Commit Graph

674 Commits

Author SHA1 Message Date
tenplus1 c173345135 use self.backup_properties instead of self.initial_properties 2023-10-05 11:54:44 +01:00
tenplus1 55bdc4c0a4 fix nametag glitch in add_mob 2023-10-04 17:16:22 +01:00
tenplus1 93e8d0f4fa use get/set properties for entity settings 2023-10-04 17:00:03 +01:00
tenplus1 d15389b675 add api_WIP.lua (initial_properties testing) 2023-10-03 16:27:27 +01:00
tenplus1 da54b9e141 backup existing vars into initial_properties for future compatibility 2023-09-30 11:30:51 +01:00
tenplus1 ca2758622c tidy breed function 2023-09-27 12:24:13 +01:00
tenplus1 9f9a522ec7 Revert initial_properties change, breaks too many routines 2023-09-26 07:48:48 +01:00
tenplus1 55e07dbdd3 add default to visual_size 2023-09-25 13:16:23 +01:00
tenplus1 96e4d5190e initial_properties #2 2023-09-23 13:42:23 +01:00
tenplus1 130d67a8f7 initial_properties update 2023-09-23 13:31:49 +01:00
tenplus1 7044e20382 fix typo 2023-08-17 07:30:28 +01:00
tenplus1 c48821df03 non-passive mobs fight back when attacked (thx fluxionary) 2023-08-16 09:00:35 +01:00
tenplus1 33c78e87d0 fix missing FS 2023-08-13 10:36:33 +01:00
tenplus1 3ca3d656cb update translation (thanks Niklp) 2023-08-13 10:07:09 +01:00
tenplus1 32231d5043 remove optional dependents (dye, farming) 2023-08-09 13:13:01 +01:00
tenplus1 131c932aa6 tweak for mineclone and 5.x 2023-08-09 13:08:54 +01:00
tenplus1 5e96602085 remove intllib 2023-08-08 16:58:57 +01:00
tenplus1 b1ad4451a7 add ":" to beginning of entity registration 2023-08-07 08:09:08 +01:00
tenplus1 af7eafc22c tweak velocity changes 2023-08-05 18:10:06 +01:00
tenplus1 042130baca added 'mob_log_spawn' setting to log mob spawning position. 2023-07-30 11:56:08 +01:00
tenplus1 747af786a8 player nil check for mob attach 2023-07-29 08:34:09 +01:00
tenplus1 8201c165e7 can now ride mobs redo mobs in mineclone2 2023-07-27 12:54:46 +01:00
tenplus1 07dce8208b harden is_player checks 2023-07-26 17:43:40 +01:00
tenplus1 e2ee5c62c7 tidy compat 2023-07-26 14:15:03 +01:00
tenplus1 f31cf75b24 better MineClone2 compatibility for api, items and crafts 2023-07-26 13:43:06 +01:00
tenplus1 3106c4c859 change mobs_swing.ogg to mono 2023-07-20 12:25:27 +01:00
tenplus1 dcc702848f can now add nodes to 'runaway_from' table 2023-07-15 08:58:18 +01:00
tenplus1 cc0798b617 add check to see what hit mob, player or entity for immune_to 2023-07-02 17:17:14 +01:00
tenplus1 e32d87c70d add damage_per_second nil check 2023-06-13 07:58:17 +01:00
tenplus1 cf18cd43de on_breed spawns child a little higher 2023-06-09 08:32:59 +01:00
tenplus1 70b562c371 remove htimer, tweak update_tag() 2023-06-07 08:21:34 +01:00
tenplus1 5f80d7a031 add mtobjid mod to optional dependencies, stop mob count going below 0 2023-06-06 08:49:45 +01:00
tenplus1 cc71ea4e95 tweak child textures when growing 2023-05-27 19:29:01 +01:00
tenplus1 b42f7c63c8 added check to be sure creatura mod enabled 2023-05-26 16:27:01 +01:00
tenplus1 05f0550876 monsters will always attack creatura mobs, anything else will defend it's owner if attacked. 2023-05-26 16:17:58 +01:00
tenplus1 194c9f7847 added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs 2023-05-26 14:04:50 +01:00
tenplus1 267ee57837 fix jumping when on need to 2023-05-24 07:22:36 +01:00
tenplus1 992d6319de updated readme 2023-05-19 08:53:23 +01:00
tenplus1 b16eefa0ec add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings 2023-05-19 08:46:37 +01:00
tenplus1 29bc2f27f2 have separate get_nodes function for nodes around mob, update api.txt 2023-05-18 11:19:28 +01:00
tenplus1 1e3d26937e tweak do_jump for better blockage checks 2023-05-18 08:53:08 +01:00
tenplus1 ce53afcfdb when attacking dont call unecessary functions every step 2023-05-17 11:36:55 +01:00
tenplus1 14a3dc83e5 if max_light_damage is 16 then use natural light value to damage mob 2023-05-14 10:44:12 +01:00
tenplus1 9c72f0559d update api.txt 2023-05-02 08:38:54 +01:00
tenplus1 9a5d4278ff if min/max light set to 15, only kill mob with natural light 2023-05-02 08:35:12 +01:00
tenplus1 f5ccec9b60 better way to reset pause_timer with "stand" order 2023-04-27 10:21:31 +01:00
tenplus1 6af671997b pause timer reset 2023-04-26 09:53:07 +01:00
tenplus1 eb6bc6e349 mobs ordered to "stand", fix knockback 2023-04-26 09:46:57 +01:00
tenplus1 ce9c30949c fix group attack anim reset, tidy code 2023-04-26 09:16:38 +01:00
tenplus1 6cce24f04e simplify yaw clamping 2023-04-25 12:54:54 +01:00