fluxionary
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4dbfbec96e
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remove sign entity if sign is gone (due to voxelmanip or such) (#9)
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2022-05-10 19:47:15 -04:00 |
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Luke aka SwissalpS
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14efa6eeb7
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hotfix fake player action
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2022-03-09 01:10:54 +01:00 |
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wsor4035
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b0808a376a
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Remove default dependency (#6)
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2022-02-07 23:54:55 +11:00 |
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OgelGames
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aa5f865131
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Add luacheck (#3)
Co-authored-by: syimyuzya <syimyuzya@gmail.com>
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2021-12-09 15:46:33 +11:00 |
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OgelGames
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30d0af57be
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optimize all textures
1666613 bytes -> 1023131 bytes (61% of the original size)
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2021-12-08 21:06:20 +11:00 |
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Sekai Zhou
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fe5cbb0a66
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Full Unicode Plane 0 charset support (63000+ chars, only ~2MB) (#2)
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
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2021-12-08 21:01:30 +11:00 |
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Vanessa Dannenberg
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1327cb2112
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make sure digger is valid before checking for creative
(else assume survival)
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2021-07-15 15:14:52 -04:00 |
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OgelGames
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c08eb3452f
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allow writing # on signs
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2021-06-05 17:06:08 +10:00 |
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Vanessa Dannenberg
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3ee06f9ba2
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protect against nil player on rightclick
(some mods' machines don't supply a valid player object)
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2021-06-03 08:40:45 -04:00 |
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Vanessa Dannenberg
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02c19e89d9
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don't try to run the glow code if the sign's being punched by a machine
that doesn't use a fake player object e.g. basic_machines
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2021-05-29 08:03:50 -04:00 |
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Vanessa Dannenberg
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8b6f5e23a6
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fix typo
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2021-05-28 13:24:01 -04:00 |
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tenplus1
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85dd92fb25
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update register_sign to add glow effect for all signs with allow_glow check.
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2021-05-27 19:07:46 +00:00 |
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tenplus1
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16b9251511
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Add glow feature to signs, with three brightness levels
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2021-05-27 17:33:20 +00:00 |
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Vanessa Dannenberg
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b0fac5ef9f
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remove the old blue/starry background
(replaced with a transparent image so that
it can still be themed by Dreambuilder)
tidied up the formspec a bit
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2021-03-04 09:40:14 -05:00 |
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Vanessa Dannenberg
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34689b5b04
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bump minimum engine ver
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2021-03-04 08:47:17 -05:00 |
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8b6e41c3fe
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Fix warnings regarding use_texture_alpha
Add use_texture_alpha = "clip" for standard signs.
Break Minetest 5.4< compatibility.
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2021-02-28 12:27:34 +01:00 |
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Nathaniel Freeman
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d077d23f1a
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mod.conf update to minetest 5.2.0+ compat
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2021-02-27 05:15:21 +00:00 |
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tenplus1
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d71dcf4874
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add text check for entity creation
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2021-02-19 09:33:14 +00:00 |
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Isidor Zeuner
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ac8b00f826
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Merge branch 'nonascii' into nonascii-european-test
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2021-02-17 17:37:36 +01:00 |
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Isidor Zeuner
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707f633f0d
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Merge branch 'master' into nonascii
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2021-02-17 17:37:11 +01:00 |
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VanessaE
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8527f1d5b2
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writing [ or ] into a sign breaks the form for some users
the exact effect varies with client behavior and the particular text contents.
(characters erased, disappering formspec elements, loss of text)
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2021-01-21 13:34:58 -05:00 |
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Vanessa Dannenberg
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3c824aedf8
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Merge branch 'updateonoff' into 'master'
On/off switch doesn't reset the text anymore
See merge request VanessaE/signs_lib!5
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2021-01-18 15:18:55 +00:00 |
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Zughy
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fe72e32396
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update on off
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2021-01-16 11:57:06 +01:00 |
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Vanessa Dannenberg
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f7a4fefd34
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Merge branch 'no_priv' into 'master'
Sign and land owners always able to edit a sign
See merge request VanessaE/signs_lib!4
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2021-01-08 18:29:44 +00:00 |
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Zughy
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664e99d34a
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Sign and land owners always able to edit a sign
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2021-01-08 18:29:44 +00:00 |
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Vanessa Dannenberg
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e3c5fd2736
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Merge branch 'separate_formspec' into 'master'
Signs formspec as separate formspecs (instead of dwelling in nodes metadata)
See merge request VanessaE/signs_lib!3
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2021-01-03 18:39:29 +00:00 |
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Zughy
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e7ab3e66a7
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Signs formspec as separate formspecs (instead of dwelling in nodes metadata)
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2021-01-03 18:39:29 +00:00 |
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Isidor Zeuner
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c82952befb
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Merge branch 'nonascii' into nonascii-european-test
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2020-12-07 13:45:07 +01:00 |
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Isidor Zeuner
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26c3935c9b
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add texture generation scripts from https://github.com/zeuner/signs-font-generate
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2020-12-07 13:38:31 +01:00 |
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Isidor Zeuner
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3ef11a995b
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recreate textures using latest version of https://github.com/zeuner/signs-font-generate
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2020-12-05 18:55:42 +01:00 |
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Isidor Zeuner
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22af21aeaf
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Merge branch 'nonascii' into nonascii-european-test
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2020-12-05 18:53:57 +01:00 |
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Isidor Zeuner
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af45e591e3
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recreate textures using https://github.com/zeuner/signs-font-generate
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2020-12-05 18:53:42 +01:00 |
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Isidor Zeuner
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b174cea893
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Merge branch 'nonascii' into nonascii-european-test
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2020-11-26 05:54:25 +01:00 |
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Isidor Zeuner
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4a196211ee
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Merge branch 'master' into nonascii
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2020-11-26 05:53:45 +01:00 |
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Isidor Zeuner
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942e91e00e
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better align to existing font
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2020-11-14 13:04:50 +01:00 |
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Isidor Zeuner
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4b2d4db848
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test with some european languages
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2020-11-13 12:08:39 +01:00 |
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Isidor Zeuner
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4b432eec08
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support for non-ascii characters
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2020-11-12 06:22:34 +01:00 |
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Isidor Zeuner
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d956c87dbc
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support for non-ascii characters
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2020-11-12 06:02:56 +01:00 |
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VanessaE
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1a6b9f38ff
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enable static save on signs' entities
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2020-11-01 12:43:55 -05:00 |
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VanessaE
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8b975d7fa1
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add minimum minetest version key for contentdb
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2020-06-03 13:00:34 -04:00 |
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VanessaE
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b633a4bf8c
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fix wrong default sign entity ref
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2020-04-16 17:06:07 -04:00 |
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Vanessa Dannenberg
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bd20f9b776
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add prefab_redo to opt depends
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2020-02-26 16:03:48 +00:00 |
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Vanessa Dannenberg
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7c6a1c7611
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add some missing aliases (and rearrange them)
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2019-10-22 15:25:58 -04:00 |
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Vanessa Dannenberg
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bd8ae112d0
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README tweaks
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2019-10-11 06:00:31 -04:00 |
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Vanessa Dannenberg
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8669385718
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various readability improvements
in API.md, MODELS.md, and README.md
I also added a couple of things to API.md that I forgot to
document before.
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2019-09-26 03:27:01 -04:00 |
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Vanessa Dannenberg
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0398684bfb
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tweak README
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2019-09-26 02:01:06 -04:00 |
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Vanessa Dannenberg
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b52913d506
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fix wrong textures for stick and hangers
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2019-09-26 01:17:44 -04:00 |
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Vanessa Dannenberg
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ebeb035fac
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allow using "Sneak"/Shift to skip the on-pole/hanging/yard checks
(makes it possible to directly place a sign flat on the ground or
ceiling, among other things.)
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2019-09-26 01:16:51 -04:00 |
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Vanessa Dannenberg
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e92177b83e
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allowing true for horizontal pole function makes no sense
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2019-09-26 01:02:00 -04:00 |
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Vanessa Dannenberg
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684e9237cd
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don't allow top of bottom to be considered
a mountable surface on a a pole/post.
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2019-09-26 01:00:15 -04:00 |
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