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mirror of https://github.com/HybridDog/nether-pack.git synced 2025-07-05 01:20:41 +02:00
Deathwing777 84d5e1ce3c Made changes after testing previous commit.
init.lua:
- Added `nether.bottom`

portal.lua:
- Reverted `nether.is_player_in_nether(player)` to previous state.
- Added `nether.is_player_trapped_in_nether(player)`
- Added 2 new chat functions for debugging purposes.
- Tested that chat function `/update_hells_registry` indeed works to check if a player has dug their way out of the nether.
- Moved the functional code from `/update_hells_registry` to `nether.registry_update(player)`
- Fixed some English grammar in automated chat messages.
2024-02-27 17:49:30 -08:00
2015-02-18 18:34:03 +01:00
2021-12-22 17:45:59 +01:00
🐈
2016-08-08 15:51:58 +02:00
2022-08-20 20:19:58 +02:00

For a description of this Minetest mod, please refer to the forum topic: https://forum.minetest.net/viewtopic.php?f=9&t=10265

TODO:

  • Mapgen: Find a way to get the perlin noise values inside [-1; 1] or use another noise. The problem is visible in the nether forest, where the mapgen code flattens the ceiling if it is very high.
  • Mapgen: Generate more detail inside the simple pyramid-like "buildings", e.g. add a small treasure chest node which contains items
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