Adds mulch, bonemeal and fertilizer to Minetest to quick grow crops and saplings
Go to file
2017-01-19 09:28:09 +00:00
textures added mulch and fertiliser items as well as new strength variable 2017-01-18 15:53:26 +00:00
api.txt update api.txt 2017-01-18 16:12:33 +00:00
depends.txt Initial upload (mod is WIP) 2017-01-15 20:34:17 +00:00
description.txt added mod files and readme's 2017-01-17 21:10:42 +00:00
init.lua added mulch and fertiliser items as well as new strength variable 2017-01-18 15:53:26 +00:00
license.txt added mod files and readme's 2017-01-17 21:10:42 +00:00
mod.conf added mod files and readme's 2017-01-17 21:10:42 +00:00
mods.lua add ethereal dirt deco's 2017-01-19 09:28:09 +00:00
README.md added mulch and fertiliser items as well as new strength variable 2017-01-18 15:53:26 +00:00
screenshot.png update screenshot 2017-01-18 16:05:42 +00:00

Bonemeal mod [bonemeal]

This mod adds four new items into the game, bones which can be dug from normal dirt which can be made into bonemeal, mulch which is is crafted using a tree and 8x leaves, and fertiliser which is a mixture of them both.

Each item can be used on saplings and crops for a chance to grow them quicker as well as dirt which will generate random grass, flowers or whichever decoration is registered.

Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3 which means the stronger the item, the more chance of growing saplings in low light, making crops sprout quicker or simply decorate a larger area with grass and flowers.

The api.txt document shows how to add your own saplings, crops and grasses to the list by using one of the 3 commands included and the mod.lua file gives you many examples by using some of the popular mods available.

https://forum.minetest.net/viewtopic.php?f=9&t=16446

Changelog:

  • 0.1 - Initial release
  • 0.2 - Added global on_use function for bonemeal growth
  • 0.3 - Added strength to on_use global for new items (mulch and fertiliser).