Commit Graph

  • c4561a2207 mount.lua nil check master tenplus1 2024-04-16 10:41:01 +0100
  • 998637fc3d added infotext and mob follows improvements (thx Kazooo) tenplus1 2024-04-08 08:37:59 +0100
  • 93c19e881c Fixed first follow item in info list not matching others #25 Kazooo 2024-04-06 22:17:20 +0000
  • b93b6d1153 Improved entity infotext #24 Kazooo 2024-04-06 21:21:51 +0000
  • de0914312c stop swimming mobs going above water surface tenplus1 2024-04-02 09:16:59 +0100
  • 5a6ec7080f attacking mobs should stay inside their own medium tenplus1 2024-04-01 14:54:55 +0100
  • 129b24b159 add entity name in infotext tenplus1 2024-03-12 11:13:16 +0000
  • 35cc60c355 tweak saddle recipe, fix spawner error tenplus1 2024-03-08 15:04:58 +0000
  • a1293aca28 Make saddle recipe use group:leather instead of mobs:leather #20 Skivling 2024-03-08 06:26:24 +0000
  • 903b1e34df fix default self.state tenplus1 2024-03-03 17:30:22 +0000
  • 87d13c857f replace :distance with get_distance() function tenplus1 2024-03-03 17:09:30 +0000
  • 17dafff8ef add attack_ignore feature (thx ShadowOfHassen for idea) tenplus1 2024-03-01 16:01:18 +0000
  • f5a9236a86 Update api.txt #18 ShadowOfHassen 2024-02-29 20:57:44 +0000
  • 847b1da2f7 Update api.lua ShadowOfHassen 2024-02-29 20:55:39 +0000
  • 0fb7c78ac0 Update api.txt ShadowOfHassen 2024-02-29 16:45:37 +0000
  • bfcd5582b0 Update api.lua ShadowOfHassen 2024-02-29 15:32:40 +0000
  • 95f3e98867 set is_ground_content for spawner and meat blocks (thx SwissAlpS) tenplus1 2024-02-27 08:05:02 +0000
  • 051f8eebc1 version bump #16 SwissalpS 2024-02-27 01:49:10 +0000
  • daf6b744f6 meatblocks aren't ground content SwissalpS 2024-02-27 00:21:55 +0000
  • f1cbed1089 spawner isn't ground content SwissalpS 2024-02-27 00:16:29 +0000
  • b3b89e6dea fix spawner chance tenplus1 2024-02-23 17:12:14 +0000
  • 822e78fd32 tweak player detection (thx whosit) tenplus1 2024-02-23 17:09:42 +0000
  • d64c104140 replace get_objects_inside_radius() with get_connected_players() where possible #15 whosit 2024-02-22 19:59:42 +0300
  • dd9b3d7add if punch_attack_uses is 0 then dont add wear to tool tenplus1 2024-02-20 07:47:37 +0000
  • d4a25064ea use alternative to colorspec_to_bytes tenplus1 2024-02-01 08:34:46 +0000
  • 70118fc8da only update object props when changes (thx whosit) tenplus1 2024-01-31 09:59:31 +0000
  • 04bc5d9dc7 don't update object properties when not changed #11 whosit 2024-01-31 11:11:58 +0300
  • 7c7a7345af change nametag texture and description to stand out from mineclone version tenplus1 2024-01-30 08:02:17 +0000
  • ceefbcec39 add some missing mineclone groups tenplus1 2024-01-29 16:01:59 +0000
  • c7e85dce42 nodes dig groups to MineClonia/MineClone2 #10 Freeman 2024-01-29 16:19:49 +0100
  • 97771f8e65 add self.node_damage flag (true by default) tenplus1 2024-01-26 13:05:43 +0000
  • 1cacb02a6a add missing formspec escape tenplus1 2024-01-21 09:34:45 +0000
  • 22803dd52f fix missing formspec escape #9 tour 2024-01-21 00:36:35 +0100
  • 47e91b9b6b add pint sized rune to shrink tamed animals tenplus1 2024-01-12 10:44:39 +0000
  • a6a3b44c96 ability to override initial_properties when using minetest.add_entity() tenplus1 2023-12-29 08:41:45 +0000
  • be7b6bc5fe can now add 'nametag = "mob name"' in mob definition tenplus1 2023-12-05 08:23:04 +0000
  • 68076c7626 add back arrows physical setting tenplus1 2023-12-02 07:47:13 +0000
  • 099d15d810 mob arrows now use raycasting to be more accurate tenplus1 2023-11-29 12:11:45 +0000
  • 412066fc07 add support for visual_harm_1ndicators mod (thx Mantar) tenplus1 2023-11-20 07:57:20 +0000
  • 09d10a5da0 Add support for Visual Harm 1ndicators mod #3 Jeremy 2023-11-19 18:41:50 -0800
  • bb66ffe335 simplify homing tenplus1 2023-11-16 11:57:07 +0000
  • 682d76d7b3 add 'homing' setting to mob definition so that arrows can follow player when visible. tenplus1 2023-11-16 10:00:10 +0000
  • d1f23e8ed8 add spawn check for collisionbox tenplus1 2023-11-11 07:33:30 +0000
  • 9e27f45663 add self.attack_patience to add custom times, add self.attack nil check to pathfinding tenplus1 2023-11-06 07:56:18 +0000
  • ac5486cc58 tidy code, stop mob attacking if player isnt seen for 11 seconds tenplus1 2023-11-05 16:30:05 +0000
  • 712f7f85fd Fix mob damage and jumping when riding mob. tenplus1 2023-10-28 15:22:45 +0100
  • 6049a1c140 update api.txt tenplus1 2023-10-26 07:17:17 +0100
  • ba79c2f1f1 check for fire/lava in mob collisionbox area tenplus1 2023-10-26 07:15:55 +0100
  • ed74f3c4c4 add :is_inside() function (thx cora for idea) tenplus1 2023-10-24 09:34:20 +0100
  • a62bfe3828 tweak spawn log msg tenplus1 2023-10-22 11:48:21 +0100
  • bf79985730 harden spawn log message tenplus1 2023-10-22 11:35:40 +0100
  • ce47b81da5 mobs:add_mob() can now set mob texture tenplus1 2023-10-15 11:25:20 +0100
  • 768ef84bd8 use api functions for riding mob tenplus1 2023-10-13 08:31:55 +0100
  • 71e620eb0f revert kb change tenplus1 2023-10-12 08:23:41 +0100
  • 221029e857 add taming countdown infotext, fix knockback tenplus1 2023-10-12 08:06:57 +0100
  • e8adf9b244 only show breed infotext if mob can breed tenplus1 2023-10-11 10:41:58 +0100
  • 457eb1838c code tweaks tenplus1 2023-10-08 16:44:42 +0100
  • 7f1ad09870 fix nil var tenplus1 2023-10-08 07:41:06 +0100
  • 812f18430c moved mob entities to use initial_properties tenplus1 2023-10-07 12:13:07 +0100
  • 56f4eb4274 add missing prop checks, update WIP api tenplus1 2023-10-05 14:05:41 +0100
  • f1daaa4a14 update api.txt tenplus1 2023-10-05 13:07:02 +0100
  • 6172203e0e change self.nametag to self._nametag (get_properties causing issue) tenplus1 2023-10-05 12:56:15 +0100
  • c173345135 use self.backup_properties instead of self.initial_properties tenplus1 2023-10-05 11:54:44 +0100
  • 55bdc4c0a4 fix nametag glitch in add_mob tenplus1 2023-10-04 17:16:22 +0100
  • 93e8d0f4fa use get/set properties for entity settings tenplus1 2023-10-04 17:00:03 +0100
  • d15389b675 add api_WIP.lua (initial_properties testing) tenplus1 2023-10-03 16:27:27 +0100
  • da54b9e141 backup existing vars into initial_properties for future compatibility tenplus1 2023-09-30 11:30:51 +0100
  • ca2758622c tidy breed function tenplus1 2023-09-27 12:24:13 +0100
  • 9f9a522ec7 Revert initial_properties change, breaks too many routines tenplus1 2023-09-26 07:48:48 +0100
  • 55e07dbdd3 add default to visual_size tenplus1 2023-09-25 13:16:23 +0100
  • 96e4d5190e initial_properties #2 tenplus1 2023-09-23 13:42:23 +0100
  • 130d67a8f7 initial_properties update tenplus1 2023-09-23 13:31:49 +0100
  • 7044e20382 fix typo tenplus1 2023-08-17 07:30:28 +0100
  • c48821df03 non-passive mobs fight back when attacked (thx fluxionary) tenplus1 2023-08-16 09:00:35 +0100
  • 33c78e87d0 fix missing FS tenplus1 2023-08-13 10:36:33 +0100
  • 3ca3d656cb update translation (thanks Niklp) tenplus1 2023-08-13 10:07:09 +0100
  • 32231d5043 remove optional dependents (dye, farming) tenplus1 2023-08-09 13:13:01 +0100
  • 131c932aa6 tweak for mineclone and 5.x tenplus1 2023-08-09 13:08:54 +0100
  • 5e96602085 remove intllib tenplus1 2023-08-08 16:58:57 +0100
  • b1ad4451a7 add ":" to beginning of entity registration tenplus1 2023-08-07 08:09:08 +0100
  • af7eafc22c tweak velocity changes tenplus1 2023-08-05 18:10:06 +0100
  • 042130baca added 'mob_log_spawn' setting to log mob spawning position. tenplus1 2023-07-30 11:56:08 +0100
  • 747af786a8 player nil check for mob attach tenplus1 2023-07-29 08:34:09 +0100
  • 8201c165e7 can now ride mobs redo mobs in mineclone2 tenplus1 2023-07-27 12:54:46 +0100
  • 07dce8208b harden is_player checks tenplus1 2023-07-26 17:43:40 +0100
  • e2ee5c62c7 tidy compat tenplus1 2023-07-26 14:15:03 +0100
  • f31cf75b24 better MineClone2 compatibility for api, items and crafts tenplus1 2023-07-26 13:43:06 +0100
  • 3106c4c859 change mobs_swing.ogg to mono tenplus1 2023-07-20 12:25:27 +0100
  • dcc702848f can now add nodes to 'runaway_from' table tenplus1 2023-07-15 08:58:18 +0100
  • cc0798b617 add check to see what hit mob, player or entity for immune_to tenplus1 2023-07-02 17:17:14 +0100
  • e32d87c70d add damage_per_second nil check tenplus1 2023-06-13 07:58:17 +0100
  • cf18cd43de on_breed spawns child a little higher tenplus1 2023-06-09 08:32:59 +0100
  • 70b562c371 remove htimer, tweak update_tag() tenplus1 2023-06-07 08:21:34 +0100
  • 5f80d7a031 add mtobjid mod to optional dependencies, stop mob count going below 0 tenplus1 2023-06-06 08:49:45 +0100
  • cc71ea4e95 tweak child textures when growing tenplus1 2023-05-27 19:29:01 +0100
  • b42f7c63c8 added check to be sure creatura mod enabled tenplus1 2023-05-26 16:27:01 +0100
  • 05f0550876 monsters will always attack creatura mobs, anything else will defend it's owner if attacked. tenplus1 2023-05-26 16:17:58 +0100
  • 194c9f7847 added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs tenplus1 2023-05-26 14:04:50 +0100
  • 267ee57837 fix jumping when on need to tenplus1 2023-05-24 07:22:36 +0100
  • 992d6319de updated readme tenplus1 2023-05-19 08:53:23 +0100