Sascha L. Teichmann
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bc65fc56ed
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remove dead code
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2024-01-08 01:29:34 +01:00 |
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Sascha L. Teichmann
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bc58056634
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close zstd decoder after use.
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2024-01-07 16:02:00 +01:00 |
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Sascha L. Teichmann
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ca4fd3b279
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read 4 bytes when decoding u32
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2024-01-07 15:37:38 +01:00 |
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Sascha L. Teichmann
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eac426e2f4
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argh once again: decode the right part of the loaded block.
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2024-01-07 15:35:12 +01:00 |
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Sascha L. Teichmann
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8f0935a245
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Factor out big endian reader
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2024-01-07 15:31:42 +01:00 |
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Sascha L. Teichmann
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032237261d
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remove old compress workaround needed for pre Go 1.7
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2024-01-07 03:56:32 +01:00 |
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Sascha L. Teichmann
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79d36d6dd8
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unexport common area type
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2024-01-07 03:51:27 +01:00 |
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Sascha L. Teichmann
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1df81c3e1d
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unexport span methods
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2024-01-07 03:44:45 +01:00 |
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Sascha L. Teichmann
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88e9088704
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unexport span types
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2024-01-07 03:38:36 +01:00 |
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Sascha L. Teichmann
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7f69467f26
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cmd/mtredisalize/leveldb.go
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2024-01-06 16:12:19 +01:00 |
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Sascha L. Teichmann
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5442fab97d
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Fix issues found by staticcheck
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2024-01-06 10:34:37 +01:00 |
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Sascha L. Teichmann
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65762936a4
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fix error strings
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2024-01-06 10:17:25 +01:00 |
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Sascha L. Teichmann
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fa0ec06e36
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Fix zstd decoding
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2024-01-06 02:27:45 +01:00 |
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Sascha L. Teichmann
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8a344b5a6d
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Support v29 blocks
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2024-01-06 01:40:03 +01:00 |
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Sascha L. Teichmann
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827d73bed0
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Add zstd library
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2024-01-05 14:41:06 +01:00 |
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Sascha L. Teichmann
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c507663826
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Use a more general db client factory approach.
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2022-03-01 14:47:14 +01:00 |
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Sascha L. Teichmann
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6ffa0e1001
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Name players correctly.
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2022-02-28 16:21:26 +01:00 |
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Sascha L. Teichmann
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d98df1c1cd
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WIP: add tile updating in in web mapper with pg listen/notify
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2022-02-28 11:07:50 +01:00 |
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Sascha L. Teichmann
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4b654672e7
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Fixed handling of query parameter.
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2022-02-28 00:55:03 +01:00 |
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Sascha L. Teichmann
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d32c0d1a90
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build rudimentary postgresq block client
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2022-02-27 22:48:20 +01:00 |
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Sascha L. Teichmann
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4f7fedf0b9
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Use db client factory in seeder.
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2022-02-27 21:17:43 +01:00 |
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Sascha L. Teichmann
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34d01762f0
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Started with db abstraction in seeder.
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2022-02-27 21:02:16 +01:00 |
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Sascha L. Teichmann
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37574839b9
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Bumped version to 0.9.1
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2017-05-14 18:41:29 +02:00 |
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Sascha L. Teichmann
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fd73757bbd
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Bump version to 0.9
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2017-04-15 13:23:22 +02:00 |
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Sascha L. Teichmann
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8badf4aaca
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Added a meaningful comment to the method of the base tile creator which creates the backgound task.
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2017-04-15 13:08:19 +02:00 |
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Sascha L. Teichmann
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6a1356f0eb
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When an tile is rendered the writing to disk can be done in background
concurrently to the rendering of the next tile.
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2017-03-06 15:43:30 +01:00 |
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Sascha L. Teichmann
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2cba483d32
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redis client: Issue fewer write sys calls by fill hspatial request into a temp buffer first and write it in one go.
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2017-03-06 11:44:06 +01:00 |
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Sascha L. Teichmann
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e1e3821f47
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Bumped version to 0.8.2
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2017-03-05 18:10:14 +01:00 |
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Sascha L. Teichmann
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baef2659e3
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Bumped version to 0.8.1
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2017-03-04 12:30:40 +01:00 |
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Sascha L. Teichmann
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91959685f5
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Re-worked memory management of blocks loaded from redis client to avoid
unnecessary copying them around.
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2017-03-03 23:00:29 +01:00 |
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Sascha L. Teichmann
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4a3fa1f568
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Small clean up in y order code.
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2017-03-03 22:24:00 +01:00 |
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Sascha L. Teichmann
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427ec305fc
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One more use of the scratch of redis client.
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2017-03-03 16:03:08 +01:00 |
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Sascha L. Teichmann
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41187af7db
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Replaced one sync.Pool with a scratch byte arrary in redis client.
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2017-03-02 10:57:03 +01:00 |
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Sascha L. Teichmann
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956f7b5e8b
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Factored YOrder out of Renderer as it is only an optimization and not directly related to the rendering.
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2017-03-01 15:05:51 +01:00 |
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Sascha L. Teichmann
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75aeb36c95
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Optimize the inner loop of the renderer to save some cycles by hoisting out version checks and common indexing.
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2017-03-01 13:06:51 +01:00 |
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Sascha L. Teichmann
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08d32826dc
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Increased readability of block content extraction a tiny bit.
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2017-03-01 11:41:21 +01:00 |
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Sascha L. Teichmann
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7fca02e45f
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Unified pooling for redis client in hspatial requests.
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2017-02-28 18:50:45 +01:00 |
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Sascha L. Teichmann
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3ba10aa00a
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Cosmetic: x[0:n] -> x[:n].
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2017-02-28 00:39:03 +01:00 |
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Sascha L. Teichmann
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5def145564
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The block data from the redis server in of the HSPATIAL requests is now recycled with a sync.Pool. Removes some pressure from the gc.
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2017-02-28 00:33:59 +01:00 |
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Sascha L. Teichmann
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d6411f3f6d
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Implement renderer reset cheaper ... and this time correctly.
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2017-02-27 23:50:15 +01:00 |
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Sascha L. Teichmann
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eed91e7148
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Comment out early stop in renderer reset as it results in broken renderings.
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2017-02-27 20:47:23 +01:00 |
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Sascha L. Teichmann
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58d930e1d2
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Only clear renderer if necessary.
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2017-02-27 20:10:49 +01:00 |
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Sascha L. Teichmann
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ba43353488
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Bumped version to 0.8
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2017-02-26 21:51:49 +01:00 |
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Sascha L. Teichmann
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12cfd32ad5
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Use blake2b instead of sha1 to check for identical tiles to not regenerate the tiles pyramid.
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2017-02-26 21:47:50 +01:00 |
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Sascha L. Teichmann
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ca634f28ef
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Simplified area coverage calculation a great deal.
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2017-02-26 17:01:15 +01:00 |
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Sascha L. Teichmann
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4b92a6c722
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Do not leave the current area when re-checking the coverage area.
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2017-02-26 13:21:39 +01:00 |
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Sascha L. Teichmann
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003ce5035a
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Moved area coverage stuff out of renderer. It is an optimization to load
only needed blocks from db and has nothing to do with rendering.
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2017-02-26 13:13:19 +01:00 |
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Sascha L. Teichmann
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3e3413566b
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Only do expensive area coverage calculation if there where blocks loaded from database.
If there are not, nothing changed, so nothing to recalculate.
Takes a good deal from the clock.
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2017-02-26 12:57:38 +01:00 |
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Sascha L. Teichmann
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7f78feb9bd
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Replaced expensive fmt.Sscanf call in redis client with strconv.ParseInt.
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2017-02-25 19:29:27 +01:00 |
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Sascha L. Teichmann
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228bd9026b
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Added a recyling pool for bulk strings written in redis client to help performance.
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2017-02-25 17:00:17 +01:00 |
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