* bushes ground content
minetest default game treats all bush parts as ground
content, so we do that here too. The baskets however are
player made and placed, so they aren't ground content
* cavestuff ground content
Pebbles are given to mapgen as decorations, so they have
been left as ground content.
The stalactites are not ground content
* user 'placed' nodes -> not ground content
* ground content revision
For bushes, molehills and youngtrees:
Changes to rarity and minimum fertility. Also added use of rarity_fertility. Result is more balanced and less homogeneous, i.e. over a large area you'll see variation.
For vines, some further tweaks to rarity, and using tries field to improve vines distribution.
idea taken from homedecor_modpack and its homedecor_i18n
all translated mods have a new dependency : plantlife_i18n
translations are stored in po/pot file : one file for all mods
added french translation (almost complete)
transfered de/es/tr/pt translations to corresponding .po file
(only for some mods, unfortunately translations are incomplete)
Descriptions of all nodes are (hopefully) in proper English now,
no more stupid non-descriptions like “Young2treebottom” etc.
Bush branches drop sticks, young tree trunks drop sticks, too.