Commit Graph

10 Commits

Author SHA1 Message Date
zorman2000
646b422082 Actions: Added some fundamental movement actions.
Places: Added functions for adding and getting places, and for finding places of specific types. Added beds, chairs and chest as places.
NPC: Added places map and action queue.
2016-12-18 12:32:39 -05:00
zorman2000
83c9b2c681 Cleanup: moved relationships into own file.
Moved trading and pricing code to another folder, separate files.
NPC: Added further inventory functionality.
Trading: Added price data structure, which allows for setting prices for items. Also includes some default definitions.
2016-12-11 20:52:57 -05:00
zorman2000
2720be8d48 Trading: WIP
Added functions to determine trade state.
NPC: Added inventory and inventory functions.
Added variables to definition related with trading
2016-12-05 20:22:33 -05:00
zorman2000
762337cc6d Dialogues: Added function to select random dialogues for NPCs from random data.
Modified NPCs so random dialogues are chosen on initialization.
Added function to start a dialogue, choosing randomly NPCs dialogues.
Changed NPC code to use new dialogue code
2016-12-01 14:37:00 -05:00
zorman2000
46e3d2543b Added random data store: helps on generating random NPCs 2016-12-01 14:01:47 -05:00
zorman2000
f89dfe780e Removed SmartFS as not supporting the wanted features 2016-11-29 14:10:32 -05:00
zorman2000
47847d2951 Fix bug in marriage check for receiving gifts 2016-11-29 14:05:09 -05:00
zorman2000
f53abf7072 Chat: started working on dialogue formspec.
Added smartfs for formspec functionality as library:
2016-11-29 04:27:07 -05:00
Hector Franqui
18657cc108 Progress on gifts and relationships. Still requires further debugging to understand some timer issues. 2016-11-14 06:28:37 -05:00
zorman2000
eb158f6f15 First commit. Using mobs_npc code as start. 2016-11-12 07:06:09 -05:00