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mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2024-11-15 07:10:21 +01:00
Commit Graph

16 Commits

Author SHA1 Message Date
tenplus1
4018a5c8e8 Added spawn.lua check for custom mob spawns, example file included 2020-09-21 10:03:08 +01:00
TenPlus1
86e5f4ed09 tweaked tool damage for sand, stone and tree monsters 2019-02-11 09:27:22 +00:00
TenPlus1
876d544c1c tweak dm,stone and tree monster drops 2018-07-18 15:41:48 +01:00
TenPlus1
ce7055ee50 edit monster drops 2018-07-13 19:11:40 +01:00
TenPlus1
585ccba7a5 immune_to example for tree monster 2018-05-30 10:47:39 +01:00
TenPlus1
386c2cb77a monsters spawn in different areas if ethereal detected 2017-02-21 15:32:50 +00:00
TenPlus1
17c6e27e44 using mobs:spawn to spawn monsters 2016-10-29 16:48:04 +01:00
TenPlus1
38d8c555a7 changed spawn numbers 2016-10-24 18:26:13 +01:00
TenPlus1
7f9ace3d6f Increase number of monsters in area 2016-10-04 20:08:17 +01:00
TenPlus1
9178eb7207 Increase number of monsters in one area 2016-10-04 19:40:46 +01:00
TenPlus1
8a8a4e80d1 specific_attack table added as example only 2016-09-05 19:48:13 +01:00
TenPlus1
95038f6fb8 Tree Monsters attack animals 2016-09-05 18:40:12 +01:00
TenPlus1
3d03e45d1c Tree Golem doesnt take water damage 2016-07-21 15:44:53 +01:00
TenPlus1
081527629e Added intllib support (en/de) 2016-06-11 11:03:00 +01:00
TenPlus1
55b0599cfe Added compatibility with older mobs already spawned 2016-04-15 15:23:02 +01:00
TenPlus1
e468946194 Initial Monsters upload 2016-04-15 15:00:45 +01:00