Vanessa Dannenberg
16f839943b
remove redundant node redefine
2019-05-31 14:40:30 -04:00
Vanessa Dannenberg
1d33e15ea5
rework sign type and ownership checks
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minor tweaks elsewhere to fit those changes
got rid of a couple of obsolete MT/mtg version checks
2019-05-27 13:32:16 -04:00
Vanessa Dannenberg
dfa47c2519
add protection and ownership checks to default metal sign
2019-05-25 04:45:30 -04:00
Vanessa Dannenberg
34a7242616
add protection checks to all rotate functions
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add ownership check to rotation of locked sign
2019-05-25 04:38:17 -04:00
cheapie
c199a33bb8
Cache character textures
2018-11-21 18:49:13 -06:00
Vanessa Dannenberg
b057341a07
license fixups: use LGPL 3.0 for code,
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CC-by-SA 4.0 for media and everything else
2018-11-08 19:02:48 -05:00
Vanessa Dannenberg
eee4cb8112
use basic_materials for padlock
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to make locked sign
2018-10-31 13:29:06 -04:00
Vanessa Dannenberg
0f78ef70de
add arrow symbols to fonts
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accessible by putting ^1 to ^8 (think "arrow number 1", etc) in your text
for narrow-width arrows (good for "wide font" highway signs), or ^a to ^h
for double-width arrows (good for all of the normal narrow-font signs).
in order, arrows 1 and "a" point up, 2/b points up-and-right, 3/c points
right, and so on, turning clockwise
Any other ^x pair just renders directly (no escape char, sorry)
2018-10-09 07:49:41 -04:00
Vanessa Dannenberg
fac33e369f
Merge branch 'patch-1' into 'master'
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pass node information to sign update function, remove all entities on update incase of rogue
See merge request VanessaE/signs_lib!1
2018-09-26 19:21:22 +00:00
tenplus1
00148f4770
remove print
2018-09-26 12:21:17 +00:00
tenplus1
e57faeb8cf
pass node information to sign update function, remove all entities on update incase of rogue
2018-09-26 12:13:34 +00:00
Vanessa Dannenberg
6995c3e768
fix screwdriver rotation on all sign types
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add it where missing
2018-09-26 05:14:27 -04:00
Vanessa Dannenberg
69b172f001
ditto for orange sign
2018-09-25 22:52:41 -04:00
Vanessa Dannenberg
908a087570
tweak yellow signs to comply with MUTCD 2009
2018-09-25 21:21:12 -04:00
Vanessa Dannenberg
a2f7f62bf2
Merge pull request #32 from Jat15/patch-unknown
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Fix crash if sign is "unknown block"
2018-05-24 23:46:32 -04:00
Jat15
907797ba11
Fix crash if sign is "unknown block"
2018-05-25 03:01:24 +02:00
Vanessa Dannenberg
c30e7ce0fa
Merge pull request #26 from codexp/issue-25
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add support for cyrillic characters
2018-05-11 09:21:51 -04:00
Vanessa Dannenberg
dc16606b8a
Merge pull request #29 from codexp/german-translation
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update german translation
2018-05-11 09:00:28 -04:00
Vanessa Dannenberg
2a521af511
Merge pull request #28 from codexp/russian-translation
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add Russian translation
2018-05-11 09:00:13 -04:00
codexp
2af55ad7c5
update german translation
2018-03-24 22:39:40 +01:00
codexp
fa5b88197e
add russian translation
2018-03-24 22:27:54 +01:00
codexp
c6e81f2882
add support for cyrillic cahracters
2018-03-24 20:35:42 +01:00
Vanessa Dannenberg
fc529993b8
Merge pull request #23 from MuhdNurHidayat/master
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Add Malay translation
2017-11-16 14:02:06 -05:00
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
2ac9f2d3f4
Add Malay translation
2017-11-17 02:38:46 +08:00
Vanessa Ezekowitz
a755607f7d
remove unneeded recipe for locked sign
2017-09-25 23:29:44 -04:00
Vanessa Ezekowitz
f6b8c941c3
Merge pull request #21 from fat115/master
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updated intllib method (po/pot files)
2017-08-12 16:28:58 -04:00
fat115
96161c18dc
updated intllib method (po/pot files)
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added french translation (complete)
german and spanish translations are incomplete
2017-07-31 18:55:35 +02:00
Vanessa Ezekowitz
217ea08cac
Merge pull request #20 from tenplus1/patch-1
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add nil check
2017-07-20 01:44:27 -04:00
tenplus1
cba3e847d9
add nil check
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add nil check to fix this error: https://github.com/minetest-mods/signs_lib/issues/18
2017-07-19 19:46:54 +01:00
Carlos Barraza
3e001599a6
Add spanish translation.
2017-05-20 12:10:41 -03:00
Vanessa Ezekowitz
347d6ffaa4
Merge pull request #14 from AntumDeluge/settings
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Replace deprecated methods
2017-05-18 05:44:03 -04:00
Vanessa Ezekowitz
1470570405
Merge pull request #13 from AntumDeluge/craft_guide
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Add cornernote's 'craft_guide' as optional dependency:
2017-05-18 05:43:55 -04:00
AntumDeluge
a33f58df61
Replace deprecated methods:
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- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
2017-05-12 21:57:11 -07:00
AntumDeluge
770978c632
Add cornernote's 'craft_guide' as optional dependency:
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http://cornernote.github.io/minetest-craft_guide/
2017-05-11 12:10:12 -07:00
Vanessa Ezekowitz
2c36937054
Merge pull request #11 from MinetestForFun/master
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Fix unplaceable signs on blocks w/ on_rightclick when sneaking
2017-03-05 14:19:52 -05:00
Dorian Wouters
523978edcf
Fix unplaceable signs on blocks w/ on_rightclick when sneaking
2017-03-05 13:56:13 -05:00
Vanessa Ezekowitz
7657d0d1f2
pass pointed_thing to on_rightclick
2017-01-28 06:59:19 -05:00
Vanessa Ezekowitz
66265132dd
Merge pull request #7 from xisd/patch-1
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make colored metal signs optional (default to enabled)
2016-10-04 05:14:42 -04:00
xisd
9daf035d44
colored metal signs optional and display size
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That a small change but for someone who try to prevent having one craft guide page per item (and multiples variants) it make all the difference :)
This mod is great but it would be even greater if it was easier to configure
like an option use_big_font_size that would change CHARS_PERLINE from 30 to 12 and NUMBER_OF_LINES from 6 to 3
(I tried to do that but I failed)
2016-10-04 10:43:07 +02:00
Vanessa Ezekowitz
db0973439c
minor API change: defaultcolor -> default_color
2016-09-15 08:40:16 -04:00
Vanessa Ezekowitz
4481ea8726
infinite stacks only depend on creative mode now
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(don't care of unified inventory is installed)
2016-09-15 08:33:23 -04:00
Vanessa Ezekowitz
9dab7d8736
add default steel sign to restore-entities LBM
2016-09-15 07:57:34 -04:00
Vanessa Ezekowitz
a6caa51a85
allow custom nodes to define the text entity's size
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in your node def, add:
text_size = {x=foo, y=bar},
Size defaults to x=0.8 and y=0.5, respectively.
2016-09-15 07:20:34 -04:00
Vanessa Ezekowitz
707f28c309
removed metal sign -> locked wooden sign recipe
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(makes no sense in practice)
2016-09-09 06:45:50 -04:00
Vanessa Ezekowitz
a6be7f222d
Allow setting default text color in sign node def
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Caveat: signs used to reset the text color to black at the start of each
line. Now, they reset to the node's default text color, after which
users' "#x" color codes are applied. This means some signs will change
to a new color where the user didn't explicitly set it. This will only
be visible on green, red w/white border, white w/red border, blue, and
brown metal signs, as these have either white or red as the new default
color. All other signs will render in black, as usual.
2016-09-09 05:37:36 -04:00
Vanessa Ezekowitz
b85eabb58d
added option to specify text position when making a custom sign node
2016-09-09 04:32:51 -04:00
Vanessa Ezekowitz
5bbaa4f294
remove debug stuff
2016-09-09 04:14:34 -04:00
Vanessa Ezekowitz
9d6d9b11e1
add support for visible text on default steel signs
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(if defined by subgame)
2016-09-09 04:08:20 -04:00
Vanessa Ezekowitz
931a3e2b15
Use minetest_game steel sign to craft the various colored metal signs
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instead of using steel ingots. Reduced yield to one per craft.
(the "sheet metal" recipes still exist for users of "steel" mod, yield
there is unchanged)
2016-09-09 03:45:25 -04:00
Vanessa Ezekowitz
fef163662a
adjusted positions of all signs' entities
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to move them to approx. 1 pixels in front of the surface
(trying to workaround an apparent irrlicht/Minetest precision glitch on
entity reload)
2016-09-09 03:28:32 -04:00