Hugues Ross
|
93b6ab6ee8
|
items.lua: Start formspec cleanup and refactor map description into a function
|
2020-06-07 20:35:17 -04:00 |
|
Hugues Ross
|
43c193279d
|
items.lua: Parameterize coordinate conversion functions
|
2020-06-07 18:31:42 -04:00 |
|
Hugues Ross
|
d38a666f5a
|
map_api.lua: Parameterize coordinate covnersion methods
|
2020-06-07 18:27:19 -04:00 |
|
Hugues Ross
|
28360f585c
|
scanner.lua: Parameterize coordinate conversion methods
|
2020-06-07 18:20:35 -04:00 |
|
Hugues Ross
|
c26265e2c3
|
Table cleanup part 2 - use gui api
|
2020-06-07 18:09:58 -04:00 |
|
Hugues Ross
|
06b509ed94
|
Table cleanup part 1 - Replace global tables with file inputs
|
2020-06-02 19:36:33 -04:00 |
|
Hugues Ross
|
2461c66f99
|
Add experimental declarative GUI API
- Refactor marker UI to use the new API
|
2020-06-02 08:01:11 -04:00 |
|
Hugues Ross
|
a9aa8d1891
|
Make skin_api return a simple table and assign in init.lua
|
2020-06-01 18:00:02 -04:00 |
|
Hugues Ross
|
7c667b04e7
|
Refactor out global variable 'data'
|
2020-06-01 07:59:34 -04:00 |
|
Hugues Ross
|
c0e1414a88
|
Fix marker editor ordering and add pagination
|
2020-04-16 19:50:03 -04:00 |
|
Hugues Ross
|
38d24aba7d
|
Split off game support and turn into a pure API mod
- Add API table for skinning
|
2020-03-29 14:12:10 -04:00 |
|
Hugues Ross
|
ade84c374d
|
First draft marker editor in the map formspec
|
2020-03-28 09:51:38 -04:00 |
|
Hugues Ross
|
26e4377cf9
|
Add marker registration function and support for multi-detail markers
|
2020-03-17 07:15:38 -04:00 |
|
Hugues Ross
|
85eeb529b6
|
Remove home/death marker code
|
2020-03-08 10:06:26 -04:00 |
|
Hugues Ross
|
e5371e19ed
|
Record heightmap when scanning
- Use heightmap value for more granular biome texture selection
|
2020-02-16 20:18:47 -05:00 |
|
Hugues Ross
|
d0f7c58c47
|
Initial commit
|
2020-02-16 12:55:07 -05:00 |
|