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mirror of https://codeberg.org/tenplus1/mobs_animal.git synced 2024-11-09 20:30:16 +01:00
Commit Graph

39 Commits

Author SHA1 Message Date
tenplus1
9de752d789 fix evil bunny textures 2023-10-07 12:01:27 +01:00
tenplus1
797ad49600 tidy code 2023-08-13 10:56:57 +01:00
tenplus1
b8847abe48 remove test line 2023-05-28 12:30:49 +01:00
tenplus1
e5cadbba40 tidy bunny code 2023-05-28 12:22:00 +01:00
tenplus1
87a7c09378 fix evil bunny 2023-05-28 12:19:49 +01:00
tenplus1
fec8522720 set very low water_damage so bunny,cow,kitten,panda,sheep,warthog avoids water 2023-02-08 11:58:49 +00:00
tenplus1
91a3c1e17d fix evil bunny 2022-12-21 08:31:04 +00:00
tenplus1
ca6ff68c3a have sheep spawn in mixed herds 2022-10-11 11:09:19 +01:00
tenplus1
be80ec3269 code tidy 2022-09-27 09:15:59 +01:00
tenplus1
97f2e47288 update translation checks 2022-01-20 08:55:41 +00:00
tenplus1
80e72a4edc reduce shapeless crafts 2021-04-13 21:13:35 +01:00
tenplus1
c22c556b5f change rabbit hide to pelt group instead of leather 2021-01-18 11:00:54 +00:00
tenplus1
7de71d8724 add compatibility groups to mob items 2021-01-14 21:12:30 +00:00
tenplus1
95c32cb4af Added spawn.lua check for custom mob spawning with example file 2020-09-21 09:48:45 +01:00
TenPlus1
84cc9c3fa8 stop animals from drowning in water since they can all swim irl 2019-02-11 09:10:51 +00:00
TenPlus1
89a96726d7 fix evil bunny 2018-07-13 20:30:43 +01:00
TenPlus1
9d6cc6196e change some animal drops 2018-07-13 19:04:48 +01:00
TenPlus1
ae9a93e95d tweak spawn values 2018-05-23 08:56:10 +01:00
TenPlus1
a60ca41148 changed spawn intervals to 60 2018-05-16 13:02:23 +01:00
TenPlus1
2e3de7c177 added food groups for better recipe crafting 2018-03-12 17:17:49 +00:00
TenPlus1
cbac52f407 animals spawn near grass now (chance amended to suit) 2018-03-04 15:45:09 +00:00
TenPlus1
f2699613e2 limit spawning animals to 200 high 2018-03-04 14:40:24 +00:00
TenPlus1
f9e1b5880c add items as fuel 2018-02-06 20:59:40 +00:00
TenPlus1
05c8f7b364 bunnies run away from player and hogs 2018-01-26 15:32:16 +00:00
TenPlus1
6dbe2546f0 added raw/cooked mutton and rabbit, also rabbit hide, changed jump height for cow, sheep, chicken, warthog 2018-01-26 14:29:15 +00:00
TenPlus1
202ecfccad lower stepheight to fix entity glitching through walls 2017-12-30 14:58:13 +00:00
TenPlus1
0db8d4b263 getpos to get_pos 2017-10-09 15:16:05 +01:00
TenPlus1
3b72ac1357 updated to newer 0.4.16 functions 2017-10-09 11:57:20 +01:00
TenPlus1
34ed37cf82 bunny colour can depend on block spawned 2017-09-15 15:27:56 +01:00
TenPlus1
e2d9579401 bunny uses on_spawn to check wether to place snow, desert or random bunny 2017-09-01 12:28:10 +01:00
TenPlus1
d6a70641f6 add new foods for kitten and rabbit 2017-05-20 15:35:07 +01:00
TenPlus1
8deab40256 protect/capture returns added 2017-04-27 14:00:57 +01:00
TenPlus1
f7b9339dfc animals spawn on different grasses if ethereal detected 2017-02-21 15:23:03 +00:00
TenPlus1
7215a670a8 added ability to protect tamed animals 2016-11-08 16:11:49 +00:00
TenPlus1
3776506b2f using mobs:spawn functions to spawn animals 2016-10-29 16:45:47 +01:00
TenPlus1
2c0b9f5357 changed spawn numbers 2016-10-24 18:26:53 +01:00
TenPlus1
09a6592f69 Added intllib support (en/de) 2016-06-11 11:14:08 +01:00
TenPlus1
06a3483ca2 Added compatibility with mobs already spawned in world 2016-04-15 15:23:37 +01:00
TenPlus1
654c54075a Initial Animals upload 2016-04-15 14:59:43 +01:00