2022-01-26 11:25:17 +01:00
Gael-de-Sailly
6564d40b85
Refactor grid loading and reorganize code
...
Move grid management functions out of polygons.lua, in a new file called gridmanager.lua
Explicitly call other files and grid management functions from init.lua
to make workflow more apparent
Move mapgen loop out of init.lua, into mapgen.lua
2022-01-26 10:54:11 +01:00