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make sure group.ud_param2_colorable exists before trying to check its value :P
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init.lua
2
init.lua
@ -649,7 +649,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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return
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end
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if not (def.groups and def.groups.ud_param2_colorable > 0) then
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if not (def.groups and def.groups.ud_param2_colorable and def.groups.ud_param2_colorable > 0) then
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minetest.chat_send_player(player_name, "*** That node can't be colored.")
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return
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end
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