regional_weather/ca_weathers/sandstorm.lua

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local name = "regional_weather:sandstorm"
local conditions = {
min_height = regional_weather.settings.min_height,
max_height = regional_weather.settings.max_height,
min_heat = 50,
max_humidity = 25,
min_windspeed = 6,
min_daylight = 15,
has_biome = {
"desert",
"sandstone_desert",
"cold_desert"
}
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}
local effects = {}
effects["climate_api:hud_overlay"] = {
file = "weather_hud_sand.png",
z_index = -100
}
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effects["climate_api:particles"] = {
min_pos = {x=-9, y=-5, z=-9},
max_pos = {x= 9, y= 5, z= 9},
falling_speed=1,
amount=40,
exptime=0.8,
size=15,
texture="weather_sand.png"
}
climate_api.register_weather(name, conditions, effects)