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init.lua: - Added `nether.bottom` portal.lua: - Reverted `nether.is_player_in_nether(player)` to previous state. - Added `nether.is_player_trapped_in_nether(player)` - Added 2 new chat functions for debugging purposes. - Tested that chat function `/update_hells_registry` indeed works to check if a player has dug their way out of the nether. - Moved the functional code from `/update_hells_registry` to `nether.registry_update(player)` - Fixed some English grammar in automated chat messages.