Vanessa Ezekowitz
f6e5eed2eb
fix lilypads max count and rarity variables
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thanks for catching that, Gael de Sailly!
2014-07-01 19:51:04 -04:00
Vanessa Ezekowitz
ca88a35f26
use minetest built-in functions for node protection
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phase out the old hand-rolled protection function
drops support for old protection mods
2014-06-22 22:20:51 -04:00
Xanthin
0a045632a5
Update de.txt
2014-04-02 22:25:14 +02:00
Xanthin
7ad28287f5
add support for intllib translation mod
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gt
2014-03-20 01:44:00 +01:00
Xanthin
8db0528552
Update de.txt
2014-03-20 01:43:01 +01:00
Xanthin
612d4d368c
Update template.txt
2014-03-20 01:42:15 +01:00
Xanthin
65aadcef37
added german translation
2014-03-12 19:27:06 +01:00
Xanthin
31456b729b
added template file for translation
2014-03-12 19:26:39 +01:00
Xanthin
8ca040c501
added intllib function for translation
2014-03-12 19:26:06 +01:00
Vanessa Ezekowitz
e7d6a2e993
local-ize a couple of variables
2013-12-15 13:41:07 -05:00
Glenn Engelbart
2c97d6e8a2
softened differences in waterlily colors
2013-11-15 20:47:50 -05:00
Glenn Engelbart
54a507fad0
Made darker shade of seaweed for variety
2013-10-19 11:44:33 -05:00
Mossmanikin
a9393832b8
More waterlilies and seaweed
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Edited existing textures and added new from "along_shore".
Waterlilies and seaweed spawn ongen.
2013-10-12 21:15:03 +02:00
Vanessa Ezekowitz
a401f1369d
Make waterliles placable on the surface of standing water.
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Lilies will be rotated randomly on place, in the same manner as they're
usually generated.
Hold 'sneak' (usually shift) while placing to force them to follow your
facedir instead.
Liles will replace buildable_to nodes when placed, including themselves.
This will cause a loss of lilies if you just keep placing them over and
over, but this is intentional.
node_ownership, glomie's protection mod, and zeg9's protection mod are
accounted for, as are infinite item stacks (e.g. plain creative mode).
Also, compact the waterlily register node calls into a loop.
2013-08-19 02:16:00 -04:00
Vanessa Ezekowitz
9d06a3137b
fix broken flowers-in-pots recipes
2013-06-22 23:10:40 -04:00
Vanessa Ezekowitz
6998bf51a2
Ran all textures through pngquant.
2013-05-30 17:30:29 -04:00
Vanessa Ezekowitz
2773a048f0
ran textures through pngcrush
2013-05-30 15:49:09 -04:00
Vanessa Ezekowitz
ba651b2c9c
remove obsolete textures
2013-05-21 14:35:23 -04:00
Vanessa Ezekowitz
a73ba9aeb8
retired the cotton plants, aliased them to farming cotton since that mod is now
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part of minetest_game
2013-05-21 10:52:36 -04:00
Vanessa Ezekowitz
a2ccdf7cf0
removed cotton plant spawning abm since it is in the flora group and is being
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spawned automatically by the default flowers code.
took all other plants out of flora group so they don't get spawned by that
code.
2013-04-26 07:24:13 -04:00
Vanessa Ezekowitz
620998310c
removed regrowth of dandelions, rose, tulip, viola, germaniums, as the
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default flowers mod handles that now.
2013-04-26 05:40:13 -04:00
Vanessa Ezekowitz
a6694583db
made all flowers and related belong to group:flora(=1), changed regrowth
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abms to account for that (as default flowers are flora=1, not flowers=1).
2013-04-26 05:36:51 -04:00
Vanessa Ezekowitz
680e802af0
Default game has flowers now, so this removes all duplicate stuff from
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my flowers mod, and renames it to flowers_plus.
2013-04-25 17:18:21 -04:00