Commit Graph

25 Commits

Author SHA1 Message Date
3edc959d3a Dialogues: Finish implementation of registered dialogues.
Ported all trade dialogues to use new dialogue system.
2017-07-19 14:00:29 -04:00
a91160ecc6 NPC: Cleaned up debugging logs.
Standarized logs to have different levels.
Show by default only INFO, ERROR log messages.
Dialogues: Standarized function for NPC chat messages.
Removed trader.lua and trader_test.lua which are part of old 'mobs_npc' mod.
2017-06-17 09:44:25 -04:00
bf0f643e3e NPC: Changed general issue with names. Now names are a dedicated variable, not anymore a nametag.
NPC names aren't visible anymore.
Spawner: Added NPC statistics to plotmarkers.
Add statistics-based spawning for a more balanced, family-type spawning of NPCs.
2017-06-17 09:08:29 -04:00
adeeecd43e Pathfinding (WIP): Use MarkBu's pathfinder mod as the new pathfinder.
Actions: Modify walk_to_pos to use new pathfinding code.
Allow support for giving positions as strings or tables referring to specific places on Places Map.
Spawner: Assign beds to NPCs.
Increase amount of NPCs now being spawned as they are able to reach top floor beds.
Places: Slight overhaul and changes. Add more info to places.
NPC: Hide nametag.
2017-06-14 18:42:36 -04:00
d18d1ce897 Trading: Fix price items not being accounted for. 2017-03-27 10:53:21 -04:00
626ca68eb5 Spawner: Working node spawning. 2017-03-23 10:20:08 -04:00
f476f162f6 Trade: Fully supported custom trading (for now). 2017-02-24 07:56:31 -05:00
1417e35ffb Trade: (WIP) Add custom trading dialogues, custom trading offers and code to show the custom trading options. 2017-02-23 07:27:25 -05:00
ce39d59356 Trade: Full support for dedicated trading. 2017-02-09 11:38:14 -05:00
a763516977 Trade: (WIP) Add working dedicated trading. Need to add offer re-generation. 2017-02-04 12:38:02 -05:00
fcc1968179 Trade: Added dedicated trader's formspec. 2017-02-01 21:16:31 -05:00
d8b90d95c3 Trade: Add function to store trade offers on NPC data based on the trading status.
Add support to avoid flipping sold items out of stock to buy immediately.
2017-02-01 11:36:20 -05:00
b3b9bf393f Trade: Added basic logic for dedicated traders offers. 2017-01-30 21:51:16 -05:00
54c005ec34 Trade: Add dedicated trading prompts.
Dialogue: Add support to show dedicated trading prompts for dedicated traders.
(WIP) Get buy/sell offers for dedicated traders.
2017-01-29 20:30:43 -05:00
d7a8de5b86 Trade: A list of buyable items is now calculated with the maximum amount buyable (given the currency), the minimum buyable amount and the minimum price.
Port casual trading to use this system.
Refactor the offer function to also support dedicated trading.
2017-01-29 20:08:34 -05:00
75af34beb5 Dialogue: full support for flag-based dialogues.
Added support for nested dialogue trees.
Trade: (WIP) Refactor code to support dedicated trading.
2017-01-26 12:55:04 -05:00
60b847a02a Actions: (WIP) Add locks, unlocks and re-execution of actions if there are interruptions. Need to improve the lock/unlock mechanism.
Dialogues, trading: Add lock and unlock upon starting/finishing an interaction.
Updated README with progress.
Pathfinding: Fix slight bug that avoid a map being generated if the difference of start and end positions' z coordinate is zero.
2017-01-18 19:34:02 -05:00
d78fee695e Actions: added experimental, still WIP path-finding code in Lua 2016-12-28 22:10:06 -05:00
646b422082 Actions: Added some fundamental movement actions.
Places: Added functions for adding and getting places, and for finding places of specific types. Added beds, chairs and chest as places.
NPC: Added places map and action queue.
2016-12-18 12:32:39 -05:00
a2e38ab85f NPC: Rewrote external inventory methods.
Trade: Added change casual offers timer functionality.
2016-12-17 14:27:23 -05:00
c15e8232d5 Trade: Fully working buy and sell offers.
Improvements to prices and price-related mechanisms.
NPC: Improved get_item_name and get_item_count methods.
2016-12-17 12:01:35 -05:00
f717c3f1e5 Trade: Working buy/sell trade mechanism.
Various cleanups and modularizations for supporting dedicated traders.
Data: Added more favorite items for phase 1.
2016-12-15 20:51:06 -05:00
376c6e1df0 Trade: Casual trading dialogues are now shown for NPCs correctly.
Added infrastructure to hold results from dialogues.
Added casual buy/sell trade formspec.
WIP: Trade mechanism for casual buy/sell.
2016-12-15 14:42:45 -05:00
0b0abc4706 NPCs: Now spawn with 1 or 2 items from the favorite items list.
Trade: Added dialogues for buys and sells for casual trading.
Dialogues: Added a 30% chance for NPC to make a trade offer.
Trade: Trade offers WIP.
2016-12-14 20:03:51 -05:00
83c9b2c681 Cleanup: moved relationships into own file.
Moved trading and pricing code to another folder, separate files.
NPC: Added further inventory functionality.
Trading: Added price data structure, which allows for setting prices for items. Also includes some default definitions.
2016-12-11 20:52:57 -05:00