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								 tenplus1 | 96e4d5190e | initial_properties #2 | 2023-09-23 13:42:23 +01:00 |  | 
			
				
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								 tenplus1 | 130d67a8f7 | initial_properties update | 2023-09-23 13:31:49 +01:00 |  | 
			
				
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								 tenplus1 | 7044e20382 | fix typo | 2023-08-17 07:30:28 +01:00 |  | 
			
				
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								 tenplus1 | c48821df03 | non-passive mobs fight back when attacked (thx fluxionary) | 2023-08-16 09:00:35 +01:00 |  | 
			
				
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								 tenplus1 | 33c78e87d0 | fix missing FS | 2023-08-13 10:36:33 +01:00 |  | 
			
				
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								 tenplus1 | 3ca3d656cb | update translation (thanks Niklp) | 2023-08-13 10:07:09 +01:00 |  | 
			
				
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								 tenplus1 | 32231d5043 | remove optional dependents (dye, farming) | 2023-08-09 13:13:01 +01:00 |  | 
			
				
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								 tenplus1 | 131c932aa6 | tweak for mineclone and 5.x | 2023-08-09 13:08:54 +01:00 |  | 
			
				
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								 tenplus1 | 5e96602085 | remove intllib | 2023-08-08 16:58:57 +01:00 |  | 
			
				
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								 tenplus1 | b1ad4451a7 | add ":" to beginning of entity registration | 2023-08-07 08:09:08 +01:00 |  | 
			
				
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								 tenplus1 | af7eafc22c | tweak velocity changes | 2023-08-05 18:10:06 +01:00 |  | 
			
				
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								 tenplus1 | 042130baca | added 'mob_log_spawn' setting to log mob spawning position. | 2023-07-30 11:56:08 +01:00 |  | 
			
				
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								 tenplus1 | 747af786a8 | player nil check for mob attach | 2023-07-29 08:34:09 +01:00 |  | 
			
				
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								 tenplus1 | 8201c165e7 | can now ride mobs redo mobs in mineclone2 | 2023-07-27 12:54:46 +01:00 |  | 
			
				
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								 tenplus1 | 07dce8208b | harden is_player checks | 2023-07-26 17:43:40 +01:00 |  | 
			
				
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								 tenplus1 | e2ee5c62c7 | tidy compat | 2023-07-26 14:15:03 +01:00 |  | 
			
				
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								 tenplus1 | f31cf75b24 | better MineClone2 compatibility for api, items and crafts | 2023-07-26 13:43:06 +01:00 |  | 
			
				
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								 tenplus1 | 3106c4c859 | change mobs_swing.ogg to mono | 2023-07-20 12:25:27 +01:00 |  | 
			
				
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								 tenplus1 | dcc702848f | can now add nodes to 'runaway_from' table | 2023-07-15 08:58:18 +01:00 |  | 
			
				
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								 tenplus1 | cc0798b617 | add check to see what hit mob, player or entity for immune_to | 2023-07-02 17:17:14 +01:00 |  | 
			
				
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								 tenplus1 | e32d87c70d | add damage_per_second nil check | 2023-06-13 07:58:17 +01:00 |  | 
			
				
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								 tenplus1 | cf18cd43de | on_breed spawns child a little higher | 2023-06-09 08:32:59 +01:00 |  | 
			
				
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								 tenplus1 | 70b562c371 | remove htimer, tweak update_tag() | 2023-06-07 08:21:34 +01:00 |  | 
			
				
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								 tenplus1 | 5f80d7a031 | add mtobjid mod to optional dependencies, stop mob count going below 0 | 2023-06-06 08:49:45 +01:00 |  | 
			
				
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								 tenplus1 | cc71ea4e95 | tweak child textures when growing | 2023-05-27 19:29:01 +01:00 |  | 
			
				
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								 tenplus1 | b42f7c63c8 | added check to be sure creatura mod enabled | 2023-05-26 16:27:01 +01:00 |  | 
			
				
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								 tenplus1 | 05f0550876 | monsters will always attack creatura mobs, anything else will defend it's owner if attacked. | 2023-05-26 16:17:58 +01:00 |  | 
			
				
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								 tenplus1 | 194c9f7847 | added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs | 2023-05-26 14:04:50 +01:00 |  | 
			
				
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								 tenplus1 | 267ee57837 | fix jumping when on need to | 2023-05-24 07:22:36 +01:00 |  | 
			
				
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								 tenplus1 | 992d6319de | updated readme | 2023-05-19 08:53:23 +01:00 |  | 
			
				
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								 tenplus1 | b16eefa0ec | add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings | 2023-05-19 08:46:37 +01:00 |  | 
			
				
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								 tenplus1 | 29bc2f27f2 | have separate get_nodes function for nodes around mob, update api.txt | 2023-05-18 11:19:28 +01:00 |  | 
			
				
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								 tenplus1 | 1e3d26937e | tweak do_jump for better blockage checks | 2023-05-18 08:53:08 +01:00 |  | 
			
				
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								 tenplus1 | ce53afcfdb | when attacking dont call unecessary functions every step | 2023-05-17 11:36:55 +01:00 |  | 
			
				
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								 tenplus1 | 14a3dc83e5 | if max_light_damage is 16 then use natural light value to damage mob | 2023-05-14 10:44:12 +01:00 |  | 
			
				
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								 tenplus1 | 9c72f0559d | update api.txt | 2023-05-02 08:38:54 +01:00 |  | 
			
				
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								 tenplus1 | 9a5d4278ff | if min/max light set to 15, only kill mob with natural light | 2023-05-02 08:35:12 +01:00 |  | 
			
				
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								 tenplus1 | f5ccec9b60 | better way to reset pause_timer with "stand" order | 2023-04-27 10:21:31 +01:00 |  | 
			
				
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								 tenplus1 | 6af671997b | pause timer reset | 2023-04-26 09:53:07 +01:00 |  | 
			
				
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								 tenplus1 | eb6bc6e349 | mobs ordered to "stand", fix knockback | 2023-04-26 09:46:57 +01:00 |  | 
			
				
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								 tenplus1 | ce9c30949c | fix group attack anim reset, tidy code | 2023-04-26 09:16:38 +01:00 |  | 
			
				
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								 tenplus1 | 6cce24f04e | simplify yaw clamping | 2023-04-25 12:54:54 +01:00 |  | 
			
				
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								 tenplus1 | 4bdd8eaa5f | 2nd attempt at clamping yaw to stop spinny mobs | 2023-04-23 16:34:35 +01:00 |  | 
			
				
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								 tenplus1 | 36a26d2d21 | code tidy | 2023-04-03 11:53:05 +01:00 |  | 
			
				
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								 tenplus1 | 6b9331064c | add staticdata clean function, update api.txt | 2023-04-03 08:08:37 +01:00 |  | 
			
				
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								 tenplus1 | 407b2e7b56 | reset parent movement after baby born | 2023-03-31 14:14:43 +01:00 |  | 
			
				
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								 tenplus1 | 5e67163d09 | fix flying mobs sinking into water | 2023-03-28 14:11:30 +01:00 |  | 
			
				
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								 tenplus1 | 81f99931fc | fix nil check for on_spawn | 2023-03-28 07:57:31 +01:00 |  | 
			
				
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								 tenplus1 | d290062a33 | fix friendly fire bug and add provide moveresult information to do_custom | 2023-03-27 10:48:05 +01:00 |  | 
			
				
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								 tenplus1 | cd4fb6f2a6 | add friendly_fire mob setting for arrows (thx eschan145) | 2023-03-26 08:31:40 +01:00 |  |