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https://github.com/t-affeldt/regional_weather.git
synced 2025-01-24 17:10:24 +01:00
Fix MTG warning, add configurability for lightning chances, nerf movement penalties
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@ -6,6 +6,7 @@ Expects an integer indicating a chance (between 0 and 1) for lightning to strike
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]]
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if not minetest.get_modpath("lightning") then return end
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if regional_weather.settings.lightning == 0 then return end
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local EFFECT_NAME = "regional_weather:lightning"
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@ -46,7 +47,7 @@ local function handle_effect(player_data)
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chance = chance + value - (chance * value)
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end
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local random = math.random()
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if random <= chance then
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if random <= chance * regional_weather.settings.lightning then
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local player = minetest.get_player_by_name(playername)
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local ppos = player:get_pos()
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local position = choose_pos(ppos)
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@ -58,7 +58,7 @@ local function generate_effects(params)
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movement_direction = vector.normalize(movement)
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end
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local vector_product = vector.dot(movement_direction, wind)
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local movement_penalty = climate_api.utility.sigmoid(vector_product, 1.6, 0.2, 0.8) + 0.2
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local movement_penalty = climate_api.utility.sigmoid(vector_product, 1.5, 0.15, 0.9) + 0.2
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override["regional_weather:speed_buff"] = movement_penalty
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return override
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end
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15
init.lua
15
init.lua
@ -1,14 +1,18 @@
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local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local function get_setting_bool(name, default)
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local value = minetest.settings:get_bool("regional_weather_" .. name)
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local function get_setting_bool(name, default, is_global)
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local prefix = ""
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if not is_global then prefix = "regional_weather_" end
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local value = minetest.settings:get_bool(prefix .. name)
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if type(value) == "nil" then value = default end
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return minetest.is_yes(value)
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end
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local function get_setting_number(name, default)
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local value = minetest.settings:get("regional_weather_" .. name)
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local function get_setting_number(name, default, is_global)
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local prefix = ""
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if not is_global then prefix = "regional_weather_" end
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local value = minetest.settings:get(prefix .. name)
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if type(value) == "nil" then value = default end
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return tonumber(value)
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end
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@ -23,6 +27,7 @@ regional_weather.settings.soil = get_setting_bool("soil", true)
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regional_weather.settings.fire = get_setting_bool("fire", true)
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regional_weather.settings.ice = get_setting_bool("ice", true)
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regional_weather.settings.pedology = get_setting_bool("pedology", true)
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regional_weather.settings.lightning = get_setting_number("lightning", 1)
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regional_weather.settings.max_height = get_setting_number("max_height", 120)
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regional_weather.settings.min_height = get_setting_number("min_height", -50)
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regional_weather.settings.cloud_height = get_setting_number("cloud_height", 120)
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@ -31,7 +36,7 @@ regional_weather.settings.cloud_scale = get_setting_number("cloud_scale", 40)
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-- warn about clouds being overriden by MTG weather
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if climate_mod.settings.skybox
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and minetest.get_modpath("weather")
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and get_setting_bool("enable_weather", true) then
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and get_setting_bool("enable_weather", true, true) then
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minetest.log("warning", "[Regional Weather] Disable MTG weather for the best experience")
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end
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@ -25,6 +25,10 @@ regional_weather_fire (Extinguish fire) bool true
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# If set to true, rain will wetten or dry nodes from pedology mod.
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regional_weather_pedology (Wetten pedology nodes) bool true
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# Multiplier for lightning strike chances
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# Require lightning mod to be installed
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regional_weather_lightning (Lightning chance modifier) float 1 0 20
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[World Configuration]
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# No visual effects will be applied below this height.
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