forked from mtcontrib/boost_cart
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3
.gitignore
vendored
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3
.gitignore
vendored
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@ -0,0 +1,3 @@
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|||||||
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*.bak
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||||||
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*.diff
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*.patch
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50
README.md
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50
README.md
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@ -0,0 +1,50 @@
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|||||||
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# Boost Cart
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Based on (and fully compatible with) the mod "carts" by PilzAdam
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and the one contained in the subgame "minetest_game".
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Target: Run smoothly as possible, even on laggy servers.
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||||||
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||||||
|
## Features
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||||||
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- A fast cart for your railway or roller coaster
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- Easily configurable cart speed using the Advanced Settings
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- Boost and brake rails
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- By mesecons controlled Start-Stop rails
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- Detector rails that send a mesecons signal when the cart drives over them
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- Rail junction switching with the 'right/left' walking keys
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- Handbrake with the 'back' key
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- Support for non-minetest_game subgames
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- Descend from cart using the `sneak` key
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||||||
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## Settings
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||||||
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This mod can be adjusted to fit the preference of a player or server. Use the `Settings -> All Settings` dialog in the main menu or tune your
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minetest.conf file manually:
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||||||
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#### `boost_cart.speed_max = 10`
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* Maximal speed of the cart in m/s
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* Possible values: 1 ... 100
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#### `boost_cart.punch_speed_max = 7`
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* Maximal speed to which the driving player can accelerate the cart by punching from inside the cart.
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* Possible values: -1 ... 100
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* Value `-1` will disable this feature.
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||||||
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## License for everything
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||||||
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CC-0, if not specified otherwise below
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||||||
|
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||||||
|
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||||||
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Authors
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||||||
|
---------
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|
Various authors
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||||||
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- carts_rail_*.png
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|
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kddekadenz
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- cart_bottom.png
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- cart_side.png
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- cart_top.png
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klankbeeld (CC-BY 3.0)
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- http://freesound.org/people/klankbeeld/sounds/174042/
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- cart_rail.*.ogg
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Zeg9
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- cart.x
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- cart.png
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57
README.txt
57
README.txt
@ -1,57 +0,0 @@
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|||||||
Minetest mod: boost_cart
|
|
||||||
==========================
|
|
||||||
Based on (and fully compatible with) the mod "carts" by PilzAdam
|
|
||||||
and the one contained in the subgame "minetest_game".
|
|
||||||
Target: Run smoothly as possible, even on laggy servers.
|
|
||||||
|
|
||||||
|
|
||||||
Features
|
|
||||||
----------
|
|
||||||
- A fast cart for your railway or roller coaster
|
|
||||||
- Easily configurable cart speed using the Advanced Settings
|
|
||||||
- Boost and brake rails
|
|
||||||
- By mesecons controlled Start-Stop rails
|
|
||||||
- Detector rails that send a mesecons signal when the cart drives over them
|
|
||||||
- Rail junction switching with the 'right/left' walking keys
|
|
||||||
- Handbrake with the 'back' key
|
|
||||||
- Support for non-minetest_game subgames
|
|
||||||
|
|
||||||
|
|
||||||
Settings
|
|
||||||
----------
|
|
||||||
This mod can be adjusted to fit the conditions of a player or server.
|
|
||||||
Use the Advanced Settings dialog in the main menu or tune your
|
|
||||||
minetest.conf file manually:
|
|
||||||
|
|
||||||
boost_cart.speed_max = 10
|
|
||||||
^ Possible values: 1 ... 100
|
|
||||||
^ Maximal speed of the cart in m/s
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|
||||||
|
|
||||||
boost_cart.punch_speed_max = 7
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|
||||||
^ Possible values: -1 ... 100
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|
||||||
^ Maximal speed to which the driving player can accelerate the cart
|
|
||||||
by punching from inside the cart. -1 will disable this feature.
|
|
||||||
|
|
||||||
|
|
||||||
License for everything
|
|
||||||
------------------------
|
|
||||||
CC-0, if not specified otherwise below
|
|
||||||
|
|
||||||
|
|
||||||
Authors
|
|
||||||
---------
|
|
||||||
Various authors
|
|
||||||
carts_rail_*.png
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|
||||||
|
|
||||||
kddekadenz
|
|
||||||
cart_bottom.png
|
|
||||||
cart_side.png
|
|
||||||
cart_top.png
|
|
||||||
|
|
||||||
klankbeeld (CC-BY 3.0)
|
|
||||||
http://freesound.org/people/klankbeeld/sounds/174042/
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|
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cart_rail.*.ogg
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|
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|
|
||||||
Zeg9
|
|
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cart.x
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|
||||||
cart.png
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|
134
cart_entity.lua
134
cart_entity.lua
@ -1,6 +1,4 @@
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|||||||
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|
||||||
local HAVE_MESECONS_ENABLED = minetest.global_exists("mesecon")
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|
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function boost_cart:on_rail_step(entity, pos, distance)
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function boost_cart:on_rail_step(entity, pos, distance)
|
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-- Play rail sound
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-- Play rail sound
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||||||
if entity.sound_counter <= 0 then
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if entity.sound_counter <= 0 then
|
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@ -13,18 +11,20 @@ function boost_cart:on_rail_step(entity, pos, distance)
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|||||||
end
|
end
|
||||||
entity.sound_counter = entity.sound_counter - distance
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entity.sound_counter = entity.sound_counter - distance
|
||||||
|
|
||||||
if HAVE_MESECONS_ENABLED then
|
if boost_cart.MESECONS then
|
||||||
boost_cart:signal_detector_rail(pos)
|
boost_cart:signal_detector_rail(pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local cart_entity = {
|
local cart_entity = {
|
||||||
|
initial_properties = {
|
||||||
physical = false,
|
physical = false,
|
||||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||||
visual = "mesh",
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visual = "mesh",
|
||||||
mesh = "cart.x",
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mesh = "cart.x",
|
||||||
visual_size = {x=1, y=1},
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visual_size = {x=1, y=1},
|
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textures = {"cart.png"},
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textures = {"cart.png"},
|
||||||
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},
|
||||||
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|
||||||
driver = nil,
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driver = nil,
|
||||||
punched = false, -- used to re-send velocity and position
|
punched = false, -- used to re-send velocity and position
|
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@ -38,9 +38,9 @@ local cart_entity = {
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|||||||
}
|
}
|
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|
|
||||||
-- Model and textures
|
-- Model and textures
|
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if boost_cart.mtg_compat then
|
if boost_cart.MTG_CARTS then
|
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cart_entity.mesh = "carts_cart.b3d"
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cart_entity.initial_properties.mesh = "carts_cart.b3d"
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||||||
cart_entity.textures = {"carts_cart.png"}
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cart_entity.initial_properties.textures = {"carts_cart.png"}
|
||||||
end
|
end
|
||||||
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|
||||||
function cart_entity:on_rightclick(clicker)
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function cart_entity:on_rightclick(clicker)
|
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@ -49,11 +49,10 @@ function cart_entity:on_rightclick(clicker)
|
|||||||
end
|
end
|
||||||
local player_name = clicker:get_player_name()
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local player_name = clicker:get_player_name()
|
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if self.driver and player_name == self.driver then
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if self.driver and player_name == self.driver then
|
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self.driver = nil
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|
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boost_cart:manage_attachment(clicker, nil)
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boost_cart:manage_attachment(clicker, nil)
|
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elseif not self.driver then
|
elseif not self.driver then
|
||||||
self.driver = player_name
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|
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boost_cart:manage_attachment(clicker, self.object)
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boost_cart:manage_attachment(clicker, self.object)
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|
self.driver = player_name
|
||||||
end
|
end
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||||||
end
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end
|
||||||
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|
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@ -69,18 +68,30 @@ function cart_entity:on_activate(staticdata, dtime_s)
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return
|
return
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||||||
end
|
end
|
||||||
self.railtype = data.railtype
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self.railtype = data.railtype
|
||||||
if data.old_dir then
|
self.old_dir = data.old_dir or self.old_dir
|
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self.old_dir = data.old_dir
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self.old_pos = data.old_pos or self.old_pos
|
||||||
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-- Correct the position when the cart drives further after the last 'step()'
|
||||||
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if self.old_pos and boost_cart:is_rail(self.old_pos, self.railtype) then
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|
self.object:set_pos(self.old_pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
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|
||||||
function cart_entity:get_staticdata()
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function cart_entity:get_staticdata()
|
||||||
return minetest.serialize({
|
return minetest.serialize({
|
||||||
railtype = self.railtype,
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railtype = self.railtype,
|
||||||
old_dir = self.old_dir
|
old_dir = self.old_dir,
|
||||||
|
old_pos = self.old_pos
|
||||||
})
|
})
|
||||||
end
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end
|
||||||
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|
||||||
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-- 0.5.x and later: When the driver leaves
|
||||||
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function cart_entity:on_detach_child(child)
|
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if child and child:get_player_name() == self.driver then
|
||||||
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boost_cart:manage_attachment(child, nil)
|
||||||
|
self.driver = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
local vel = self.object:get_velocity()
|
local vel = self.object:get_velocity()
|
||||||
@ -109,8 +120,13 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
|
|||||||
boost_cart:manage_attachment(player, nil)
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boost_cart:manage_attachment(player, nil)
|
||||||
end
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end
|
||||||
for _, obj_ in pairs(self.attached_items) do
|
for _, obj_ in pairs(self.attached_items) do
|
||||||
if obj_ then
|
local ent = obj_ and obj_:get_luaentity()
|
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|
if ent then
|
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obj_:set_detach()
|
obj_:set_detach()
|
||||||
|
-- Attention! Internal item API
|
||||||
|
if ent.enable_physics then
|
||||||
|
ent:enable_physics()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -138,7 +154,8 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
|
|||||||
end
|
end
|
||||||
|
|
||||||
local punch_interval = 1
|
local punch_interval = 1
|
||||||
if tool_capabilities and tool_capabilities.full_punch_interval then
|
-- Faulty tool registrations may cause the interval to be set to 0 !
|
||||||
|
if tool_capabilities and (tool_capabilities.full_punch_interval or 0) > 0 then
|
||||||
punch_interval = tool_capabilities.full_punch_interval
|
punch_interval = tool_capabilities.full_punch_interval
|
||||||
end
|
end
|
||||||
time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
|
time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
|
||||||
@ -161,11 +178,11 @@ function cart_entity:on_step(dtime)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
local cart_dir = boost_cart:velocity_to_dir(vel)
|
local dir = boost_cart:velocity_to_dir(vel)
|
||||||
local same_dir = vector.equals(cart_dir, self.old_dir)
|
local dir_changed = not vector.equals(dir, self.old_dir)
|
||||||
local update = {}
|
local update = {}
|
||||||
|
|
||||||
if self.old_pos and not self.punched and same_dir then
|
if self.old_pos and not self.punched and not dir_changed then
|
||||||
local flo_pos = vector.round(pos)
|
local flo_pos = vector.round(pos)
|
||||||
local flo_old = vector.round(self.old_pos)
|
local flo_old = vector.round(self.old_pos)
|
||||||
if vector.equals(flo_pos, flo_old) then
|
if vector.equals(flo_pos, flo_old) then
|
||||||
@ -186,7 +203,7 @@ function cart_entity:on_step(dtime)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local stop_wiggle = false
|
local stop_wiggle = false
|
||||||
if self.old_pos and same_dir then
|
if self.old_pos and not dir_changed then
|
||||||
-- Detection for "skipping" nodes (perhaps use average dtime?)
|
-- Detection for "skipping" nodes (perhaps use average dtime?)
|
||||||
-- It's sophisticated enough to take the acceleration in account
|
-- It's sophisticated enough to take the acceleration in account
|
||||||
local acc = self.object:get_acceleration()
|
local acc = self.object:get_acceleration()
|
||||||
@ -201,7 +218,7 @@ function cart_entity:on_step(dtime)
|
|||||||
-- No rail found: set to the expected position
|
-- No rail found: set to the expected position
|
||||||
pos = new_pos
|
pos = new_pos
|
||||||
update.pos = true
|
update.pos = true
|
||||||
cart_dir = new_dir
|
dir = new_dir
|
||||||
end
|
end
|
||||||
elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then
|
elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then
|
||||||
-- Stop wiggle
|
-- Stop wiggle
|
||||||
@ -211,19 +228,25 @@ function cart_entity:on_step(dtime)
|
|||||||
-- dir: New moving direction of the cart
|
-- dir: New moving direction of the cart
|
||||||
-- switch_keys: Currently pressed L(1) or R(2) key,
|
-- switch_keys: Currently pressed L(1) or R(2) key,
|
||||||
-- used to ignore the key on the next rail node
|
-- used to ignore the key on the next rail node
|
||||||
local dir, switch_keys = boost_cart:get_rail_direction(
|
local switch_keys
|
||||||
pos, cart_dir, ctrl, self.old_switch, self.railtype
|
dir, switch_keys = boost_cart:get_rail_direction(
|
||||||
|
pos, dir, ctrl, self.old_switch, self.railtype
|
||||||
)
|
)
|
||||||
local dir_changed = not vector.equals(dir, self.old_dir)
|
dir_changed = not vector.equals(dir, self.old_dir)
|
||||||
|
|
||||||
local new_acc = {x=0, y=0, z=0}
|
local acc = 0
|
||||||
if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then
|
if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then
|
||||||
|
dir = vector.new(self.old_dir)
|
||||||
vel = {x=0, y=0, z=0}
|
vel = {x=0, y=0, z=0}
|
||||||
local pos_r = vector.round(pos)
|
local pos_r = vector.round(pos)
|
||||||
if not boost_cart:is_rail(pos_r, self.railtype) then
|
if not boost_cart:is_rail(pos_r, self.railtype)
|
||||||
|
and self.old_pos then
|
||||||
pos = self.old_pos
|
pos = self.old_pos
|
||||||
elseif not stop_wiggle then
|
elseif not stop_wiggle then
|
||||||
|
-- End of rail: Smooth out.
|
||||||
pos = pos_r
|
pos = pos_r
|
||||||
|
dir_changed = false
|
||||||
|
dir.y = 0
|
||||||
else
|
else
|
||||||
pos.y = math.floor(pos.y + 0.5)
|
pos.y = math.floor(pos.y + 0.5)
|
||||||
end
|
end
|
||||||
@ -232,7 +255,7 @@ function cart_entity:on_step(dtime)
|
|||||||
else
|
else
|
||||||
-- Direction change detected
|
-- Direction change detected
|
||||||
if dir_changed then
|
if dir_changed then
|
||||||
vel = vector.multiply(dir, v3_len(vel))
|
vel = vector.multiply(dir, math.abs(vel.x + vel.z))
|
||||||
update.vel = true
|
update.vel = true
|
||||||
if dir.y ~= self.old_dir.y then
|
if dir.y ~= self.old_dir.y then
|
||||||
pos = vector.round(pos)
|
pos = vector.round(pos)
|
||||||
@ -250,7 +273,7 @@ function cart_entity:on_step(dtime)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Calculate current cart acceleration
|
-- Calculate current cart acceleration
|
||||||
local acc = nil
|
acc = nil
|
||||||
|
|
||||||
local acc_meta = minetest.get_meta(pos):get_string("cart_acceleration")
|
local acc_meta = minetest.get_meta(pos):get_string("cart_acceleration")
|
||||||
if acc_meta == "halt" and not self.punched then
|
if acc_meta == "halt" and not self.punched then
|
||||||
@ -269,7 +292,7 @@ function cart_entity:on_step(dtime)
|
|||||||
acc = speed_mod * 10
|
acc = speed_mod * 10
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if acc == nil and boost_cart.mtg_compat then
|
if acc == nil and boost_cart.MTG_CARTS then
|
||||||
-- MTG Cart API adaption
|
-- MTG Cart API adaption
|
||||||
local rail_node = minetest.get_node(vector.round(pos))
|
local rail_node = minetest.get_node(vector.round(pos))
|
||||||
local railparam = carts.railparams[rail_node.name]
|
local railparam = carts.railparams[rail_node.name]
|
||||||
@ -285,36 +308,36 @@ function cart_entity:on_step(dtime)
|
|||||||
acc = -0.4
|
acc = -0.4
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if ctrl and ctrl.sneak then
|
||||||
|
-- Descend when sneak is pressed
|
||||||
|
boost_cart:manage_attachment(player, nil)
|
||||||
|
player = nil
|
||||||
|
ctrl = nil
|
||||||
|
end
|
||||||
|
|
||||||
if acc then
|
if acc then
|
||||||
-- Slow down or speed up, depending on Y direction
|
-- Slow down or speed up, depending on Y direction
|
||||||
acc = acc + dir.y * -2.1
|
acc = acc + dir.y * -4
|
||||||
else
|
else
|
||||||
acc = 0
|
acc = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
new_acc = vector.multiply(dir, acc)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Limits
|
-- Limit cart speed
|
||||||
local max_vel = boost_cart.speed_max
|
local vel_len = vector.length(vel)
|
||||||
for _,v in pairs({"x","y","z"}) do
|
if vel_len > boost_cart.speed_max then
|
||||||
if math.abs(vel[v]) > max_vel then
|
vel = vector.multiply(vel, boost_cart.speed_max / vel_len)
|
||||||
vel[v] = boost_cart:get_sign(vel[v]) * max_vel
|
|
||||||
new_acc[v] = 0
|
|
||||||
update.vel = true
|
update.vel = true
|
||||||
end
|
end
|
||||||
|
if vel_len >= boost_cart.speed_max and acc > 0 then
|
||||||
|
acc = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
self.object:set_acceleration(new_acc)
|
self.object:set_acceleration(vector.multiply(dir, acc))
|
||||||
|
|
||||||
self.old_pos = vector.round(pos)
|
self.old_pos = vector.round(pos)
|
||||||
local old_y_dir = self.old_dir.y
|
local old_y_dir = self.old_dir.y -- For player tilt
|
||||||
if not vector.equals(dir, {x=0, y=0, z=0}) and not stop_wiggle then
|
self.old_dir = vector.new(dir)
|
||||||
self.old_dir = dir
|
|
||||||
else
|
|
||||||
-- Cart stopped, set the animation to 0
|
|
||||||
self.old_dir.y = 0
|
|
||||||
end
|
|
||||||
self.old_switch = switch_keys
|
self.old_switch = switch_keys
|
||||||
|
|
||||||
boost_cart:on_rail_step(self, self.old_pos, distance)
|
boost_cart:on_rail_step(self, self.old_pos, distance)
|
||||||
@ -322,10 +345,13 @@ function cart_entity:on_step(dtime)
|
|||||||
if self.punched then
|
if self.punched then
|
||||||
-- Collect dropped items
|
-- Collect dropped items
|
||||||
for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||||
if not obj_:is_player() and
|
local ent = obj_:get_luaentity()
|
||||||
obj_:get_luaentity() and
|
-- Attention! Physics must be disabled prior to attach
|
||||||
not obj_:get_luaentity().physical_state and
|
if ent and ent.name == "__builtin:item" and not obj_:get_attach() then
|
||||||
obj_:get_luaentity().name == "__builtin:item" then
|
-- Check API to support 5.2.0 and older
|
||||||
|
if ent.disable_physics then
|
||||||
|
ent:disable_physics()
|
||||||
|
end
|
||||||
|
|
||||||
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||||
self.attached_items[#self.attached_items + 1] = obj_
|
self.attached_items[#self.attached_items + 1] = obj_
|
||||||
@ -338,8 +364,6 @@ function cart_entity:on_step(dtime)
|
|||||||
if not (update.vel or update.pos) then
|
if not (update.vel or update.pos) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
-- Re-use "dir", localize self.old_dir
|
|
||||||
dir = self.old_dir
|
|
||||||
|
|
||||||
local yaw = 0
|
local yaw = 0
|
||||||
if dir.x < 0 then
|
if dir.x < 0 then
|
||||||
@ -361,18 +385,14 @@ function cart_entity:on_step(dtime)
|
|||||||
|
|
||||||
-- Change player model rotation, depending on the Y direction
|
-- Change player model rotation, depending on the Y direction
|
||||||
if player and dir.y ~= old_y_dir then
|
if player and dir.y ~= old_y_dir then
|
||||||
local feet = {x=0, y=0, z=0}
|
local feet = {x=0, y=-4, z=0}
|
||||||
local eye = {x=0, y=-4, z=0}
|
local eye = {x=0, y=-4, z=0}
|
||||||
feet.y = boost_cart.old_player_model and 6 or -4
|
|
||||||
if dir.y ~= 0 then
|
if dir.y ~= 0 then
|
||||||
-- TODO: Find a better way to calculate this
|
-- TODO: Find a better way to calculate this
|
||||||
if boost_cart.old_player_model then
|
|
||||||
feet.y = feet.y + 2
|
|
||||||
feet.z = -dir.y * 6
|
|
||||||
else
|
|
||||||
feet.y = feet.y + 4
|
feet.y = feet.y + 4
|
||||||
feet.z = -dir.y * 2
|
feet.z = -dir.y * 2
|
||||||
end
|
|
||||||
eye.z = -dir.y * 8
|
eye.z = -dir.y * 8
|
||||||
end
|
end
|
||||||
player:set_attach(self.object, "", feet,
|
player:set_attach(self.object, "", feet,
|
||||||
@ -395,7 +415,7 @@ end
|
|||||||
minetest.register_entity(":carts:cart", cart_entity)
|
minetest.register_entity(":carts:cart", cart_entity)
|
||||||
|
|
||||||
-- Register item to place the entity
|
-- Register item to place the entity
|
||||||
if not boost_cart.mtg_compat then
|
if not boost_cart.MTG_CARTS then
|
||||||
minetest.register_craftitem(":carts:cart", {
|
minetest.register_craftitem(":carts:cart", {
|
||||||
description = "Cart (Sneak+Click to pick up)",
|
description = "Cart (Sneak+Click to pick up)",
|
||||||
inventory_image = minetest.inventorycube(
|
inventory_image = minetest.inventorycube(
|
||||||
|
@ -1,4 +0,0 @@
|
|||||||
default
|
|
||||||
mesecons?
|
|
||||||
moreores?
|
|
||||||
carts?
|
|
@ -1 +0,0 @@
|
|||||||
This mod offers improved minecarts and a few more rail types.
|
|
71
doc/mod_api.txt
Normal file
71
doc/mod_api.txt
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
boost_cart API
|
||||||
|
==============
|
||||||
|
|
||||||
|
This file provides information about the API of boost_cart for the use in
|
||||||
|
mods. The API might change slightly when the development goes on, so avoid
|
||||||
|
using internal tables or functions which are not documented here.
|
||||||
|
|
||||||
|
|
||||||
|
Types
|
||||||
|
-----
|
||||||
|
|
||||||
|
* `SwitchIgnore` -> `number/nil`
|
||||||
|
* Specifies which player control was pressed. This value is used to prefer
|
||||||
|
straight rails instead of preferring left and right rail checks.
|
||||||
|
* `1`: Ignore left rail
|
||||||
|
* `2`: Ignore right rail
|
||||||
|
* `nil`: Ignore no rail
|
||||||
|
|
||||||
|
|
||||||
|
Entity movement
|
||||||
|
---------------
|
||||||
|
These functions are grouped so that they make sense and then sorted alphabetically.
|
||||||
|
|
||||||
|
* `boost_cart:manage_attachment(player, obj)`
|
||||||
|
* Attaches or detaches the player to/from an object, depending on what is
|
||||||
|
supplied to `obj`.
|
||||||
|
* `player`: `ObjectRef` of the player
|
||||||
|
* `obj`: `ObjectRef` (to attach) or `nil` (to detach)
|
||||||
|
* `boost_cart:get_sign(n)` -> `number`
|
||||||
|
* Returns the sign for the given number. Values: `-1`, `0`, `1`
|
||||||
|
* `n`: any `number`
|
||||||
|
* `boost_cart:velocity_to_dir(vel)` -> `vector`
|
||||||
|
* Returns the cart direction depending on `vel`. Each coordinate can have
|
||||||
|
one of the `get_sign()` return values.
|
||||||
|
* `vel`: velocity as `vector`
|
||||||
|
* `boost_cart:boost_rail(pos, amount)`
|
||||||
|
* Sets the rail acceleration for the given position to `amount` and punches
|
||||||
|
carts which are at the given position.
|
||||||
|
* `pos`: `vector`, rail position
|
||||||
|
* `amount`: `number`, negative to brake, positive to boost
|
||||||
|
* `boost_cart:get_rail_direction(pos, dir, ctrl, old_switch, railtype)`
|
||||||
|
-> `vector, SwitchIgnore`
|
||||||
|
* Returns the direction to where the next rail is, and which player control that
|
||||||
|
should be ignored in the next call.
|
||||||
|
* `pos`: `vector`, position of the cart
|
||||||
|
* `dir`: `vector`, movement direction of the cart (see `velocity_to_dir()`)
|
||||||
|
* `ctrl`: Player controls table or `nil` (no player)
|
||||||
|
* `old_switch`: `SwitchIgnore`
|
||||||
|
* `railtype`: (optional) `number`, gets passed indirectly to `is_rail()`
|
||||||
|
|
||||||
|
|
||||||
|
Rail helper functions
|
||||||
|
---------------------
|
||||||
|
* `boost_cart:get_rail_groups(groups)` -> `table`
|
||||||
|
* Returns a group table with preset values for a common rail node
|
||||||
|
* `groups`: (optional) `table`, additional groups append (or overwrite)
|
||||||
|
* Hint: To register an incompatible rail type, set the group
|
||||||
|
`connect_to_raillike` to the value returned by
|
||||||
|
`minetest.raillike_group(new_rail_type)`
|
||||||
|
* `boost_cart:is_rail(pos, [railtype])` -> `boolean`
|
||||||
|
* Returns whether the node at `pos` is a rail. When `railtype` is specified,
|
||||||
|
`true` is only returned when the node is in the same rail group.
|
||||||
|
* `pos`: `vector` of the node to check
|
||||||
|
* `railtype`: (optional) `number`, rail group number
|
||||||
|
* `boost_cart:register_rail(name, def)`
|
||||||
|
* Registers a new rail with preset node definition defaults as fallback
|
||||||
|
* `name`: `string`, node name of the new rail
|
||||||
|
* `def`: Node definition table, containing at least the following keys:
|
||||||
|
* `description`
|
||||||
|
* `groups`
|
||||||
|
* `tiles`
|
@ -10,17 +10,26 @@ function boost_cart:manage_attachment(player, obj)
|
|||||||
if not player then
|
if not player then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local status = obj ~= nil
|
local do_attach = obj ~= nil
|
||||||
local player_name = player:get_player_name()
|
|
||||||
if default.player_attached[player_name] == status then
|
if obj and player:get_attach() == obj then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
default.player_attached[player_name] = status
|
|
||||||
|
|
||||||
if status then
|
if boost_cart.PLAYER_API then
|
||||||
local y_pos = self.old_player_model and 6 or -4
|
local player_name = player:get_player_name()
|
||||||
player:set_attach(obj, "", {x=0, y=y_pos, z=0}, {x=0, y=0, z=0})
|
player_api.player_attached[player_name] = do_attach
|
||||||
|
end
|
||||||
|
|
||||||
|
if do_attach then
|
||||||
|
player:set_attach(obj, "", {x=0, y=-4, z=0}, {x=0, y=0, z=0})
|
||||||
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
||||||
|
|
||||||
|
if boost_cart.PLAYER_API then
|
||||||
|
-- player_api does not update the animation
|
||||||
|
-- when the player is attached, reset to default animation
|
||||||
|
player_api.set_animation(player, "stand")
|
||||||
|
end
|
||||||
else
|
else
|
||||||
player:set_detach()
|
player:set_detach()
|
||||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||||
@ -104,6 +113,16 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||||||
right.z = -dir.x
|
right.z = -dir.x
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local straight_priority = ctrl and dir.y ~= 0
|
||||||
|
|
||||||
|
-- Normal, to disallow rail switching up- & downhill
|
||||||
|
if straight_priority then
|
||||||
|
cur = self:check_front_up_down(pos, dir, true, railtype)
|
||||||
|
if cur then
|
||||||
|
return cur
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if ctrl then
|
if ctrl then
|
||||||
if old_switch == 1 then
|
if old_switch == 1 then
|
||||||
left_check = false
|
left_check = false
|
||||||
@ -127,10 +146,12 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Normal
|
-- Normal
|
||||||
|
if not straight_priority then
|
||||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
cur = self:check_front_up_down(pos, dir, true, railtype)
|
||||||
if cur then
|
if cur then
|
||||||
return cur
|
return cur
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Left, if not already checked
|
-- Left, if not already checked
|
||||||
if left_check then
|
if left_check then
|
||||||
@ -208,6 +229,9 @@ function boost_cart:boost_rail(pos, amount)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function boost_cart:register_rail(name, def_overwrite)
|
function boost_cart:register_rail(name, def_overwrite)
|
||||||
|
local sound_func = default.node_sound_metal_defaults
|
||||||
|
or default.node_sound_defaults
|
||||||
|
|
||||||
local def = {
|
local def = {
|
||||||
drawtype = "raillike",
|
drawtype = "raillike",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -217,7 +241,8 @@ function boost_cart:register_rail(name, def_overwrite)
|
|||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
}
|
},
|
||||||
|
sounds = sound_func()
|
||||||
}
|
}
|
||||||
for k, v in pairs(def_overwrite) do
|
for k, v in pairs(def_overwrite) do
|
||||||
def[k] = v
|
def[k] = v
|
||||||
|
30
init.lua
30
init.lua
@ -1,12 +1,14 @@
|
|||||||
|
|
||||||
|
if not minetest.features.object_use_texture_alpha then
|
||||||
|
error("[boost_cart] Your Minetest version is no longer supported."
|
||||||
|
.. " (Version < 5.0.0)")
|
||||||
|
end
|
||||||
|
|
||||||
boost_cart = {}
|
boost_cart = {}
|
||||||
boost_cart.modpath = minetest.get_modpath("boost_cart")
|
boost_cart.modpath = minetest.get_modpath("boost_cart")
|
||||||
|
boost_cart.MESECONS = minetest.global_exists("mesecon")
|
||||||
|
boost_cart.MTG_CARTS = minetest.global_exists("carts") and carts.pathfinder
|
||||||
if not minetest.settings then
|
boost_cart.PLAYER_API = minetest.global_exists("player_api")
|
||||||
error("[boost_cart] Your Minetest version is no longer supported."
|
|
||||||
.. " (Version <= 0.4.15)")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function getNum(setting)
|
local function getNum(setting)
|
||||||
return tonumber(minetest.settings:get(setting))
|
return tonumber(minetest.settings:get(setting))
|
||||||
@ -17,30 +19,20 @@ boost_cart.speed_max = getNum("boost_cart.speed_max") or 10
|
|||||||
-- Set to -1 to disable punching the cart from inside
|
-- Set to -1 to disable punching the cart from inside
|
||||||
boost_cart.punch_speed_max = getNum("boost_cart.punch_speed_max") or 7
|
boost_cart.punch_speed_max = getNum("boost_cart.punch_speed_max") or 7
|
||||||
-- Maximal distance for the path correction (for dtime peaks)
|
-- Maximal distance for the path correction (for dtime peaks)
|
||||||
boost_cart.path_distance_max = 3
|
boost_cart.path_distance_max = 4
|
||||||
|
|
||||||
|
|
||||||
-- Support for non-default games
|
|
||||||
if not default.player_attached then
|
|
||||||
default.player_attached = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.after(1, function()
|
|
||||||
boost_cart.old_player_model = type(player_api) ~= "table"
|
|
||||||
end)
|
|
||||||
|
|
||||||
dofile(boost_cart.modpath.."/functions.lua")
|
dofile(boost_cart.modpath.."/functions.lua")
|
||||||
dofile(boost_cart.modpath.."/rails.lua")
|
dofile(boost_cart.modpath.."/rails.lua")
|
||||||
|
|
||||||
if minetest.global_exists("mesecon") then
|
if boost_cart.MESECONS then
|
||||||
dofile(boost_cart.modpath.."/detector.lua")
|
dofile(boost_cart.modpath.."/detector.lua")
|
||||||
--else
|
--else
|
||||||
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail")
|
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail")
|
||||||
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on")
|
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on")
|
||||||
end
|
end
|
||||||
|
|
||||||
boost_cart.mtg_compat = minetest.global_exists("carts") and carts.pathfinder
|
if boost_cart.MTG_CARTS then
|
||||||
if boost_cart.mtg_compat then
|
|
||||||
minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod")
|
minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod")
|
||||||
end
|
end
|
||||||
dofile(boost_cart.modpath.."/cart_entity.lua")
|
dofile(boost_cart.modpath.."/cart_entity.lua")
|
||||||
|
6
mod.conf
6
mod.conf
@ -1 +1,7 @@
|
|||||||
name = boost_cart
|
name = boost_cart
|
||||||
|
description = """
|
||||||
|
Boost Cart
|
||||||
|
The mod that add a cart and new kinds of rails to your world.
|
||||||
|
"""
|
||||||
|
depends = default
|
||||||
|
optional_depends = mesecons, moreores, carts, player_api
|
||||||
|
32
rails.lua
32
rails.lua
@ -16,9 +16,21 @@ boost_cart:register_rail(":"..regular_rail_itemname, {
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|||||||
})
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})
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||||||
|
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||||||
-- Moreores' copper rail
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-- Moreores' copper rail
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||||||
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local copperrail_registered = false
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||||||
if minetest.get_modpath("moreores") then
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if minetest.get_modpath("moreores") then
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||||||
minetest.register_alias("carts:copperrail", "moreores:copper_rail")
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minetest.register_alias("carts:copperrail", "moreores:copper_rail")
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||||||
else
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||||||
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local raildef = minetest.registered_nodes["moreores:copper_rail"]
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if raildef and minetest.raillike_group then
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||||||
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-- Ensure that this rail uses the same connect_to_raillike
|
||||||
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raildef.groups.connect_to_raillike = minetest.raillike_group("rail")
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||||||
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minetest.override_item("moreores:copper_rail", {
|
||||||
|
groups = raildef.groups
|
||||||
|
})
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||||||
|
copperrail_registered = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not copperrail_registered then
|
||||||
boost_cart:register_rail(":carts:copperrail", {
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boost_cart:register_rail(":carts:copperrail", {
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||||||
description = "Copper rail",
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description = "Copper rail",
|
||||||
tiles = {
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tiles = {
|
||||||
@ -63,15 +75,6 @@ boost_cart:register_rail(":carts:powerrail", {
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|||||||
},
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},
|
||||||
})
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})
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||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "carts:powerrail 6",
|
|
||||||
recipe = {
|
|
||||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Brake rail
|
-- Brake rail
|
||||||
boost_cart:register_rail(":carts:brakerail", {
|
boost_cart:register_rail(":carts:brakerail", {
|
||||||
description = "Brake rail",
|
description = "Brake rail",
|
||||||
@ -97,15 +100,6 @@ boost_cart:register_rail(":carts:brakerail", {
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "carts:brakerail 6",
|
|
||||||
recipe = {
|
|
||||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
boost_cart:register_rail("boost_cart:startstoprail", {
|
boost_cart:register_rail("boost_cart:startstoprail", {
|
||||||
description = "Start-stop rail",
|
description = "Start-stop rail",
|
||||||
tiles = {
|
tiles = {
|
||||||
|
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