2266777a90
rewrote part of the README to account for the changes in the gentextures
...
script, namely the new '-t' switch and clarifying that < 100% alpha is okay to
use.
2012-07-19 17:52:57 -04:00
132c1ec9f4
Rewrite gentextures.sh a bit, added an option to allow the overlay to be
...
colored while the base remains unmodified. Clarified usage information
regarding the use of alpha translucency.
2012-07-19 17:39:46 -04:00
e27c093d14
removed another redundant file.
2012-07-16 23:05:45 -04:00
8d7de70cfd
changelog.
2012-07-16 22:50:29 -04:00
ed483dd337
removed some excess files created from the last time gentextures ran.
2012-07-16 22:45:41 -04:00
52363b5bfa
fixed minor error in generating medium grey
2012-07-16 22:41:46 -04:00
f19061c9e9
changelog...
2012-07-16 17:32:47 -04:00
f2afd448b8
Added a color sample/swatch image showing the entire 89-color palette.
2012-07-16 17:23:43 -04:00
3cd75db053
tweaked number of colors in the readme.
2012-07-16 10:56:35 -04:00
711206099b
Added a new set of colors: "light" (brightness turned up to 150% over the
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full/base colors - no low-saturation versions here). Re-generated all of the
dyes using my gentextures.sh script, to keep them consistent. Re-added the
gentextures script to this mod, it's too useful not to include it.
2012-07-16 10:53:56 -04:00
1384fa32a3
more wording tweaks to README
2012-07-15 13:52:40 -04:00
b6652421f1
tweaked the README a little - just heading changes.
2012-07-15 13:46:26 -04:00
f19c11e92f
Rewrote the bottom part of the README concerning the modding template. Removed
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files related to it, since they're exclusively part of the modding template
distribution now.
2012-07-15 13:43:41 -04:00
ced9969e2b
New version of the gentextures script. Run it without any parameters to get
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usage information.
2012-07-15 13:15:49 -04:00
abb2107c5a
reworded the first sentance in the bit about the template slightly.
2012-07-14 01:41:06 -04:00
efc793f3af
added notes about the new example template code and related download links to
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README
2012-07-14 01:38:44 -04:00
f63d48b6f2
fixed some missing commas caused byt he previous groups= change.
2012-07-13 23:23:39 -04:00
f0d13d1a39
Rewrote the README again to match what's in the forum post, minus the download
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and image links (since they're redundant and not exacly viewable in a text
editor ;-) )
2012-07-13 17:37:32 -04:00
a2086bdf0c
Added changelog, content moved from forum post to here.
2012-07-13 17:22:39 -04:00
17348122fc
Created a script to aid in the creation of new textures for whatever mods
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depend on unifieddyes. Rewrote README and expanded it to document the usage of
that script.
2012-07-13 17:19:29 -04:00
398b39068b
Added groups = {dyes=1}, to all register_craftitem calls, to make it
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easier for worlflow's palette/easel mod to categorize the dyes.
2012-07-12 21:54:43 -04:00
02313f504d
first commit
2012-07-12 17:49:46 -04:00