2023-05-26 15:04:50 +02:00
|
|
|
|
# Enable setting so that Mobs Redo mobs can attack Creatura mobs
|
|
|
|
|
mobs_attack_creatura (Attack Creatura Mobs) bool false
|
|
|
|
|
|
2023-05-19 09:46:37 +02:00
|
|
|
|
# How often mobs get nodes around them (default is 0.25, 1/4 second)
|
|
|
|
|
mob_node_timer_interval (Mob Node Timer Interval) float 0.25
|
|
|
|
|
|
|
|
|
|
# How often mobs run main functions (default is 1.00, 1 second)
|
|
|
|
|
mob_main_timer_interval (Mob Node Timer Interval) float 1.00
|
|
|
|
|
|
2018-04-27 11:09:32 +02:00
|
|
|
|
# If false then mobs no longer spawn in world without spawner or spawn egg
|
|
|
|
|
mobs_spawn (Spawn Mobs) bool true
|
|
|
|
|
|
|
|
|
|
# If enabled then monsters no longer spawn in world
|
|
|
|
|
only_peaceful_mobs (Only spawn peaceful Mobs) bool false
|
|
|
|
|
|
|
|
|
|
# If enabled then punching mobs no longer shows blood effects
|
|
|
|
|
mobs_disable_blood (Disable Mob blood) bool false
|
|
|
|
|
|
2023-03-13 11:55:25 +01:00
|
|
|
|
# If enabled the mobs will be highlighted when hit
|
|
|
|
|
mob_hit_effect (Highlight Mob when Hit) bool false
|
|
|
|
|
|
2018-04-27 11:09:32 +02:00
|
|
|
|
# If disabled then Mobs no longer destroy world blocks
|
|
|
|
|
mobs_griefing (Griefing Mobs) bool true
|
|
|
|
|
|
|
|
|
|
# If false then Mobs no longer spawn inside player protected areas
|
|
|
|
|
mobs_spawn_protected (Spawn Mobs in protected areas) bool true
|
|
|
|
|
|
2021-07-14 16:43:02 +02:00
|
|
|
|
# If false then Monsters no longer spawn inside player protected areas
|
|
|
|
|
mobs_spawn_monster_protected (Spawn Monsters in protected areas) bool true
|
|
|
|
|
|
2018-04-27 11:09:32 +02:00
|
|
|
|
# If true Mobs will be removed once a map chunk is out of view
|
2018-05-23 09:42:31 +02:00
|
|
|
|
remove_far_mobs (Remove far Mobs) bool true
|
2018-04-27 11:09:32 +02:00
|
|
|
|
|
|
|
|
|
# Sets Mob difficulty level by multiplying punch damage
|
|
|
|
|
mob_difficulty (Mob difficulty) float 1.0
|
|
|
|
|
|
|
|
|
|
# Contains a value used to multiply Mob spawn values
|
|
|
|
|
mob_chance_multiplier (Mob chance multiplier) float 1.0
|
|
|
|
|
|
|
|
|
|
# When false Mob no longer drop items when killed
|
|
|
|
|
mobs_drop_items (Mob drops) bool true
|
2020-05-01 20:30:29 +02:00
|
|
|
|
|
2020-05-16 11:44:38 +02:00
|
|
|
|
# Sets minimum distance around player that mobs cannot spawn
|
2020-05-01 20:30:29 +02:00
|
|
|
|
mob_nospawn_range (Mob no-spawn range) float 12.0
|
2020-05-16 11:44:38 +02:00
|
|
|
|
|
|
|
|
|
# Sets maximum number of active mobs in game (0 for unlimited)
|
|
|
|
|
mob_active_limit (Mob Active Limit) float 0
|
2020-11-30 15:43:49 +01:00
|
|
|
|
|
|
|
|
|
# Enables area check when spawning mobs
|
|
|
|
|
mob_area_spawn (Mob Area Spawn) bool false
|
2021-01-04 13:28:17 +01:00
|
|
|
|
|
|
|
|
|
# Enable peaceful player attack prevention
|
|
|
|
|
enable_peaceful_player (Mobs do not attack peaceful player without reason) bool false
|
2021-06-01 15:17:25 +02:00
|
|
|
|
|
|
|
|
|
# Enable mobs smooth rotation
|
|
|
|
|
mob_smooth_rotate (Smooth rotation for mobs) bool true
|
2023-02-27 19:13:32 +01:00
|
|
|
|
|
2023-03-12 12:35:21 +01:00
|
|
|
|
# Fix Mob Height if too low so they cannot escape through specific nodes
|
|
|
|
|
mob_height_fix (Fix Mob Height) bool true
|
|
|
|
|
|
2023-07-30 12:56:08 +02:00
|
|
|
|
mob_log_spawn (Log Mob Spawning) bool false
|
|
|
|
|
|
2024-08-03 12:35:28 +02:00
|
|
|
|
# Mob hearing, when enabled will override minetest.sound_play for mobs to hear
|
|
|
|
|
mobs_can_hear (Enable Mob hearing) bool true
|
|
|
|
|
|
2023-02-27 19:13:32 +01:00
|
|
|
|
[Pathfinding]
|
|
|
|
|
# Enable pathfinding (default Enabled)
|
|
|
|
|
mob_pathfinding_enable (Enable pathfinding) bool true
|
|
|
|
|
# Use pathfinder mod if available (default Enabled)
|
|
|
|
|
mob_pathfinder_enable (Use pathfinder mod if available) bool true
|
|
|
|
|
# How long before stuck mobs starts searching (default 3.0)
|
|
|
|
|
mob_pathfinding_stuck_timeout (How long before stuck mobs start searching) float 3.0
|
|
|
|
|
# How long will mob follow path before giving up (default 5.0)
|
|
|
|
|
mob_pathfinding_stuck_path_timeout (How long will mob follow path before giving up) float 5.0
|
|
|
|
|
# Which pathfinding algorithm to use
|
|
|
|
|
# - Dijkstra (default)
|
|
|
|
|
# - A*_noprefetch (AStar_noprefetch)
|
|
|
|
|
# - A* (AStar)
|
|
|
|
|
# (A* names differ cause Minetest doesn´t allow "*" in settings)
|
|
|
|
|
mob_pathfinding_algorithm (pathfinding algorithm) enum Dijkstra Dijkstra,AStar_noprefetch,AStar
|
|
|
|
|
# max search distance from search positions (default 16)
|
|
|
|
|
mob_pathfinding_searchdistance (path search distance) int 16
|
|
|
|
|
# max jump height for pathfinding (default 4)
|
|
|
|
|
mob_pathfinding_max_jump (path max jump height) int 4
|
|
|
|
|
# max drop height for pathfinding (default 6)
|
|
|
|
|
mob_pathfinding_max_drop (path max drop height) int 6
|