Commit Graph

16 Commits

Author SHA1 Message Date
Hugues Ross
93b6ab6ee8 items.lua: Start formspec cleanup and refactor map description into a function 2020-06-07 20:35:17 -04:00
Hugues Ross
43c193279d items.lua: Parameterize coordinate conversion functions 2020-06-07 18:31:42 -04:00
Hugues Ross
d38a666f5a map_api.lua: Parameterize coordinate covnersion methods 2020-06-07 18:27:19 -04:00
Hugues Ross
28360f585c scanner.lua: Parameterize coordinate conversion methods 2020-06-07 18:20:35 -04:00
Hugues Ross
c26265e2c3 Table cleanup part 2 - use gui api 2020-06-07 18:09:58 -04:00
Hugues Ross
06b509ed94 Table cleanup part 1 - Replace global tables with file inputs 2020-06-02 19:36:33 -04:00
Hugues Ross
2461c66f99 Add experimental declarative GUI API
- Refactor marker UI to use the new API
2020-06-02 08:01:11 -04:00
Hugues Ross
a9aa8d1891 Make skin_api return a simple table and assign in init.lua 2020-06-01 18:00:02 -04:00
Hugues Ross
7c667b04e7 Refactor out global variable 'data' 2020-06-01 07:59:34 -04:00
Hugues Ross
c0e1414a88 Fix marker editor ordering and add pagination 2020-04-16 19:50:03 -04:00
Hugues Ross
38d24aba7d Split off game support and turn into a pure API mod
- Add API table for skinning
2020-03-29 14:12:10 -04:00
Hugues Ross
ade84c374d First draft marker editor in the map formspec 2020-03-28 09:51:38 -04:00
Hugues Ross
26e4377cf9 Add marker registration function and support for multi-detail markers 2020-03-17 07:15:38 -04:00
Hugues Ross
85eeb529b6 Remove home/death marker code 2020-03-08 10:06:26 -04:00
Hugues Ross
e5371e19ed Record heightmap when scanning
- Use heightmap value for more granular biome texture selection
2020-02-16 20:18:47 -05:00
Hugues Ross
d0f7c58c47 Initial commit 2020-02-16 12:55:07 -05:00