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mirror of https://github.com/mt-mods/unifieddyes.git synced 2025-01-11 10:20:28 +01:00

Commit Graph

  • 2fcae9d17d fix several dye-handling bugs Vanessa Ezekowitz 2017-01-28 09:02:14 -0500
  • aeb179a129 API CHANGE: after_dig_node instead of on_destruct Vanessa Ezekowitz 2017-01-28 08:05:44 -0500
  • 0fbf6baa72 fix facedir not being set when simple node placement fall-through is called Vanessa Ezekowitz 2017-01-28 07:19:30 -0500
  • 525a143398 removed obsolete scripts and image Vanessa Ezekowitz 2017-01-26 19:37:29 -0500
  • 4622d25e76 fix wrong param2 setting Vanessa Ezekowitz 2017-01-26 19:02:55 -0500
  • 3e93c10cfd handle both cases of nodes being set with facedir Vanessa Ezekowitz 2017-01-26 15:49:06 -0500
  • 2959698111 remove debug statements Vanessa Ezekowitz 2017-01-26 14:21:54 -0500
  • b42376ba3d improve handling of greyscale in get-hsv function Vanessa Ezekowitz 2017-01-26 13:51:38 -0500
  • 1c5d79800f add an alternate "find HSV" function. Vanessa Ezekowitz 2017-01-26 13:42:36 -0500
  • b1ad76ab72 handle a few more color-to-grey and grey-to-color cases Vanessa Ezekowitz 2017-01-26 11:23:18 -0500
  • 3f7fb1af74 Just do the node's color search manually Vanessa Ezekowitz 2017-01-26 11:06:06 -0500
  • 4f1303aac1 handle special cases for greyscale dyes and unpainted nodes Vanessa Ezekowitz 2017-01-26 07:10:48 -0500
  • 1773af6868 rework how split palettes are handled Vanessa Ezekowitz 2017-01-26 06:18:37 -0500
  • 1c7f403f29 add "split" palette for mods that need facedir + param2 color Vanessa Ezekowitz 2017-01-25 17:49:00 -0500
  • 00459f8859 only allow placing the wielded thing if it's actually a node Vanessa Ezekowitz 2017-01-25 16:05:24 -0500
  • 1426efb517 include standard 89-color UD palette Vanessa Ezekowitz 2017-01-25 13:56:31 -0500
  • 7c48587c6a add a few missing aliases Vanessa Ezekowitz 2017-01-25 13:19:20 -0500
  • 17522711de Add some helper functions to support the new param2-style coloring Most of the code came from cheapie's plasticbox mod Vanessa Ezekowitz 2017-01-25 12:31:40 -0500
  • d21cbc129d Adding standard mod files 0.4.15 Auke Kok 2016-03-27 21:36:36 -0700
  • 8d49d58331 Update and rename locale to locale/tr.txt Mahmut Elmas 2015-03-02 19:36:15 +0200
  • 4d58fda283 OPTIMIZE _ALL_ THE TEXTURES! \:D/ Vanessa Ezekowitz 2015-01-23 14:10:13 -0500
  • 127caef5b3 use current intllib API Vanessa Ezekowitz 2014-12-27 01:02:35 -0500
  • ef9c129aa2 fix licensing since bucket images aren't used anymore Vanessa Ezekowitz 2014-10-04 11:40:16 -0400
  • 4191f40c7c add support for intllib translation mod Xanthin 2014-03-20 02:11:30 +0100
  • 4a9c8bc20f german translation Xanthin 2014-03-20 02:07:49 +0100
  • b3d0977614 Create template.txt Xanthin 2014-03-20 02:06:54 +0100
  • 08fe211bde local-ize a few variables/tables Vanessa Ezekowitz 2013-12-15 13:03:38 -0500
  • 9ea6469506 fix brain-o (copy&paste error) in groups for light grey Vanessa Ezekowitz 2013-08-11 23:59:16 -0400
  • 6d71b346a1 removed all dye colors from the creative inventory, to reduce clutter. Vanessa Ezekowitz 2013-07-21 05:04:05 -0400
  • da0bba41f0 Ran all textures through pngquant. Vanessa Ezekowitz 2013-05-30 17:29:52 -0400
  • 83c8605a1a Ran all textures through pngcrush. Vanessa Ezekowitz 2013-05-30 15:48:18 -0400
  • 58d07ae30e Removed "Full" from descriptions - it's redundant if everything else says "light", "medium", or "dark". Vanessa Ezekowitz 2013-04-30 22:20:38 -0400
  • 5e47097051 Tweak readme slightly Vanessa Ezekowitz 2013-04-30 06:35:00 -0400
  • cce31fa00a update readme, delete obsolete unified dyes textures Vanessa Ezekowitz 2013-04-30 06:28:26 -0400
  • a9c803b14f Refactored the code to use default "common" dyes rather than directly from flowers. Vanessa Ezekowitz 2013-04-30 06:02:22 -0400
  • 652a0c9a89 Added a version of gentextures that uses jpeg for the base and output images (overlay still needs to be png or some other alpha-capable format). Vanessa Ezekowitz 2013-04-19 18:00:26 -0400
  • a865a081a7 Added creative commons license to the license file. Vanessa Ezekowitz 2013-02-07 01:43:59 -0500
  • 411cc8de39 Added licensing information headers and LICENSE file. Vanessa Ezekowitz 2013-02-07 01:38:34 -0500
  • 04b07689da fixed missing replacements for white paint -> empty bucket when crafting light colors. Vanessa Ezekowitz 2013-01-30 17:32:50 -0500
  • 2f02d5c345 fixed incorrect groups setting for blue dye. Vanessa Ezekowitz 2012-08-19 21:05:00 -0400
  • 1c8945b9d8 forgot to add in the recipes to make blue and violet dyes after adding the special case for the existence of geraniums. Vanessa Ezekowitz 2012-08-05 23:41:22 -0400
  • 48356ea59c Added a "version" check for the flowers dependency: Vanessa Ezekowitz 2012-08-01 19:14:49 -0400
  • bebf865d1a oops, forgot a couple of spaces and 'fi' endings. next time, test the damn thing. Vanessa Ezekowitz 2012-08-01 03:00:50 -0400
  • 78da946a40 added quick sanity checks to gentextures.sh, to make sure imagemagick and bc are really there. Vanessa Ezekowitz 2012-08-01 02:38:54 -0400
  • 821e64db90 Changed glass bottle recycling so that it uses the vessel mod's "glass fragments" in the process instead of direct-to-glass-blocks. Vanessa Ezekowitz 2012-07-31 20:12:00 -0400
  • 18b5e49338 moving all screenshots to a separate site. Vanessa Ezekowitz 2012-07-31 10:26:17 -0400
  • 3fe7aed0e8 just getting rid of some *~ files Vanessa Ezekowitz 2012-07-30 18:01:48 -0400
  • 9c4ab8d3d2 added a proper .gitignore file. Vanessa Ezekowitz 2012-07-30 17:59:49 -0400
  • c785198bd8 Added in the non-blended versions of the bottle textures as a set of alternates. Vanessa Ezekowitz 2012-07-29 19:14:32 -0400
  • 1dd77fe69d new screenshots. Vanessa Ezekowitz 2012-07-29 19:03:32 -0400
  • 8f9659605e Better bottle textures. Vanessa Ezekowitz 2012-07-29 18:36:51 -0400
  • c757ee75a5 more new screenshots. Just for consistency. Vanessa Ezekowitz 2012-07-26 22:09:32 -0400
  • bf4805293b new screenshots just for consistency. Vanessa Ezekowitz 2012-07-26 22:01:39 -0400
  • 2cf0a48b5c added in a missing texture. Vanessa Ezekowitz 2012-07-26 18:43:17 -0400
  • 018ebf16b2 deleted some outdated and redundant files. Vanessa Ezekowitz 2012-07-26 18:39:46 -0400
  • 2bb349feb4 Replaced bottles with better textures, making use of the gentextures.sh's overlay feature (namely alpha blending, for more consistent bottle images). Replaced the two source images with what I just used. Vanessa Ezekowitz 2012-07-26 18:34:11 -0400
  • 1b90f3b6e0 split glass bottles off into a separate mod: vessels. Vanessa Ezekowitz 2012-07-26 17:37:37 -0400
  • 2b162465c7 deleted an obsolete file. Vanessa Ezekowitz 2012-07-26 17:10:15 -0400
  • d581057356 Reworked unifiedyes to use my vessels mod Vanessa Ezekowitz 2012-07-26 17:09:38 -0400
  • 6e410f36d6 fixed a copy&paste error with black dye Vanessa Ezekowitz 2012-07-25 21:32:29 -0400
  • e826407580 moved groups setting for black to the dye instead of the carbon black powder. Vanessa Ezekowitz 2012-07-25 21:29:08 -0400
  • 8359677e4e Replaced missing craftitem entries and got rid of some redundant code left over from last update. Added group settings for all dyes according to recently-published standard. Fixed a few typos in item descriptions, and straightened up capitalization. Vanessa Ezekowitz 2012-07-25 20:55:45 -0400
  • d670803067 sync README with forum post. Vanessa Ezekowitz 2012-07-24 22:12:59 -0400
  • 4fddaffa6e Tweaked another spot, same reason. Vanessa Ezekowitz 2012-07-24 22:05:09 -0400
  • a55051dedd tweaked unifieddyes1.png to change an 8 to a 6 to correctly reflect the ratio of cactus -> green pigment/dye. Vanessa Ezekowitz 2012-07-24 22:03:28 -0400
  • 14d8a71d18 Changes how glass bottles work and are made. Vanessa Ezekowitz 2012-07-24 21:55:35 -0400
  • 9fbd77f769 Rewrote readme to sync it up with the forum post. Updated changelog. Vanessa Ezekowitz 2012-07-24 19:06:25 -0400
  • bd11247b0c Added some extra steps in the dye-making process (increases difficulty). Vanessa Ezekowitz 2012-07-24 17:56:03 -0400
  • 03e2f76d54 slightly better titanium dioxide screenshot, showing correct proportions of fuel, stone, and titanium dioxide powder. Vanessa Ezekowitz 2012-07-24 14:41:26 -0400
  • 1278288474 minor revision to one of the example images, just making sure it's using the most recent version of the dyes' colors (the other image was pretty close, but I wanted this to be exact). Vanessa Ezekowitz 2012-07-24 14:37:11 -0400
  • 011f011e4e added a screenshot of the 7 base colors. Vanessa Ezekowitz 2012-07-23 21:22:38 -0400
  • 2266777a90 rewrote part of the README to account for the changes in the gentextures script, namely the new '-t' switch and clarifying that < 100% alpha is okay to use. Vanessa Ezekowitz 2012-07-19 17:52:57 -0400
  • 132c1ec9f4 Rewrite gentextures.sh a bit, added an option to allow the overlay to be colored while the base remains unmodified. Clarified usage information regarding the use of alpha translucency. Vanessa Ezekowitz 2012-07-19 17:39:46 -0400
  • e27c093d14 removed another redundant file. Vanessa Ezekowitz 2012-07-16 23:05:45 -0400
  • 8d7de70cfd changelog. Vanessa Ezekowitz 2012-07-16 22:50:29 -0400
  • ed483dd337 removed some excess files created from the last time gentextures ran. Vanessa Ezekowitz 2012-07-16 22:45:41 -0400
  • 52363b5bfa fixed minor error in generating medium grey Vanessa Ezekowitz 2012-07-16 22:41:46 -0400
  • f19061c9e9 changelog... Vanessa Ezekowitz 2012-07-16 17:32:47 -0400
  • f2afd448b8 Added a color sample/swatch image showing the entire 89-color palette. Vanessa Ezekowitz 2012-07-16 17:23:43 -0400
  • 3cd75db053 tweaked number of colors in the readme. Vanessa Ezekowitz 2012-07-16 10:56:35 -0400
  • 711206099b Added a new set of colors: "light" (brightness turned up to 150% over the full/base colors - no low-saturation versions here). Re-generated all of the dyes using my gentextures.sh script, to keep them consistent. Re-added the gentextures script to this mod, it's too useful not to include it. Vanessa Ezekowitz 2012-07-16 10:53:56 -0400
  • 1384fa32a3 more wording tweaks to README Vanessa Ezekowitz 2012-07-15 13:52:40 -0400
  • b6652421f1 tweaked the README a little - just heading changes. Vanessa Ezekowitz 2012-07-15 13:46:26 -0400
  • f19c11e92f Rewrote the bottom part of the README concerning the modding template. Removed files related to it, since they're exclusively part of the modding template distribution now. Vanessa Ezekowitz 2012-07-15 13:43:41 -0400
  • ced9969e2b New version of the gentextures script. Run it without any parameters to get usage information. Vanessa Ezekowitz 2012-07-15 13:15:49 -0400
  • abb2107c5a reworded the first sentance in the bit about the template slightly. Vanessa Ezekowitz 2012-07-14 01:41:06 -0400
  • efc793f3af added notes about the new example template code and related download links to README Vanessa Ezekowitz 2012-07-14 01:38:44 -0400
  • f63d48b6f2 fixed some missing commas caused byt he previous groups= change. Vanessa Ezekowitz 2012-07-13 23:23:39 -0400
  • f0d13d1a39 Rewrote the README again to match what's in the forum post, minus the download and image links (since they're redundant and not exacly viewable in a text editor ;-) ) Vanessa Ezekowitz 2012-07-13 17:37:32 -0400
  • a2086bdf0c Added changelog, content moved from forum post to here. Vanessa Ezekowitz 2012-07-13 17:22:39 -0400
  • 17348122fc Created a script to aid in the creation of new textures for whatever mods depend on unifieddyes. Rewrote README and expanded it to document the usage of that script. Vanessa Ezekowitz 2012-07-13 17:19:29 -0400
  • 398b39068b Added groups = {dyes=1}, to all register_craftitem calls, to make it easier for worlflow's palette/easel mod to categorize the dyes. Vanessa Ezekowitz 2012-07-12 21:54:43 -0400
  • 02313f504d first commit Vanessa Ezekowitz 2012-07-12 17:49:46 -0400