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			2020-02-16
			...
			d97f25e112
		
	
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					114eaff7f1 | 
@@ -6,6 +6,8 @@
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		||||
-- (Leaf texture created by RealBadAngel or VanessaE)
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-- Branch textures created by Neuromancer.
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local random = math.random
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-- support for i18n
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local S = minetest.get_translator("bushes")
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  abstract_bushes = {}
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@@ -129,33 +131,22 @@ for i in pairs(BushLeafNode) do
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end
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abstract_bushes.grow_bush = function(pos)
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	local leaf_type = math.random(1,2)
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	local bush_side_height = math.random(0,1)
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		local chance_of_bush_node_right = math.random(1,10)
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		if chance_of_bush_node_right> 5 then
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			local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z}
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			abstract_bushes.grow_bush_node(right_pos,3,leaf_type)
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	local leaf_type = random(1,2)
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	for _, pos_dir in ipairs({
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		{ pos = {x=pos.x+1, y=pos.y+random(0,1), z=pos.z},
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		  dir = 3},
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		{ pos = {x=pos.x-1, y=pos.y+random(0,1), z=pos.z},
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		  dir = 1},
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		{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z+1},
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		  dir = 2},
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		{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z-1},
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		  dir = 0}
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	}) do
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		if random(1,10) > 5 then
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			abstract_bushes.grow_bush_node(pos_dir.pos, pos_dir.dir, leaf_type)
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		end
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		local chance_of_bush_node_left = math.random(1,10)
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		if chance_of_bush_node_left> 5 then
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			bush_side_height = math.random(0,1)
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			local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z}
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			abstract_bushes.grow_bush_node(left_pos,1,leaf_type)
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	end
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		local chance_of_bush_node_front = math.random(1,10)
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		if chance_of_bush_node_front> 5 then
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			bush_side_height = math.random(0,1)
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			local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
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			abstract_bushes.grow_bush_node(front_pos,2,leaf_type)
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		end
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		local chance_of_bush_node_back = math.random(1,10)
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		if chance_of_bush_node_back> 5 then
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			bush_side_height = math.random(0,1)
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			local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
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			abstract_bushes.grow_bush_node(back_pos,0,leaf_type)
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		end
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abstract_bushes.grow_bush_node(pos,5,leaf_type)
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	abstract_bushes.grow_bush_node(pos,5,leaf_type)
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end
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abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
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@@ -187,11 +178,9 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
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		minetest.swap_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
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						--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
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		minetest.swap_node(above_right_here, {name="bushes:BushLeaves"..leaf_type})
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		local chance_of_high_leaves = math.random(1,10)
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		if chance_of_high_leaves> 5 then
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			local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
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		if random(1,10) > 5 then
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							--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
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			minetest.swap_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type})
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			minetest.swap_node({x=pos.x, y=pos.y+3, z=pos.z}, {name="bushes:BushLeaves"..leaf_type})
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		end
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	end
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end
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@@ -213,8 +202,7 @@ biome_lib:register_generate_plant({
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)
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 abstract_bushes.grow_youngtree2 = function(pos)
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	local height = math.random(4,5)
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	abstract_bushes.grow_youngtree_node2(pos,height)
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	abstract_bushes.grow_youngtree_node2(pos, random(4,5))
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end
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abstract_bushes.grow_youngtree_node2 = function(pos, height)
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@@ -225,9 +213,9 @@ abstract_bushes.grow_youngtree_node2 = function(pos, height)
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	local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
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	local three_above_right_here = {x=pos.x, y=pos.y+4, z=pos.z}
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	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
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		if height == 4 then
 | 
			
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	if height == 4 and
 | 
			
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		(minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
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		 or minetest.get_node(right_here).name == "default:junglegrass") then
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			local two_above_right_here_south = {x=pos.x, y=pos.y+3, z=pos.z-1}
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			local three_above_right_here_south = {x=pos.x, y=pos.y+4, z=pos.z-1}
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			minetest.swap_node(right_here, {name="bushes:youngtree2_bottom"})
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@@ -237,8 +225,6 @@ abstract_bushes.grow_youngtree_node2 = function(pos, height)
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			minetest.swap_node(three_above_right_here, {name="bushes:BushLeaves1" })
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			minetest.swap_node(three_above_right_here_south, {name="bushes:BushLeaves1" })
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	end
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	end
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end
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@@ -258,3 +244,5 @@ biome_lib:register_generate_plant({
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		||||
)
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		--http://dev.minetest.net/Node_Drawtypes
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minetest.log("action", "[bushes] loaded.")
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@@ -4,6 +4,8 @@ local S = minetest.get_translator("bushes_classic")
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plantlife_bushes = {}
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-- TODO: add support for nodebreakers? those dig like mese picks
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local random = math.random
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plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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	if not (digger and pos and oldnode) then
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		return
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@@ -63,7 +65,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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		-- with a chance of 1/3, return 2 bushes
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		local amount
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		if math.random(1,3) == 1 then
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		if random(1,3) == 1 then
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			amount = "2"
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		else
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			amount = "1"
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@@ -75,7 +77,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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	elseif groupcaps.choppy then
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		-- the amount of sticks may vary
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		local amount = math.random(4, 20)
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		local amount = random(4, 20)
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		-- return some sticks
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		harvested = "default:stick " .. amount
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@@ -136,7 +138,7 @@ minetest.register_abm({
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			local dirt = minetest.get_node(dirtpos)
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			local is_soil = minetest.get_item_group(dirt.name, "soil") or minetest.get_item_group(dirt.name, "potting_soil")
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		||||
			if is_soil and (dirt.name == "farming:soil_wet" or math.random(1,3) == 1) then
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			if is_soil and (dirt.name == "farming:soil_wet" or random(1,3) == 1) then
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				minetest.swap_node( pos, {name = "bushes:" .. bush_name .. "_bush"})
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		||||
			end
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		end
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		||||
 
 | 
			
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@@ -1,5 +1,8 @@
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--Map Generation Stuff
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local random = math.random
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local floor = math.floor
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minetest.register_on_generated(function(minp, maxp, seed)
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	if maxp.y >= 2 and minp.y <= 0 then
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		-- Generate pebbles
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@@ -9,12 +12,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
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		local divs = (maxp.x-minp.x)/divlen+1;
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		for divx=0,divs-1 do
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		for divz=0,divs-1 do
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			local x0 = minp.x + math.floor((divx+0)*divlen)
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			local z0 = minp.z + math.floor((divz+0)*divlen)
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			local x1 = minp.x + math.floor((divx+1)*divlen)
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			local z1 = minp.z + math.floor((divz+1)*divlen)
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			local x0 = minp.x + floor((divx+0)*divlen)
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			local z0 = minp.z + floor((divz+0)*divlen)
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			local x1 = minp.x + floor((divx+1)*divlen)
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			local z1 = minp.z + floor((divz+1)*divlen)
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			-- Determine pebble amount from perlin noise
 | 
			
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			local pebble_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
 | 
			
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			local pebble_amount = floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
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			-- Find random positions for pebbles based on this random
 | 
			
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			local pr = PseudoRandom(seed+1)
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			for i=0,pebble_amount do
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@@ -38,9 +41,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
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						nn = minetest.get_node({x=x,y=ground_y,z=z}).name
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						-- If desert sand, add dry shrub
 | 
			
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						if nn == "default:dirt_with_grass" then
 | 
			
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							minetest.swap_node(p,{name="cavestuff:pebble_"..pr:next(1,2), param2=math.random(0,3)})
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							minetest.swap_node(p,{name="cavestuff:pebble_"..pr:next(1,2), param2=random(0,3)})
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						elseif nn == "default:desert_sand" then
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							minetest.swap_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2), param2=math.random(0,3)})
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							minetest.swap_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2), param2=random(0,3)})
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					    end
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					end
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				end
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 | 
			
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@@ -1,6 +1,8 @@
 | 
			
		||||
-- support for i18n
 | 
			
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local S = minetest.get_translator("cavestuff")
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 | 
			
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local random = math.random
 | 
			
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--Rocks
 | 
			
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 | 
			
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local cbox = {
 | 
			
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@@ -20,7 +22,7 @@ minetest.register_node("cavestuff:pebble_1",{
 | 
			
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    collision_box = cbox,
 | 
			
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    on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		-- place a random pebble node
 | 
			
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		local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
 | 
			
		||||
		local stack = ItemStack("cavestuff:pebble_"..random(1,2))
 | 
			
		||||
		local ret = minetest.item_place(stack, placer, pointed_thing)
 | 
			
		||||
		return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
 | 
			
		||||
	end,
 | 
			
		||||
@@ -53,7 +55,7 @@ minetest.register_node("cavestuff:desert_pebble_1",{
 | 
			
		||||
	collision_box = cbox,
 | 
			
		||||
    on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		-- place a random pebble node
 | 
			
		||||
		local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
 | 
			
		||||
		local stack = ItemStack("cavestuff:desert_pebble_"..random(1,2))
 | 
			
		||||
		local ret = minetest.item_place(stack, placer, pointed_thing)
 | 
			
		||||
		return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
 | 
			
		||||
	end,
 | 
			
		||||
@@ -97,7 +99,7 @@ minetest.register_node("cavestuff:stalactite_1",{
 | 
			
		||||
		if minetest.get_node(pt.under).name=="default:stone"
 | 
			
		||||
		and minetest.get_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}).name=="air"
 | 
			
		||||
		and minetest.get_node({x=pt.under.x, y=pt.under.y-2, z=pt.under.z}).name=="air" then
 | 
			
		||||
			minetest.swap_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="cavestuff:stalactite_"..math.random(1,3)})
 | 
			
		||||
			minetest.swap_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="cavestuff:stalactite_"..random(1,3)})
 | 
			
		||||
			if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
				itemstack:take_item()
 | 
			
		||||
			end
 | 
			
		||||
 
 | 
			
		||||
@@ -11,8 +11,11 @@
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("dryplants")
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
local sqrt = math.sqrt
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_juncus = function(pos)
 | 
			
		||||
	local juncus_type = math.random(2,3)
 | 
			
		||||
	local juncus_type = random(2,3)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
@@ -27,7 +30,7 @@ end
 | 
			
		||||
minetest.register_node("dryplants:juncus", {
 | 
			
		||||
	description = S("Juncus"),
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = math.sqrt(8),
 | 
			
		||||
	visual_scale = sqrt(8),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_juncus_03.png"},
 | 
			
		||||
	inventory_image = "dryplants_juncus_inv.png",
 | 
			
		||||
@@ -53,7 +56,7 @@ minetest.register_node("dryplants:juncus", {
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local pos = pointed_thing.under
 | 
			
		||||
		local juncus_type = math.random(2,3)
 | 
			
		||||
		local juncus_type = random(2,3)
 | 
			
		||||
		local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
		if juncus_type == 2 then
 | 
			
		||||
			minetest.swap_node(right_here, {name="dryplants:juncus_02"})
 | 
			
		||||
@@ -69,7 +72,7 @@ minetest.register_node("dryplants:juncus", {
 | 
			
		||||
minetest.register_node("dryplants:juncus_02", {
 | 
			
		||||
	description = S("Juncus"),
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = math.sqrt(8),
 | 
			
		||||
	visual_scale = sqrt(8),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_juncus_02.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
 
 | 
			
		||||
@@ -8,8 +8,7 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_grass_variation = function(pos)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y, z=pos.z}
 | 
			
		||||
	minetest.swap_node(right_here, {name="dryplants:grass_short"})
 | 
			
		||||
	minetest.swap_node(pos, {name="dryplants:grass_short"})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
biome_lib:register_generate_plant({
 | 
			
		||||
 
 | 
			
		||||
@@ -7,12 +7,13 @@
 | 
			
		||||
-- Looked at code from:		default
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_grass = function(pos)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local grass_size = math.random(1,5)
 | 
			
		||||
	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
		minetest.swap_node(right_here, {name="default:grass_"..grass_size})
 | 
			
		||||
		minetest.swap_node(right_here, {name="default:grass_"..random(1,5)})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -20,13 +20,16 @@
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("dryplants")
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
local sqrt = math.sqrt
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE SHAPES
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_reedmace = function(pos)
 | 
			
		||||
	local size = math.random(1,3)
 | 
			
		||||
	local spikes = math.random(1,3)
 | 
			
		||||
	local size = random(1,3)
 | 
			
		||||
	local spikes = random(1,3)
 | 
			
		||||
	local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
 | 
			
		||||
	local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
 | 
			
		||||
	local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
 | 
			
		||||
@@ -51,8 +54,8 @@ abstract_dryplants.grow_reedmace = function(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_reedmace_water = function(pos)
 | 
			
		||||
	local size = math.random(1,3)
 | 
			
		||||
	local spikes = math.random(1,3)
 | 
			
		||||
	local size = random(1,3)
 | 
			
		||||
	local spikes = random(1,3)
 | 
			
		||||
	local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
 | 
			
		||||
	local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
 | 
			
		||||
	local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
 | 
			
		||||
@@ -127,7 +130,7 @@ minetest.register_node("dryplants:reedmace_top", {
 | 
			
		||||
minetest.register_node("dryplants:reedmace_height_2", {
 | 
			
		||||
	description = S("Reedmace, height: 2"),
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = math.sqrt(8),
 | 
			
		||||
	visual_scale = sqrt(8),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_height_2.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_top.png",
 | 
			
		||||
@@ -150,7 +153,7 @@ minetest.register_node("dryplants:reedmace_height_2", {
 | 
			
		||||
minetest.register_node("dryplants:reedmace_height_3", {
 | 
			
		||||
	description = S("Reedmace, height: 3"),
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = math.sqrt(8),
 | 
			
		||||
	visual_scale = sqrt(8),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_height_3.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_top.png",
 | 
			
		||||
@@ -173,7 +176,7 @@ minetest.register_node("dryplants:reedmace_height_3", {
 | 
			
		||||
minetest.register_node("dryplants:reedmace_height_3_spikes", {
 | 
			
		||||
	description = S("Reedmace, height: 3 & Spikes"),
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = math.sqrt(8),
 | 
			
		||||
	visual_scale = sqrt(8),
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_height_3_spikes.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_top.png",
 | 
			
		||||
 
 | 
			
		||||
@@ -48,5 +48,5 @@ HAY_DRYING_TIME 					= 	3600 	-- seconds
 | 
			
		||||
REED_WILL_DRY 						= 	false	-- wet reed nodes will become dry reed nodes
 | 
			
		||||
REED_DRYING_TIME 					= 	3600 	-- seconds
 | 
			
		||||
 | 
			
		||||
AUTO_ROOF_CORNER 					= 	true
 | 
			
		||||
AUTO_ROOF_CORNER 					= 	false
 | 
			
		||||
	
 | 
			
		||||
 
 | 
			
		||||
@@ -252,11 +252,14 @@ minetest.register_node("ferns:fern_trunk_big", {
 | 
			
		||||
	},
 | 
			
		||||
	groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	after_destruct = function(pos,oldnode)
 | 
			
		||||
        local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
 | 
			
		||||
        if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then
 | 
			
		||||
            minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
 | 
			
		||||
            minetest.add_item(pos,"ferns:fern_trunk_big")
 | 
			
		||||
	after_dig_node = function(pos, node, metadata, digger)
 | 
			
		||||
		if digger == nil then return end
 | 
			
		||||
		local np = {x=pos.x,y=pos.y+1,z=pos.z}
 | 
			
		||||
		local nn = minetest.get_node(np)
 | 
			
		||||
		if nn.name == "ferns:fern_trunk_big" or
 | 
			
		||||
			nn.name == "ferns:fern_trunk_big_top"
 | 
			
		||||
		then
 | 
			
		||||
			minetest.node_dig(np, nn, digger)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -11,6 +11,8 @@ local S = minetest.get_translator("ferns")
 | 
			
		||||
 | 
			
		||||
assert(abstract_ferns.config.enable_treefern == true)
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
abstract_ferns.grow_tree_fern = function(pos)
 | 
			
		||||
 | 
			
		||||
	local pos_aux = {x = pos.x, y = pos.y + 1, z = pos.z}
 | 
			
		||||
@@ -20,12 +22,12 @@ abstract_ferns.grow_tree_fern = function(pos)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local size = math.random(1, 4) + math.random(1, 4)
 | 
			
		||||
	local size = random(1, 4) + random(1, 4)
 | 
			
		||||
	if (size > 5) then
 | 
			
		||||
		size = 10 - size
 | 
			
		||||
	end
 | 
			
		||||
	size = size + 1
 | 
			
		||||
	local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[math.random(1, 2)]
 | 
			
		||||
	local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[random(1, 2)]
 | 
			
		||||
 | 
			
		||||
	local i = 1
 | 
			
		||||
	local brk = false
 | 
			
		||||
@@ -138,12 +140,8 @@ minetest.register_node("ferns:fern_trunk", {
 | 
			
		||||
	},
 | 
			
		||||
	groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	after_destruct = function(pos,oldnode)
 | 
			
		||||
        local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
 | 
			
		||||
        if node.name == "ferns:fern_trunk" then
 | 
			
		||||
            minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
 | 
			
		||||
            minetest.add_item(pos,"ferns:fern_trunk")
 | 
			
		||||
        end
 | 
			
		||||
	after_dig_node = function(pos, node, metadata, digger)
 | 
			
		||||
		default.dig_up(pos, node, digger)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -4,6 +4,8 @@ local S = minetest.get_translator("flowers_plus")
 | 
			
		||||
-- This file supplies a few additional plants and some related crafts
 | 
			
		||||
-- for the plantlife modpack.  Last revision:  2013-04-24
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
flowers_plus = {}
 | 
			
		||||
 | 
			
		||||
local SPAWN_DELAY = 1000
 | 
			
		||||
@@ -97,7 +99,7 @@ for i in ipairs(lilies_list) do
 | 
			
		||||
 | 
			
		||||
				if not keys["sneak"] then
 | 
			
		||||
					local node = minetest.get_node(pt.under)
 | 
			
		||||
					local waterlily = math.random(1,8)
 | 
			
		||||
					local waterlily = random(1,8)
 | 
			
		||||
					if waterlily == 1 then
 | 
			
		||||
						nodename = "flowers:waterlily"
 | 
			
		||||
					elseif waterlily == 2 then
 | 
			
		||||
@@ -115,7 +117,7 @@ for i in ipairs(lilies_list) do
 | 
			
		||||
					elseif waterlily == 8 then
 | 
			
		||||
						nodename = "flowers:waterlily_s4"
 | 
			
		||||
					end
 | 
			
		||||
					minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) })
 | 
			
		||||
					minetest.swap_node(place_pos, {name = nodename, param2 = random(0,3) })
 | 
			
		||||
				else
 | 
			
		||||
					local fdir = minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
					minetest.swap_node(place_pos, {name = "flowers:waterlily", param2 = fdir})
 | 
			
		||||
@@ -197,7 +199,7 @@ for i in ipairs(algae_list) do
 | 
			
		||||
 | 
			
		||||
				if not keys["sneak"] then
 | 
			
		||||
					--local node = minetest.get_node(pt.under)
 | 
			
		||||
					local seaweed = math.random(1,4)
 | 
			
		||||
					local seaweed = random(1,4)
 | 
			
		||||
					if seaweed == 1 then
 | 
			
		||||
						nodename = "flowers:seaweed"
 | 
			
		||||
					elseif seaweed == 2 then
 | 
			
		||||
@@ -207,7 +209,7 @@ for i in ipairs(algae_list) do
 | 
			
		||||
					elseif seaweed == 4 then
 | 
			
		||||
						nodename = "flowers:seaweed_4"
 | 
			
		||||
					end
 | 
			
		||||
					minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) })
 | 
			
		||||
					minetest.swap_node(place_pos, {name = nodename, param2 = random(0,3) })
 | 
			
		||||
				else
 | 
			
		||||
					local fdir = minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
					minetest.swap_node(place_pos, {name = "flowers:seaweed", param2 = fdir})
 | 
			
		||||
@@ -285,7 +287,7 @@ minetest.register_alias( "along_shore:seaweed_4"  ,	"flowers:seaweed_4"    )
 | 
			
		||||
flowers_plus.grow_waterlily = function(pos)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	for i in ipairs(lilies_list) do
 | 
			
		||||
		local chance = math.random(1,8)
 | 
			
		||||
		local chance = random(1,8)
 | 
			
		||||
		local ext = ""
 | 
			
		||||
		local num = lilies_list[i][3]
 | 
			
		||||
 | 
			
		||||
@@ -294,7 +296,7 @@ flowers_plus.grow_waterlily = function(pos)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if chance == num then
 | 
			
		||||
			minetest.swap_node(right_here, {name="flowers:waterlily"..ext, param2=math.random(0,3)})
 | 
			
		||||
			minetest.swap_node(right_here, {name="flowers:waterlily"..ext, param2=random(0,3)})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
@@ -318,7 +320,7 @@ biome_lib:register_generate_plant({
 | 
			
		||||
 | 
			
		||||
flowers_plus.grow_seaweed = function(pos)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	minetest.swap_node(right_here, {name="along_shore:seaweed_"..math.random(1,4), param2=math.random(1,3)})
 | 
			
		||||
	minetest.swap_node(right_here, {name="along_shore:seaweed_"..random(1,4), param2=random(1,3)})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
biome_lib:register_generate_plant({
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,5 @@
 | 
			
		||||
minetest.register_alias("junglegrass:shortest", "air")
 | 
			
		||||
minetest.register_alias("junglegrass:short", "air")
 | 
			
		||||
minetest.register_alias("junglegrass:medium", "air")
 | 
			
		||||
 | 
			
		||||
minetest.log("action", "[junglegrass] loaded.")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1
									
								
								modpack.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								modpack.conf
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
min_minetest_version = 5.2.0
 | 
			
		||||
@@ -2,6 +2,8 @@
 | 
			
		||||
local S = minetest.get_translator("nature_classic")
 | 
			
		||||
-- Blossoms and such
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
local function spawn_apple_under(pos)
 | 
			
		||||
    local below = {
 | 
			
		||||
		x = pos.x,
 | 
			
		||||
@@ -46,7 +48,7 @@ minetest.register_abm({
 | 
			
		||||
    chance = nature.leaves_blossom_chance,
 | 
			
		||||
 | 
			
		||||
    action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			if math.random(nature.leaves_blossom_chance) == 1 then
 | 
			
		||||
			if random(nature.leaves_blossom_chance) == 1 then
 | 
			
		||||
				nature.enqueue_node(pos, node, nature.blossom_node)
 | 
			
		||||
			end
 | 
			
		||||
    end
 | 
			
		||||
@@ -61,7 +63,7 @@ minetest.register_abm({
 | 
			
		||||
    chance = nature.blossom_leaves_chance,
 | 
			
		||||
 | 
			
		||||
    action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			if math.random(nature.blossom_leaves_chance) == 1 then
 | 
			
		||||
			if random(nature.blossom_leaves_chance) == 1 then
 | 
			
		||||
				nature.enqueue_node(pos, node, nature.blossom_leaves)
 | 
			
		||||
			end
 | 
			
		||||
    end
 | 
			
		||||
@@ -76,7 +78,7 @@ minetest.register_abm({
 | 
			
		||||
    chance = nature.apple_chance,
 | 
			
		||||
 | 
			
		||||
    action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
		if math.random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
 | 
			
		||||
		if random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
 | 
			
		||||
			spawn_apple_under(pos)
 | 
			
		||||
		end
 | 
			
		||||
    end
 | 
			
		||||
 
 | 
			
		||||
@@ -47,4 +47,4 @@ dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
 | 
			
		||||
dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
 | 
			
		||||
dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")
 | 
			
		||||
 | 
			
		||||
minetest.log("info", S("[Nature Classic] loaded!"))
 | 
			
		||||
minetest.log("action", S("[Nature Classic] loaded!"))
 | 
			
		||||
 
 | 
			
		||||
@@ -4,8 +4,10 @@
 | 
			
		||||
-- TWiGS
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
abstract_trunks.place_twig = function(pos)
 | 
			
		||||
	local twig_size		= math.random(1,27)
 | 
			
		||||
	local twig_size		= random(1,27)
 | 
			
		||||
 | 
			
		||||
	local right_here	= {x=pos.x  , y=pos.y+1, z=pos.z  }
 | 
			
		||||
	local north		= {x=pos.x  , y=pos.y+1, z=pos.z+1}
 | 
			
		||||
@@ -28,7 +30,7 @@ abstract_trunks.place_twig = function(pos)
 | 
			
		||||
	local node_n_w		= minetest.get_node(north_west)
 | 
			
		||||
--	small twigs
 | 
			
		||||
	if twig_size <= 16 then
 | 
			
		||||
		minetest.swap_node(right_here, {name="trunks:twig_"..math.random(1,4), param2=math.random(0,3)})
 | 
			
		||||
		minetest.swap_node(right_here, {name="trunks:twig_"..random(1,4), param2=random(0,3)})
 | 
			
		||||
	end
 | 
			
		||||
--	big twigs
 | 
			
		||||
	if Big_Twigs == true then
 | 
			
		||||
@@ -147,7 +149,7 @@ abstract_trunks.place_twig = function(pos)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	elseif twig_size <= 25 then
 | 
			
		||||
		minetest.swap_node(right_here, {name="trunks:twig_"..math.random(12,13), param2=math.random(0,3)})
 | 
			
		||||
		minetest.swap_node(right_here, {name="trunks:twig_"..random(12,13), param2=random(0,3)})
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
@@ -254,10 +256,10 @@ abstract_trunks.place_trunk = function(pos)
 | 
			
		||||
			local	MoD =			TRuNKS[i][1]
 | 
			
		||||
			local	TRuNK =			TRuNKS[i][2]
 | 
			
		||||
			local	NR =			TRuNKS[i][3]
 | 
			
		||||
			local	chance =		math.random(1, 17)
 | 
			
		||||
			local	length =		math.random(3,5)
 | 
			
		||||
			local	chance =		random(1, 17)
 | 
			
		||||
			local	length =		random(3,5)
 | 
			
		||||
			if chance == NR then
 | 
			
		||||
				local trunk_type = math.random(1,3)
 | 
			
		||||
				local trunk_type = random(1,3)
 | 
			
		||||
				if trunk_type == 1 then
 | 
			
		||||
					if minetest.get_modpath(MoD) ~= nil then
 | 
			
		||||
						minetest.swap_node(right_here, {name=MoD..":"..TRuNK})
 | 
			
		||||
@@ -355,12 +357,12 @@ biome_lib:register_generate_plant({
 | 
			
		||||
if Moss_on_ground == true then
 | 
			
		||||
abstract_trunks.grow_moss_on_ground = function(pos)
 | 
			
		||||
	local on_ground = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local moss_type = math.random(1,21)
 | 
			
		||||
	local moss_type = random(1,21)
 | 
			
		||||
 | 
			
		||||
	if moss_type == 1 then
 | 
			
		||||
		minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=math.random(0,3)})
 | 
			
		||||
		minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=random(0,3)})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.swap_node(on_ground, {name="trunks:moss", param2=math.random(0,3)})
 | 
			
		||||
		minetest.swap_node(on_ground, {name="trunks:moss", param2=random(0,3)})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
@@ -406,44 +408,44 @@ abstract_trunks.grow_moss_on_trunk = function(pos)
 | 
			
		||||
	local node_under = minetest.get_node(undrneath)
 | 
			
		||||
 | 
			
		||||
	--if minetest.get_item_group(node_under.name, "tree") < 1 then
 | 
			
		||||
		local moss_type = math.random(1,41)
 | 
			
		||||
		local moss_type = random(1,41)
 | 
			
		||||
		if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
 | 
			
		||||
			if moss_type == 1 then
 | 
			
		||||
				minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=math.random(0,3) --[[1]]})
 | 
			
		||||
				minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=random(0,3) --[[1]]})
 | 
			
		||||
			elseif moss_type < 22 then
 | 
			
		||||
				minetest.swap_node(on_ground, {name="trunks:moss", param2=math.random(0,3) --[[1]]})
 | 
			
		||||
				minetest.swap_node(on_ground, {name="trunks:moss", param2=random(0,3) --[[1]]})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local moss_type = math.random(1,31) -- cliche of more moss at north
 | 
			
		||||
		local moss_type = random(1,31) -- cliche of more moss at north
 | 
			
		||||
		if minetest.registered_nodes[node_north.name].buildable_to then -- instead of check_air = true,
 | 
			
		||||
			if moss_type == 1 then
 | 
			
		||||
				minetest.swap_node(at_side_n, {name="trunks:moss_fungus", param2=math.random(4,7)}) -- 5,4,6,7
 | 
			
		||||
				minetest.swap_node(at_side_n, {name="trunks:moss_fungus", param2=random(4,7)}) -- 5,4,6,7
 | 
			
		||||
			elseif moss_type < 22 then
 | 
			
		||||
				minetest.swap_node(at_side_n, {name="trunks:moss", param2=math.random(4,7)})
 | 
			
		||||
				minetest.swap_node(at_side_n, {name="trunks:moss", param2=random(4,7)})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local moss_type = math.random(1,41)
 | 
			
		||||
		local moss_type = random(1,41)
 | 
			
		||||
		if minetest.registered_nodes[node_east.name].buildable_to then -- instead of check_air = true,
 | 
			
		||||
			if moss_type == 1 then
 | 
			
		||||
				minetest.swap_node(at_side_e, {name="trunks:moss_fungus", param2=math.random(12,15)})
 | 
			
		||||
				minetest.swap_node(at_side_e, {name="trunks:moss_fungus", param2=random(12,15)})
 | 
			
		||||
			elseif moss_type < 22 then
 | 
			
		||||
				minetest.swap_node(at_side_e, {name="trunks:moss", param2=math.random(12,15)})
 | 
			
		||||
				minetest.swap_node(at_side_e, {name="trunks:moss", param2=random(12,15)})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local moss_type = math.random(1,41)
 | 
			
		||||
		local moss_type = random(1,41)
 | 
			
		||||
		if minetest.registered_nodes[node_south.name].buildable_to then -- instead of check_air = true,
 | 
			
		||||
			if moss_type == 1 then
 | 
			
		||||
				minetest.swap_node(at_side_s, {name="trunks:moss_fungus", param2=math.random(8,11)})
 | 
			
		||||
				minetest.swap_node(at_side_s, {name="trunks:moss_fungus", param2=random(8,11)})
 | 
			
		||||
			elseif moss_type < 22 then
 | 
			
		||||
				minetest.swap_node(at_side_s, {name="trunks:moss", param2=math.random(8,11)})
 | 
			
		||||
				minetest.swap_node(at_side_s, {name="trunks:moss", param2=random(8,11)})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local moss_type = math.random(1,41)
 | 
			
		||||
		local moss_type = random(1,41)
 | 
			
		||||
		if minetest.registered_nodes[node_west.name].buildable_to then -- instead of check_air = true,
 | 
			
		||||
			if moss_type == 1 then
 | 
			
		||||
				minetest.swap_node(at_side_w, {name="trunks:moss_fungus", param2=math.random(16,19)})
 | 
			
		||||
				minetest.swap_node(at_side_w, {name="trunks:moss_fungus", param2=random(16,19)})
 | 
			
		||||
			elseif moss_type < 22 then
 | 
			
		||||
				minetest.swap_node(at_side_w, {name="trunks:moss", param2=math.random(16,19)})
 | 
			
		||||
				minetest.swap_node(at_side_w, {name="trunks:moss", param2=random(16,19)})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	--end
 | 
			
		||||
@@ -487,7 +489,7 @@ end
 | 
			
		||||
if Roots == true then -- see settings.txt
 | 
			
		||||
 | 
			
		||||
abstract_trunks.grow_roots = function(pos)
 | 
			
		||||
	local twig_size		= math.random(1,27)
 | 
			
		||||
	local twig_size		= random(1,27)
 | 
			
		||||
 | 
			
		||||
	local right_here	= {x=pos.x  , y=pos.y  , z=pos.z  }
 | 
			
		||||
	local below		= {x=pos.x  , y=pos.y-1, z=pos.z  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,8 @@
 | 
			
		||||
-- Code by Mossmanikin & Neuromancer
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("trunks")
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- TWiGS
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
@@ -42,13 +44,20 @@ for i in pairs(NoDe) do
 | 
			
		||||
		liquids_pointable = true,
 | 
			
		||||
		on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
			local pt = pointed_thing
 | 
			
		||||
 | 
			
		||||
			if not placer then return end
 | 
			
		||||
			local playername = placer:get_player_name()
 | 
			
		||||
			if minetest.is_protected(pt.above, playername) then 
 | 
			
		||||
				minetest.record_protection_violation(pt.above, playername)
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local direction = minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
			if minetest.get_node(pt.above).name=="air" then
 | 
			
		||||
				minetest.swap_node(pt.above, {name="trunks:twig_"..math.random(1,4), param2=direction})
 | 
			
		||||
				if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
					itemstack:take_item()
 | 
			
		||||
				end
 | 
			
		||||
				return itemstack
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
	})
 | 
			
		||||
@@ -71,7 +80,7 @@ minetest.register_node("trunks:moss", {
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	node_box = {type = "fixed", fixed = flat_moss},
 | 
			
		||||
	selection_box = {type = "fixed", fixed = flat_stick},--{type = "wallmounted"},
 | 
			
		||||
	groups = {snappy = 3, flammable = 3 },
 | 
			
		||||
	groups = {snappy = 3, flammable = 3, attached_node = 1 },
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
@@ -90,7 +99,7 @@ minetest.register_node("trunks:moss_fungus", {
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	node_box = {type = "fixed", fixed = flat_moss},
 | 
			
		||||
	selection_box = {type = "fixed", fixed = flat_stick},--{type = "wallmounted"},
 | 
			
		||||
	groups = {snappy = 3, flammable = 3 },
 | 
			
		||||
	groups = {snappy = 3, flammable = 3, attached_node = 1 },
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -64,7 +64,7 @@ Moss_on_trunk_Max_Count		= 640 -- absolute maximum number in an area of 80x80x80
 | 
			
		||||
Moss_on_trunk_Rarity		= 24 -- larger values makes moss more rare (100 means chance of 0 %)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Auto_Roof_Corner 		= true -- behavior is similar (not the same!) to the one of minecraft stairs
 | 
			
		||||
Auto_Roof_Corner 		= false -- behavior is similar (not the same!) to the one of minecraft stairs
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Roots					= true
 | 
			
		||||
@@ -18,6 +18,8 @@ minetest.register_craftitem("vines:vines", {
 | 
			
		||||
 | 
			
		||||
-- FUNCTIONS
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
local function dig_down(pos, node, digger)
 | 
			
		||||
 | 
			
		||||
	if digger == nil then return end
 | 
			
		||||
@@ -80,7 +82,7 @@ vines.register_vine = function( name, defs, biome )
 | 
			
		||||
 | 
			
		||||
			local timer = minetest.get_node_timer(pos)
 | 
			
		||||
 | 
			
		||||
			timer:start(math.random(5, 10))
 | 
			
		||||
			timer:start(random(5, 10))
 | 
			
		||||
		end,
 | 
			
		||||
 | 
			
		||||
		on_timer = function(pos)
 | 
			
		||||
@@ -91,7 +93,7 @@ vines.register_vine = function( name, defs, biome )
 | 
			
		||||
 | 
			
		||||
			if bottom_node.name == "air" then
 | 
			
		||||
 | 
			
		||||
				if not math.random(defs.average_length) == 1 then
 | 
			
		||||
				if not random(defs.average_length) == 1 then
 | 
			
		||||
 | 
			
		||||
					minetest.set_node(pos, {
 | 
			
		||||
							name = vine_name_middle, param2 = node.param2})
 | 
			
		||||
@@ -101,7 +103,7 @@ vines.register_vine = function( name, defs, biome )
 | 
			
		||||
 | 
			
		||||
					local timer = minetest.get_node_timer(bottom_node)
 | 
			
		||||
 | 
			
		||||
					timer:start(math.random(5, 10))
 | 
			
		||||
					timer:start(random(5, 10))
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
 
 | 
			
		||||
@@ -19,6 +19,11 @@ minetest.register_node("woodsoils:dirt_with_leaves_1", {
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
	soil = {
 | 
			
		||||
		base = "woodsoils:dirt_with_leaves_1",
 | 
			
		||||
		dry = "farming:soil",
 | 
			
		||||
		wet = "farming:soil_wet"
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("woodsoils:dirt_with_leaves_2", {
 | 
			
		||||
@@ -37,6 +42,11 @@ minetest.register_node("woodsoils:dirt_with_leaves_2", {
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
	soil = {
 | 
			
		||||
		base = "woodsoils:dirt_with_leaves_2",
 | 
			
		||||
		dry = "farming:soil",
 | 
			
		||||
		wet = "farming:soil_wet"
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("woodsoils:grass_with_leaves_1", {
 | 
			
		||||
@@ -55,6 +65,11 @@ minetest.register_node("woodsoils:grass_with_leaves_1", {
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
	soil = {
 | 
			
		||||
		base = "woodsoils:grass_with_leaves_1",
 | 
			
		||||
		dry = "farming:soil",
 | 
			
		||||
		wet = "farming:soil_wet"
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("woodsoils:grass_with_leaves_2", {
 | 
			
		||||
@@ -73,6 +88,11 @@ minetest.register_node("woodsoils:grass_with_leaves_2", {
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
	soil = {
 | 
			
		||||
		base = "woodsoils:grass_with_leaves_2",
 | 
			
		||||
		dry = "farming:soil",
 | 
			
		||||
		wet = "farming:soil_wet"
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- For compatibility with older stuff
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,8 @@
 | 
			
		||||
-- support for i18n
 | 
			
		||||
local S = minetest.get_translator("youngtrees")
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
abstract_youngtrees = {}
 | 
			
		||||
 | 
			
		||||
minetest.register_node("youngtrees:bamboo", {
 | 
			
		||||
@@ -104,8 +106,7 @@ minetest.register_node("youngtrees:youngtree_bottom", {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 abstract_youngtrees.grow_youngtree = function(pos)
 | 
			
		||||
	local height = math.random(1,3)
 | 
			
		||||
	abstract_youngtrees.grow_youngtree_node(pos,height)
 | 
			
		||||
	abstract_youngtrees.grow_youngtree_node(pos, random(1,3))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_youngtrees.grow_youngtree_node = function(pos, height)
 | 
			
		||||
@@ -147,3 +148,5 @@ biome_lib:register_generate_plant({
 | 
			
		||||
  },
 | 
			
		||||
  abstract_youngtrees.grow_youngtree
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
minetest.log("action", "[youngtrees] loaded.")
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user