Hugues Ross
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b42c9d051f
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Remove _cartographer global
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2020-06-08 20:01:26 -04:00 |
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Hugues Ross
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3510bbcb35
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Return map formspec methods instead of modifying the api object
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2020-06-08 19:49:23 -04:00 |
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Hugues Ross
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9ce982c7cf
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map_formspec cleanup part 1 - Fix some long lines and start using gui API
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2020-06-08 18:36:18 -04:00 |
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Hugues Ross
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5af69ccd14
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Move marker formspec code into items.lua
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2020-06-08 18:12:05 -04:00 |
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Hugues Ross
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8aba2d8c57
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Parameterize biome / marker tables
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2020-06-08 07:26:18 -04:00 |
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Hugues Ross
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93b6ab6ee8
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items.lua: Start formspec cleanup and refactor map description into a function
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2020-06-07 20:35:17 -04:00 |
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Hugues Ross
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43c193279d
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items.lua: Parameterize coordinate conversion functions
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2020-06-07 18:31:42 -04:00 |
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Hugues Ross
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d38a666f5a
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map_api.lua: Parameterize coordinate covnersion methods
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2020-06-07 18:27:19 -04:00 |
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Hugues Ross
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28360f585c
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scanner.lua: Parameterize coordinate conversion methods
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2020-06-07 18:20:35 -04:00 |
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Hugues Ross
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c26265e2c3
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Table cleanup part 2 - use gui api
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2020-06-07 18:09:58 -04:00 |
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Hugues Ross
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06b509ed94
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Table cleanup part 1 - Replace global tables with file inputs
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2020-06-02 19:36:33 -04:00 |
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Hugues Ross
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2461c66f99
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Add experimental declarative GUI API
- Refactor marker UI to use the new API
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2020-06-02 08:01:11 -04:00 |
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Hugues Ross
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a9aa8d1891
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Make skin_api return a simple table and assign in init.lua
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2020-06-01 18:00:02 -04:00 |
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Hugues Ross
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7c667b04e7
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Refactor out global variable 'data'
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2020-06-01 07:59:34 -04:00 |
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Hugues Ross
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c0e1414a88
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Fix marker editor ordering and add pagination
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2020-04-16 19:50:03 -04:00 |
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Hugues Ross
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38d24aba7d
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Split off game support and turn into a pure API mod
- Add API table for skinning
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2020-03-29 14:12:10 -04:00 |
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Hugues Ross
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ade84c374d
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First draft marker editor in the map formspec
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2020-03-28 09:51:38 -04:00 |
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Hugues Ross
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26e4377cf9
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Add marker registration function and support for multi-detail markers
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2020-03-17 07:15:38 -04:00 |
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Hugues Ross
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85eeb529b6
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Remove home/death marker code
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2020-03-08 10:06:26 -04:00 |
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Hugues Ross
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e5371e19ed
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Record heightmap when scanning
- Use heightmap value for more granular biome texture selection
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2020-02-16 20:18:47 -05:00 |
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Hugues Ross
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d0f7c58c47
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Initial commit
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2020-02-16 12:55:07 -05:00 |
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