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c4561a2207
mount.lua nil check
master
tenplus1
2024-04-16 10:41:01 +0100
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998637fc3d
added infotext and mob follows improvements (thx Kazooo)
tenplus1
2024-04-08 08:37:59 +0100
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93c19e881c
Fixed first follow item in info list not matching others
#25
Kazooo
2024-04-06 22:17:20 +0000
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-
b93b6d1153
Improved entity infotext
#24
Kazooo
2024-04-06 21:21:51 +0000
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-
de0914312c
stop swimming mobs going above water surface
tenplus1
2024-04-02 09:16:59 +0100
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5a6ec7080f
attacking mobs should stay inside their own medium
tenplus1
2024-04-01 14:54:55 +0100
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129b24b159
add entity name in infotext
tenplus1
2024-03-12 11:13:16 +0000
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35cc60c355
tweak saddle recipe, fix spawner error
tenplus1
2024-03-08 15:04:58 +0000
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a1293aca28
Make saddle recipe use group:leather instead of mobs:leather
#20
Skivling
2024-03-08 06:26:24 +0000
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-
903b1e34df
fix default self.state
tenplus1
2024-03-03 17:30:22 +0000
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87d13c857f
replace :distance with get_distance() function
tenplus1
2024-03-03 17:09:30 +0000
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17dafff8ef
add attack_ignore feature (thx ShadowOfHassen for idea)
tenplus1
2024-03-01 16:01:18 +0000
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f5a9236a86
Update api.txt
#18
ShadowOfHassen
2024-02-29 20:57:44 +0000
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847b1da2f7
Update api.lua
ShadowOfHassen
2024-02-29 20:55:39 +0000
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0fb7c78ac0
Update api.txt
ShadowOfHassen
2024-02-29 16:45:37 +0000
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bfcd5582b0
Update api.lua
ShadowOfHassen
2024-02-29 15:32:40 +0000
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-
95f3e98867
set is_ground_content for spawner and meat blocks (thx SwissAlpS)
tenplus1
2024-02-27 08:05:02 +0000
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051f8eebc1
version bump
#16
SwissalpS
2024-02-27 01:49:10 +0000
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daf6b744f6
meatblocks aren't ground content
SwissalpS
2024-02-27 00:21:55 +0000
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f1cbed1089
spawner isn't ground content
SwissalpS
2024-02-27 00:16:29 +0000
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-
b3b89e6dea
fix spawner chance
tenplus1
2024-02-23 17:12:14 +0000
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822e78fd32
tweak player detection (thx whosit)
tenplus1
2024-02-23 17:09:42 +0000
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d64c104140
replace get_objects_inside_radius() with get_connected_players() where possible
#15
whosit
2024-02-22 19:59:42 +0300
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-
dd9b3d7add
if punch_attack_uses is 0 then dont add wear to tool
tenplus1
2024-02-20 07:47:37 +0000
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d4a25064ea
use alternative to colorspec_to_bytes
tenplus1
2024-02-01 08:34:46 +0000
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70118fc8da
only update object props when changes (thx whosit)
tenplus1
2024-01-31 09:59:31 +0000
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04bc5d9dc7
don't update object properties when not changed
#11
whosit
2024-01-31 11:11:58 +0300
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7c7a7345af
change nametag texture and description to stand out from mineclone version
tenplus1
2024-01-30 08:02:17 +0000
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ceefbcec39
add some missing mineclone groups
tenplus1
2024-01-29 16:01:59 +0000
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c7e85dce42
nodes dig groups to MineClonia/MineClone2
#10
Freeman
2024-01-29 16:19:49 +0100
-
-
97771f8e65
add self.node_damage flag (true by default)
tenplus1
2024-01-26 13:05:43 +0000
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1cacb02a6a
add missing formspec escape
tenplus1
2024-01-21 09:34:45 +0000
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22803dd52f
fix missing formspec escape
#9
tour
2024-01-21 00:36:35 +0100
-
-
47e91b9b6b
add pint sized rune to shrink tamed animals
tenplus1
2024-01-12 10:44:39 +0000
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a6a3b44c96
ability to override initial_properties when using minetest.add_entity()
tenplus1
2023-12-29 08:41:45 +0000
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be7b6bc5fe
can now add 'nametag = "mob name"' in mob definition
tenplus1
2023-12-05 08:23:04 +0000
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68076c7626
add back arrows physical setting
tenplus1
2023-12-02 07:47:13 +0000
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099d15d810
mob arrows now use raycasting to be more accurate
tenplus1
2023-11-29 12:11:45 +0000
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412066fc07
add support for visual_harm_1ndicators mod (thx Mantar)
tenplus1
2023-11-20 07:57:20 +0000
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09d10a5da0
Add support for Visual Harm 1ndicators mod
#3
Jeremy
2023-11-19 18:41:50 -0800
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bb66ffe335
simplify homing
tenplus1
2023-11-16 11:57:07 +0000
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682d76d7b3
add 'homing' setting to mob definition so that arrows can follow player when visible.
tenplus1
2023-11-16 10:00:10 +0000
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d1f23e8ed8
add spawn check for collisionbox
tenplus1
2023-11-11 07:33:30 +0000
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9e27f45663
add self.attack_patience to add custom times, add self.attack nil check to pathfinding
tenplus1
2023-11-06 07:56:18 +0000
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ac5486cc58
tidy code, stop mob attacking if player isnt seen for 11 seconds
tenplus1
2023-11-05 16:30:05 +0000
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712f7f85fd
Fix mob damage and jumping when riding mob.
tenplus1
2023-10-28 15:22:45 +0100
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6049a1c140
update api.txt
tenplus1
2023-10-26 07:17:17 +0100
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ba79c2f1f1
check for fire/lava in mob collisionbox area
tenplus1
2023-10-26 07:15:55 +0100
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ed74f3c4c4
add :is_inside() function (thx cora for idea)
tenplus1
2023-10-24 09:34:20 +0100
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a62bfe3828
tweak spawn log msg
tenplus1
2023-10-22 11:48:21 +0100
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bf79985730
harden spawn log message
tenplus1
2023-10-22 11:35:40 +0100
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ce47b81da5
mobs:add_mob() can now set mob texture
tenplus1
2023-10-15 11:25:20 +0100
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768ef84bd8
use api functions for riding mob
tenplus1
2023-10-13 08:31:55 +0100
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71e620eb0f
revert kb change
tenplus1
2023-10-12 08:23:41 +0100
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221029e857
add taming countdown infotext, fix knockback
tenplus1
2023-10-12 08:06:57 +0100
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e8adf9b244
only show breed infotext if mob can breed
tenplus1
2023-10-11 10:41:58 +0100
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457eb1838c
code tweaks
tenplus1
2023-10-08 16:44:42 +0100
-
7f1ad09870
fix nil var
tenplus1
2023-10-08 07:41:06 +0100
-
812f18430c
moved mob entities to use initial_properties
tenplus1
2023-10-07 12:13:07 +0100
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56f4eb4274
add missing prop checks, update WIP api
tenplus1
2023-10-05 14:05:41 +0100
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f1daaa4a14
update api.txt
tenplus1
2023-10-05 13:07:02 +0100
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6172203e0e
change self.nametag to self._nametag (get_properties causing issue)
tenplus1
2023-10-05 12:56:15 +0100
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c173345135
use self.backup_properties instead of self.initial_properties
tenplus1
2023-10-05 11:54:44 +0100
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55bdc4c0a4
fix nametag glitch in add_mob
tenplus1
2023-10-04 17:16:22 +0100
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93e8d0f4fa
use get/set properties for entity settings
tenplus1
2023-10-04 17:00:03 +0100
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d15389b675
add api_WIP.lua (initial_properties testing)
tenplus1
2023-10-03 16:27:27 +0100
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da54b9e141
backup existing vars into initial_properties for future compatibility
tenplus1
2023-09-30 11:30:51 +0100
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ca2758622c
tidy breed function
tenplus1
2023-09-27 12:24:13 +0100
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9f9a522ec7
Revert initial_properties change, breaks too many routines
tenplus1
2023-09-26 07:48:48 +0100
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55e07dbdd3
add default to visual_size
tenplus1
2023-09-25 13:16:23 +0100
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96e4d5190e
initial_properties #2
tenplus1
2023-09-23 13:42:23 +0100
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130d67a8f7
initial_properties update
tenplus1
2023-09-23 13:31:49 +0100
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7044e20382
fix typo
tenplus1
2023-08-17 07:30:28 +0100
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c48821df03
non-passive mobs fight back when attacked (thx fluxionary)
tenplus1
2023-08-16 09:00:35 +0100
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33c78e87d0
fix missing FS
tenplus1
2023-08-13 10:36:33 +0100
-
3ca3d656cb
update translation (thanks Niklp)
tenplus1
2023-08-13 10:07:09 +0100
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32231d5043
remove optional dependents (dye, farming)
tenplus1
2023-08-09 13:13:01 +0100
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131c932aa6
tweak for mineclone and 5.x
tenplus1
2023-08-09 13:08:54 +0100
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5e96602085
remove intllib
tenplus1
2023-08-08 16:58:57 +0100
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b1ad4451a7
add ":" to beginning of entity registration
tenplus1
2023-08-07 08:09:08 +0100
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af7eafc22c
tweak velocity changes
tenplus1
2023-08-05 18:10:06 +0100
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042130baca
added 'mob_log_spawn' setting to log mob spawning position.
tenplus1
2023-07-30 11:56:08 +0100
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747af786a8
player nil check for mob attach
tenplus1
2023-07-29 08:34:09 +0100
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8201c165e7
can now ride mobs redo mobs in mineclone2
tenplus1
2023-07-27 12:54:46 +0100
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07dce8208b
harden is_player checks
tenplus1
2023-07-26 17:43:40 +0100
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e2ee5c62c7
tidy compat
tenplus1
2023-07-26 14:15:03 +0100
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f31cf75b24
better MineClone2 compatibility for api, items and crafts
tenplus1
2023-07-26 13:43:06 +0100
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3106c4c859
change mobs_swing.ogg to mono
tenplus1
2023-07-20 12:25:27 +0100
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dcc702848f
can now add nodes to 'runaway_from' table
tenplus1
2023-07-15 08:58:18 +0100
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cc0798b617
add check to see what hit mob, player or entity for immune_to
tenplus1
2023-07-02 17:17:14 +0100
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e32d87c70d
add damage_per_second nil check
tenplus1
2023-06-13 07:58:17 +0100
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cf18cd43de
on_breed spawns child a little higher
tenplus1
2023-06-09 08:32:59 +0100
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70b562c371
remove htimer, tweak update_tag()
tenplus1
2023-06-07 08:21:34 +0100
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5f80d7a031
add mtobjid mod to optional dependencies, stop mob count going below 0
tenplus1
2023-06-06 08:49:45 +0100
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cc71ea4e95
tweak child textures when growing
tenplus1
2023-05-27 19:29:01 +0100
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b42f7c63c8
added check to be sure creatura mod enabled
tenplus1
2023-05-26 16:27:01 +0100
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05f0550876
monsters will always attack creatura mobs, anything else will defend it's owner if attacked.
tenplus1
2023-05-26 16:17:58 +0100
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194c9f7847
added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs
tenplus1
2023-05-26 14:04:50 +0100
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267ee57837
fix jumping when on need to
tenplus1
2023-05-24 07:22:36 +0100
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992d6319de
updated readme
tenplus1
2023-05-19 08:53:23 +0100