363 Commits (master)
 

Author SHA1 Message Date
  TenPlus1 9c00616a00 chinese local added (thanks IFRFSX) 3 days ago
  tenplus1 813909c86c add hard limit of 10 to mob velocity functions 1 week ago
  TenPlus1 68fef94ba8 updated api.txt 2 weeks ago
  TenPlus1 92ab4eeb2e mob alias now transfers staticdata (thanks MoNTE48) 3 weeks ago
  TenPlus1 c5b74230e5 on_replace returns node names, even when groups used 1 month ago
  TenPlus1 5958270158 add glow setting to mob entity, update api.txt 1 month ago
  TenPlus1 b9ad166821 check cliff drop every 1/4 second instead of 1 second 3 months ago
  TenPlus1 b588452dea drops can now be a function, also code tidy 5 months ago
  TenPlus1 d6bd538a35 if mob standing in solid block then jump to escape 5 months ago
  TenPlus1 2ca012e30b replace deprecated settexturemod with set_texture_mod 6 months ago
  TenPlus1 c7838e5517 code tidy ' to " 6 months ago
  TenPlus1 38232d5ef4 only spawn mob if player is within active area (useful for world anchors and force loaded areas) 7 months ago
  TenPlus1 26cc611ad4 dont spawn mobs if world anchor found nearby 7 months ago
  TenPlus1 1a85cf7e2c mobs cannot spawn within 8 blocks of player, update api.txt 7 months ago
  TenPlus1 06dbdb1c44 disabled the new raycasting line of sight due to mob attack issues 7 months ago
  TenPlus1 f040ee5bc7 fix nil value when mob not available 8 months ago
  TenPlus1 7179dc86e6 add mob check for mob_reset_stick 8 months ago
  TenPlus1 1de0c34283 code tidy 8 months ago
  TenPlus1 e4ca52fafb fix nil check 9 months ago
  TenPlus1 975175e7b8 fix mobs:line_of_sight() global function to use entity reference 9 months ago
  TenPlus1 0bc62cbf74 typo fix 9 months ago
  TenPlus1 392974e835 added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe) 9 months ago
  TenPlus1 ddbd403285 add stand_chance and animation force flag 9 months ago
  TenPlus1 55dda6da83 force defined model on activation instead of stored 10 months ago
  TenPlus1 26a520e214 sneak and punch mob with mob reset stick to add custom texture 10 months ago
  TenPlus1 a1d4e9bbfc add mobs:mob_reset_stick 11 months ago
  TenPlus1 8da3bb5cb1 add do_stay_near function, fix annoying pathfinding sounds and toolrank wear 1 year ago
  TenPlus1 d3f5ead4fa add new flight check function by taikedz 1 year ago
  TenPlus1 980a47bdab fix : to . 1 year ago
  TenPlus1 0015b01834 after_spawn fix... thanks GreenDiamond 1 year ago
  TenPlus1 78ef560852 fix nametag bug when self.follow is nil 1 year ago
  TenPlus1 487e037cc9 added mobs:force_capture() function, api now uses metatables thanks to bell07 1 year ago
  TenPlus1 aeb802ad40 forgot to revert testing returns, oopsie! fixed! 1 year ago
  TenPlus1 70d2f6399d fix nil error (thanks wziard) 1 year ago
  TenPlus1 47d8439913 add mobs:set_velocity(self,v) global, function 1 year ago
  TenPlus1 43026c374e add self.disable_falling switch for custom routines 1 year ago
  TenPlus1 51ab54bcfa remove self.gotten flip when using replace function, use on_replace inside mob def 1 year ago
  TenPlus1 897f4a547e reduce knockback on normal tools without actual setting 1 year ago
  TenPlus1 df63a37b08 and to or for jump counter 1 year ago
  TenPlus1 71669d3c59 if mob jumps against wall 4 times then turn, moved back to old line_of_sight function 1 year ago
  TenPlus1 e545cc80f4 tweak mob counter per area 1 year ago
  TenPlus1 e17f8811b1 added attack_chance to mob definition 1 year ago
  TenPlus1 6bf6e8fbd8 nil check on spawn collisionbox 1 year ago
  TenPlus1 afb7e01b91 tweak collision function 1 year ago
  TenPlus1 830b1698ff added pushable flag for mobs so they can be pushed by player 1 year ago
  TenPlus1 82411330fc add custom on_punch for mob arrows 1 year ago
  TenPlus1 2106a081b9 lifetimer check every 0.25 seconds 1 year ago
  TenPlus1 f1476077bd added light damage _min and _max values, also igniter check for lava damage 1 year ago
  TenPlus1 9737bde6fb tweak mob damage function, add {fire=1} weapon damage check 1 year ago
  TenPlus1 082bf0cf86 update api.txt 1 year ago