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plantlife_modpack/ferns/gianttreefern.lua

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-----------------------------------------------------------------------------------------------
-- Ferns - Giant Tree Fern 0.1.1
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
-- Contains code from: biome_lib
-- Looked at code from: 4seasons, default
-- Supports: vines
-----------------------------------------------------------------------------------------------
assert(abstract_ferns.config.enable_giant_treefern == true)
-- support for i18n
local S = minetest.get_translator("ferns")
-- lot of code, lot to load
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function abstract_ferns.can_grow_giant_tree_fern(pos)
local node_name = minetest.get_node(pos).name
if node_name ~= "air" and node_name ~= "ferns:sapling_giant_tree_fern" and node_name ~= "default:junglegrass" then
return false
end
local below_name = minetest.get_node(vector.new(pos.x, pos.y - 1, pos.z)).name
if minetest.get_item_group(below_name, "soil") == 0 and minetest.get_item_group(below_name, "sand") == 0 then
return false
end
local light = minetest.get_node_light(pos, 0.5)
if light <= 8 then
return false
end
return true
end
abstract_ferns.grow_giant_tree_fern = function(pos)
local pos_aux = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(pos_aux).name
if name ~= "air" and name ~= "ferns:sapling_giant_tree_fern"
and name ~= "default:junglegrass" then
return
end
local size = math.random(12,16) -- min of range must be >= 4
local leafchecks = {
{
direction = 3,
positions = {
{x = pos.x + 1, y = pos.y + size - 1, z = pos.z },
{x = pos.x + 2, y = pos.y + size , z = pos.z },
{x = pos.x + 3, y = pos.y + size - 1, z = pos.z },
{x = pos.x + 4, y = pos.y + size - 2, z = pos.z }
}
},
{
direction = 1,
positions = {
{x = pos.x - 1, y = pos.y + size - 1, z = pos.z },
{x = pos.x - 2, y = pos.y + size, z = pos.z },
{x = pos.x - 3, y = pos.y + size - 1, z = pos.z },
{x = pos.x - 4, y = pos.y + size - 2, z = pos.z }
}
},
{
direction = 2,
positions = {
{x = pos.x , y = pos.y + size - 1, z = pos.z + 1},
{x = pos.x , y = pos.y + size , z = pos.z + 2},
{x = pos.x , y = pos.y + size - 1, z = pos.z + 3},
{x = pos.x , y = pos.y + size - 2, z = pos.z + 4}
}
},
{
direction = 0,
positions = {
{x = pos.x , y = pos.y + size - 1, z = pos.z - 1},
{x = pos.x , y = pos.y + size , z = pos.z - 2},
{x = pos.x , y = pos.y + size - 1, z = pos.z - 3},
{x = pos.x , y = pos.y + size - 2, z = pos.z - 4}
}
}
}
local brk = false
for i = 1, size-3 do
pos_aux.y = pos.y + i
local name = minetest.get_node(pos_aux).name
if not (name == "air" or (i == 1 and name == "ferns:sapling_giant_tree_fern")) then
brk = true
break
end
minetest.swap_node({x = pos.x, y = pos.y + i, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if not brk then
minetest.swap_node({x = pos.x, y = pos.y + size-2, z = pos.z}, {name="ferns:fern_trunk_big_top"})
minetest.swap_node({x = pos.x, y = pos.y + size-1, z = pos.z}, {name="ferns:tree_fern_leaves_giant"})
-- all the checking for air below is to prevent some ugly bugs (incomplete trunks of neighbouring trees), it's a bit slower, but worth the result
-- assert(#leafchecks == 4)
for i = 1, 4 do
local positions = leafchecks[i].positions
local rot = leafchecks[i].direction
local endpos = 4 -- If the loop below adds all intermediate leaves then the "terminating" leaf will be at positions[4]
-- assert(#positions == 4)
-- add leaves so long as the destination nodes are air
for j = 1, 3 do
if minetest.get_node(positions[j]).name == "air" then
minetest.swap_node(positions[j], {name="ferns:tree_fern_leave_big"})
else
endpos = j
break
end
end
-- add the terminating leaf if required and possible
if endpos == 4 and minetest.get_node(positions[endpos]).name == "air" then
minetest.swap_node(positions[endpos], {name="ferns:tree_fern_leave_big_end", param2=rot})
end
end
end
end
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN LEAVES
-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:tree_fern_leaves_giant", {
description = S("Tree Fern Crown (Dicksonia)"),
drawtype = "plantlike",
visual_scale = math.sqrt(11),
wield_scale = {x=0.175, y=0.175, z=0.175},
paramtype = "light",
tiles = {"ferns_fern_tree_giant.png"},
inventory_image = "ferns_fern_tree.png",
walkable = false,
groups = {
snappy=3,
flammable=2,
attached_node=1,
not_in_creative_inventory=1
},
drop = {
max_items = 2,
items = {
{
-- occasionally, drop a second sapling instead of leaves
-- (extra saplings can also be obtained by replanting and
-- reharvesting leaves)
items = {"ferns:sapling_giant_tree_fern"},
rarity = 10,
},
{
items = {"ferns:sapling_giant_tree_fern"},
},
{
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items = {"ferns:tree_fern_leaves_giant"},
}
}
},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN LEAVE PART
-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:tree_fern_leave_big", {
description = S("Giant Tree Fern Leaves"),
drawtype = "raillike",
paramtype = "light",
tiles = {
"ferns_tree_fern_leave_big.png",
},
walkable = false,
groups = {
snappy=3,
flammable=2,
attached_node=1,
not_in_creative_inventory=1
},
drop = "",
sounds = default.node_sound_leaves_defaults(),
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after_destruct = function(pos,oldnode)
for _, d in pairs({{x=-1,z=0},{x=1,z=0},{x=0,z=-1},{x=0,z=1}}) do
local node = minetest.get_node({x=pos.x+d.x,y=pos.y+1,z=pos.z+d.z})
if node.name == "ferns:tree_fern_leave_big" then
minetest.dig_node({x=pos.x+d.x,y=pos.y+1,z=pos.z+d.z})
end
end
end,
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN LEAVE END
-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:tree_fern_leave_big_end", {
description = S("Giant Tree Fern Leave End"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = { "ferns_tree_fern_leave_big_end.png" },
walkable = false,
node_box = {
type = "fixed",
-- {left, bottom, front, right, top, back }
fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2},
},
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2},
},
groups = {
snappy=3,
flammable=2,
attached_node=1,
not_in_creative_inventory=1
},
drop = "",
sounds = default.node_sound_leaves_defaults(),
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN TRUNK TOP
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:fern_trunk_big_top", {
description = S("Giant Fern Trunk"),
drawtype = "nodebox",
paramtype = "light",
tiles = {
"ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png",
"ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png",
"ferns_fern_trunk_big.png"
},
node_box = {
type = "fixed",
-- {left, bottom, front, right, top, back }
fixed = {
{-1/2, 33/64, -1/2, 1/2, 33/64, 1/2},
{-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
}
},
selection_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
},
groups = {
tree=1,
choppy=2,
oddly_breakable_by_hand=2,
flammable=3,
wood=1,
not_in_creative_inventory=1,
leafdecay=3 -- to support vines
},
drop = "ferns:fern_trunk_big",
sounds = default.node_sound_wood_defaults(),
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN TRUNK
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:fern_trunk_big", {
description = S("Giant Fern Trunk"),
drawtype = "nodebox",
paramtype = "light",
tiles = {
"ferns_fern_trunk_big_top.png",
"ferns_fern_trunk_big_top.png",
"ferns_fern_trunk_big.png"
},
node_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
},
selection_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk_big")
end
end,
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN SAPLING
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:sapling_giant_tree_fern", {
description = S("Giant Tree Fern Sapling"),
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_sapling_tree_fern_giant.png"},
inventory_image = "ferns_sapling_tree_fern_giant.png",
walkable = false,
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groups = {snappy=3,flammable=2,flora=1,attached_node=1,sapling=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
})
-- abm
minetest.register_abm({
nodenames = "ferns:sapling_giant_tree_fern",
interval = 1000,
chance = 4,
action = function(pos, node, _, _)
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if abstract_ferns.can_grow_giant_tree_fern(pos) then
abstract_ferns.grow_giant_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
end
end
})
-----------------------------------------------------------------------------------------------
-- GENERATE GIANT TREE FERN
-----------------------------------------------------------------------------------------------
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-- in jungles
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if abstract_ferns.config.enable_giant_treeferns_in_jungle == true then
biome_lib.register_on_generate({
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surface = {
"default:dirt_with_grass",
"default:dirt_with_rainforest_litter", -- minetest >= 0.4.16
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"default:sand",
"default:desert_sand"--,
--"dryplants:grass_short"
},
max_count = 12,--27,
avoid_nodes = {"group:tree"},
avoid_radius = 3,--4,
rarity = 85,
seed_diff = 329,
min_elevation = 1,
near_nodes = {"default:jungletree"},
near_nodes_size = 6,
near_nodes_vertical = 2,--4,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
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abstract_ferns.grow_giant_tree_fern
)
end
-- for oases & tropical beaches
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if abstract_ferns.config.enable_giant_treeferns_in_oases == true then
biome_lib.register_on_generate({
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surface = {
"default:sand"--,
--"default:desert_sand"
},
max_count = 10,--27,
rarity = 90,
seed_diff = 329,
neighbors = {"default:desert_sand"},
ncount = 1,
min_elevation = 1,
near_nodes = {"default:water_source", "default:river_water_source"},
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near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
humidity_max = -1.0,
humidity_min = 1.0,
temp_max = -1.0,
temp_min = 1.0,
},
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abstract_ferns.grow_giant_tree_fern
)
end