Commit Graph

187 Commits

Author SHA1 Message Date
TenPlus1 b6fcc31a10 fix tail particles 2016-11-23 09:25:41 +00:00
TenPlus1 37c787d514 updated particle effects 2016-11-22 17:44:14 +00:00
TenPlus1 9990b12a12 Fix nil name error 2016-11-10 11:36:46 +00:00
TenPlus1 053866c05b added player check for protected hits 2016-11-08 16:48:33 +00:00
TenPlus1 b71369f487 update readme 2016-11-08 16:16:27 +00:00
TenPlus1 127dad97a7 added ability to protect tamed mobs 2016-11-08 16:11:00 +00:00
TenPlus1 c16c083d31 on_punch tweaks 2016-10-31 21:37:38 +00:00
TenPlus1 9d554fc31f only play damage sound and show blood if mob damage is >=1 2016-10-30 21:06:33 +00:00
TenPlus1 b1048cc892 tidy 2016-10-29 16:41:16 +01:00
TenPlus1 31db77bab3 increase mob area check to 32 2016-10-26 21:12:30 +01:00
TenPlus1 62fc9bcb7f increase mob check area 2016-10-23 17:55:57 +01:00
TenPlus1 e592c18af6 added missing local 2016-10-22 19:03:13 +01:00
TenPlus1 954565efa2 tidy 2016-10-22 09:36:08 +01:00
TenPlus1 4d37da6fe6 arrows go through fire 2016-10-21 16:23:35 +01:00
TenPlus1 cbefe68049 re-add check for unbreakable nodes for fireballs 2016-10-21 15:20:29 +01:00
TenPlus1 b8d3792aa6 update changelog 2016-10-21 14:55:54 +01:00
TenPlus1 7014152bf9 added new spawn check for specific mob numbers 2016-10-21 14:46:50 +01:00
TenPlus1 3f61935a07 See if this fixes animals glitching out of enclosures 2016-10-14 18:47:04 +01:00
TenPlus1 e3e00b24a0 added on_spawn function 2016-10-09 09:17:44 +01:00
TenPlus1 d2806eccf2 Tweaked mob arrows 2016-10-08 10:29:32 +01:00
TenPlus1 47abff26ae make invisibility player table global (mobs.invis[playername]) 2016-10-04 11:02:31 +01:00
TenPlus1 444b486c5e Code tidy 2016-10-04 09:54:26 +01:00
TenPlus1 03e96f3017 health and damage have min of 1.0 added with diffuculty setting in use 2016-09-29 09:59:24 +01:00
TenPlus1 a455395a96 added mob_difficulty config setting 2016-09-28 19:27:43 +01:00
TenPlus1 5df8e9054e added self.texture_list for mod makers 2016-09-26 14:03:22 +01:00
TenPlus1 d5822b3e0b updated api docs 2016-09-26 12:10:48 +01:00
TenPlus1 b844712d48 added entity removal to on_die custom functions 2016-09-07 19:39:29 +01:00
TenPlus1 5158bf3123 change runaway from 3 to 5 seconds 2016-09-05 20:02:26 +01:00
TenPlus1 834bb75153 updated changelog 2016-09-05 19:57:55 +01:00
TenPlus1 b63317bc21 added specific_attack flag for special mob attacks 2016-09-05 19:47:08 +01:00
TenPlus1 046204cf9a Added attack_animals flag for monsters 2016-09-05 18:39:17 +01:00
TenPlus1 c15ffef8ae Tweaked code slightly 2016-09-05 14:40:01 +01:00
TenPlus1 6fea1e1b85 Disabled hit re-colour as it can cause hit-lag with larger textures 2016-09-03 19:57:33 +01:00
TenPlus1 2aa6227f0a Portugese translation added (thanks BrunoMine) 2016-08-30 20:40:14 +01:00
TenPlus1 d99cf5f444 Updated license 2016-08-19 19:08:48 +01:00
TenPlus1 cfe8562c7a added 0.4.13 compatible global check 2016-08-17 20:58:35 +01:00
TenPlus1 e2f9bbe89f removed global_exists for older clients to work :( 2016-08-16 21:36:01 +01:00
TenPlus1 4387de405e Fixed invisibility global error 2016-08-16 20:45:32 +01:00
TenPlus1 918abf2cae Fix spawning numbers 2016-08-05 12:29:04 +01:00
TenPlus1 d011c538ee disabled catch_up, causing anomalies 2016-08-05 09:21:58 +01:00
TenPlus1 e944712c90 Added MarkBu's new mob:spawn command 2016-08-03 09:34:36 +01:00
TenPlus1 a470ac7cc1 Added particle effect when mob dies 2016-07-21 15:20:14 +01:00
TenPlus1 542cb3d474 re-enabled catch-up to spawn more mobs 2016-07-21 11:21:26 +01:00
TenPlus1 80ba7db8ba lower health display timer 2016-06-18 09:42:24 +01:00
TenPlus1 3362334ee1 Show health stats on punch 2016-06-18 09:35:57 +01:00
TenPlus1 d1bee49785 Added extra check for line of sight when flying in custom node. 2016-06-17 11:22:04 +01:00
TenPlus1 db7e02af1a added intllib support (en/de) 2016-06-11 09:47:43 +01:00
TenPlus1 093b8c9eed Updated api.txt 2016-06-11 08:41:53 +01:00
TenPlus1 f8692e94e3 Added ability for do_custom to skip rest of api by setting return to false 2016-06-11 08:40:09 +01:00
TenPlus1 54beb82686 stop attacking when player turns invisible 2016-06-09 18:48:38 +01:00