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mirror of https://github.com/mt-mods/pipeworks.git synced 2025-07-06 18:20:35 +02:00

81 Commits

Author SHA1 Message Date
b11cb37123 Merge remote-tracking branch 'upstream/master' 2022-08-26 15:22:54 +02:00
b6c02ac8de typo fix 2022-08-16 00:30:42 +02:00
54243764e0 prevent tubes from connecting to the front of furnaces to match chests 2022-08-13 23:59:46 -04:00
1823690dad Store teleport tube DB in mod storage (#40)
* Store teleport tube DB in mod storage

* Prevent overwriting of tube DB backup file

* Remove backup code

* Slightly improve storage reading code

* Log DB migration to mod storage

* Add migration note in README

* Improve pipeworks.logger
2022-08-13 16:22:53 -04:00
503c1190ed Merge remote-tracking branch 'upstream/master' 2022-06-25 16:52:37 +02:00
SX
75894355d4 Use on_repair when repairing tube (#37)
* Use on_repair when repairing tube

* Use tube.on_repair

* Verify was_node registration
2022-06-23 18:06:01 +02:00
5bba517b03 Merge remote-tracking branch 'upstream/master' 2022-05-27 18:46:28 +02:00
7b15bdbd1f Add configurable globalstep interval (#32)
* Add configurable globalstep interval

* Add warning for high globalstep interval

* Lower maximum globalstep interval

With no accelerator tubes, 0.8 can handle item movement speeds even
with lag.
2022-05-24 19:13:41 -04:00
90425fde95 fix broken shift-clicking in wielder formspec
fixes #34
2022-05-23 02:28:21 +10:00
1349ff8dd8 Return early from on_step (#33) 2022-05-15 10:58:35 -04:00
3b31b6f9c0 fix https://github.com/mt-mods/pipeworks/issues/31 2022-05-13 22:10:40 -04:00
4fce320d9c Better Hades Revisited support (#30)
* Fix spaces vs tabs in crafts.lua

* Fix recipes, add telepoter device for teleporter tube recipe.

* Override chests and furnaces in Hades as well.
2022-05-12 22:52:17 -04:00
55ded7e569 Make tubes opaque when entities are not used (#29)
* Make tubes opaque when entities are not used
2022-05-11 18:41:28 -04:00
e3d94cb3a8 fix digiline formspec spacing (#27) 2022-05-07 17:04:06 -04:00
97903327a5 Add option to forego real entities (#26) 2022-05-06 11:25:02 -04:00
37eef73695 add I3 support + update to formspecs v2 (#22)
* add fs helper inv function

* add fs helper prepends function

* add trash can, vacuum tube, teleport tube. wielders, autocrafter, mesetube, injectors

* fixed missed texture to make game agnostic

* fix luacheck
2022-04-16 14:51:59 -04:00
3092ce771f Merge pull request #21 from mt-mods/issue_20
override (not replace) minetest_game furnace behaviors. fixes #20
2022-04-01 20:38:39 -07:00
96ccd29dd2 address flux review 2022-04-01 20:20:48 -04:00
8e0b25fb2c fix https://github.com/mt-mods/pipeworks/issues/20 2022-04-01 19:50:21 -04:00
8a29f8844c fix pipeworks:mese_tube_000000 craft 2022-03-20 12:47:45 -04:00
5aa0501872 make pipeworks Game agnostic (#16)
* make it boot in non mtg

* make water flow

* fix water texture warnings

* fix missing steel texture issues

* remove depreciated/unnessary default function calls

* make sounds work

* fix default formspec crashes

* fix wierd tab spacing

* additionally game dig group support

* move crafts to crafts.lua

* make crafts support various games
2022-03-14 21:39:58 -04:00
66070dd801 Merge remote-tracking branch 'upstream/master' 2022-03-06 16:37:56 +01:00
5618003be3 fix remaining use_texture_alpha warnings
extension of d2954c52, using the same compatibility check for now, though it would be good to bump the minimum minetest version to 5.4 at some point

fixes #11
2022-02-07 15:53:29 +11:00
06fd754216 fix pipeworks_enable_items_per_tube_limit setting
fixes #7
2022-01-07 13:42:08 +11:00
SX
794cae675e Expose set_tube on public API (#6)
* Expose set_tube on public API
* Added update_meta to public tptube API
2022-01-02 15:14:14 +01:00
7d3a61e595 Fix toggling of autocrafter when digilines is not installed (#5)
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-12-26 17:12:15 +11:00
a70115ab8d update wiki link 2021-12-13 20:20:47 -05:00
23fe215721 Fix furnace block fuel (#2)
* Fix blocking of fuel inventory by fuel replacement and losing of fuel replacements.
2021-11-29 17:01:16 +01:00
8f067db7cd github luacheck workflow 2021-11-28 16:13:11 +11:00
e082ea473b fix missing argument when calling on_rightclick 2021-11-28 14:40:40 +11:00
7ee74133e1 Merge remote-tracking branch 'upstream/master' 2021-06-20 17:21:30 +02:00
cec6049dd1 Merge branch 'tptube-cache-v2' into 'master'
add caching layer to teleport tube

See merge request VanessaE/pipeworks!46
2021-06-01 17:17:34 +00:00
047718b3c3 add caching layer to teleport tube 2021-06-01 18:57:59 +02:00
01f4ea066c Merge branch 'master' into 'master'
Fix autocrafter to match formspec changes and fix setting of channel

See merge request VanessaE/pipeworks!45
2021-05-29 12:22:42 +00:00
7ba685344c fix autocrafter 2021-05-29 17:37:10 +10:00
c39d40e940 Merge branch 'fix_undeclared' into 'master'
Fix Undeclared Global Variable "unified_inventory"

See merge request VanessaE/pipeworks!44
2021-05-14 04:08:02 +00:00
48b082e014 Fix Undeclared global variable "unified_inventory" 2021-05-13 10:57:58 -07:00
c01bd7b888 Merge remote-tracking branch 'upstream/master' 2021-05-09 21:42:46 +02:00
2670fd88a9 Merge branch 'lua-tube-mono' into 'master'
Make the LUA tube editor textarea and error label use monospaced font

See merge request VanessaE/pipeworks!43
2021-05-06 18:21:59 +00:00
3536004667 Merge branch 'fix-protection-check' into 'master'
Skip protection check on formspec close (where not already done)

See merge request VanessaE/pipeworks!42
2021-05-06 18:21:42 +00:00
b53a1ee477 Make LUA editor and error label use mono font 2021-05-06 18:28:47 +02:00
29bac67d3a Skip protection check on formspec close
Prevents protector flip/player being hurt/protection violation if the
player closes the formspec without attempting any changes (sorting tube
and autocrafter).
2021-05-06 18:02:19 +02:00
e2fdcc4fb2 Merge remote-tracking branch 'upstream/master' 2021-04-08 13:32:05 +02:00
db6d1bd9c1 Merge branch 'master' into 'master'
Make luacheck happy

See merge request VanessaE/pipeworks!41
2021-04-06 09:12:01 +00:00
79dc5f5c7d Make luacheck happy 2021-04-06 21:10:08 +12:00
01d44056a2 Merge branch 'master' into 'master'
Remove deprecated invsize

See merge request VanessaE/pipeworks!40
2021-04-06 09:09:56 +00:00
c7d44272e6 Remove deprecated invsize 2021-04-06 21:07:35 +12:00
5837d62979 Merge branch 'categories' 2021-04-05 22:16:04 -04:00
e4db1e885e Merge remote-tracking branch 'upstream/master' 2021-04-04 21:02:57 +02:00
fc6efb450c add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
828c50e85d Merge branch 'formspec-improvements' into 'master'
Improve formspecs for better mobile usability and consistency

See merge request VanessaE/pipeworks!39
2021-04-02 19:47:48 +00:00
4add40705f Improve formspecs for better mobile usability and consistency 2021-04-02 19:47:48 +00:00
a6e4f2dceb Make sure item_exit() exists before calling it inside minetest.after()
When a signal/detector tube breaks, its minetest.after() can be triggered
just after that, perhaps several times, causing it to try to execute the
item_exit() callback of whatever node is present at least once, but a
broken tube has just taken its place and has no such callback.
2021-03-30 08:28:47 -04:00
7ad991ce40 Assorted changes to tube breaking/repair behavior
* Tubes can now be intentionally broken using a hammer
* Log messages have been improved slightly for tube repair
* Punching a broken tube now causes damage due to the sharp edges
2021-03-27 19:51:23 -05:00
f7839444cd Merge remote-tracking branch 'upstream/master' 2021-03-25 21:57:03 +01:00
d2954c5277 Get rid of most 5.4.0 texture warnings
This commit also shortens the lua_tube.lua code a bit
2021-03-24 19:47:30 +01:00
93f5fb3d87 Merge remote-tracking branch 'upstream/master' 2021-03-12 12:36:16 +01:00
9ad6e5d07a Merge branch 'master' into 'master'
Add luacheck config and ci job

See merge request VanessaE/pipeworks!37
2021-02-25 16:34:42 +00:00
31e1255245 Add luacheck config and ci job 2021-02-25 16:34:42 +00:00
a535bebd2e Merge remote-tracking branch 'upstream/master' 2021-02-13 14:18:53 +01:00
a735d1a155 Merge branch 'm_small_fixes' into 'master'
Various small fixes

See merge request VanessaE/pipeworks!35
2021-02-07 12:46:16 +00:00
be2776fc46 Merge remote-tracking branch 'upstream/master' 2021-02-07 13:13:20 +01:00
a2c0dd1130 Various small fixes
* Save the fakeplayer's wielded item in set_wielded_item
* pipeworks.luaentity: Return the found objects in get_objects_inside_radius
* Remove the invalid and unused on_blast return values in lua_tube.lua
  This should avoid a crash when a strong explosion happens next to a Lua Tube.
* Do not access a global "nodename" in a BUG message.
  This avoids a potential crash, in case the message actually appears in practice.
* Set the Flow Sensor and Fountain Head mesecons connection rules
* pipeworks.luaentity: Use the same function for move_to and set_pos
* (no functional change) Do not save the object returned by tube_inject_item into the "item1" local variable in filter-injector.lua
2021-02-07 11:58:18 +01:00
f0ef43823c Merge branch 'm_unused_loop_vars' into 'master'
Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations

See merge request VanessaE/pipeworks!34
2021-02-05 18:03:54 +00:00
17a602a5a1 Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations 2021-02-05 17:17:50 +01:00
2294a23582 Merge branch 'm_unused_code_removal' into 'master'
Remove or comment unused code and declare some variables local

See merge request VanessaE/pipeworks!33
2021-02-03 18:33:32 +00:00
b2d2ccbcba Remove or comment unused code and declare some variables local 2021-02-03 18:08:50 +01:00
ee03959a65 Merge remote-tracking branch 'upstream/master' 2020-12-20 15:26:00 +01:00
4dd30df37a Merge remote-tracking branch 'upstream/master' 2020-10-29 22:16:20 +01:00
946da11206 Merge remote-tracking branch 'upstream/master' 2020-10-18 02:13:58 +02:00
77c8026400 Merge remote-tracking branch 'upstream/master' 2020-09-26 11:40:25 +02:00
70b521c721 Merge remote-tracking branch 'upstream/master' 2020-09-11 20:50:17 +02:00
6d795b7d34 Merge remote-tracking branch 'upstream/master' 2020-08-11 20:30:19 +02:00
92249b7941 Merge remote-tracking branch 'upstream/master' 2020-07-31 22:18:16 +02:00
e04fb691ad Merge remote-tracking branch 'upstream/master' 2020-07-19 22:41:58 +02:00
ac80224371 Merge remote-tracking branch 'upstream/master' 2020-07-17 22:41:46 +02:00
34262ed8d5 Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-06-14 21:11:09 +02:00
5cfe8d893f Merge branch 'master' of yunohost.local:mtcontrib/pipeworks into nalc-1.2-dev 2020-03-25 23:00:57 +01:00
975e20f704 Merge branch 'master' of yunohost.local:mtcontrib/pipeworks into nalc-1.2-dev 2019-12-22 14:33:13 +01:00
2693e2ecbb Merge branch 'master' into nalc-1.2 2019-05-04 19:56:03 +02:00
c93df73a5c Rend les items du groupe limitcraft non craftable par l'autocrafter 2019-03-02 19:29:26 +01:00
35 changed files with 1480 additions and 1100 deletions

13
.github/workflows/luacheck.yml vendored Normal file
View File

@ -0,0 +1,13 @@
name: luacheck
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: apt
run: sudo apt-get install -y luarocks
- name: luacheck install
run: luarocks install --local luacheck
- name: luacheck run
run: $HOME/.luarocks/bin/luacheck ./

25
.luacheckrc Normal file
View File

@ -0,0 +1,25 @@
unused_args = false
max_line_length= 240
redefined = false
globals = {
"pipeworks",
"luaentity"
}
read_globals = {
-- Stdlib
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
-- Minetest
"vector", "ItemStack",
"dump", "minetest",
"VoxelManip", "VoxelArea",
-- mods
"default", "mesecon", "digiline",
"screwdriver", "unified_inventory",
"i3",
}

6
README
View File

@ -1,7 +1,7 @@
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes, This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,
along devices that work with them. along devices that work with them.
See https://gitlab.com/VanessaE/pipeworks/wikis/ for detailed information about usage of this mod. See https://github.com/mt-mods/pipeworks/wiki/ for detailed information about usage of this mod.
Unlike the previous version of this mod, these pipes are rounded, and when Unlike the previous version of this mod, these pipes are rounded, and when
placed, they'll automatically join together as needed. Pipes can go vertically placed, they'll automatically join together as needed. Pipes can go vertically
@ -20,3 +20,7 @@ This mod is a work in progress.
Please note that owing to the nature of this mod, I have opted to use 64px Please note that owing to the nature of this mod, I have opted to use 64px
textures. Anything less just looks terrible. textures. Anything less just looks terrible.
The teleport tube database used to be kept in a file named 'teleport_tubes'.
The database is now kept in mod storage. The migration from 'teleport_tubes' is
automatic. The old file is then kept around but is not used at all.

View File

@ -47,7 +47,7 @@ local function autocraft(inventory, craft)
end end
-- consume material -- consume material
for itemname, number in pairs(consumption) do for itemname, number in pairs(consumption) do
for i = 1, number do -- We have to do that since remove_item does not work if count > stack_max for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
inventory:remove_item("src", ItemStack(itemname)) inventory:remove_item("src", ItemStack(itemname))
end end
end end
@ -67,13 +67,16 @@ local function run_autocrafter(pos, elapsed)
local inventory = meta:get_inventory() local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory) local craft = get_craft(pos, inventory)
local output_item = craft.output.item local output_item = craft.output.item
-- NALC: existence de limitgroup ?
local limitcraft = minetest.get_item_group(output_item:get_name(), "limitcraft") or 0
-- only use crafts that have an actual result -- only use crafts that have an actual result
if output_item:is_empty() then -- NALC: ou si l'item n'est pas dans le group limitcraft
if output_item:is_empty() or limitcraft > 0 then
meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe")) meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
return false return false
end end
for step = 1, math.floor(elapsed/craft_time) do for _ = 1, math.floor(elapsed/craft_time) do
local continue = autocraft(inventory, craft) local continue = autocraft(inventory, craft)
if not continue then return false end if not continue then return false end
end end
@ -106,7 +109,6 @@ local function after_recipe_change(pos, inventory)
inventory:set_stack("output", 1, "") inventory:set_stack("output", 1, "")
return return
end end
local recipe_changed = false
local recipe = inventory:get_list("recipe") local recipe = inventory:get_list("recipe")
local hash = minetest.hash_node_position(pos) local hash = minetest.hash_node_position(pos)
@ -173,26 +175,47 @@ end
local function update_meta(meta, enabled) local function update_meta(meta, enabled)
local state = enabled and "on" or "off" local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0) meta:set_int("enabled", enabled and 1 or 0)
local fs = "size[8,12]".. local list_backgrounds = ""
"list[context;recipe;0,0;3,3;]".. if minetest.get_modpath("i3") then
"image[3,1;1,1;gui_hb_bg.png^[colorize:#141318:255]".. list_backgrounds = "style_type[box;colors=#666]"
"list[context;output;3,1;1,1;]".. for i=0, 2 do
"image_button[3,2;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" .. for j=0, 2 do
"list[context;src;0,4.5;8,3;]".. list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
"list[context;dst;4,0;4,3;]".. end
default.gui_bg.. end
default.gui_bg_img.. for i=0, 3 do
default.gui_slots.. for j=0, 2 do
default.get_hotbar_bg(0,8) .. list_backgrounds = list_backgrounds .. "box[".. 5.28+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
"list[current_player;main;0,8;8,4;]" .. end
end
for i=0, 7 do
for j=0, 2 do
list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 5+(j*1.25) ..";1,1;]"
end
end
end
local size = "10.2,14"
local fs =
"formspec_version[2]"..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
list_backgrounds..
"list[context;recipe;0.22,0.22;3,3;]"..
"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]"..
"list[context;output;4,1.45;1,1;]"..
"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
"list[context;dst;5.28,0.22;4,3;]"..
"list[context;src;0.22,5;8,3;]"..
pipeworks.fs_helpers.get_inv(9)..
"listring[current_player;main]".. "listring[current_player;main]"..
"listring[context;src]" .. "listring[context;src]" ..
"listring[current_player;main]".. "listring[current_player;main]"..
"listring[context;dst]" .. "listring[context;dst]" ..
"listring[current_player;main]" "listring[current_player;main]"
if minetest.get_modpath("digilines") then if minetest.get_modpath("digilines") then
fs = fs.."field[1,3.5;4,1;channel;"..S("Channel")..";${channel}]" fs = fs.."field[0.22,4.1;4.5,0.75;channel;"..S("Channel")..";${channel}]"..
fs = fs.."button_exit[5,3.2;2,1;save;"..S("Save").."]" "button[5,4.1;1.5,0.75;set_channel;"..S("Set").."]"..
"button_exit[6.8,4.1;2,0.75;close;"..S("Close").."]"
end end
meta:set_string("formspec",fs) meta:set_string("formspec",fs)
@ -252,7 +275,7 @@ minetest.register_node("pipeworks:autocrafter", {
description = S("Autocrafter"), description = S("Autocrafter"),
drawtype = "normal", drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"}, tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1},
tube = {insert_object = function(pos, node, stack, direction) tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -277,7 +300,9 @@ minetest.register_node("pipeworks:autocrafter", {
update_meta(meta, false) update_meta(meta, false)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end if (fields.quit and not fields.key_enter_field) or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
if fields.on then if fields.on then
update_meta(meta, false) update_meta(meta, false)
@ -286,7 +311,8 @@ minetest.register_node("pipeworks:autocrafter", {
if update_meta(meta, true) then if update_meta(meta, true) then
start_crafter(pos) start_crafter(pos)
end end
elseif fields.save then end
if fields.channel then
meta:set_string("channel", fields.channel) meta:set_string("channel", fields.channel)
end end
end, end,
@ -424,12 +450,4 @@ minetest.register_node("pipeworks:autocrafter", {
}, },
}, },
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter"
minetest.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" }
},
})

View File

@ -81,7 +81,7 @@ local function tube_autoroute(pos)
local basename = nodedef.basename local basename = nodedef.basename
if nodedef.style == "old" then if nodedef.style == "old" then
local nsurround = "" local nsurround = ""
for i, n in ipairs(active) do for _, n in ipairs(active) do
nsurround = nsurround..n nsurround = nsurround..n
end end
nctr.name = basename.."_"..nsurround nctr.name = basename.."_"..nsurround

View File

@ -114,7 +114,7 @@ local fs_helpers = {}
pipeworks.fs_helpers = fs_helpers pipeworks.fs_helpers = fs_helpers
function fs_helpers.on_receive_fields(pos, fields) function fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
for field, value in pairs(fields) do for field in pairs(fields) do
if pipeworks.string_startswith(field, "fs_helpers_cycling:") then if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
local l = field:split(":") local l = field:split(":")
local new_value = tonumber(l[2]) local new_value = tonumber(l[2])
@ -143,6 +143,55 @@ function fs_helpers.cycling_button(meta, base, meta_name, values)
return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]" return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]"
end end
function fs_helpers.get_inv(y)
local fs = {}
if minetest.get_modpath("i3") then
local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22
local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1
local hotbar_len = i3.settings.hotbar_len
table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]")
for i = 0, hotbar_len - 1 do
table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]")
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]")
table.insert(fs, "style_type[box;colors=#666]")
for i=0, 2 do
for j=0, (i3.settings.legacy_inventory and 7 or 8) do
table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]")
end
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(i3.settings.inv_size / hotbar_len)..";"..hotbar_len.."]")
else
table.insert(fs, "list[current_player;main;0.22,"..y..";8,4;]")
end
return table.concat(fs, "")
end
function fs_helpers.get_prepends(size)
local prepend = {}
if minetest.get_modpath("i3") then
prepend = {
"no_prepend[]",
"bgcolor[black;neither]",
"background9[0,0;"..size..";i3_bg_full.png;false;10]",
"style_type[button;border=false;bgimg=[combine:16x16^[noalpha^[colorize:#6b6b6b]",
"listcolors[#0000;#ffffff20]"
}
end
return table.concat(prepend, "")
end
--------- ---------
-- Env -- -- Env --
--------- ---------
@ -183,7 +232,7 @@ function pipeworks.create_fake_player(def, is_dynamic)
is_player = delay(true), is_player = delay(true),
is_fake_player = true, is_fake_player = true,
_formspec = def.formspec or default.gui_survival_form, _formspec = def.formspec or "",
_hp = def.hp or 20, _hp = def.hp or 20,
_breath = 11, _breath = 11,
_pos = def.position and table.copy(def.position) or vector.new(), _pos = def.position and table.copy(def.position) or vector.new(),
@ -223,7 +272,7 @@ function pipeworks.create_fake_player(def, is_dynamic)
return self._inventory:set_stack(def.wield_list, return self._inventory:set_stack(def.wield_list,
self._wield_index, item) self._wield_index, item)
end end
_wielded_item = ItemStack(item) self._wielded_item = ItemStack(item)
end, end,
get_wielded_item = function(self, item) get_wielded_item = function(self, item)
if self._inventory and def.wield_list then if self._inventory and def.wield_list then
@ -242,17 +291,18 @@ function pipeworks.create_fake_player(def, is_dynamic)
set_bone_position = delay(), set_bone_position = delay(),
hud_change = delay(), hud_change = delay(),
} }
local _trash
-- Getter & setter functions -- Getter & setter functions
p.get_inventory_formspec, p.set_inventory_formspec p.get_inventory_formspec, p.set_inventory_formspec
= get_set_wrap("formspec", is_dynamic) = get_set_wrap("formspec", is_dynamic)
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic) p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic) p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic) p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
_trash, p.move_to = get_set_wrap("pos", is_dynamic)
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true) p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
p.get_properties, p.set_properties = get_set_wrap("properties", false) p.get_properties, p.set_properties = get_set_wrap("properties", false)
-- For players, move_to and get_pos do the same
p.move_to = p.get_pos
-- Backwards compatibilty -- Backwards compatibilty
p.getpos = p.get_pos p.getpos = p.get_pos
p.setpos = p.set_pos p.setpos = p.set_pos

View File

@ -11,7 +11,10 @@ local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Chest Locals -- Chest Locals
local open_chests = {} local open_chests = {}
local function get_chest_formspec(pos) local get_chest_formspec
if minetest.get_modpath("default") then
function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec = local formspec =
"size[8,9]" .. "size[8,9]" ..
@ -39,6 +42,42 @@ local function get_chest_formspec(pos)
return formspec return formspec
end end
else
local function get_hotbar_bg(x,y)
local out = ""
for i=0,7,1 do
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
end
return out
end
function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[10,9]" ..
"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
"list[current_player;main;0,4.85;10,1;]" ..
"list[current_player;main;0,6.08;10,3;10]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
get_hotbar_bg(0,4.85)
-- Pipeworks Switch
formspec = formspec ..
fs_helpers.cycling_button(
minetest.get_meta(pos),
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
return formspec
end
end
local function chest_lid_obstructed(pos) local function chest_lid_obstructed(pos)
local above = { x = pos.x, y = pos.y + 1, z = pos.z } local above = { x = pos.x, y = pos.y + 1, z = pos.z }
@ -65,13 +104,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
open_chests[pn] = nil open_chests[pn] = nil
for k, v in pairs(open_chests) do for _, v in pairs(open_chests) do
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
return true return true
end end
end end
minetest.after(0.2, function() minetest.after(0.2, function()
if minetest.get_modpath("default") then
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 }) minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
end
-- Pipeworks notification -- Pipeworks notification
pipeworks.after_place(pos) pipeworks.after_place(pos)
@ -88,10 +129,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end) end)
-- Original Definitions -- Original Definitions
local old_chest_def = table.copy(minetest.registered_items["default:chest"]) local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
local old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"]) if minetest.get_modpath("default") then
local old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"]) old_chest_def = table.copy(minetest.registered_items["default:chest"])
local old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"]) old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
elseif minetest.get_modpath("hades_chests") then
old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
end
-- Override Construction -- Override Construction
local override_protected, override, override_open, override_protected_open local override_protected, override, override_open, override_protected_open
@ -116,10 +165,12 @@ override_protected = {
minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3, minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
pos = pos, max_hear_distance = 10}) pos = pos, max_hear_distance = 10})
if not chest_lid_obstructed(pos) then if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then
minetest.swap_node(pos, minetest.swap_node(pos,
{ name = "default:" .. "chest_locked" .. "_open", { name = "default:" .. "chest_locked" .. "_open",
param2 = node.param2 }) param2 = node.param2 })
end end
end
minetest.after(0.2, minetest.show_formspec, minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(), clicker:get_player_name(),
"pipeworks:chest_formspec", get_chest_formspec(pos)) "pipeworks:chest_formspec", get_chest_formspec(pos))
@ -160,10 +211,12 @@ override = {
minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos, minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
max_hear_distance = 10}) max_hear_distance = 10})
if not chest_lid_obstructed(pos) then if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then
minetest.swap_node(pos, { minetest.swap_node(pos, {
name = "default:" .. "chest" .. "_open", name = "default:" .. "chest" .. "_open",
param2 = node.param2 }) param2 = node.param2 })
end end
end
minetest.after(0.2, minetest.show_formspec, minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(), clicker:get_player_name(),
"pipeworks:chest_formspec", get_chest_formspec(pos)) "pipeworks:chest_formspec", get_chest_formspec(pos))
@ -230,14 +283,21 @@ override.tiles = {
} }
-- Add the extra groups -- Add the extra groups
for i,v in ipairs({override_protected, override, override_open, override_protected_open}) do for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
v.groups.tubedevice = 1 v.groups.tubedevice = 1
v.groups.tubedevice_receiver = 1 v.groups.tubedevice_receiver = 1
end end
-- Override with the new modifications. -- Override with the new modifications.
if minetest.get_modpath("default") then
minetest.override_item("default:chest", override) minetest.override_item("default:chest", override)
minetest.override_item("default:chest_open", override_open) minetest.override_item("default:chest_open", override_open)
minetest.override_item("default:chest_locked", override_protected) minetest.override_item("default:chest_locked", override_protected)
minetest.override_item("default:chest_locked_open", override_protected_open) minetest.override_item("default:chest_locked_open", override_protected_open)
elseif minetest.get_modpath("hades_chests") then
minetest.override_item("hades_chests:chest", override)
--minetest.override_item("hades_chests:chest_open", override_open)
minetest.override_item("hades_chests:chest_locked", override_protected)
--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
end

View File

@ -1,280 +1,28 @@
-- this file is basically a modified copy of -- this file is basically a modified copy of
-- minetest_game/mods/default/furnaces.lua -- minetest_game/mods/default/furnaces.lua
-- translation support local def--, def_active
local S = minetest.get_translator("pipeworks") if minetest.get_modpath("default") then
local DS = minetest.get_translator("default") def = table.copy(minetest.registered_nodes["default:furnace"])
--def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
local fs_helpers = pipeworks.fs_helpers elseif minetest.get_modpath("hades_furnaces") then
def = table.copy(minetest.registered_nodes["hades_furnaces:furnace"])
tube_entry = "^pipeworks_tube_connection_stony.png" --def_active = table.copy(minetest.registered_nodes["hades_furnaces:furnace_active"])
local function active_formspec(fuel_percent, item_percent, pos, meta)
local formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end end
local function inactive_formspec(pos, meta) local tube_entry = "^pipeworks_tube_connection_stony.png"
local formspec = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end
-- local groups = def.groups
-- Node callback functions that are the same for active and inactive furnace groups["tubedevice"] = 1
-- groups["tubedevice_receiver"] = 1
local groups_active = table.copy(groups)
local function can_dig(pos, player) groups_active["not_in_creative_inventory"] = 1
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", DS("Furnace is empty"))
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function furnace_node_timer(pos, elapsed)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
local inv = meta:get_inventory()
local srclist, fuellist
local cookable, cooked
local fuel
local update = true
while update do
update = false
srclist = inv:get_list("src")
fuellist = inv:get_list("fuel")
--
-- Cooking
--
-- Check if we have cookable content
local aftercooked
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
cookable = cooked.time ~= 0
-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + elapsed
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + elapsed
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
src_time = src_time - cooked.time
update = true
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
src_time = 0
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
update = true
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
src_time = src_time + elapsed
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
src_time = 0
end
fuel_time = 0
end
elapsed = 0
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist[1]:is_empty() then
src_time = 0
end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec(pos, meta)
local item_state
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = DS("100% (output full)")
else
item_state = DS("@1%", item_percent)
end
else
if srclist[1]:is_empty() then
item_state = DS("Empty")
else
item_state = DS("Not cookable")
end
end
local fuel_state = DS("Empty")
local active = DS("Furnace inactive")
local result = false
if fuel_totaltime ~= 0 then
active = DS("Furnace active")
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = DS("@1%", fuel_percent)
formspec = active_formspec(fuel_percent, item_percent, pos, meta)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = DS("@1%", "0")
end
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
local infotext = active.." "..DS("(Item: @1; Fuel: @2)", item_state, fuel_state)
--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
return result
end
-- --
-- Node definitions -- Node definitions
-- --
minetest.register_node(":default:furnace", { local override = {
description = DS("Furnace"),
tiles = { tiles = {
"default_furnace_top.png"..tube_entry, "default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry, "default_furnace_bottom.png"..tube_entry,
@ -283,7 +31,7 @@ minetest.register_node(":default:furnace", {
"default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry,
"default_furnace_front.png" "default_furnace_front.png"
}, },
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1}, groups = groups,
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -311,59 +59,15 @@ minetest.register_node(":default:furnace", {
end end
end, end,
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}, },
paramtype2 = "facedir",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
on_timer = furnace_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", inactive_formspec(pos, meta))
local inv = meta:get_inventory()
inv:set_size('src', 1)
inv:set_size('fuel', 1)
inv:set_size('dst', 4)
end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "src", drops)
default.get_inventory_drops(pos, "fuel", drops)
default.get_inventory_drops(pos, "dst", drops)
drops[#drops+1] = "default:furnace"
minetest.remove_node(pos)
return drops
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = inactive_formspec(pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate on_rotate = pipeworks.on_rotate
}) }
minetest.register_node(":default:furnace_active", { local override_active = {
description = DS("Furnace"),
tiles = { tiles = {
"default_furnace_top.png"..tube_entry, "default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry, "default_furnace_bottom.png"..tube_entry,
@ -381,7 +85,7 @@ minetest.register_node(":default:furnace_active", {
}, },
} }
}, },
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1}, groups = groups_active,
tube = { tube = {
insert_object = function(pos,node,stack,direction) insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -402,37 +106,23 @@ minetest.register_node(":default:furnace_active", {
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
else else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack) return inv:room_for_item("src", stack)
end end
end, end,
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}, },
paramtype2 = "facedir",
light_source = 8,
drop = "default:furnace",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = furnace_node_timer,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = active_formspec(0, 0, pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate on_rotate = pipeworks.on_rotate
}) }
if minetest.get_modpath("default") then
minetest.override_item("default:furnace", override)
minetest.override_item("default:furnace_active", override_active)
elseif minetest.get_modpath("hades_furnaces") then
minetest.override_item("hades_furnaces:furnace", override)
minetest.override_item("hades_furnaces:furnace_active", override_active)
end

View File

@ -1,11 +1,78 @@
local materials = {
stone = "default:stone",
desert_stone = "default:desert_stone",
desert_sand = "default:desert_sand",
chest = "default:chest",
copper_ingot = "default:copper_ingot",
steel_ingot = "default:steel_ingot",
gold_ingot = "default:gold_ingot",
mese = "default:mese",
mese_crystal = "default:mese_crystal",
mese_crystal_fragment = "default:mese_crystal_fragment",
teleporter = "default:mese",
glass = "default:glass",
}
if minetest.get_modpath("mcl_core") then
materials = {
stone = "mcl_core:stone",
desert_stone = "mcl_core:sandstone2",
desert_sand = "mcl_core:sand",
chest = "mcl_chests:chest_small",
steel_ingot = "mcl_core:iron_ingot",
gold_ingot = "mcl_core:gold_ingot",
mese = "default:mese",
mese_crystal = "default:mese_crystal",
mese_crystal_fragment = "mesecons:redstone",
teleporter = "default:mese",
-- Use iron where no equivalent
copper_ingot = "mcl_core:iron_ingot",
glass = "default:glass",
}
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
materials = {
stone = "fl_stone:stone",
desert_stone = "fl_stone:desert_stone",
desert_sand = "fl_stone:desert_sand",
chest = "fl_storage:wood_chest",
steel_ingot = "fl_ores:iron_ingot",
gold_ingot = "fl_ores:gold_ingot",
mese = "fl_ores:iron_ingot",
mese_crystal = "fl_ores:iron_ingot",
mese_crystal_fragment = "fl_ores:iron_ingot",
teleporter = "fl_ores:iron_ingot",
copper_ingot = "fl_ores:copper_ingot",
glass = "fl_glass:framed_glass",
}
elseif minetest.get_modpath("hades_core") then
materials = {
stone = "hades_core:stone",
desert_stone = "hades_core:stone_baked",
desert_sand = "hades_core:volcanic_sand",
chest = "hades_chests:chest";
steel_ingot = "hades_core:steel_ingot",
gold_ingot = "hades_core:gold_ingot",
mese = "hades_core:mese",
mese_crystal = "hades_core:mese_crystal",
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
teleporter = "hades_materials:teleporter_device",
copper_ingot = "hades_core:copper_ingot",
tin_ingot = "hades_core:tin_ingot",
glass = "hades_core:glass",
}
if minetest.get_modpath("hades_default") then
materials.desert_sand = "hades_default:desert_sand"
end
end
-- Crafting recipes for pipes -- Crafting recipes for pipes
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:pipe_1_empty 12", output = "pipeworks:pipe_1_empty 12",
recipe = { recipe = {
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }, { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
{ "", "", "" }, { "", "", "" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
}, },
}) })
@ -27,9 +94,9 @@ minetest.register_craft( {
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:entry_panel_empty 2", output = "pipeworks:entry_panel_empty 2",
recipe = { recipe = {
{ "", "default:steel_ingot", "" }, { "", materials.steel_ingot, "" },
{ "", "pipeworks:pipe_1_empty", "" }, { "", "pipeworks:pipe_1_empty", "" },
{ "", "default:steel_ingot", "" }, { "", materials.steel_ingot, "" },
}, },
}) })
@ -38,9 +105,9 @@ minetest.register_craft( {
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:pump_off 2", output = "pipeworks:pump_off 2",
recipe = { recipe = {
{ "default:stone", "default:steel_ingot", "default:stone" }, { materials.stone, materials.steel_ingot, materials.stone },
{ "default:copper_ingot", "default:mese_crystal_fragment", "default:copper_ingot" }, { materials.copper_ingot, materials.mese_crystal_fragment, materials.copper_ingot },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
}, },
}) })
@ -48,26 +115,26 @@ minetest.register_craft( {
output = "pipeworks:valve_off_empty 2", output = "pipeworks:valve_off_empty 2",
recipe = { recipe = {
{ "", "group:stick", "" }, { "", "group:stick", "" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }, { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
{ "", "default:steel_ingot", "" } { "", materials.steel_ingot, "" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:storage_tank_0 2", output = "pipeworks:storage_tank_0 2",
recipe = { recipe = {
{ "", "default:steel_ingot", "default:steel_ingot" }, { "", materials.steel_ingot, materials.steel_ingot },
{ "default:steel_ingot", "default:glass", "default:steel_ingot" }, { materials.steel_ingot, materials.glass, materials.steel_ingot },
{ "default:steel_ingot", "default:steel_ingot", "" } { materials.steel_ingot, materials.steel_ingot, "" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:grating 2", output = "pipeworks:grating 2",
recipe = { recipe = {
{ "default:steel_ingot", "", "default:steel_ingot" }, { materials.steel_ingot, "", materials.steel_ingot },
{ "", "pipeworks:pipe_1_empty", "" }, { "", "pipeworks:pipe_1_empty", "" },
{ "default:steel_ingot", "", "default:steel_ingot" } { materials.steel_ingot, "", materials.steel_ingot }
}, },
}) })
@ -85,3 +152,204 @@ minetest.register_craft( {
{ "pipeworks:pipe_1_empty" } { "pipeworks:pipe_1_empty" }
}, },
}) })
-- injectors
minetest.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("digilines") then
minetest.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", "digilines:wire_std_00000000", "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
end
-- other
minetest.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot },
{ "basic_materials:plastic_sheet", materials.steel_ingot, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot }
},
})
minetest.register_craft( {
output = "pipeworks:steel_block_embedded_tube 1",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
{ materials.steel_ingot, "pipeworks:tube_1", materials.steel_ingot },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
},
})
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",
recipe = {
{ "", materials.steel_ingot, "" },
{ "", "pipeworks:tube_1", "" },
{ "", materials.steel_ingot, "" }
},
})
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.steel_ingot, "", materials.steel_ingot },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
},
})
minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.desert_stone, materials.teleporter, materials.desert_stone },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
if pipeworks.enable_priority_tube then
minetest.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.gold_ingot, "", materials.gold_ingot },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_accelerator_tube then
minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.mese_crystal_fragment, materials.steel_ingot, materials.mese_crystal_fragment },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_crossing_tube then
minetest.register_craft( {
output = "pipeworks:crossing_tube_1 5",
recipe = {
{ "", "pipeworks:tube_1", "" },
{ "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" },
{ "", "pipeworks:tube_1", "" }
},
})
end
if pipeworks.enable_one_way_tube then
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_mese_tube then
minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", materials.mese_crystal, "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
"pipeworks:tube_1",
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
},
})
end
if pipeworks.enable_mese_sand_tube then
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", materials.mese_crystal, "group:sand" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
},
})
end
if pipeworks.enable_deployer then
minetest.register_craft({
output = "pipeworks:deployer_off",
recipe = {
{ "group:wood", materials.chest, "group:wood" },
{ materials.stone, "mesecons:piston", materials.stone },
{ materials.stone, "mesecons:mesecon", materials.stone },
}
})
end
if pipeworks.enable_dispenser then
minetest.register_craft({
output = "pipeworks:dispenser_off",
recipe = {
{ materials.desert_sand, materials.chest, materials.desert_sand },
{ materials.stone, "mesecons:piston", materials.stone },
{ materials.stone, "mesecons:mesecon", materials.stone },
}
})
end
if pipeworks.enable_node_breaker then
minetest.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },
{ materials.stone, "mesecons:piston", materials.stone },
{ "group:wood", "mesecons:mesecon", "group:wood" },
}
})
end

View File

@ -1,20 +1,24 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end local straight = function(pos, node, velocity, stack) return {velocity} end
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
minetest.register_node("pipeworks:steel_block_embedded_tube", { minetest.register_node("pipeworks:steel_block_embedded_tube", {
description = S("Airtight steelblock embedded tube"), description = S("Airtight steelblock embedded tube"),
tiles = { tiles = {
"default_steel_block.png", "default_steel_block.png", steel_tex, steel_tex,
"default_steel_block.png", "default_steel_block.png", steel_tex, steel_tex,
"default_steel_block.png^pipeworks_tube_connection_metallic.png", steel_tex .. "^pipeworks_tube_connection_metallic.png",
"default_steel_block.png^pipeworks_tube_connection_metallic.png", steel_tex .. "^pipeworks_tube_connection_metallic.png",
}, },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1}, groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
legacy_facedir_simple = true, legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
tube = { tube = {
connect_sides = {front = 1, back = 1,}, connect_sides = {front = 1, back = 1,},
priority = 50, priority = 50,
@ -28,15 +32,7 @@ minetest.register_node("pipeworks:steel_block_embedded_tube", {
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate, on_rotate = pipeworks.on_rotate,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_block_embedded_tube 1",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "default:steel_ingot", "pipeworks:tube_1", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
local pane_box = { local pane_box = {
type = "fixed", type = "fixed",
@ -45,24 +41,32 @@ local pane_box = {
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane { -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane
} }
} }
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
minetest.register_node("pipeworks:steel_pane_embedded_tube", { minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox", drawtype = "nodebox",
description = S("Airtight panel embedded tube"), description = S("Airtight panel embedded tube"),
tiles = { tiles = {
"pipeworks_pane_embedded_tube_sides.png^[transformR90", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
"pipeworks_pane_embedded_tube_sides.png^[transformR90", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
"pipeworks_pane_embedded_tube_sides.png", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
"pipeworks_pane_embedded_tube_sides.png", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
"pipeworks_pane_embedded_tube_ends.png", "pipeworks_pane_embedded_tube_ends.png", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
}, },
use_texture_alpha = texture_alpha_mode,
node_box = pane_box, node_box = pane_box,
selection_box = pane_box, selection_box = pane_box,
collision_box = pane_box, collision_box = pane_box,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1}, groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
legacy_facedir_simple = true, legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
tube = { tube = {
connect_sides = {front = 1, back = 1,}, connect_sides = {front = 1, back = 1,},
priority = 50, priority = 50,
@ -76,12 +80,4 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate, on_rotate = pipeworks.on_rotate,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",
recipe = {
{ "", "default:steel_ingot", "" },
{ "", "pipeworks:tube_1", "" },
{ "", "default:steel_ingot", "" }
},
})

View File

@ -27,6 +27,8 @@ local settings = {
enable_cyclic_mode = true, enable_cyclic_mode = true,
drop_on_routing_fail = false, drop_on_routing_fail = false,
delete_item_on_clearobject = true, delete_item_on_clearobject = true,
use_real_entities = true,
entity_update_interval = 0,
} }
pipeworks.toggles = {} pipeworks.toggles = {}
@ -62,10 +64,9 @@ pipeworks.toggles.finite_water = nil
for name, value in pairs(settings) do for name, value in pairs(settings) do
local setting_type = type(value) local setting_type = type(value)
if setting_type == "boolean" then if setting_type == "boolean" then
pipeworks[name] = minetest.settings:get_bool(prefix..name) pipeworks[name] = minetest.settings:get_bool(prefix..name, value)
if pipeworks[name] == nil then elseif setting_type == "number" then
pipeworks[name] = value pipeworks[name] = tonumber(minetest.settings:get(prefix..name) or value)
end
else else
pipeworks[name] = value pipeworks[name] = value
end end

View File

@ -1,6 +1,8 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local new_flow_logic_register = pipeworks.flowables.register local new_flow_logic_register = pipeworks.flowables.register
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
local polys = "" local polys = ""
if pipeworks.enable_lowpoly then polys = "_lowpoly" end if pipeworks.enable_lowpoly then polys = "_lowpoly" end
@ -10,7 +12,7 @@ function pipeworks.fix_after_rotation(pos, node, user, mode, new_param2)
if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end
newnode = string.gsub(node.name, "_on", "_off") local newnode = string.gsub(node.name, "_on", "_off")
minetest.swap_node(pos, { name = newnode, param2 = new_param2 }) minetest.swap_node(pos, { name = newnode, param2 = new_param2 })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
@ -28,7 +30,9 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
if (not placer:get_player_control().sneak) if (not placer:get_player_control().sneak)
and minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].on_rightclick then and minetest.registered_nodes[node.name].on_rightclick then
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under,
node, placer, itemstack, pointed_thing)
else else
local pitch = placer:get_look_pitch() local pitch = placer:get_look_pitch()
@ -36,9 +40,7 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local under = pointed_thing.under local under = pointed_thing.under
local fdir = minetest.dir_to_facedir(placer:get_look_dir()) local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local undernode = minetest.get_node(under) local undernode = minetest.get_node(under)
local abovenode = minetest.get_node(above)
local uname = undernode.name local uname = undernode.name
local aname = abovenode.name
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0) local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
local pos1 = above local pos1 = above
@ -105,6 +107,7 @@ if minetest.get_modpath("mesecons") then
} }
end end
--[[
local pipes_devicelist = { local pipes_devicelist = {
"pump", "pump",
"valve", "valve",
@ -120,18 +123,19 @@ local pipes_devicelist = {
"storage_tank_9", "storage_tank_9",
"storage_tank_10" "storage_tank_10"
} }
--]]
-- Now define the nodes. -- Now define the nodes.
local states = { "on", "off" } local states = { "on", "off" }
local dgroups = ""
for s in ipairs(states) do for s in ipairs(states) do
local dgroups
if states[s] == "off" then if states[s] == "off" then
dgroups = {snappy=3, pipe=1} dgroups = {snappy=3, pipe=1, dig_generic = 4}
else else
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1} dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4}
end end
local pumpname = "pipeworks:pump_"..states[s] local pumpname = "pipeworks:pump_"..states[s]
@ -140,10 +144,13 @@ for s in ipairs(states) do
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_pump"..polys..".obj", mesh = "pipeworks_pump"..polys..".obj",
tiles = { "pipeworks_pump_"..states[s]..".png" }, tiles = { "pipeworks_pump_"..states[s]..".png" },
use_texture_alpha = texture_alpha_mode and "clip" or true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = dgroups, groups = dgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { top = 1 }, pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -165,7 +172,7 @@ for s in ipairs(states) do
local fdir = node.param2 local fdir = node.param2
minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
end, end,
on_rotate = screwdriver.rotate_simple on_rotate = screwdriver and screwdriver.rotate_simple or nil
}) })
-- FIXME: this currently assumes that pumps can only rotate around the fixed axis pointing Y+. -- FIXME: this currently assumes that pumps can only rotate around the fixed axis pointing Y+.
@ -195,7 +202,9 @@ for s in ipairs(states) do
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = dgroups, groups = dgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -222,6 +231,8 @@ for s in ipairs(states) do
new_flow_logic_register.directional_horizonal_rotate(nodename_valve_empty, true) new_flow_logic_register.directional_horizonal_rotate(nodename_valve_empty, true)
end end
end end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pump_off"
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:valve_off_empty"
local nodename_valve_loaded = "pipeworks:valve_on_loaded" local nodename_valve_loaded = "pipeworks:valve_on_loaded"
minetest.register_node(nodename_valve_loaded, { minetest.register_node(nodename_valve_loaded, {
@ -240,8 +251,10 @@ minetest.register_node(nodename_valve_loaded, {
type = "fixed", type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -282,6 +295,7 @@ minetest.register_node("pipeworks:grating", {
"pipeworks_grating_sides.png", "pipeworks_grating_sides.png",
"pipeworks_grating_sides.png" "pipeworks_grating_sides.png"
}, },
use_texture_alpha = texture_alpha_mode and "clip" or true,
drawtype = "nodebox", drawtype = "nodebox",
node_box = { node_box = {
type = "fixed", type = "fixed",
@ -289,8 +303,10 @@ minetest.register_node("pipeworks:grating", {
}, },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { top = 1 }, pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -301,6 +317,7 @@ minetest.register_node("pipeworks:grating", {
end, end,
on_rotate = false on_rotate = false
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:grating"
-- outlet spigot -- outlet spigot
@ -313,8 +330,10 @@ minetest.register_node(nodename_spigot_empty, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1, pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 }, left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -341,22 +360,17 @@ minetest.register_node(nodename_spigot_loaded, {
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_spigot_pouring"..polys..".obj", mesh = "pipeworks_spigot_pouring"..polys..".obj",
tiles = { tiles = {
{ minetest.registered_nodes[pipeworks.liquids.water.source].tiles[1],
name = "default_water_flowing_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{ name = "pipeworks_spigot.png" } { name = "pipeworks_spigot.png" }
}, },
use_texture_alpha = texture_alpha_mode and "blend" or true,
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1, pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 }, left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -378,6 +392,8 @@ minetest.register_node(nodename_spigot_loaded, {
drop = "pipeworks:spigot", drop = "pipeworks:spigot",
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:spigot"
-- new flow logic does not currently distinguish between these two visual states. -- new flow logic does not currently distinguish between these two visual states.
-- register both so existing flowing spigots continue to work (even if the visual doesn't match the spigot's behaviour). -- register both so existing flowing spigots continue to work (even if the visual doesn't match the spigot's behaviour).
new_flow_logic_register.directional_horizonal_rotate(nodename_spigot_empty, false) new_flow_logic_register.directional_horizonal_rotate(nodename_spigot_empty, false)
@ -409,8 +425,10 @@ minetest.register_node(nodename_panel_empty, {
tiles = { "pipeworks_entry_panel.png" }, tiles = { "pipeworks_entry_panel.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -429,8 +447,10 @@ minetest.register_node(nodename_panel_loaded, {
tiles = { "pipeworks_entry_panel.png" }, tiles = { "pipeworks_entry_panel.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -441,6 +461,9 @@ minetest.register_node(nodename_panel_loaded, {
drop = "pipeworks:entry_panel_empty", drop = "pipeworks:entry_panel_empty",
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:entry_panel_empty"
-- TODO: AFAIK the two panels have no visual difference, so are redundant under new flow logic - alias? -- TODO: AFAIK the two panels have no visual difference, so are redundant under new flow logic - alias?
new_flow_logic_register.directional_horizonal_rotate(nodename_panel_empty, true) new_flow_logic_register.directional_horizonal_rotate(nodename_panel_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true) new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true)
@ -456,8 +479,10 @@ minetest.register_node(nodename_sensor_empty, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -465,7 +490,7 @@ minetest.register_node(nodename_sensor_empty, {
end, end,
on_construct = function(pos) on_construct = function(pos)
if mesecon then if mesecon then
mesecon.receptor_off(pos, rules) mesecon.receptor_off(pos, pipeworks.mesecons_rules)
end end
end, end,
selection_box = { selection_box = {
@ -495,8 +520,10 @@ minetest.register_node(nodename_sensor_loaded, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -504,7 +531,7 @@ minetest.register_node(nodename_sensor_loaded, {
end, end,
on_construct = function(pos) on_construct = function(pos)
if mesecon then if mesecon then
mesecon.receptor_on(pos, rules) mesecon.receptor_on(pos, pipeworks.mesecons_rules)
end end
end, end,
selection_box = { selection_box = {
@ -525,6 +552,8 @@ minetest.register_node(nodename_sensor_loaded, {
mesecons = pipereceptor_on, mesecons = pipereceptor_on,
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:flow_sensor_empty"
new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_empty, true) new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_loaded, true) new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_loaded, true)
-- activate flow sensor at roughly half the pressure pumps drive pipes -- activate flow sensor at roughly half the pressure pumps drive pipes
@ -538,12 +567,12 @@ new_flow_logic_register.transition_simple_set(sensor_pressure_set, { mesecons=pi
-- TODO flow-logic-stub: these don't currently do anything under the new flow logic. -- TODO flow-logic-stub: these don't currently do anything under the new flow logic.
for fill = 0, 10 do for fill = 0, 10 do
local filldesc=S("empty") local filldesc=S("empty")
local sgroups = {snappy=3, pipe=1, tankfill=fill+1} local sgroups = {snappy=3, pipe=1, tankfill=fill+1, dig_generic = 4}
local image = nil local image = nil
if fill ~= 0 then if fill ~= 0 then
filldesc=S("@1% full", 10*fill) filldesc=S("@1% full", 10*fill)
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1} sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4}
image = "pipeworks_storage_tank_fittings.png" image = "pipeworks_storage_tank_fittings.png"
end end
@ -560,8 +589,10 @@ for fill = 0, 10 do
inventory_image = image, inventory_image = image,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1}, pipe_connections = { top = 1, bottom = 1},
@ -589,7 +620,9 @@ for fill = 0, 10 do
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = sgroups, groups = sgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1}, pipe_connections = { top = 1, bottom = 1},
@ -603,6 +636,7 @@ for fill = 0, 10 do
on_rotate = false on_rotate = false
}) })
end end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:storage_tank_0"
-- fountainhead -- fountainhead
@ -614,8 +648,10 @@ minetest.register_node(nodename_fountain_empty, {
tiles = { "pipeworks_fountainhead.png" }, tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { bottom = 1 }, pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -626,7 +662,7 @@ minetest.register_node(nodename_fountain_empty, {
end, end,
on_construct = function(pos) on_construct = function(pos)
if mesecon then if mesecon then
mesecon.receptor_on(pos, rules) mesecon.receptor_on(pos, pipeworks.mesecons_rules)
end end
end, end,
selection_box = { selection_box = {
@ -639,6 +675,7 @@ minetest.register_node(nodename_fountain_empty, {
}, },
on_rotate = false on_rotate = false
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:fountainhead"
local nodename_fountain_loaded = "pipeworks:fountainhead_pouring" local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
minetest.register_node(nodename_fountain_loaded, { minetest.register_node(nodename_fountain_loaded, {
@ -648,8 +685,10 @@ minetest.register_node(nodename_fountain_loaded, {
tiles = { "pipeworks_fountainhead.png" }, tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { bottom = 1 }, pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -661,7 +700,7 @@ minetest.register_node(nodename_fountain_loaded, {
end, end,
on_construct = function(pos) on_construct = function(pos)
if mesecon then if mesecon then
mesecon.receptor_on(pos, rules) mesecon.receptor_on(pos, pipeworks.mesecons_rules)
end end
end, end,
selection_box = { selection_box = {
@ -698,8 +737,10 @@ minetest.register_node(nodename_sp_empty, {
tiles = { "pipeworks_straight_pipe_empty.png" }, tiles = { "pipeworks_straight_pipe_empty.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -720,8 +761,10 @@ minetest.register_node(nodename_sp_loaded, {
tiles = { "pipeworks_straight_pipe_loaded.png" }, tiles = { "pipeworks_straight_pipe_loaded.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -734,6 +777,7 @@ minetest.register_node(nodename_sp_loaded, {
check_for_pole = pipeworks.check_for_vert_pipe, check_for_pole = pipeworks.check_for_vert_pipe,
check_for_horiz_pole = pipeworks.check_for_horiz_pipe check_for_horiz_pole = pipeworks.check_for_horiz_pipe
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:straight_pipe_empty"
new_flow_logic_register.directional_horizonal_rotate(nodename_sp_empty, true) new_flow_logic_register.directional_horizonal_rotate(nodename_sp_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true) new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true)

View File

@ -1,10 +1,6 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers local fs_helpers = pipeworks.fs_helpers
local function delay(x)
return (function() return x end)
end
local function set_filter_infotext(data, meta) local function set_filter_infotext(data, meta)
local infotext = S("@1 Filter-Injector", data.wise_desc) local infotext = S("@1 Filter-Injector", data.wise_desc)
if meta:get_int("slotseq_mode") == 2 then if meta:get_int("slotseq_mode") == 2 then
@ -18,37 +14,53 @@ local function set_filter_formspec(data, meta)
local formspec local formspec
if data.digiline then if data.digiline then
formspec = "size[8,2.7]".. formspec =
"item_image[0,0;1,1;pipeworks:"..data.name.."]".. "size[8.5,3]"..
"label[1,0;"..minetest.formspec_escape(itemname).."]".. "item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
"field[0.3,1.5;8.0,1;channel;"..S("Channel")..";${channel}]".. "label[1.2,0.2;"..minetest.formspec_escape(itemname).."]"..
fs_helpers.cycling_button(meta, "button[0,2;4,1", "slotseq_mode", "field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
fs_helpers.cycling_button(meta, "button[0.2,2.3;4.05,1", "slotseq_mode",
{S("Sequence slots by Priority"), {S("Sequence slots by Priority"),
S("Sequence slots Randomly"), S("Sequence slots Randomly"),
S("Sequence slots by Rotation")}).. S("Sequence slots by Rotation")})..
fs_helpers.cycling_button(meta, "button[4,2;4,1", "exmatch_mode", fs_helpers.cycling_button(meta, "button[4.25,2.3;4.05,1", "exmatch_mode",
{S("Exact match - off"), {S("Exact match - off"),
S("Exact match - on")}) S("Exact match - on")})..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
else else
local exmatch_button = "" local exmatch_button = ""
if data.stackwise then if data.stackwise then
exmatch_button = exmatch_button =
fs_helpers.cycling_button(meta, "button[4,3.5;4,1", "exmatch_mode", fs_helpers.cycling_button(meta, "button["..(10.2-(0.22)-4)..",4.5;4,1", "exmatch_mode",
{S("Exact match - off"), {S("Exact match - off"),
S("Exact match - on")}) S("Exact match - on")})
end end
local size = "10.2,11"
formspec = "size[8,8.5]".. local list_backgrounds = ""
"item_image[0,0;1,1;pipeworks:"..data.name.."]".. if minetest.get_modpath("i3") then
"label[1,0;"..minetest.formspec_escape(itemname).."]".. list_backgrounds = "style_type[box;colors=#666]"
"label[0,1;"..S("Prefer item types:").."]".. for i=0, 7 do
"list[context;main;0,1.5;8,2;]".. for j=0, 1 do
fs_helpers.cycling_button(meta, "button[0,3.5;4,1", "slotseq_mode", list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 1.75+(j*1.25) ..";1,1;]"
end
end
end
formspec =
"formspec_version[2]"..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.22,0.22;1,1;pipeworks:"..data.name.."]"..
"label[1.22,0.72;"..minetest.formspec_escape(itemname).."]"..
"label[0.22,1.5;"..S("Prefer item types:").."]"..
list_backgrounds..
"list[context;main;0.22,1.75;8,2;]"..
fs_helpers.cycling_button(meta, "button[0.22,4.5;4,1", "slotseq_mode",
{S("Sequence slots by Priority"), {S("Sequence slots by Priority"),
S("Sequence slots Randomly"), S("Sequence slots Randomly"),
S("Sequence slots by Rotation")}).. S("Sequence slots by Rotation")})..
exmatch_button.. exmatch_button..
"list[current_player;main;0,4.5;8,4;]" .. pipeworks.fs_helpers.get_inv(6)..
"listring[]" "listring[]"
end end
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
@ -66,8 +78,8 @@ local function punch_filter(data, filtpos, filtnode, msg)
local fromnode = minetest.get_node(frompos) local fromnode = minetest.get_node(frompos)
if not fromnode then return end if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name] local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef then return end if not fromdef or not fromdef.tube then return end
local fromtube = fromdef.tube local fromtube = table.copy(fromdef.tube)
local input_special_cases = { local input_special_cases = {
["technic:mv_electric_furnace"] = "dst", ["technic:mv_electric_furnace"] = "dst",
["technic:mv_electric_furnace_active"] = "dst", ["technic:mv_electric_furnace_active"] = "dst",
@ -326,7 +338,8 @@ local function punch_filter(data, filtpos, filtnode, msg)
end end
local pos = vector.add(frompos, vector.multiply(dir, 1.4)) local pos = vector.add(frompos, vector.multiply(dir, 1.4))
local start_pos = vector.add(frompos, dir) local start_pos = vector.add(frompos, dir)
local item1 = pipeworks.tube_inject_item(pos, start_pos, dir, item, fakePlayer:get_player_name()) pipeworks.tube_inject_item(pos, start_pos, dir, item,
fakePlayer:get_player_name())
return true -- only fire one item, please return true -- only fire one item, please
end end
end end
@ -377,7 +390,9 @@ for _, data in ipairs({
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2},
legacy_facedir_simple = true, legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
set_filter_formspec(data, meta) set_filter_formspec(data, meta)
@ -428,10 +443,14 @@ for _, data in ipairs({
end end
node.on_receive_fields = function(pos, formname, fields, sender) node.on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
fs_helpers.on_receive_fields(pos, fields) fs_helpers.on_receive_fields(pos, fields)
if fields.channel then if fields.channel and (fields.key_enter_field == "channel" or fields.set_channel) then
minetest.get_meta(pos):set_string("channel", fields.channel) minetest.get_meta(pos):set_string("channel", fields.channel)
end end
@ -475,35 +494,7 @@ for _, data in ipairs({
minetest.register_node("pipeworks:"..data.name, node) minetest.register_node("pipeworks:"..data.name, node)
end pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
minetest.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("digilines") then
minetest.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "digilines:wire_std_00000000", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
end end
--[[ --[[

View File

@ -83,7 +83,7 @@ end
pipeworks.spigot_check = function(pos, node) pipeworks.spigot_check = function(pos, node)
local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then if belowname and (belowname == "air" or belowname == pipeworks.liquids.water.flowing or belowname == pipeworks.liquids.water.source) then
local spigotname = minetest.get_node(pos).name local spigotname = minetest.get_node(pos).name
local fdir=node.param2 % 4 local fdir=node.param2 % 4
local check = { local check = {
@ -96,14 +96,14 @@ pipeworks.spigot_check = function(pos, node)
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if spigotname and spigotname == "pipeworks:spigot" then if spigotname and spigotname == "pipeworks:spigot" then
minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir}) minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
if finitewater or belowname ~= "default:water_source" then if finitewater or belowname ~= pipeworks.liquids.water.source then
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "default:water_source"}) minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = pipeworks.liquids.water.source})
end end
end end
else else
if spigotname == "pipeworks:spigot_pouring" then if spigotname == "pipeworks:spigot_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
if belowname == "default:water_source" and not finitewater then if belowname == pipeworks.liquids.water.source and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
end end
end end
@ -113,20 +113,20 @@ end
pipeworks.fountainhead_check = function(pos, node) pipeworks.fountainhead_check = function(pos, node)
local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then if abovename and (abovename == "air" or abovename == pipeworks.liquids.water.flowing or abovename == pipeworks.liquids.water.source) then
local fountainhead_name = minetest.get_node(pos).name local fountainhead_name = minetest.get_node(pos).name
local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then
minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"}) minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
if finitewater or abovename ~= "default:water_source" then if finitewater or abovename ~= pipeworks.liquids.water.source then
minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "default:water_source"}) minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = pipeworks.liquids.water.source})
end end
end end
else else
if fountainhead_name == "pipeworks:fountainhead_pouring" then if fountainhead_name == "pipeworks:fountainhead_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
if abovename == "default:water_source" and not finitewater then if abovename == pipeworks.liquids.water.source and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
end end
end end

View File

@ -5,13 +5,22 @@
-- --
pipeworks = {} pipeworks = {}
pipeworks.ui_cat_tube_list = {}
local DEBUG = false
pipeworks.worldpath = minetest.get_worldpath() pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks") pipeworks.modpath = minetest.get_modpath("pipeworks")
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
pipeworks.liquids = {}
pipeworks.liquids.water = {
source = minetest.registered_nodes["mapgen_water_source"].name,
flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
}
pipeworks.liquids.river_water = {
source = minetest.registered_nodes["mapgen_river_water_source"].name,
flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
}
dofile(pipeworks.modpath.."/default_settings.lua") dofile(pipeworks.modpath.."/default_settings.lua")
-- Read the external config file if it exists. -- Read the external config file if it exists.
local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt" local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt"
@ -23,6 +32,9 @@ end
if pipeworks.toggles.pipe_mode == "pressure" then if pipeworks.toggles.pipe_mode == "pressure" then
minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!") minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!")
end end
if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube then
minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
end
-- Random variables -- Random variables
@ -41,7 +53,8 @@ pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.liquid_texture = "default_water.png" pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"} pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"} pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
@ -59,6 +72,29 @@ function pipeworks.fix_image_names(table, replacement)
return outtable return outtable
end end
local function overlay_tube_texture(texture)
-- The texture appears the first time to be colorized as the opaque background.
return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
end
function pipeworks.make_tube_tile(tile)
if pipeworks.use_real_entities then
return tile
elseif type(tile) == "string" then
return overlay_tube_texture(tile)
else
tile = table.copy(tile)
if tile.color then
-- Won't work 100% of the time, but good enough.
tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
tile.color = nil
end
tile.name = overlay_tube_texture(tile.name)
tile.backface_culling = nil -- The texture is opaque
return tile
end
end
function pipeworks.add_node_box(t, b) function pipeworks.add_node_box(t, b)
if not t or not b then return end if not t or not b then return end
for i in ipairs(b) for i in ipairs(b)
@ -92,7 +128,7 @@ function pipeworks.replace_name(tbl,tr,name)
end end
pipeworks.logger = function(msg) pipeworks.logger = function(msg)
print("[pipeworks] "..msg) minetest.log("action", "[pipeworks] "..msg)
end end
------------------------------------------- -------------------------------------------
@ -114,7 +150,6 @@ dofile(pipeworks.modpath.."/autoplace_tubes.lua")
dofile(pipeworks.modpath.."/luaentity.lua") dofile(pipeworks.modpath.."/luaentity.lua")
dofile(pipeworks.modpath.."/item_transport.lua") dofile(pipeworks.modpath.."/item_transport.lua")
dofile(pipeworks.modpath.."/flowing_logic.lua") dofile(pipeworks.modpath.."/flowing_logic.lua")
dofile(pipeworks.modpath.."/crafts.lua")
dofile(pipeworks.modpath.."/tube_registration.lua") dofile(pipeworks.modpath.."/tube_registration.lua")
dofile(pipeworks.modpath.."/routing_tubes.lua") dofile(pipeworks.modpath.."/routing_tubes.lua")
dofile(pipeworks.modpath.."/sorting_tubes.lua") dofile(pipeworks.modpath.."/sorting_tubes.lua")
@ -138,7 +173,7 @@ dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
if pipeworks.enable_redefines then if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
dofile(pipeworks.modpath.."/compat-chests.lua") dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua") dofile(pipeworks.modpath.."/compat-furnaces.lua")
end end
@ -148,6 +183,20 @@ if pipeworks.enable_lua_tube and
dofile(pipeworks.modpath.."/lua_tube.lua") dofile(pipeworks.modpath.."/lua_tube.lua")
end end
dofile(pipeworks.modpath.."/crafts.lua")
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
-- Unified Inventory categories integration
if minetest.global_exists("unified_inventory") and unified_inventory.registered_categories then
if not unified_inventory.registered_categories["automation"] then
unified_inventory.register_category("automation", {
symbol = "pipeworks:lua_tube000000",
label = "Automation components"
})
end
unified_inventory.add_category_items("automation", pipeworks.ui_cat_tube_list)
end
minetest.log("info", "Pipeworks loaded!") minetest.log("info", "Pipeworks loaded!")

View File

@ -1,5 +1,5 @@
local luaentity = pipeworks.luaentity local luaentity = pipeworks.luaentity
local enable_max_limit = minetest.settings:get("pipeworks_enable_items_per_tube_limit") local enable_max_limit = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit")
local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30 local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
if enable_max_limit == nil then enable_max_limit = true end if enable_max_limit == nil then enable_max_limit = true end
@ -42,7 +42,7 @@ minetest.register_globalstep(function(dtime)
return return
end end
tube_item_count = {} tube_item_count = {}
for id, entity in pairs(luaentity.entities) do for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then if entity.name == "pipeworks:tubed_item" then
local h = minetest.hash_node_position(vector.round(entity._pos)) local h = minetest.hash_node_position(vector.round(entity._pos))
tube_item_count[h] = (tube_item_count[h] or 0) + 1 tube_item_count[h] = (tube_item_count[h] or 0) + 1
@ -55,15 +55,22 @@ end)
-- tube overload mechanism: -- tube overload mechanism:
-- when the tube's item count (tracked in the above tube_item_count table) -- when the tube's item count (tracked in the above tube_item_count table)
-- exceeds the limit configured per tube, replace it with a broken one. -- exceeds the limit configured per tube, replace it with a broken one.
function pipeworks.break_tube(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("the_tube_was", minetest.serialize(node))
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
local crunch_tube = function(pos, cnode, cmeta) local crunch_tube = function(pos, cnode, cmeta)
if enable_max_limit then if enable_max_limit then
local h = minetest.hash_node_position(pos) local h = minetest.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0 local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")") pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"}) pipeworks.break_tube(pos)
pipeworks.scan_for_tube_objects(pos)
end end
end end
end end
@ -194,6 +201,7 @@ minetest.register_entity("pipeworks:tubed_item", {
from_data = function(self, itemstring) from_data = function(self, itemstring)
local stack = ItemStack(itemstring) local stack = ItemStack(itemstring)
--[[
local itemtable = stack:to_table() local itemtable = stack:to_table()
local itemname = nil local itemname = nil
if itemtable then if itemtable then
@ -205,6 +213,7 @@ minetest.register_entity("pipeworks:tubed_item", {
item_texture = minetest.registered_items[itemname].inventory_image item_texture = minetest.registered_items[itemname].inventory_image
item_type = minetest.registered_items[itemname].type item_type = minetest.registered_items[itemname].type
end end
--]]
self.object:set_properties({ self.object:set_properties({
is_visible = true, is_visible = true,
textures = {stack:get_name()} textures = {stack:get_name()}
@ -302,8 +311,6 @@ luaentity.register_entity("pipeworks:tubed_item", {
self:set_pos(pos) self:set_pos(pos)
end end
local stack = ItemStack(self.itemstring)
local velocity = self:get_velocity() local velocity = self:get_velocity()
local moved = false local moved = false
@ -320,9 +327,15 @@ luaentity.register_entity("pipeworks:tubed_item", {
moved = true moved = true
end end
if not moved then
return
end
local stack = ItemStack(self.itemstring)
pipeworks.load_position(self.start_pos) pipeworks.load_position(self.start_pos)
local node = minetest.get_node(self.start_pos) local node = minetest.get_node(self.start_pos)
if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then if minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
local leftover local leftover
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner) leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner)
@ -340,7 +353,6 @@ luaentity.register_entity("pipeworks:tubed_item", {
return return
end end
if moved then
local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color
local rev_vel = vector.multiply(velocity, -1) local rev_vel = vector.multiply(velocity, -1)
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel)) local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
@ -380,7 +392,6 @@ luaentity.register_entity("pipeworks:tubed_item", {
self:set_velocity(new_velocity) self:set_velocity(new_velocity)
end end
end end
end
}) })
if minetest.get_modpath("mesecons_mvps") then if minetest.get_modpath("mesecons_mvps") then
@ -391,7 +402,7 @@ if minetest.get_modpath("mesecons_mvps") then
for _, n in ipairs(moved_nodes) do for _, n in ipairs(moved_nodes) do
moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos) moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
end end
for id, entity in pairs(luaentity.entities) do for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then if entity.name == "pipeworks:tubed_item" then
local pos = entity:get_pos() local pos = entity:get_pos()
local rpos = vector.round(pos) local rpos = vector.round(pos)

View File

@ -27,7 +27,9 @@ if not minetest.get_modpath("auto_tree_tap") and
is_ground_content = true, is_ground_content = true,
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 }, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 },
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
tube = {connect_sides={back=1}}, tube = {connect_sides={back=1}},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)

View File

@ -3,6 +3,10 @@
# License: CC-by-SA 4.0 # License: CC-by-SA 4.0
# Author: Louis Royer <4259825-lroyer@users.noreply.gitlab.com> # Author: Louis Royer <4259825-lroyer@users.noreply.gitlab.com>
## generic interaction
Set=Fixer
Close=Fermer
## digilines interfacing ## digilines interfacing
Channel=Canal Channel=Canal
@ -86,11 +90,12 @@ Sorting pneumatic tube=Tuyau pneumatique triant
## teleport tube ## teleport tube
Receive=Reception Receive=Reception
channels are public by default=Les canaux sont publics par défaut Channels are public by default=Les canaux sont publics par défaut
use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé Use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé
use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée Use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée
Teleporting Pneumatic Tube Segment=Segment de tuyau pneumatique téléporteur Teleporting Pneumatic Tube Segment=Segment de tuyau pneumatique téléporteur
unconfigured Teleportation Tube=Tuyau téléporteur non-configuré Teleporting Tube=Tuyau pneumatique téléporteur
Unconfigured Teleportation Tube=Tuyau téléporteur non-configuré
Sorry, channel '@1' is reserved for exclusive use by @2=Désolé, le canal '@1' est réservé exclusivement à lutilisateur @2. Sorry, channel '@1' is reserved for exclusive use by @2=Désolé, le canal '@1' est réservé exclusivement à lutilisateur @2.
Sorry, receiving from channel '@1' is reserved for @2=Désolé, la réception depuis le canal '@1' est réservée pour @2. Sorry, receiving from channel '@1' is reserved for @2=Désolé, la réception depuis le canal '@1' est réservée pour @2.
Teleportation Tube @1 on '@2'=Tuyau de téléportation @1 sur '@2' Teleportation Tube @1 on '@2'=Tuyau de téléportation @1 sur '@2'
@ -102,7 +107,9 @@ Trash Can=Poubelle
Pneumatic tube segment (legacy)=Segment de tuyau pneumatique (obsolète) Pneumatic tube segment (legacy)=Segment de tuyau pneumatique (obsolète)
## vacuum tubes ## vacuum tubes
Radius=Rayon
Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant
Adjustable Vacuuming Tube=Tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant réglable Adjustable Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Segment de tuyau pneumatique aspirant réglable (@1 m) Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Segment de tuyau pneumatique aspirant réglable (@1 m)

View File

@ -2,6 +2,10 @@
# License: CC-by-SA 4.0 # License: CC-by-SA 4.0
# Author: pevernow <3450354617@qq.com> # Author: pevernow <3450354617@qq.com>
## generic interaction
Set=
Cancel=
## digilines interfacing ## digilines interfacing
Channel=频道 Channel=频道
@ -84,11 +88,12 @@ Sorting pneumatic tube=分类管道
## teleport tube ## teleport tube
Receive=接收 Receive=接收
channels are public by default=频道默认为公开 Channels are public by default=频道默认为公开
use <player>:<channel> for fully private channels=将<player>:<channel>用于完全私人的频道 Use <player>:<channel> for fully private channels=将<player>:<channel>用于完全私人的频道
use <player>;<channel> for private receivers=使用<player>;<channel>作为私人接收器 Use <player>;<channel> for private receivers=使用<player>;<channel>作为私人接收器
Teleporting Pneumatic Tube Segment=传送管道 Teleporting Pneumatic Tube Segment=传送管道
unconfigured Teleportation Tube=未配置的传送管道 Teleporting Tube=
Unconfigured Teleportation Tube=未配置的传送管道
Sorry, channel '@1' is reserved for exclusive use by @2=抱歉,频道‘@1保留供@2专用 Sorry, channel '@1' is reserved for exclusive use by @2=抱歉,频道‘@1保留供@2专用
Sorry, receiving from channel '@1' is reserved for @2=抱歉,从频道'@1'接收的内容已保留给'@2' Sorry, receiving from channel '@1' is reserved for @2=抱歉,从频道'@1'接收的内容已保留给'@2'
Teleportation Tube @1 on '@2'=传送管'@1'在'@2'上 Teleportation Tube @1 on '@2'=传送管'@1'在'@2'上
@ -100,7 +105,9 @@ Trash Can=垃圾箱
Pneumatic tube segment (legacy)=普通管道(旧式) Pneumatic tube segment (legacy)=普通管道(旧式)
## vacuum tubes ## vacuum tubes
Radius=
Vacuuming Pneumatic Tube Segment=拾取管道 Vacuuming Pneumatic Tube Segment=拾取管道
Adjustable Vacuuming Tube=
Adjustable Vacuuming Pneumatic Tube Segment=高级拾取管道 Adjustable Vacuuming Pneumatic Tube Segment=高级拾取管道
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=高级拾取管道(@1m) Adjustable Vacuuming Pneumatic Tube Segment (@1m)=高级拾取管道(@1m)

View File

@ -3,6 +3,10 @@
# License: CC-by-SA 4.0 # License: CC-by-SA 4.0
# Author: # Author:
## generic interaction
Set=
Cancel=
## digilines interfacing ## digilines interfacing
Channel= Channel=
@ -86,11 +90,12 @@ Sorting pneumatic tube=
## teleport tube ## teleport tube
Receive= Receive=
channels are public by default= Channels are public by default=
use <player>:<channel> for fully private channels= Use <player>:<channel> for fully private channels=
use <player>;<channel> for private receivers= Use <player>;<channel> for private receivers=
Teleporting Pneumatic Tube Segment= Teleporting Pneumatic Tube Segment=
unconfigured Teleportation Tube= Teleporting Tube=
Unconfigured Teleportation Tube=
Sorry, channel '@1' is reserved for exclusive use by @2= Sorry, channel '@1' is reserved for exclusive use by @2=
Sorry, receiving from channel '@1' is reserved for @2= Sorry, receiving from channel '@1' is reserved for @2=
Teleportation Tube @1 on '@2'= Teleportation Tube @1 on '@2'=
@ -102,7 +107,9 @@ Trash Can=
Pneumatic tube segment (legacy)= Pneumatic tube segment (legacy)=
## vacuum tubes ## vacuum tubes
Radius=
Vacuuming Pneumatic Tube Segment= Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Tube=
Adjustable Vacuuming Pneumatic Tube Segment= Adjustable Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Pneumatic Tube Segment (@1m)= Adjustable Vacuuming Pneumatic Tube Segment (@1m)=

View File

@ -666,6 +666,7 @@ local function reset_formspec(meta, code, errmsg)
code = minetest.formspec_escape(code or "") code = minetest.formspec_escape(code or "")
errmsg = minetest.formspec_escape(tostring(errmsg or "")) errmsg = minetest.formspec_escape(tostring(errmsg or ""))
meta:set_string("formspec", "size[12,10]" meta:set_string("formspec", "size[12,10]"
.."style_type[label,textarea;font=mono]"
.."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]" .."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"
.."label[0.1,8.3;"..errmsg.."]" .."label[0.1,8.3;"..errmsg.."]"
.."textarea[0.2,0.2;12.2,9.5;code;;"..code.."]" .."textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"
@ -813,84 +814,58 @@ local tiles_base = {
"pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_1.png", "pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_1.png",
"pipeworks_mese_tube_plain_6.png", "pipeworks_mese_tube_plain_5.png"} "pipeworks_mese_tube_plain_6.png", "pipeworks_mese_tube_plain_5.png"}
local tiles_on_off = {
R__0 = "^pipeworks_lua_tube_port_%s.png",
R_90 = "^(pipeworks_lua_tube_port_%s.png^[transformR90)",
R180 = "^(pipeworks_lua_tube_port_%s.png^[transformR180)",
R270 = "^(pipeworks_lua_tube_port_%s.png^[transformR270)"
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
for red = 0, 1 do -- 0 = off 1 = on for red = 0, 1 do -- 0 = off 1 = on
for blue = 0, 1 do for blue = 0, 1 do
for yellow = 0, 1 do for yellow = 0, 1 do
for green = 0, 1 do for green = 0, 1 do
for black = 0, 1 do for black = 0, 1 do
for white = 0, 1 do for white = 0, 1 do
local cid = tostring(white)..tostring(black)..tostring(green).. local cid = white..black..green..yellow..blue..red
tostring(yellow)..tostring(blue)..tostring(red)
local node_name = BASENAME..cid local node_name = BASENAME..cid
local tiles = table.copy(tiles_base)
if red == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
end
if blue == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
end
if yellow == 1 then
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
else
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
end
if green == 1 then
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_on.png"
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_on.png"
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_on.png"
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_on.png"
else
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_off.png"
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_off.png"
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_off.png"
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_off.png"
end
if black == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_on.png"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_off.png"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
end
if white == 1 then
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_on.png"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
else
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_off.png"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
end
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1} local tiles = table.copy(tiles_base)
-- Red
tiles[1] = tiles[1]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R270:format(red == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
-- Blue
tiles[1] = tiles[1]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R_90:format(blue == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
-- Yellow
tiles[1] = tiles[1]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
-- Green
tiles[3] = tiles[3]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
-- Black
tiles[1] = tiles[1]..tiles_on_off.R180:format(black == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R__0:format(black == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R_90:format(black == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R270:format(black == 1 and "on" or "off");
-- White
tiles[1] = tiles[1]..tiles_on_off.R__0:format(white == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(white == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off");
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1, dig_generic = 4}
if red + blue + yellow + green + black + white ~= 0 then if red + blue + yellow + green + black + white ~= 0 then
groups.not_in_creative_inventory = 1 groups.not_in_creative_inventory = 1
end end
@ -933,6 +908,7 @@ for white = 0, 1 do
description = "Lua controlled Tube", description = "Lua controlled Tube",
drawtype = "nodebox", drawtype = "nodebox",
tiles = tiles, tiles = tiles,
use_texture_alpha = texture_alpha_mode,
paramtype = "light", paramtype = "light",
is_ground_content = false, is_ground_content = false,
groups = groups, groups = groups,
@ -942,7 +918,9 @@ for white = 0, 1 do
node_box = node_box, node_box = node_box,
on_construct = reset_meta, on_construct = reset_meta,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
mesecons = mesecons, mesecons = mesecons,
digiline = digiline, digiline = digiline,
-- Virtual portstates are the ports that -- Virtual portstates are the ports that
@ -969,7 +947,7 @@ for white = 0, 1 do
can_go = function(pos, node, velocity, stack) can_go = function(pos, node, velocity, stack)
local src = {name = nil} local src = {name = nil}
-- add color of the incoming tube explicitly; referring to rules, in case they change later -- add color of the incoming tube explicitly; referring to rules, in case they change later
for color, rule in pairs(rules) do for _, rule in pairs(rules) do
if (-velocity.x == rule.x and -velocity.y == rule.y and -velocity.z == rule.z) then if (-velocity.x == rule.x and -velocity.y == rule.y and -velocity.z == rule.z) then
src.name = rule.name src.name = rule.name
break break
@ -993,7 +971,7 @@ for white = 0, 1 do
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos) minetest.remove_node(pos)
return {string.format("%s_%s", name, dropname)} return
end end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"}) minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
@ -1006,6 +984,8 @@ end
end end
end end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = BASENAME.."000000"
------------------------------------ ------------------------------------
-- Overheated Lua controlled Tube -- -- Overheated Lua controlled Tube --
------------------------------------ ------------------------------------
@ -1039,17 +1019,20 @@ tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transform
minetest.register_node(BASENAME .. "_burnt", { minetest.register_node(BASENAME .. "_burnt", {
drawtype = "nodebox", drawtype = "nodebox",
tiles = tiles_burnt, tiles = tiles_burnt,
use_texture_alpha = texture_alpha_mode,
is_burnt = true, is_burnt = true,
paramtype = "light", paramtype = "light",
is_ground_content = false, is_ground_content = false,
groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1}, groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1, dig_generic = 4},
drop = BASENAME.."000000", drop = BASENAME.."000000",
sunlight_propagates = true, sunlight_propagates = true,
selection_box = selection_box, selection_box = selection_box,
node_box = node_box, node_box = node_box,
on_construct = reset_meta, on_construct = reset_meta,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
virtual_portstates = {red = false, blue = false, yellow = false, virtual_portstates = {red = false, blue = false, yellow = false,
green = false, black = false, white = false}, green = false, black = false, white = false},
mesecons = { mesecons = {
@ -1070,7 +1053,7 @@ minetest.register_node(BASENAME .. "_burnt", {
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos) minetest.remove_node(pos)
return {string.format("%s_%s", name, dropname)} return
end end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"}) minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)

View File

@ -73,9 +73,13 @@ local function get_blockpos(pos)
z = math.floor(pos.z / 16)} z = math.floor(pos.z / 16)}
end end
local move_entities_globalstep_part1
local is_active
if pipeworks.use_real_entities then
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones) local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
local move_entities_globalstep_part1 = function(dtime) move_entities_globalstep_part1 = function(dtime)
local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2 local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
local new_active_blocks = {} local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do for _, player in ipairs(minetest.get_connected_players()) do
@ -96,9 +100,17 @@ local move_entities_globalstep_part1 = function(dtime)
-- todo: callbacks on block load/unload -- todo: callbacks on block load/unload
end end
local function is_active(pos) is_active = function(pos)
return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
end end
else
move_entities_globalstep_part1 = function()
end
is_active = function()
return false
end
end
local entitydef_default = { local entitydef_default = {
_attach = function(self, attached, attach_to) _attach = function(self, attached, attach_to)
@ -318,19 +330,20 @@ end
function luaentity.get_objects_inside_radius(pos, radius) function luaentity.get_objects_inside_radius(pos, radius)
local objects = {} local objects = {}
local index = 1 local index = 1
for id, entity in pairs(luaentity.entities) do for _, entity in pairs(luaentity.entities) do
if vector.distance(pos, entity:get_pos()) <= radius then if vector.distance(pos, entity:get_pos()) <= radius then
objects[index] = entity objects[index] = entity
index = index + 1 index = index + 1
end end
end end
return objects
end end
local move_entities_globalstep_part2 = function(dtime) local move_entities_globalstep_part2 = function(dtime)
if not luaentity.entities then if not luaentity.entities then
luaentity.entities = read_entities() luaentity.entities = read_entities()
end end
for id, entity in pairs(luaentity.entities) do for _, entity in pairs(luaentity.entities) do
local master = entity._attached_entities_master local master = entity._attached_entities_master
local master_def = master and entity._attached_entities[master] local master_def = master and entity._attached_entities[master]
local master_entity = master_def and master_def.entity local master_entity = master_def and master_def.entity
@ -369,13 +382,36 @@ local move_entities_globalstep_part2 = function(dtime)
end end
end end
local handle_active_blocks_timer = 0.1 -- dtime after which there is an update (or skip).
local dtime_threshold = pipeworks.entity_update_interval
-- Accumulated dtime since last update (or skip).
local dtime_accum = 0
-- Delayed dtime accumulated due to skipped updates.
local dtime_delayed = 0
local skip_update = false
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
handle_active_blocks_timer = handle_active_blocks_timer + dtime if dtime >= 0.2 and dtime_delayed < 1 then
if dtime < 0.2 or handle_active_blocks_timer >= (dtime * 3) then -- Reduce activity when the server is lagging.
handle_active_blocks_timer = 0.1 skip_update = true
move_entities_globalstep_part1(dtime)
move_entities_globalstep_part2(dtime)
end end
dtime_accum = dtime_accum + dtime
if dtime_accum < dtime_threshold then
return
end
if skip_update then
dtime_delayed = dtime_delayed + dtime_accum
skip_update = false
else
move_entities_globalstep_part1(dtime_accum + dtime_delayed)
move_entities_globalstep_part2(dtime_accum + dtime_delayed)
dtime_delayed = 0
end
-- Tune the threshold so that the average interval is pipeworks.entity_update_interval.
dtime_threshold = math.max(dtime_threshold + (pipeworks.entity_update_interval - dtime_accum) / 10, 0)
dtime_accum = 0
end) end)

View File

@ -1,5 +1,5 @@
name = pipeworks name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them. description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = default, basic_materials, screwdriver depends = basic_materials
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests
min_minetest_version = 5.2.0 min_minetest_version = 5.2.0

View File

@ -11,7 +11,7 @@ local new_flow_logic_register = pipeworks.flowables.register
local polys = "" local polys = ""
if pipeworks.enable_lowpoly then polys = "_lowpoly" end if pipeworks.enable_lowpoly then polys = "_lowpoly" end
local vti = {4, 3, 2, 1, 6, 5} --~ local vti = {4, 3, 2, 1, 6, 5}
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}} local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
for index, connects in ipairs(cconnects) do for index, connects in ipairs(cconnects) do
local outsel = {} local outsel = {}
@ -30,16 +30,18 @@ for index, connects in ipairs(cconnects) do
table.insert(outsel, pipeworks.pipe_selectboxes[v]) table.insert(outsel, pipeworks.pipe_selectboxes[v])
end end
--[[
if #connects == 1 then if #connects == 1 then
local v = connects[1] local v = connects[1]
v = v-1 + 2*(v%2) -- Opposite side v = v-1 + 2*(v%2) -- Opposite side
end end
--]]
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4}
local pipedesc = S("Pipe Segment").." "..dump(connects) local pipedesc = S("Pipe Segment").." "..dump(connects)
if #connects == 0 then if #connects == 0 then
pgroups = {snappy = 3, tube = 1} pgroups = {snappy = 3, tube = 1, dig_generic = 4}
pipedesc = S("Pipe Segment") pipedesc = S("Pipe Segment")
end end
@ -74,7 +76,9 @@ for index, connects in ipairs(cconnects) do
fixed = outsel fixed = outsel
}, },
groups = pgroups, groups = pgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)
@ -89,7 +93,7 @@ for index, connects in ipairs(cconnects) do
pipenumber = index pipenumber = index
}) })
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4}
minetest.register_node("pipeworks:pipe_"..index.."_loaded", { minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
description = pipedesc, description = pipedesc,
@ -108,7 +112,9 @@ for index, connects in ipairs(cconnects) do
fixed = outsel fixed = outsel
}, },
groups = pgroups, groups = pgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)
@ -131,7 +137,7 @@ for index, connects in ipairs(cconnects) do
new_flow_logic_register.simple(emptypipe) new_flow_logic_register.simple(emptypipe)
new_flow_logic_register.simple(fullpipe) new_flow_logic_register.simple(fullpipe)
end end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pipe_1_empty"
if REGISTER_COMPATIBILITY then if REGISTER_COMPATIBILITY then

View File

@ -29,7 +29,7 @@ end
local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..tostring(vec.y)..sep..tostring(vec.z)..")" end --~ local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..tostring(vec.y)..sep..tostring(vec.z)..")" end
@ -39,10 +39,10 @@ local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..
local check_for_liquids_v2 = function(pos, limit) local check_for_liquids_v2 = function(pos, limit)
local coords = make_coords_offsets(pos, false) local coords = make_coords_offsets(pos, false)
local total = 0 local total = 0
for index, tpos in ipairs(coords) do for _, tpos in ipairs(coords) do
if total >= limit then break end if total >= limit then break end
local name = minetest.get_node(tpos).name local name = minetest.get_node(tpos).name
if name == "default:water_source" then if name == pipeworks.liquids.water.source then
minetest.remove_node(tpos) minetest.remove_node(tpos)
total = total + 1 total = total + 1
end end
@ -69,11 +69,13 @@ end
-- logging is unreliable when something is crashing... -- logging is unreliable when something is crashing...
--[[
local nilexplode = function(caller, label, value) local nilexplode = function(caller, label, value)
if value == nil then if value == nil then
error(caller..": "..label.." was nil") error(caller..": "..label.." was nil")
end end
end end
--]]
@ -151,7 +153,7 @@ local get_neighbour_positions = function(pos, node)
-- then, check each possible neighbour to see if they can be reached from this node. -- then, check each possible neighbour to see if they can be reached from this node.
local connections = {} local connections = {}
for index, offset in ipairs(candidates) do for _, offset in ipairs(candidates) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local neighbour = minetest.get_node(npos) local neighbour = minetest.get_node(npos)
local nodename = neighbour.name local nodename = neighbour.name
@ -185,13 +187,12 @@ flowlogic.balance_pressure = function(pos, node, currentpressure)
-- local dname = "flowlogic.balance_pressure()@"..formatvec(pos).." " -- local dname = "flowlogic.balance_pressure()@"..formatvec(pos).." "
-- check the pressure of all nearby flowable nodes, and average it out. -- check the pressure of all nearby flowable nodes, and average it out.
-- pressure handles to average over
local connections = {}
-- unconditionally include self in nodes to average over. -- unconditionally include self in nodes to average over.
-- result of averaging will be returned as new pressure for main flow logic callback -- result of averaging will be returned as new pressure for main flow logic callback
local totalv = currentpressure local totalv = currentpressure
local totalc = 1 local totalc = 1
-- pressure handles to average over
local connections = get_neighbour_positions(pos, node) local connections = get_neighbour_positions(pos, node)
-- for each neighbour, add neighbour's pressure to the total to balance out -- for each neighbour, add neighbour's pressure to the total to balance out
@ -246,9 +247,9 @@ flowlogic.helpers.make_neighbour_output_fixed = function(neighbours)
-- in non-finite mode, pressure has to be sustained to keep the sources there. -- in non-finite mode, pressure has to be sustained to keep the sources there.
-- so in non-finite mode, placing water is dependent on the target node; -- so in non-finite mode, placing water is dependent on the target node;
-- draining pressure is not. -- draining pressure is not.
local canplace = (name == "air") or (name == "default:water_flowing") local canplace = (name == "air") or (name == pipeworks.liquids.water.flowing)
if canplace then if canplace then
minetest.swap_node(npos, {name="default:water_source"}) minetest.swap_node(npos, {name=pipeworks.liquids.water.source})
end end
if (not finitemode) or canplace then if (not finitemode) or canplace then
taken = taken + 1 taken = taken + 1
@ -267,7 +268,7 @@ flowlogic.helpers.make_neighbour_cleanup_fixed = function(neighbours)
for _, offset in pairs(neighbours) do for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local name = minetest.get_node(npos).name local name = minetest.get_node(npos).name
if (name == "default:water_source") then if (name == pipeworks.liquids.water.source) then
--pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos)) --pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos))
minetest.remove_node(npos) minetest.remove_node(npos)
end end
@ -287,7 +288,7 @@ flowlogic.run_output = function(pos, node, currentpressure, oldpressure, outputd
local upper = outputdef.upper local upper = outputdef.upper
local lower = outputdef.lower local lower = outputdef.lower
local result = currentpressure local result = currentpressure
local threshold = nil local threshold
if finitemode then threshold = lower else threshold = upper end if finitemode then threshold = lower else threshold = upper end
if currentpressure > threshold then if currentpressure > threshold then
local takenpressure = outputdef.outputfn(pos, node, currentpressure, finitemode) local takenpressure = outputdef.outputfn(pos, node, currentpressure, finitemode)
@ -316,7 +317,7 @@ flowlogic.run_transition = function(node, currentpressure)
local nodename_prev = simplesetdef[1].nodename local nodename_prev = simplesetdef[1].nodename
local result_nodename = node.name local result_nodename = node.name
for index, element in ipairs(simplesetdef) do for _, element in ipairs(simplesetdef) do
-- find the highest element that is below the current pressure. -- find the highest element that is below the current pressure.
local threshold = element.threshold local threshold = element.threshold
if threshold > currentpressure then if threshold > currentpressure then
@ -338,7 +339,9 @@ flowlogic.run_transition = function(node, currentpressure)
end end
if not found then if not found then
pipeworks.logger("flowlogic.run_transition() BUG no transition definitions found! nodename="..nodename.." currentpressure="..tostring(currentpressure)) pipeworks.logger("flowlogic.run_transition() BUG no transition " ..
"definitions found! node.name=" .. node.name ..
" currentpressure=" .. tostring(currentpressure))
end end
return result return result

View File

@ -26,8 +26,8 @@ local insertbase = function(nodename)
end end
local regwarning = function(kind, nodename) local regwarning = function(kind, nodename)
local tail = "" --~ local tail = ""
if pipeworks.toggles.pipe_mode ~= "pressure" then tail = " but pressure logic not enabled" end --~ if pipeworks.toggles.pipe_mode ~= "pressure" then tail = " but pressure logic not enabled" end
--pipeworks.logger(kind.." flow logic registry requested for "..nodename..tail) --pipeworks.logger(kind.." flow logic registry requested for "..nodename..tail)
end end
@ -106,7 +106,7 @@ register.directional_horizonal_rotate = function(nodename, doubleended)
end end
local directionfn = function(node, direction) local directionfn = function(node, direction)
local result = false local result = false
for index, endvec in ipairs(getends(node)) do for _, endvec in ipairs(getends(node)) do
if vector.equals(direction, endvec) then result = true end if vector.equals(direction, endvec) then result = true end
end end
return result return result

View File

@ -10,6 +10,35 @@ minetest.register_craft( {
}, },
}) })
-- The hammers that can be used to break/repair tubes
local allowed_hammers = {
"anvil:hammer",
"cottages:hammer",
"glooptest:hammer_steel",
"glooptest:hammer_bronze",
"glooptest:hammer_diamond",
"glooptest:hammer_mese",
"glooptest:hammer_alatro",
"glooptest:hammer_arol"
}
-- Convert the above list to a format that's easier to look up
for _,hammer in ipairs(allowed_hammers) do
allowed_hammers[hammer] = true
end
-- Check if the player is holding a suitable hammer or not - if they are, apply wear to it
function pipeworks.check_and_wear_hammer(player)
local itemstack = player:get_wielded_item()
local wieldname = itemstack:get_name()
if allowed_hammers[wieldname] then
itemstack:add_wear(1000)
player:set_wielded_item(itemstack)
return true
end
return false
end
local nodecolor = 0xffff3030 local nodecolor = 0xffff3030
pipeworks.register_tube("pipeworks:broken_tube", { pipeworks.register_tube("pipeworks:broken_tube", {
@ -36,29 +65,38 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local wieldname = itemstack:get_name() local wieldname = itemstack:get_name()
local playername = puncher:get_player_name() local playername = puncher:get_player_name()
local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n " local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n "
if wieldname == "anvil:hammer"
or wieldname == "cottages:hammer"
or wieldname == "glooptest:hammer_steel"
or wieldname == "glooptest:hammer_bronze"
or wieldname == "glooptest:hammer_diamond"
or wieldname == "glooptest:hammer_mese"
or wieldname == "glooptest:hammer_alatro"
or wieldname == "glooptest:hammer_arol" then
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was")) local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if was_node and was_node ~= "" then if not was_node then
pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
itemstack:add_wear(1000)
puncher:set_wielded_item(itemstack)
return itemstack
else
pipeworks.logger(log_msg.."but it can't be repaired.") pipeworks.logger(log_msg.."but it can't be repaired.")
return
end
if not pipeworks.check_and_wear_hammer(puncher) then
if wieldname == "" then
pipeworks.logger(log_msg.."by hand. It's not very effective.")
if minetest.settings:get_bool("enable_damage") then
minetest.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?"))
puncher:set_hp(puncher:get_hp()-1)
end end
else else
pipeworks.logger(log_msg.."with "..wieldname.." but that tool is too weak.") pipeworks.logger(log_msg.."with "..wieldname.." but that tool is too weak.")
end end
return
end
log_msg = log_msg.."with "..wieldname.." to repair it"
local nodedef = minetest.registered_nodes[was_node.name]
if nodedef then
pipeworks.logger(log_msg..".")
if nodedef.tube and nodedef.tube.on_repair then
nodedef.tube.on_repair(pos, was_node)
else
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
end
else
pipeworks.logger(log_msg.." but original node "..was_node.name.." is not registered anymore.")
minetest.chat_send_player(playername, S("This tube cannot be repaired."))
end
end end
} }
}) })
@ -79,14 +117,6 @@ if pipeworks.enable_priority_tube then
tube = { priority = 150 } -- higher than tubedevices (100) tube = { priority = 150 } -- higher than tubedevices (100)
}, },
}) })
minetest.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:gold_ingot", "", "default:gold_ingot" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end
if pipeworks.enable_accelerator_tube then if pipeworks.enable_accelerator_tube then
@ -104,14 +134,6 @@ if pipeworks.enable_accelerator_tube then
end} end}
}, },
}) })
minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:mese_crystal_fragment", "default:steel_ingot", "default:mese_crystal_fragment" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end
if pipeworks.enable_crossing_tube then if pipeworks.enable_crossing_tube then
@ -126,28 +148,30 @@ if pipeworks.enable_crossing_tube then
tube = {can_go = function(pos, node, velocity, stack) return {velocity} end } tube = {can_go = function(pos, node, velocity, stack) return {velocity} end }
}, },
}) })
minetest.register_craft( {
output = "pipeworks:crossing_tube_1 5",
recipe = {
{ "", "pipeworks:tube_1", "" },
{ "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" },
{ "", "pipeworks:tube_1", "" }
},
})
end end
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
if pipeworks.enable_one_way_tube then if pipeworks.enable_one_way_tube then
local tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"}
for i, tile in ipairs(tiles) do
tiles[i] = pipeworks.make_tube_tile(tile)
end
minetest.register_node("pipeworks:one_way_tube", { minetest.register_node("pipeworks:one_way_tube", {
description = S("One way tube"), description = S("One way tube"),
tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png", tiles = tiles,
"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"}, use_texture_alpha = texture_alpha_mode,
paramtype2 = "facedir", paramtype2 = "facedir",
drawtype = "nodebox", drawtype = "nodebox",
paramtype = "light", paramtype = "light",
node_box = {type = "fixed", node_box = {type = "fixed",
fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}}, fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1},
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
tube = { tube = {
connect_sides = {left = 1, right = 1}, connect_sides = {left = 1, right = 1},
can_go = function(pos, node, velocity, stack) can_go = function(pos, node, velocity, stack)
@ -165,12 +189,5 @@ if pipeworks.enable_one_way_tube then
check_for_pole = pipeworks.check_for_vert_tube, check_for_pole = pipeworks.check_for_vert_tube,
check_for_horiz_pole = pipeworks.check_for_horiz_tube check_for_horiz_pole = pipeworks.check_for_horiz_tube
}) })
minetest.register_craft({ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:one_way_tube"
output = "pipeworks:one_way_tube 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end

View File

@ -75,3 +75,12 @@ pipeworks_drop_on_routing_fail (Drop On Routing Fail) bool false
#Delete item on clearobject. #Delete item on clearobject.
pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true
#Use real visible entities in tubes within active areas.
#When disabled, tubes are made opaque.
pipeworks_use_real_entities (Use Real Entities) bool true
#Target interval between tube entity steps.
#A high value may cause issues with tube entity visuals.
#A value 0.2 or above may cause issues with accelerator tubes.
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8

View File

@ -1,5 +1,17 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
if pipeworks.enable_detector_tube then
-- the minetest.after() calls below can sometimes trigger after a tube
-- breaks, at which point item_exit() is no longer valid, so we have to make
-- sure that there even IS a callback to run, first.
local function after_break(pos)
local name = minetest.get_node(pos).name
if minetest.registered_nodes[name].item_exit then
minetest.registered_nodes[name].item_exit(pos)
end
end
if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then
local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step")) local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", { pipeworks.register_tube("pipeworks:detector_tube_on", {
description = S("Detecting Pneumatic Tube Segment on"), description = S("Detecting Pneumatic Tube Segment on"),
@ -8,11 +20,10 @@ if pipeworks.enable_detector_tube then
node_def = { node_def = {
tube = {can_go = function(pos, node, velocity, stack) tube = {can_go = function(pos, node, velocity, stack)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
local nitems = meta:get_int("nitems")+1 local nitems = meta:get_int("nitems")+1
meta:set_int("nitems", nitems) meta:set_int("nitems", nitems)
local saved_pos = vector.new(pos) local saved_pos = vector.new(pos)
minetest.after(detector_tube_step, minetest.registered_nodes[name].item_exit, saved_pos) minetest.after(detector_tube_step, after_break, saved_pos)
return pipeworks.notvel(pipeworks.meseadjlist,velocity) return pipeworks.notvel(pipeworks.meseadjlist,velocity)
end}, end},
groups = {mesecon = 2, not_in_creative_inventory = 1}, groups = {mesecon = 2, not_in_creative_inventory = 1},
@ -34,9 +45,7 @@ if pipeworks.enable_detector_tube then
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_int("nitems", 1) meta:set_int("nitems", 1)
local name = minetest.get_node(pos).name minetest.after(detector_tube_step, after_break, pos)
local saved_pos = vector.new(pos)
minetest.after(detector_tube_step, minetest.registered_nodes[name].item_exit, saved_pos)
end, end,
}, },
}) })
@ -87,13 +96,20 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("formspec", meta:set_string("formspec",
"size[8.6,2.2]".. "size[8.5,2.2]"..
"field[0.6,0.6;8,1;channel;"..S("Channel")..";${channel}]".. "image[0.2,0;1,1;pipeworks_digiline_detector_tube_inv.png]"..
"image[0.3,1.3;1,1;pipeworks_digiline_detector_tube_inv.png]".. "label[1.2,0.2;"..S("Digiline Detecting Tube").."]"..
"label[1.6,1.2;"..S("Digiline Detecting Tube").."]" "field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
) )
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field)
or (fields.key_enter_field ~= "channel" and not fields.set_channel)
or not pipeworks.may_configure(pos, sender) then
return
end
if fields.channel then if fields.channel then
minetest.get_meta(pos):set_string("channel", fields.channel) minetest.get_meta(pos):set_string("channel", fields.channel)
end end
@ -121,7 +137,7 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
}) })
end end
if pipeworks.enable_conductor_tube then if minetest.get_modpath("mesecons") and pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:conductor_tube_off", { pipeworks.register_tube("pipeworks:conductor_tube_off", {
description = S("Conducting Pneumatic Tube Segment"), description = S("Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png", inventory_image = "pipeworks_conductor_tube_inv.png",

View File

@ -16,29 +16,43 @@ if pipeworks.enable_mese_tube then
local buttons_formspec = "" local buttons_formspec = ""
for i = 0, 5 do for i = 0, 5 do
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta, buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
"image_button[7,"..(i+0.2)..";1,0.6", "l"..(i+1).."s", "image_button[9,"..(i+(i*0.25)+0.5)..";1,0.6", "l"..(i+1).."s",
{ {
pipeworks.button_off, pipeworks.button_off,
pipeworks.button_on pipeworks.button_on
} }
) )
end end
local list_backgrounds = ""
if minetest.get_modpath("i3") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 5 do
for j=0, 5 do
list_backgrounds = list_backgrounds .. "box[".. 1.5+(i*1.25) ..",".. 0.25+(j*1.25) ..";1,1;]"
end
end
end
local size = "10.2,13"
meta:set_string("formspec", meta:set_string("formspec",
"size[8,11]".. "formspec_version[2]"..
"list[context;line1;1,0;6,1;]".. "size["..size.."]"..
"list[context;line2;1,1;6,1;]".. pipeworks.fs_helpers.get_prepends(size)..
"list[context;line3;1,2;6,1;]".. "list[context;line1;1.5,0.25;6,1;]"..
"list[context;line4;1,3;6,1;]".. "list[context;line2;1.5,1.50;6,1;]"..
"list[context;line5;1,4;6,1;]".. "list[context;line3;1.5,2.75;6,1;]"..
"list[context;line6;1,5;6,1;]".. "list[context;line4;1.5,4.00;6,1;]"..
"image[0,0;1,1;pipeworks_white.png]".. "list[context;line5;1.5,5.25;6,1;]"..
"image[0,1;1,1;pipeworks_black.png]".. "list[context;line6;1.5,6.50;6,1;]"..
"image[0,2;1,1;pipeworks_green.png]".. list_backgrounds..
"image[0,3;1,1;pipeworks_yellow.png]".. "image[0.22,0.25;1,1;pipeworks_white.png]"..
"image[0,4;1,1;pipeworks_blue.png]".. "image[0.22,1.50;1,1;pipeworks_black.png]"..
"image[0,5;1,1;pipeworks_red.png]".. "image[0.22,2.75;1,1;pipeworks_green.png]"..
"image[0.22,4.00;1,1;pipeworks_yellow.png]"..
"image[0.22,5.25;1,1;pipeworks_blue.png]"..
"image[0.22,6.50;1,1;pipeworks_red.png]"..
buttons_formspec.. buttons_formspec..
"list[current_player;main;0,7;8,4;]" .. --"list[current_player;main;0,8;8,4;]" ..
pipeworks.fs_helpers.get_inv(8)..
"listring[current_player;main]" .. "listring[current_player;main]" ..
"listring[current_player;main]" .. "listring[current_player;main]" ..
"listring[context;line1]" .. "listring[context;line1]" ..
@ -110,9 +124,22 @@ if pipeworks.enable_mese_tube then
update_formspec(pos) update_formspec(pos)
meta:set_string("infotext", S("Sorting pneumatic tube")) meta:set_string("infotext", S("Sorting pneumatic tube"))
end, end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() and placer:get_player_control().aux1 then
local meta = minetest.get_meta(pos)
for i = 1, 6 do
meta:set_int("l"..tostring(i).."s", 0)
end
update_formspec(pos)
end
return pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end,
on_punch = update_formspec, on_punch = update_formspec,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
fs_helpers.on_receive_fields(pos, fields) fs_helpers.on_receive_fields(pos, fields)
update_formspec(pos) update_formspec(pos)
end, end,
@ -150,25 +177,4 @@ if pipeworks.enable_mese_tube then
end, end,
}, },
}) })
minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", "default:mese_crystal", "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
"pipeworks:tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end end

View File

@ -1,53 +1,90 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local filename=minetest.get_worldpath() .. "/teleport_tubes" local filename=minetest.get_worldpath() .. "/teleport_tubes" -- Only used for backward-compat
local storage=minetest.get_mod_storage()
local tp_tube_db = nil -- nil forces a read local tp_tube_db = nil -- nil forces a read
local tp_tube_db_version = 2.0 local tp_tube_db_version = 3.0
-- cached rceiver list: hash(pos) => {receivers}
local cache = {}
local function hash(pos) local function hash(pos)
return string.format("%.30g", minetest.hash_node_position(pos)) return string.format("%.30g", minetest.hash_node_position(pos))
end end
local function save_tube_db() local function save_tube_db()
local file, err = io.open(filename, "w") -- reset tp-tube cache
if file then cache = {}
tp_tube_db.version = tp_tube_db_version
file:write(minetest.serialize(tp_tube_db)) local fields = {version = tp_tube_db_version}
tp_tube_db.version = nil for key, val in pairs(tp_tube_db) do
io.close(file) fields[key] = minetest.serialize(val)
else
error(err)
end end
storage:from_table({fields = fields})
end
local function save_tube_db_entry(hash)
-- reset tp-tube cache
cache = {}
local val = tp_tube_db[hash]
storage:set_string(hash, val and minetest.serialize(val) or "")
end end
local function migrate_tube_db() local function migrate_tube_db()
local tmp_db = {} local old_version = tp_tube_db.version or 0
tp_tube_db.version = nil tp_tube_db.version = nil
for key, val in pairs(tp_tube_db) do if old_version < 2.0 then
local tmp_db = {}
for _, val in pairs(tp_tube_db) do
if(val.channel ~= "") then -- skip unconfigured tubes if(val.channel ~= "") then -- skip unconfigured tubes
tmp_db[hash(val)] = val tmp_db[hash(val)] = val
end end
end end
tp_tube_db = tmp_db tp_tube_db = tmp_db
end
save_tube_db() save_tube_db()
end end
local function read_tube_db() local function read_tube_db()
local file = io.open(filename, "r") local file = not storage:contains("version") and io.open(filename, "r")
if file ~= nil then if not file then
tp_tube_db = {}
for key, val in pairs(storage:to_table().fields) do
if tonumber(key) then
tp_tube_db[key] = minetest.deserialize(val)
elseif key == "version" then
tp_tube_db.version = tonumber(val)
else
error("Unknown field in teleport tube DB: " .. key)
end
end
if tp_tube_db.version == nil then
tp_tube_db.version = tp_tube_db_version
storage:set_string("version", tp_tube_db.version)
elseif tp_tube_db.version > tp_tube_db_version then
error("Cannot read teleport tube DB of version " .. tp_tube_db.version)
end
else
local file_content = file:read("*all") local file_content = file:read("*all")
io.close(file) io.close(file)
pipeworks.logger("Moving teleport tube DB into mod storage from " .. filename)
if file_content and file_content ~= "" then if file_content and file_content ~= "" then
tp_tube_db = minetest.deserialize(file_content) tp_tube_db = minetest.deserialize(file_content)
else
tp_tube_db = {version = 2.0}
end
end
if(not tp_tube_db.version or tonumber(tp_tube_db.version) < tp_tube_db_version) then if(not tp_tube_db.version or tonumber(tp_tube_db.version) < tp_tube_db_version) then
migrate_tube_db() migrate_tube_db()
end end
tp_tube_db.version = nil -- we add it back when saving tp_tube_db.version = nil
return tp_tube_db -- we read sucessfully
end
end
tp_tube_db = {}
return tp_tube_db return tp_tube_db
end end
@ -64,7 +101,7 @@ local function set_tube(pos, channel, can_receive)
if tube then if tube then
tube.channel = channel tube.channel = channel
tube.cr = can_receive tube.cr = can_receive
save_tube_db() save_tube_db_entry(hash)
return return
end end
@ -83,13 +120,14 @@ local function set_tube(pos, channel, can_receive)
end end
tp_tube_db[hash] = {x=pos.x,y=pos.y,z=pos.z,channel=channel,cr=can_receive} tp_tube_db[hash] = {x=pos.x,y=pos.y,z=pos.z,channel=channel,cr=can_receive}
save_tube_db() save_tube_db_entry(hash)
end end
local function remove_tube(pos) local function remove_tube(pos)
local tubes = tp_tube_db or read_tube_db() local tubes = tp_tube_db or read_tube_db()
tubes[hash(pos)] = nil local hash = hash(pos)
save_tube_db() tubes[hash] = nil
save_tube_db_entry(hash)
end end
local function read_node_with_vm(pos) local function read_node_with_vm(pos)
@ -101,9 +139,14 @@ local function read_node_with_vm(pos)
end end
local function get_receivers(pos, channel) local function get_receivers(pos, channel)
local hash = minetest.hash_node_position(pos)
if cache[hash] then
-- re-use cached result
return cache[hash]
end
local tubes = tp_tube_db or read_tube_db() local tubes = tp_tube_db or read_tube_db()
local receivers = {} local receivers = {}
local dirty = false
for key, val in pairs(tubes) do for key, val in pairs(tubes) do
-- skip all non-receivers and the tube that it came from as early as possible, as this is called often -- skip all non-receivers and the tube that it came from as early as possible, as this is called often
if (val.cr == 1 and val.channel == channel and (val.x ~= pos.x or val.y ~= pos.y or val.z ~= pos.z)) then if (val.cr == 1 and val.channel == channel and (val.x ~= pos.x or val.y ~= pos.y or val.z ~= pos.z)) then
@ -114,29 +157,34 @@ local function get_receivers(pos, channel)
table.insert(receivers, val) table.insert(receivers, val)
else else
tp_tube_db[key] = nil tp_tube_db[key] = nil
dirty = true save_tube_db_entry(key)
end end
end end
end end
if dirty then -- cache the result for next time
save_tube_db() cache[hash] = receivers
end
return receivers return receivers
end end
local function update_meta(meta, can_receive) local function update_meta(meta, can_receive)
meta:set_int("can_receive", can_receive and 1 or 0) meta:set_int("can_receive", can_receive and 1 or 0)
local cr_state = can_receive and "on" or "off" local cr_state = can_receive and "on" or "off"
meta:set_string("formspec","size[8.6,2.2]".. local itext = S("Channels are public by default").."\n"..
"field[0.6,0.6;7,1;channel;"..S("Channel")..";${channel}]".. S("Use <player>:<channel> for fully private channels").."\n"..
"label[7.3,0;"..S("Receive").."]".. S("Use <player>\\;<channel> for private receivers")
"image_button[7.3,0.3;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]".. local size = "8.5,4"
"image[0.3,1.3;1,1;pipeworks_teleport_tube_inv.png]".. meta:set_string("formspec",
"label[1.6,1.2;"..S("channels are public by default").."]" .. "formspec_version[2]"..
"label[1.6,1.5;"..S("use <player>:<channel> for fully private channels").."]" .. "size["..size.."]"..
"label[1.6,1.8;"..S("use <player>\\;<channel> for private receivers").."]" .. pipeworks.fs_helpers.get_prepends(size) ..
default.gui_bg.. "image[0.5,o;1,1;pipeworks_teleport_tube_inv.png]"..
default.gui_bg_img) "label[1.5,0.5;"..S("Teleporting Tube").."]"..
"field[0.5,1.6;4.3,0.75;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.6;1.5,0.75;set_channel;"..S("Set").."]"..
"label[7.0,0.5;"..S("Receive").."]"..
"image_button[7.0,0.75;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"button_exit[6.3,1.6;2,0.75;close;"..S("Close").."]"..
"label[0.5,2.7;"..itext.."]")
end end
pipeworks.register_tube("pipeworks:teleport_tube", { pipeworks.register_tube("pipeworks:teleport_tube", {
@ -165,15 +213,28 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
pos.y = target[d].y pos.y = target[d].y
pos.z = target[d].z pos.z = target[d].z
return pipeworks.meseadjlist return pipeworks.meseadjlist
end,
on_repair = function(pos, node)
local meta = minetest.get_meta(pos)
local channel = meta:get_string("channel")
minetest.swap_node(pos, { name = node.name, param2 = node.param2 })
pipeworks.scan_for_tube_objects(pos)
if channel ~= "" then
local can_receive = meta:get_int("can_receive")
set_tube(pos, channel, can_receive)
local cr_description = (can_receive == 1) and "sending and receiving" or "sending"
meta:set_string("infotext", S("Teleportation Tube @1 on '@2'", cr_description, channel))
end
end end
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
update_meta(meta, true) update_meta(meta, true)
meta:set_string("infotext", S("unconfigured Teleportation Tube")) meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
end, end,
on_receive_fields = function(pos,formname,fields,sender) on_receive_fields = function(pos,formname,fields,sender)
if not fields.channel -- ignore escaping or clientside manipulation of the form if not fields.channel -- ignore escaping or clientside manipulation of the form
or (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then or not pipeworks.may_configure(pos, sender) then
return return
end end
@ -207,7 +268,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
-- was the channel changed? -- was the channel changed?
local channel = meta:get_string("channel") local channel = meta:get_string("channel")
if new_channel ~= channel then if new_channel ~= channel and (fields.key_enter_field == "channel" or fields.set_channel) then
channel = new_channel channel = new_channel
meta:set_string("channel", channel) meta:set_string("channel", channel)
dirty = true dirty = true
@ -233,7 +294,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
else else
-- remove empty channel tubes, to not have to search through them -- remove empty channel tubes, to not have to search through them
remove_tube(pos) remove_tube(pos)
meta:set_string("infotext", S("unconfigured Teleportation Tube")) meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
end end
end end
end, end,
@ -242,14 +303,6 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
end end
}, },
}) })
minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:desert_stone", "default:mese", "default:desert_stone" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("mesecons_mvps") ~= nil then if minetest.get_modpath("mesecons_mvps") ~= nil then
mesecon.register_on_mvps_move(function(moved_nodes) mesecon.register_on_mvps_move(function(moved_nodes)
@ -266,6 +319,9 @@ end
pipeworks.tptube = { pipeworks.tptube = {
hash = hash, hash = hash,
save_tube_db = save_tube_db, save_tube_db = save_tube_db,
save_tube_db_entry = save_tube_db_entry,
get_db = function() return tp_tube_db or read_tube_db() end, get_db = function() return tp_tube_db or read_tube_db() end,
set_tube = set_tube,
update_meta = update_meta,
tp_tube_db_version = tp_tube_db_version tp_tube_db_version = tp_tube_db_version
} }

View File

@ -10,7 +10,7 @@ minetest.register_node("pipeworks:trashcan", {
"pipeworks_trashcan_side.png", "pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png", "pipeworks_trashcan_side.png",
}, },
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4},
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
return ItemStack("") return ItemStack("")
@ -20,17 +20,24 @@ minetest.register_node("pipeworks:trashcan", {
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local size = "10.2,9"
local list_background = ""
if minetest.get_modpath("i3") then
list_background = "style_type[box;colors=#666]box[4.5,2;1,1;]"
end
meta:set_string("formspec", meta:set_string("formspec",
"size[8,7]".. "formspec_version[2]" ..
"item_image[0,0;1,1;pipeworks:trashcan]".. "size["..size.."]"..
"label[1,0;"..S("Trash Can").."]".. pipeworks.fs_helpers.get_prepends(size) ..
"list[context;trash;3.5,1;1,1;]".. "item_image[0.5,0.5;1,1;pipeworks:trashcan]"..
default.gui_bg.. "label[1.5,1;"..S("Trash Can").."]"..
default.gui_bg_img.. list_background..
default.gui_slots.. "list[context;trash;4.5,2;1,1;]"..
default.get_hotbar_bg(0,3) .. --"list[current_player;main;0,3;8,4;]" ..
"list[current_player;main;0,3;8,4;]" .. pipeworks.fs_helpers.get_inv(4)..
"listring[]") "listring[context;trash]"..
"listring[current_player;main]"
)
meta:set_string("infotext", S("Trash Can")) meta:set_string("infotext", S("Trash Can"))
meta:get_inventory():set_size("trash", 1) meta:get_inventory():set_size("trash", 1)
end, end,
@ -40,12 +47,4 @@ minetest.register_node("pipeworks:trashcan", {
minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack("")) minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
end, end,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan"
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
},
})

View File

@ -26,6 +26,11 @@ local texture_mt = {
end end
} }
-- This will remove any semi-transparent pixels
-- because that is still buggy in Minetest, force this as default
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style) local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
noctrs = noctrs or default_noctrs noctrs = noctrs or default_noctrs
setmetatable(noctrs, texture_mt) setmetatable(noctrs, texture_mt)
@ -56,13 +61,13 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
outimgs[vti[v]] = ends[v] outimgs[vti[v]] = ends[v]
end end
local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1} local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1, dig_generic = 4}
local tubedesc = string.format("%s %s", desc, dump(connects)) local tubedesc = string.format("%s %s", desc, dump(connects))
local iimg = type(plain[1]) == "table" and plain[1].name or plain[1] local iimg = type(plain[1]) == "table" and plain[1].name or plain[1]
local wscale = {x = 1, y = 1, z = 1} local wscale = {x = 1, y = 1, z = 1}
if #connects == 0 then if #connects == 0 then
tgroups = {snappy = 3, tube = 1, tubedevice = 1} tgroups = {snappy = 3, tube = 1, tubedevice = 1, dig_generic = 4}
tubedesc = desc tubedesc = desc
iimg=inv iimg=inv
outimgs = { outimgs = {
@ -75,6 +80,10 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
wscale = {x = 1, y = 1, z = 0.01} wscale = {x = 1, y = 1, z = 0.01}
end end
for i, tile in ipairs(outimgs) do
outimgs[i] = pipeworks.make_tube_tile(tile)
end
local rname = string.format("%s_%s", name, tname) local rname = string.format("%s_%s", name, tname)
table.insert(tubenodes, rname) table.insert(tubenodes, rname)
@ -82,6 +91,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
description = tubedesc, description = tubedesc,
drawtype = "nodebox", drawtype = "nodebox",
tiles = outimgs, tiles = outimgs,
use_texture_alpha = texture_alpha_mode,
sunlight_propagates = true, sunlight_propagates = true,
inventory_image = iimg, inventory_image = iimg,
wield_image = iimg, wield_image = iimg,
@ -96,7 +106,9 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
fixed = outboxes fixed = outboxes
}, },
groups = tgroups, groups = tgroups,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
walkable = true, walkable = true,
stack_max = 99, stack_max = 99,
basename = name, basename = name,
@ -107,6 +119,18 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}, connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
priority = 50 priority = 50
}, },
on_punch = function(pos, node, player, pointed)
local playername = player:get_player_name()
if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
return minetest.node_punch(pos, node, player, pointed)
end
if pipeworks.check_and_wear_hammer(player) then
local wieldname = player:get_wielded_item():get_name()
pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, minetest.pos_to_string(pos), wieldname))
pipeworks.break_tube(pos)
end
return minetest.node_punch(pos, node, player, pointed)
end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = false, on_rotate = false,
@ -182,6 +206,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
end end
end end
end end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_000000"
else else
-- 6d tubes: uses only 10 nodes instead of 64, but the textures must be rotated -- 6d tubes: uses only 10 nodes instead of 64, but the textures must be rotated
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}} local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
@ -204,6 +229,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}}, tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
drop = name.."_1", drop = name.."_1",
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_1"
table.insert(tubenodes, cname) table.insert(tubenodes, cname)
for xm = 0, 1 do for xm = 0, 1 do
for xp = 0, 1 do for xp = 0, 1 do

View File

@ -39,48 +39,36 @@ if pipeworks.enable_mese_sand_tube then
groups = {vacuum_tube = 1}, groups = {vacuum_tube = 1},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local size = "6.0,2.4"
meta:set_int("dist", 0) meta:set_int("dist", 0)
meta:set_string("formspec", "size[2.1,0.8]".. meta:set_string("formspec",
"image[0,0;1,1;pipeworks_mese_sand_tube_inv.png]".. "size["..size.."]"..
"field[1.3,0.4;1,1;dist;radius;${dist}]".. pipeworks.fs_helpers.get_prepends(size) ..
default.gui_bg.. "image[0.2,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
default.gui_bg_img) "label[1.2,0.2;"..S("Adjustable Vacuuming Tube").."]"..
"field[0.5,1.6;2.1,1;dist;"..S("Radius")..";${dist}]"..
"button[2.3,1.3;1.5,1;set_dist;"..S("Set").."]"..
"button_exit[3.8,1.3;2,1;close;"..S("Close").."]")
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment")) meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment"))
end, end,
on_receive_fields = function(pos,formname,fields,sender) on_receive_fields = function(pos,formname,fields,sender)
if not pipeworks.may_configure(pos, sender) then return end if (fields.quit and not fields.key_enter_field)
or (fields.key_enter_field ~= "dist" and not fields.set_dist)
or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local dist = tonumber(fields.dist) local dist = tonumber(fields.dist)
if dist then if dist then
dist = math.max(0, dist) dist = math.max(0, dist)
dist = math.min(8, dist) dist = math.min(8, dist)
meta:set_int("dist", dist) meta:set_int("dist", dist)
meta:set_string("infotext", (S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist))) meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist))
end end
end, end,
}, },
}) })
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", "default:mese_crystal", "group:sand" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end end
local function vacuum(pos, radius) local function vacuum(pos, radius)

View File

@ -1,22 +1,33 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local assumed_eye_pos = vector.new(0, 1.5, 0) local assumed_eye_pos = vector.new(0, 1.5, 0)
local function vector_copy(v)
return { x = v.x, y = v.y, z = v.z }
end
local function delay(x) local function delay(x)
return (function() return x end) return (function() return x end)
end end
local function set_wielder_formspec(data, meta) local function set_wielder_formspec(data, meta)
local size = "10.2,"..(7+data.wield_inv_height)
local list_background = ""
if minetest.get_modpath("i3") then
list_background = "style_type[box;colors=#666]"
for i=0, data.wield_inv_height-1 do
for j=0, data.wield_inv_width-1 do
list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
end
end
end
meta:set_string("formspec", meta:set_string("formspec",
"invsize[8,"..(6+data.wield_inv_height)..";]".. "formspec_version[2]" ..
"item_image[0,0;1,1;"..data.name_base.."_off]".. "size["..size.."]"..
"label[1,0;"..minetest.formspec_escape(data.description).."]".. pipeworks.fs_helpers.get_prepends(size)..
"list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]".. "item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
"list[current_player;main;0,"..(2+data.wield_inv_height)..";8,4;]" .. "label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
"listring[]") list_background ..
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
"listring[current_player;main]"
)
meta:set_string("infotext", data.description) meta:set_string("infotext", data.description)
end end
@ -188,7 +199,9 @@ local function register_wielder(data)
paramtype2 = "facedir", paramtype2 = "facedir",
tubelike = 1, tubelike = 1,
groups = groups, groups = groups,
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
drop = data.name_base.."_off", drop = data.name_base.."_off",
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -353,7 +366,7 @@ if pipeworks.enable_node_breaker then
{pos=pointed_thing.under, gain=sound.gain}) {pos=pointed_thing.under, gain=sound.gain})
end end
wieldstack = virtplayer:get_wielded_item() wieldstack = virtplayer:get_wielded_item()
else --~ else
--pipeworks.logger(dname.."couldn't dig node!") --pipeworks.logger(dname.."couldn't dig node!")
end end
end end
@ -375,14 +388,7 @@ if pipeworks.enable_node_breaker then
eject_drops = true, eject_drops = true,
} }
register_wielder(data) register_wielder(data)
minetest.register_craft({ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
output = "pipeworks:nodebreaker_off",
recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "group:wood", "mesecons:mesecon", "group:wood" },
}
})
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off") minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on") minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
@ -426,14 +432,7 @@ if pipeworks.enable_deployer then
end, end,
eject_drops = false, eject_drops = false,
}) })
minetest.register_craft({ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
output = "pipeworks:deployer_off",
recipe = {
{ "group:wood", "default:chest", "group:wood" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "default:stone", "mesecons:mesecon", "default:stone" },
}
})
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off") minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on") minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
@ -461,12 +460,5 @@ if pipeworks.enable_dispenser then
end, end,
eject_drops = false, eject_drops = false,
}) })
minetest.register_craft({ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
output = "pipeworks:dispenser_off",
recipe = {
{ "default:desert_sand", "default:chest", "default:desert_sand" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "default:stone", "mesecons:mesecon", "default:stone" },
}
})
end end