tenplus1
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9de752d789
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fix evil bunny textures
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2023-10-07 12:01:27 +01:00 |
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tenplus1
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797ad49600
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tidy code
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2023-08-13 10:56:57 +01:00 |
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tenplus1
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b8847abe48
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remove test line
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2023-05-28 12:30:49 +01:00 |
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tenplus1
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e5cadbba40
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tidy bunny code
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2023-05-28 12:22:00 +01:00 |
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tenplus1
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87a7c09378
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fix evil bunny
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2023-05-28 12:19:49 +01:00 |
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tenplus1
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fec8522720
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set very low water_damage so bunny,cow,kitten,panda,sheep,warthog avoids water
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2023-02-08 11:58:49 +00:00 |
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tenplus1
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91a3c1e17d
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fix evil bunny
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2022-12-21 08:31:04 +00:00 |
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tenplus1
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ca6ff68c3a
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have sheep spawn in mixed herds
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2022-10-11 11:09:19 +01:00 |
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tenplus1
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be80ec3269
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code tidy
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2022-09-27 09:15:59 +01:00 |
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tenplus1
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97f2e47288
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update translation checks
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2022-01-20 08:55:41 +00:00 |
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tenplus1
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80e72a4edc
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reduce shapeless crafts
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2021-04-13 21:13:35 +01:00 |
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tenplus1
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c22c556b5f
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change rabbit hide to pelt group instead of leather
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2021-01-18 11:00:54 +00:00 |
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tenplus1
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7de71d8724
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add compatibility groups to mob items
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2021-01-14 21:12:30 +00:00 |
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tenplus1
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95c32cb4af
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Added spawn.lua check for custom mob spawning with example file
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2020-09-21 09:48:45 +01:00 |
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TenPlus1
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84cc9c3fa8
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stop animals from drowning in water since they can all swim irl
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2019-02-11 09:10:51 +00:00 |
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TenPlus1
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89a96726d7
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fix evil bunny
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2018-07-13 20:30:43 +01:00 |
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TenPlus1
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9d6cc6196e
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change some animal drops
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2018-07-13 19:04:48 +01:00 |
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TenPlus1
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ae9a93e95d
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tweak spawn values
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2018-05-23 08:56:10 +01:00 |
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TenPlus1
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a60ca41148
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changed spawn intervals to 60
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2018-05-16 13:02:23 +01:00 |
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TenPlus1
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2e3de7c177
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added food groups for better recipe crafting
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2018-03-12 17:17:49 +00:00 |
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TenPlus1
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cbac52f407
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animals spawn near grass now (chance amended to suit)
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2018-03-04 15:45:09 +00:00 |
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TenPlus1
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f2699613e2
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limit spawning animals to 200 high
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2018-03-04 14:40:24 +00:00 |
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TenPlus1
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f9e1b5880c
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add items as fuel
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2018-02-06 20:59:40 +00:00 |
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TenPlus1
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05c8f7b364
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bunnies run away from player and hogs
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2018-01-26 15:32:16 +00:00 |
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TenPlus1
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6dbe2546f0
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added raw/cooked mutton and rabbit, also rabbit hide, changed jump height for cow, sheep, chicken, warthog
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2018-01-26 14:29:15 +00:00 |
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TenPlus1
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202ecfccad
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lower stepheight to fix entity glitching through walls
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2017-12-30 14:58:13 +00:00 |
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TenPlus1
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0db8d4b263
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getpos to get_pos
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2017-10-09 15:16:05 +01:00 |
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TenPlus1
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3b72ac1357
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updated to newer 0.4.16 functions
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2017-10-09 11:57:20 +01:00 |
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TenPlus1
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34ed37cf82
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bunny colour can depend on block spawned
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2017-09-15 15:27:56 +01:00 |
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TenPlus1
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e2d9579401
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bunny uses on_spawn to check wether to place snow, desert or random bunny
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2017-09-01 12:28:10 +01:00 |
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TenPlus1
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d6a70641f6
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add new foods for kitten and rabbit
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2017-05-20 15:35:07 +01:00 |
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TenPlus1
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8deab40256
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protect/capture returns added
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2017-04-27 14:00:57 +01:00 |
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TenPlus1
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f7b9339dfc
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animals spawn on different grasses if ethereal detected
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2017-02-21 15:23:03 +00:00 |
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TenPlus1
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7215a670a8
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added ability to protect tamed animals
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2016-11-08 16:11:49 +00:00 |
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TenPlus1
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3776506b2f
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using mobs:spawn functions to spawn animals
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2016-10-29 16:45:47 +01:00 |
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TenPlus1
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2c0b9f5357
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changed spawn numbers
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2016-10-24 18:26:53 +01:00 |
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TenPlus1
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09a6592f69
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Added intllib support (en/de)
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2016-06-11 11:14:08 +01:00 |
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TenPlus1
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06a3483ca2
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Added compatibility with mobs already spawned in world
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2016-04-15 15:23:37 +01:00 |
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TenPlus1
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654c54075a
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Initial Animals upload
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2016-04-15 14:59:43 +01:00 |
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